50ac881f8b3b6afa4f6e774afcbe69cd2fd27ec0
kill() might get called before run() can actually set self.__alive = 1. This would cause run() to reset self.__alive to 1 after kill() has set it to 0. Use a simple Lock() to make possible to communicate this to run()
Entropy Package Manager README file. This is a one-man crusade. =============================================================== This section will be hopefully filled soon.
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