[releases/8] add sabayon-artwork-gnome

This commit is contained in:
Fabio Erculiani
2012-01-13 22:21:03 +01:00
parent a521ae90da
commit 960ee9875b
123 changed files with 11526 additions and 1 deletions
+1 -1
View File
@@ -1,4 +1,4 @@
SUBDIRS=sabayon-artwork-core sabayon-artwork-kde
SUBDIRS=sabayon-artwork-core sabayon-artwork-kde sabayon-artwork-gnome
include make.include
@@ -0,0 +1 @@
*.tar.xz
+28
View File
@@ -0,0 +1,28 @@
include ../make.include
DIR_NAME := $(shell basename $(CURDIR))
TARBALL_NAME := $(DIR_NAME)-$(VERSION).tar.xz
PKG_CATEGORY := x11-themes
PKG_PUSH_DIR = $(PUSH_DIR)/$(PKG_CATEGORY)/$(DIR_NAME)
all: scripts cook
scripts:
cook:
tar -cJf $(TARBALL_NAME) \
../$(DIR_NAME) --exclude Makefile \
--exclude .gitignore \
--exclude *.tar.xz \
--exclude *.sh
clean:
rm -f $(TARBALL_NAME)
push: all
ssh -p $(PUSH_PORT) $(PUSH_USER)@$(PUSH_SERVER) \
mkdir -p $(PKG_PUSH_DIR)
scp -P $(PUSH_PORT) $(TARBALL_NAME) \
$(PUSH_USER)@$(PUSH_SERVER):$(PKG_PUSH_DIR)/
Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

@@ -0,0 +1,453 @@
# Please keep this gtkrc in sync with the other ones from Clearlooks based themes.
gtk-color-scheme = "base_color:#ffffff\nfg_color:#000000\ntooltip_fg_color:#000000\nselected_bg_color:#86ABD9\nselected_fg_color:#ffffff\ntext_color:#1A1A1A\nbg_color:#EDECEB\ntooltip_bg_color:#F5F5B5"
style "default" {
xthickness = 1
ythickness = 1
#######################
# Style Properties
#######################
GtkButton::child-displacement-x = 1
GtkButton::child-displacement-y = 1
GtkButton::default-border = { 0, 0, 0, 0 }
GtkCheckButton::indicator-size = 14
GtkPaned::handle-size = 6
GtkRange::trough-border = 0
GtkRange::slider-width = 15
GtkRange::stepper-size = 15
GtkScale::slider-length = 23
GtkScale::trough-side-details = 1
GtkScrollbar::min-slider-length = 30
GtkMenuBar::internal-padding = 0
GtkExpander::expander-size = 16
GtkToolbar::internal-padding = 1
GtkTreeView::expander-size = 14
GtkTreeView::vertical-separator = 0
GtkMenu::horizontal-padding = 0
GtkMenu::vertical-padding = 0
WnckTasklist::fade-overlay-rect = 0
# The following line hints to gecko (and possibly other appliations)
# that the entry should be drawn transparently on the canvas.
# Without this, gecko will fill in the background of the entry.
GtkEntry::honors-transparent-bg-hint = 1
####################
# Color Definitions
####################
bg[NORMAL] = @bg_color
bg[PRELIGHT] = shade (1.02, @bg_color)
bg[SELECTED] = @selected_bg_color
bg[INSENSITIVE] = @bg_color
bg[ACTIVE] = shade (0.9, @bg_color)
fg[NORMAL] = @fg_color
fg[PRELIGHT] = @fg_color
fg[SELECTED] = @selected_fg_color
fg[INSENSITIVE] = darker (@bg_color)
fg[ACTIVE] = @fg_color
text[NORMAL] = @text_color
text[PRELIGHT] = @text_color
text[SELECTED] = @selected_fg_color
text[INSENSITIVE] = darker (@bg_color)
text[ACTIVE] = @selected_fg_color
base[NORMAL] = @base_color
base[PRELIGHT] = shade (0.95, @bg_color)
base[SELECTED] = @selected_bg_color
base[INSENSITIVE] = @bg_color
base[ACTIVE] = shade (0.9, @selected_bg_color)
engine "clearlooks" {
colorize_scrollbar = TRUE
reliefstyle = 1
menubarstyle = 2
toolbarstyle = 1
animation = FALSE
radius = 3.0
style = GUMMY
# Set a hint to disable backward compatibility fallbacks.
hint = "use-hints"
}
}
style "wide" {
xthickness = 2
ythickness = 2
}
style "wider" {
xthickness = 3
ythickness = 3
}
style "spinbutton" {
engine "clearlooks" {
hint = "spinbutton"
}
}
style "scale" {
xthickness = 2
ythickness = 2
engine "clearlooks" {
hint = "scale"
}
}
style "vscale" {
engine "clearlooks" {
hint = "vscale"
}
}
style "hscale" {
engine "clearlooks" {
hint = "hscale"
}
}
style "scrollbar" {
xthickness = 2
ythickness = 2
engine "clearlooks" {
hint = "scrollbar"
}
}
style "hscrollbar" {
engine "clearlooks" {
hint = "hscrollbar"
}
}
style "vscrollbar" {
engine "clearlooks" {
hint = "vscrollbar"
}
}
style "notebook_bg" {
bg[NORMAL] = shade (1.02, @bg_color)
}
style "button" {
xthickness = 3
ythickness = 3
bg[NORMAL] = shade (1.04, @bg_color)
bg[PRELIGHT] = shade (1.06, @bg_color)
bg[ACTIVE] = shade (0.85, @bg_color)
}
# The color is changed by the notebook_bg style, this style
# changes the x/ythickness
style "notebook" {
xthickness = 3
ythickness = 3
}
style "statusbar" {
engine "clearlooks" {
hint = "statusbar"
}
}
style "comboboxentry" {
engine "clearlooks" {
# Note:
# If you set the appears-as-list option on comboboxes in the theme,
# then you should set this hint on the combobox instead.
hint = "comboboxentry"
}
}
style "menubar" {
engine "clearlooks" {
hint = "menubar"
}
}
style "menu" {
xthickness = 0
ythickness = 0
bg[NORMAL] = shade (1.08, @bg_color)
engine "clearlooks" {
radius = 0.0
}
}
style "menu_item" {
xthickness = 2
ythickness = 3
fg[PRELIGHT] = @selected_fg_color
}
# This style is there to modify the separator menu items. The goals are:
# 1. Get a specific height.
# 2. The line should go to the edges (ie. no border at the left/right)
style "separator_menu_item" {
xthickness = 1
ythickness = 0
GtkSeparatorMenuItem::horizontal-padding = 0
GtkWidget::wide-separators = 1
GtkWidget::separator-width = 1
GtkWidget::separator-height = 7
}
style "frame_title" {
fg[NORMAL] = lighter (@fg_color)
}
style "treeview" {
engine "clearlooks" {
hint = "treeview"
}
}
# The almost useless progress bar style
style "progressbar" {
xthickness = 1
ythickness = 1
fg[PRELIGHT] = @selected_fg_color
engine "clearlooks" {
# Explicitly set the radius for the progress bars inside menu items.
radius = 3.0
hint = "progressbar"
}
}
# This style is based on the default style, so that the colors from the button
# style are overriden again.
style "treeview_header" = "default" {
xthickness = 2
ythickness = 1
engine "clearlooks" {
hint = "treeview-header"
}
}
style "tooltips" {
xthickness = 4
ythickness = 4
bg[NORMAL] = @tooltip_bg_color
fg[NORMAL] = @tooltip_fg_color
}
style "nautilus_location" {
bg[NORMAL] = mix (0.60, shade (1.05, @bg_color), @selected_bg_color)
}
# Wrokaroudn style for places where the text color is used instead of the fg color.
style "text_is_fg_color_workaround" {
text[NORMAL] = @fg_color
text[PRELIGHT] = @fg_color
text[SELECTED] = @selected_fg_color
text[ACTIVE] = @fg_color
text[INSENSITIVE] = darker (@bg_color)
}
# Workaround style for menus where the text color is used instead of the fg color.
style "menuitem_text_is_fg_color_workaround" {
text[NORMAL] = @fg_color
text[PRELIGHT] = @selected_fg_color
text[SELECTED] = @selected_fg_color
text[ACTIVE] = @fg_color
text[INSENSITIVE] = darker (@bg_color)
}
# Workaround style for places where the fg color is used instead of the text color.
style "fg_is_text_color_workaround" {
fg[NORMAL] = @text_color
fg[PRELIGHT] = @text_color
fg[SELECTED] = @selected_fg_color
fg[ACTIVE] = @selected_fg_color
fg[INSENSITIVE] = darker (@bg_color)
}
# Style to set the toolbar to use a flat style. This is because the "New" button in
# Evolution is not drawn transparent. So if there is a gradient in the background it will
# look really wrong.
# See http://bugzilla.gnome.org/show_bug.cgi?id=446953.
style "evo_new_button_workaround" {
engine "clearlooks" {
toolbarstyle = 0
}
}
#style "panel-menubar2" {
# text[NORMAL] = "#ffff00" #
# text[PRELIGHT] = "#ffff00" #
# text[ACTIVE] = "#ffff00" # white
# text[SELECTED] = "#ffff00" # white
# text[INSENSITIVE] = "#b5b3ac" # dark beige
#}
###############################################################################
# The following part of the gtkrc applies the different styles to the widgets.
###############################################################################
# The default style is applied to every widget
class "GtkWidget" style "default"
class "GtkSeparator" style "wide"
class "GtkFrame" style "wide"
class "GtkCalendar" style "wide"
class "GtkEntry" style "wider"
class "GtkSpinButton" style "spinbutton"
class "GtkScale" style "scale"
class "GtkVScale" style "vscale"
class "GtkHScale" style "hscale"
class "GtkScrollbar" style "scrollbar"
class "GtkHScrollbar" style "hscrollbar"
class "GtkVScrollbar" style "vscrollbar"
# General matching follows. The order is choosen so that the right styles override
# each other. EG. progressbar needs to be more important than the menu match.
widget_class "*<GtkNotebook>" style "notebook_bg"
# This is not perfect, it could be done better.
# (That is modify *every* widget in the notebook, and change those back that
# we really don't want changed)
widget_class "*<GtkNotebook>*<GtkEventBox>" style "notebook_bg"
widget_class "*<GtkNotebook>*<GtkDrawingArea>" style "notebook_bg"
widget_class "*<GtkNotebook>*<GtkLayout>" style "notebook_bg"
widget_class "*<GtkButton>" style "button"
widget_class "*<GtkNotebook>" style "notebook"
widget_class "*<GtkStatusbar>*" style "statusbar"
widget_class "*<GtkComboBoxEntry>*" style "comboboxentry"
widget_class "*<GtkCombo>*" style "comboboxentry"
widget_class "*<GtkMenuBar>*" style "menubar"
widget_class "*<GtkMenu>*" style "menu"
widget_class "*<GtkMenuItem>*" style "menu_item"
widget_class "*<GtkSeparatorMenuItem>*" style "separator_menu_item"
widget_class "*.<GtkFrame>.<GtkLabel>" style "frame_title"
widget_class "*.<GtkTreeView>*" style "treeview"
widget_class "*<GtkProgress>" style "progressbar"
# Treeview headers (and similar stock GTK+ widgets)
widget_class "*.<GtkTreeView>.<GtkButton>" style "treeview_header"
widget_class "*.<GtkCTree>.<GtkButton>" style "treeview_header"
widget_class "*.<GtkList>.<GtkButton>" style "treeview_header"
widget_class "*.<GtkCList>.<GtkButton>" style "treeview_header"
# The window of the tooltip is called "gtk-tooltip"
##################################################################
# FIXME:
# This will not work if one embeds eg. a button into the tooltip.
# As far as I can tell right now we will need to rework the theme
# quite a bit to get this working correctly.
# (It will involve setting different priorities, etc.)
##################################################################
widget "gtk-tooltip*" style "tooltips"
##########################################################################
# Following are special cases and workarounds for issues in applications.
##########################################################################
# Workaround for the evolution ETable (bug #527532)
widget_class "*.ETable.ECanvas" style "treeview_header"
# Workaround for the evolution ETree
widget_class "*.ETree.ECanvas" style "treeview_header"
# Special case the nautilus-extra-view-widget
# ToDo: A more generic approach for all applications that have a widget like this.
widget "*.nautilus-extra-view-widget" style : highest "nautilus_location"
# Work around for http://bugzilla.gnome.org/show_bug.cgi?id=382646
# Note that this work around assumes that the combobox is _not_ in appears-as-list mode.
widget_class "*.<GtkComboBox>.<GtkCellView>" style "text_is_fg_color_workaround"
# This is the part of the workaround that fixes the menus
widget "*.gtk-combobox-popup-menu.*" style "menuitem_text_is_fg_color_workaround"
# Work around the usage of GtkLabel inside GtkListItems to display text.
# This breaks because the label is shown on a background that is based on the base color.
widget_class "*<GtkListItem>*" style "fg_is_text_color_workaround"
# GtkCList also uses the fg color to draw text on top of the base colors.
widget_class "*<GtkCList>" style "fg_is_text_color_workaround"
# Nautilus when renaming files, and maybe other places.
widget_class "*<EelEditableLabel>" style "fg_is_text_color_workaround"
# See the documentation of the style.
widget_class "EShellWindow.GtkVBox.BonoboDock.BonoboDockBand.BonoboDockItem*" style "evo_new_button_workaround"
###################################################
# Sabayon Modifications to override Panel settings
###################################################
style "panel"
{
fg[NORMAL] = "#ffffff"
fg[PRELIGHT] = "#000000"
fg[ACTIVE] = "#000000"
fg[SELECTED] = "#333333"
fg[INSENSITIVE] = "#2257B1"
bg[NORMAL] = "#222222"
bg[PRELIGHT] = "#2E60B0"
bg[ACTIVE] = "#144696"
bg[SELECTED] = "#2E60B0"
bg[INSENSITIVE] = "#000000"
# base[NORMAL] = "#00ffff"
# base[PRELIGHT] = "#ffff00"
# base[ACTIVE] = "#ffff00"
# base[SELECTED] = "#00ff00"
# base[INSENSITIVE] = "#00ff00"
# text[NORMAL] = "#ffffff"
# text[PRELIGHT] = "#ffffff"
# text[ACTIVE] = "#ffff00"
# text[SELECTED] = "#ffffff"
# text[INSENSITIVE] = "#304568"
}
widget "*PanelWidget*" style "panel"
widget "*PanelApplet*" style "panel"
widget "*gnome-panel*menu*" style "panel"
widget_class "*Applet*" style "panel"
widget_class "PanelToplevel.*" style "panel"
widget_class "PanelApp*" style "panel"
class "*notif*" style "panel"
class "*Notif*" style "panel"
class "*Tray*" style "panel"
class "*tray*" style "panel"
@@ -0,0 +1,183 @@
style "theme-default"
{
GtkButton ::default_border = { 0, 0, 0, 0 }
GtkRange ::trough_border = 0
GtkPaned ::handle_size = 6
GtkRange ::slider_width = 15
GtkRange ::stepper_size = 15
GtkScrollbar ::min_slider_length = 30
GtkCheckButton ::indicator_size = 14
GtkMenuBar ::internal-padding = 0
GtkTreeView ::expander_size = 14
GtkExpander ::expander_size = 16
GtkScale ::slider-length = 24
xthickness = 1
ythickness = 1
fg[NORMAL] = "#000000" # Metacity and mouseover, Most text
fg[PRELIGHT] = "#202020" # Text when mouseover
fg[ACTIVE] = "#000000" # Text when mouseclicking button, Tabs, Active window list
fg[SELECTED] = "#ffffff" # Metacity X when window selected
fg[INSENSITIVE] = "#a8a8a8" # Insensitive Text
bg[NORMAL] = "#f7f7f7" # Normal Background, inactive Metacity bar, buttons
bg[PRELIGHT] = "#f6f7f8" # Mouseover buttons
bg[ACTIVE] = "#D6D6D6" # Mouseclicking, Tabs, active window list
bg[SELECTED] = "#0087FF" # Metacity Bar
bg[INSENSITIVE] = "#d9d9d9" # Insensitive buttons
base[NORMAL] = "#ffffff" # Background, most
base[PRELIGHT] = "#1964B2" # Mouseover menu
base[ACTIVE] = "#c0c0c0" # Menu active item in inactive window
base[SELECTED] = "#0087FF" # Menu active item in active window
base[INSENSITIVE] = "#f5f5f5" # Background, insensitive
text[NORMAL] = "#000000" # Text in window
text[PRELIGHT] = "#000000" # Text on Mouseover
text[ACTIVE] = "#000000" # Active text in inactive window
text[SELECTED] = "#ffffff" # Active text in active window
text[INSENSITIVE] = "#a8a8a8" # Unknown
engine "murrine"
{
menuitemstyle = 1# 0 = flat, 1 = glassy, 2 = striped
scrollbar_color = "#e0e0e0"
contrast = 1.0
glazestyle = 0 # 0 = flat hilight, 1 = curved hilight, 2 = concave style
menubarstyle = 3 # 0 = flat, 1 = glassy, 2 = gradient, 3 = striped
menubaritemstyle = 0 # 0 = menuitem look, 1 = button look
menuitemstyle = 1 # 0 = flat, 1 = glassy, 2 = striped
listviewheaderstyle = 1# 0 = flat, 1 = glassy
animation = TRUE # FALSE = disabled, TRUE = enabled
}
}
style "theme-wide" = "theme-default"
{
xthickness = 2
ythickness = 2
}
style "theme-wider" = "theme-default"
{
xthickness = 3
ythickness = 3
}
style "theme-entry" = "theme-wider"
{
# bg[SELECTED] = "#0087FF"
}
style "theme-button" = "theme-wider"
{
bg[NORMAL] = "#E3E3E5"
bg[ACTIVE] = "#cacaca"
}
style "theme-notebook" = "theme-wide"
{
}
style "theme-tasklist" = "theme-default"
{
xthickness = 5
ythickness = 3
}
style "theme-menu" = "theme-default"
{
xthickness = 2
ythickness = 1
}
style "theme-menu-item" = "theme-default"
{
ythickness = 3
fg[PRELIGHT] = "#ffffff"
text[PRELIGHT] = "#ffffff"
}
style "theme-menubar" = "theme-default"
{
bg[NORMAL] = "#f6f6f6"
}
style "theme-menubar-item"
{
ythickness = 4
bg[PRELIGHT] = "#0087FF"
}
style "theme-tree" = "theme-default"
{
xthickness = 2
ythickness = 2
}
style "theme-frame-title" = "theme-default"
{
fg[NORMAL] = "#404040"
}
style "theme-tooltips" = "theme-default"
{
xthickness = 4
ythickness = 4
bg[NORMAL] = "#fffcdb"
}
style "theme-progressbar" = "theme-wide"
{
xthickness = 1
ythickness = 1
fg[PRELIGHT] = "#ffffff"
}
style "theme-combo" = "theme-button"
{
}
# widget styles
class "GtkWidget" style "theme-default"
class "GtkButton" style "theme-button"
class "GtkScale" style "theme-button"
class "GtkCombo" style "theme-button"
class "GtkRange" style "theme-wide"
class "GtkFrame" style "theme-wide"
class "GtkMenu" style "theme-menu"
class "GtkEntry" style "theme-entry"
class "GtkMenuItem" style "theme-menu-item"
class "GtkNotebook" style "theme-notebook"
class "GtkProgressBar" style "theme-progressbar"
class "*MenuBar*" style "theme-menubar"
widget_class "*MenuItem.*" style "theme-menu-item"
widget_class "*MenuBar.*" style "theme-menubar-item"
# combobox stuff
widget_class "*.GtkComboBox.GtkButton" style "theme-combo"
widget_class "*.GtkCombo.GtkButton" style "theme-combo"
# tooltips stuff
widget_class "*.tooltips.*.GtkToggleButton" style "theme-tasklist"
widget "gtk-tooltips" style "theme-tooltips"
# treeview stuff
widget_class "*.GtkTreeView.GtkButton" style "theme-tree"
widget_class "*.GtkCTree.GtkButton" style "theme-tree"
widget_class "*.GtkList.GtkButton" style "theme-tree"
widget_class "*.GtkCList.GtkButton" style "theme-tree"
widget_class "*.GtkFrame.GtkLabel" style "theme-frame-title"
# notebook stuff
widget_class "*.GtkNotebook.*.GtkEventBox" style "theme-notebook"
widget_class "*.GtkNotebook.*.GtkViewport" style "theme-notebook"
@@ -0,0 +1,15 @@
[Desktop Entry]
Name=Sabayon
Type=X-GNOME-Metatheme
Comment=Offical Sabayon Theme
[X-GNOME-Metatheme]
GtkTheme=Equinox Evolution
MetacityTheme=Equinox Evolution Squared
IconTheme=elementary
GtkColorScheme=fg_color:#333333,bg_color:#DDDDDD,base_color:#FFFFFF,text_color:#333333,selected_bg_color:#5188E7,selected_fg_color:#FFFFFF,tooltip_fg_color:#EEEEEE,tooltip_bg_color:#222222,link_color:#0062dc
CursorTheme=whiteglass
CursorSize=16
NotificationTheme=slider
BackgroundImage=/usr/share/backgrounds/sabayonlinux.png
Binary file not shown.

After

Width:  |  Height:  |  Size: 128 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 126 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 92 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 110 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 103 B

@@ -0,0 +1,704 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>Blended</name>
<author>Eric Matthews</author>
<copyright>Eric Matthews, 2005</copyright>
<date>Jan 2006</date>
<description>A blended window border theme</description>
<!--Drawing format
End caps for button trays are drawn in the left and right titlebar_edge and their corresponding
closing caps are drawn in the title piece.
The buttons' background is drawn in titlebar_middle this means that the button background would
display through the title to avoid this the background gradient is redrawn overtop of the button
background in the title area.
-->
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" >
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<aspect_ratio name="button" value="1.05"/>
<distance name="title_vertical_pad" value="1"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="2" bottom="2"/>
</frame_geometry>
<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false">
<!-- strip frame spacing off the normal geometry when maximised -->
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
</frame_geometry>
<frame_geometry name="utility" title_scale="small" rounded_top_left="true" rounded_top_right="true" >
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<aspect_ratio name="button" value="0.8"/> <!-- more rectangular like main window buttons -->
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="3" bottom="2"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<constant name="Left_padding" value="4"/>
<!-- Button background -->
<draw_ops name="button_middle">
<gradient type="vertical" x="0" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="0" x2="width" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-1" x2="width" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.82" x1="0" y1="height-2" x2="width" y2="height-2"/>
</draw_ops>
<draw_ops name="right_button_edge">
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="2" x2="1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="1" x2="0" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-2" x2="0" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.82" x1="0" y1="2" x2="0" y2="height-3"/>
</draw_ops>
<draw_ops name="left_button_edge" >
<gradient type="vertical" x="1+Left_padding" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="Left_padding" y1="2" x2="Left_padding" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="1" x2="1+Left_padding" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="height-2" x2="1+Left_padding" y2="height-2"/>
</draw_ops>
<draw_ops name="title_bar" >
<include name="right_button_edge" />
<!-- left line -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- 4 points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="1" x2="width-1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="height-2" x2="width-1" y2="height-2"/>
</draw_ops>
<draw_ops name="button_whole" >
<gradient type="vertical" x="1" y="1" width="width-2" height="height-3">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="2" x2="0" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="1" x2="1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="height-2" x2="1" y2="height-2"/>
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="2" x2="width-1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="1" x2="width-2" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="height-2" x2="width-2" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.82" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="0" x2="width-3" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.82" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
</draw_ops>
<!-- Buttons -->
<!-- Menu button -->
<draw_ops name="menu_button">
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="menu_button_pressed">
<image filename="menu.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="menu_button_unfocused">
<image filename="menu.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<image filename="menu.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Minimize button -->
<draw_ops name="minimize_button">
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="minimize_button_pressed">
<image filename="minimize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<image filename="minimize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<image filename="minimize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Maximize button -->
<draw_ops name="maximize_button">
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="maximize_button_pressed">
<image filename="maximize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<image filename="maximize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<image filename="maximize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Restore button -->
<draw_ops name="restore_button">
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="restore_button_pressed">
<image filename="restore.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<image filename="restore.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<image filename="restore.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Close button -->
<draw_ops name="close_button">
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="close_button_pressed">
<image filename="close.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<image filename="close.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<image filename="close.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Utility Close button -->
<draw_ops name="utility_close_button">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_close_button_pressed">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_close_button_prelight">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="utility_close_button_unfocused">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="utility_close_button_unfocused_prelight">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<draw_ops name="utility_close_button_unfocused_pressed">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<!-- Utility Menu button -->
<draw_ops name="utility_menu_button">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_menu_button_pressed">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_menu_button_prelight">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="utility_menu_button_unfocused">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="utility_menu_button_unfocused_prelight">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<draw_ops name="utility_menu_button_unfocused_pressed">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="blank">
<!-- nothing -->
</draw_ops>
<!-- Window Borders -->
<draw_ops name="corners_rounded_top">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="2" x2="1" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="1" x2="4" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="2" x2="2" y2="2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="2" x2="width - 2" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="1" x2="width - 5" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="2" x2="width - 3" y2="2"/>
</draw_ops>
<draw_ops name="corners_rounded_bottom">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="height-5" x2="1" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="height-3" x2="2" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="height-2" x2="4" y2="height-2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="height-5" x2="width - 2" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="height-3" x2="width - 3" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="height-2" x2="width - 5" y2="height-2"/>
</draw_ops>
<draw_ops name="outline">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="0" y="0" width="width - 1" height="height - 1"/>
<!-- shadow outside LRB -->
<tint color="#000000" alpha="0.07" x="1" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.07" x="width-2" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.07" x="1" y="height-2" width="width-2" height="1"/>
<!-- shadow inside LRB -->
<tint color="#000000" alpha="0.03" x="2" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.03" x="width-3" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.03" x="2" y="height-3" width="width-4" height="1"/>
<!-- highlights Top & Corners-->
<tint color="#ffffff" alpha="0.30" x="5" y="1" width="width-10" height="1"/>
<tint color="#ffffff" alpha="0.20" x="3" y="2" width="2" height="1"/>
<tint color="#ffffff" alpha="0.20" x="width-5" y="2" width="2" height="1"/>
</draw_ops>
<!-- Titlebar shading -->
<draw_ops name="top_gradient">
<rectangle color="shade/gtk:bg[NORMAL]/1.1" x="0" y="1" width="width - 1" height="2" filled="true"/>
<gradient type="vertical" x="0" y="3" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
</draw_ops>
<!-- Window formats -->
<draw_ops name="rounded_single" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_double" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="corners_rounded_bottom" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_none" >
<include name="top_gradient" />
<include name="outline" />
</draw_ops>
<draw_ops name="square" >
<include name="top_gradient" />
</draw_ops>
<!-- Title text -->
<draw_ops name="title_text">
<title color="gtk:fg[NORMAL]"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_text_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.1"
x="(3 `max` (width-title_width)) / 2 + 2"
y="(((height - title_height) / 2) `max` 0) +1"/>
<title color="shade/gtk:bg[NORMAL]/0.75"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_focused">
<gradient type="vertical" x="0" y="0" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
<!-- hides one pixel -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="0" x2="width-1" y2="0"/>
<line color="gtk:bg[NORMAL]" x1="width-1" y1="title_height+1" x2="width-1" y2="title_height+1"/>
<include name="title_bar"/>
<include name="title_text"/>
</draw_ops>
<draw_ops name="title_unfocused">
<include name="title_text_unfocused"/>
</draw_ops>
<!-- Frame formats -->
<frame_style name="normal" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_single"/>
<piece position="title" draw_ops="title_unfocused"/>
<!-- Buttons -->
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_single"/>
<piece position="titlebar_middle" draw_ops="button_middle"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_button_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_button_edge"/>
<!-- Buttons -->
<button function="menu" state="normal" draw_ops="menu_button"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="close" state="normal" draw_ops="close_button"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
</frame_style>
<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text_unfocused"/>
<button function="menu" state="normal" draw_ops="utility_menu_button_unfocused"/>
<button function="menu" state="pressed" draw_ops="utility_menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="utility_menu_button_unfocused_prelight"/>
<button function="close" state="normal" draw_ops="utility_close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="utility_close_button_unfocused_pressed"/>
<button function="close" state="prelight" draw_ops="utility_close_button_unfocused_prelight"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text"/>
<button function="menu" state="normal" draw_ops="utility_menu_button"/>
<button function="menu" state="pressed" draw_ops="utility_menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="utility_menu_button_prelight"/>
<button function="close" state="normal" draw_ops="utility_close_button"/>
<button function="close" state="pressed" draw_ops="utility_close_button_pressed"/>
<button function="close" state="prelight" draw_ops="utility_close_button_prelight"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal">
<piece position="entire_background" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="focused"/>
<frame focus="no" state="normal" resize="both" style="normal"/>
<frame focus="yes" state="maximized" style="focused_maximized"/>
<frame focus="no" state="maximized" style="normal_maximized"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/>
<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/>
<menu_icon function="close" state="normal" draw_ops="close_button"/>
</metacity_theme>
@@ -0,0 +1,704 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>Blended</name>
<author>Eric Matthews</author>
<copyright>Eric Matthews, 2005</copyright>
<date>Jan 2006</date>
<description>A blended window border theme</description>
<!--Drawing format
End caps for button trays are drawn in the left and right titlebar_edge and their corresponding
closing caps are drawn in the title piece.
The buttons' background is drawn in titlebar_middle this means that the button background would
display through the title to avoid this the background gradient is redrawn overtop of the button
background in the title area.
-->
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" >
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<aspect_ratio name="button" value="1.05"/>
<distance name="title_vertical_pad" value="1"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="2" bottom="2"/>
</frame_geometry>
<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false">
<!-- strip frame spacing off the normal geometry when maximised -->
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
</frame_geometry>
<frame_geometry name="utility" title_scale="small" rounded_top_left="true" rounded_top_right="true" >
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<aspect_ratio name="button" value="0.8"/> <!-- more rectangular like main window buttons -->
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="3" bottom="2"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<constant name="Left_padding" value="4"/>
<!-- Button background -->
<draw_ops name="button_middle">
<gradient type="vertical" x="0" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="0" x2="width" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-1" x2="width" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.82" x1="0" y1="height-2" x2="width" y2="height-2"/>
</draw_ops>
<draw_ops name="right_button_edge">
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="2" x2="1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="1" x2="0" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-2" x2="0" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.82" x1="0" y1="2" x2="0" y2="height-3"/>
</draw_ops>
<draw_ops name="left_button_edge" >
<gradient type="vertical" x="1+Left_padding" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="Left_padding" y1="2" x2="Left_padding" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="1" x2="1+Left_padding" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="height-2" x2="1+Left_padding" y2="height-2"/>
</draw_ops>
<draw_ops name="title_bar" >
<include name="right_button_edge" />
<!-- left line -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- 4 points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="1" x2="width-1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="height-2" x2="width-1" y2="height-2"/>
</draw_ops>
<draw_ops name="button_whole" >
<gradient type="vertical" x="1" y="1" width="width-2" height="height-3">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="2" x2="0" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="1" x2="1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="height-2" x2="1" y2="height-2"/>
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="2" x2="width-1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="1" x2="width-2" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="height-2" x2="width-2" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.82" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="0" x2="width-3" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.82" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
</draw_ops>
<!-- Buttons -->
<!-- Menu button -->
<draw_ops name="menu_button">
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="menu_button_pressed">
<image filename="menu.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="menu_button_unfocused">
<image filename="menu.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<image filename="menu.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Minimize button -->
<draw_ops name="minimize_button">
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="minimize_button_pressed">
<image filename="minimize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<image filename="minimize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<image filename="minimize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Maximize button -->
<draw_ops name="maximize_button">
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="maximize_button_pressed">
<image filename="maximize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<image filename="maximize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<image filename="maximize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Restore button -->
<draw_ops name="restore_button">
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="restore_button_pressed">
<image filename="restore.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<image filename="restore.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<image filename="restore.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Close button -->
<draw_ops name="close_button">
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="close_button_pressed">
<image filename="close.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<image filename="close.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<image filename="close.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Utility Close button -->
<draw_ops name="utility_close_button">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_close_button_pressed">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_close_button_prelight">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="utility_close_button_unfocused">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="utility_close_button_unfocused_prelight">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<draw_ops name="utility_close_button_unfocused_pressed">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<!-- Utility Menu button -->
<draw_ops name="utility_menu_button">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_menu_button_pressed">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_menu_button_prelight">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="utility_menu_button_unfocused">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="utility_menu_button_unfocused_prelight">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<draw_ops name="utility_menu_button_unfocused_pressed">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="blank">
<!-- nothing -->
</draw_ops>
<!-- Window Borders -->
<draw_ops name="corners_rounded_top">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="2" x2="1" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="1" x2="4" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="2" x2="2" y2="2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="2" x2="width - 2" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="1" x2="width - 5" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="2" x2="width - 3" y2="2"/>
</draw_ops>
<draw_ops name="corners_rounded_bottom">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="height-5" x2="1" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="height-3" x2="2" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="height-2" x2="4" y2="height-2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="height-5" x2="width - 2" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="height-3" x2="width - 3" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="height-2" x2="width - 5" y2="height-2"/>
</draw_ops>
<draw_ops name="outline">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="0" y="0" width="width - 1" height="height - 1"/>
<!-- shadow outside LRB -->
<tint color="#000000" alpha="0.08" x="1" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.08" x="width-2" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.08" x="1" y="height-2" width="width-2" height="1"/>
<!-- shadow inside LRB -->
<tint color="#000000" alpha="0.03" x="2" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.03" x="width-3" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.03" x="2" y="height-3" width="width-4" height="1"/>
<!-- highlights Top & Corners-->
<tint color="#ffffff" alpha="0.30" x="5" y="1" width="width-10" height="1"/>
<tint color="#ffffff" alpha="0.20" x="3" y="2" width="2" height="1"/>
<tint color="#ffffff" alpha="0.20" x="width-5" y="2" width="2" height="1"/>
</draw_ops>
<!-- Titlebar shading -->
<draw_ops name="top_gradient">
<rectangle color="shade/gtk:bg[NORMAL]/1.1" x="0" y="1" width="width - 1" height="2" filled="true"/>
<gradient type="vertical" x="0" y="3" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
</draw_ops>
<!-- Window formats -->
<draw_ops name="rounded_single" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_double" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="corners_rounded_bottom" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_none" >
<include name="top_gradient" />
<include name="outline" />
</draw_ops>
<draw_ops name="square" >
<include name="top_gradient" />
</draw_ops>
<!-- Title text -->
<draw_ops name="title_text">
<title color="gtk:fg[NORMAL]"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_text_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.1"
x="(3 `max` (width-title_width)) / 2 + 2"
y="(((height - title_height) / 2) `max` 0) +1"/>
<title color="shade/gtk:bg[NORMAL]/0.75"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_focused">
<gradient type="vertical" x="0" y="0" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
<!-- hides one pixel -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="0" x2="width-1" y2="0"/>
<line color="gtk:bg[NORMAL]" x1="width-1" y1="title_height+1" x2="width-1" y2="title_height+1"/>
<include name="title_bar"/>
<include name="title_text"/>
</draw_ops>
<draw_ops name="title_unfocused">
<include name="title_text_unfocused"/>
</draw_ops>
<!-- Frame formats -->
<frame_style name="normal" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_single"/>
<piece position="title" draw_ops="title_unfocused"/>
<!-- Buttons -->
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_single"/>
<piece position="titlebar_middle" draw_ops="button_middle"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_button_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_button_edge"/>
<!-- Buttons -->
<button function="menu" state="normal" draw_ops="menu_button"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="close" state="normal" draw_ops="close_button"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
</frame_style>
<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text_unfocused"/>
<button function="menu" state="normal" draw_ops="utility_menu_button_unfocused"/>
<button function="menu" state="pressed" draw_ops="utility_menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="utility_menu_button_unfocused_prelight"/>
<button function="close" state="normal" draw_ops="utility_close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="utility_close_button_unfocused_pressed"/>
<button function="close" state="prelight" draw_ops="utility_close_button_unfocused_prelight"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text"/>
<button function="menu" state="normal" draw_ops="utility_menu_button"/>
<button function="menu" state="pressed" draw_ops="utility_menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="utility_menu_button_prelight"/>
<button function="close" state="normal" draw_ops="utility_close_button"/>
<button function="close" state="pressed" draw_ops="utility_close_button_pressed"/>
<button function="close" state="prelight" draw_ops="utility_close_button_prelight"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal">
<piece position="entire_background" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="focused"/>
<frame focus="no" state="normal" resize="both" style="normal"/>
<frame focus="yes" state="maximized" style="focused_maximized"/>
<frame focus="no" state="maximized" style="normal_maximized"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/>
<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/>
<menu_icon function="close" state="normal" draw_ops="close_button"/>
</metacity_theme>
Binary file not shown.

After

Width:  |  Height:  |  Size: 89 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 107 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 128 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 126 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 92 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 110 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 103 B

@@ -0,0 +1,708 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>BlendedDoubleRound</name>
<author>Eric Matthews</author>
<copyright>Eric Matthews, 2005</copyright>
<date>Jan 2006</date>
<description>A blended window border theme</description>
<!--Drawing format
End caps for button trays are drawn in the left and right titlebar_edge and their corresponding
closing caps are drawn in the title piece.
The buttons' background is drawn in titlebar_middle this means that the button background would
display through the title to avoid this the background gradient is redrawn overtop of the button
background in the title area.
-->
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<aspect_ratio name="button" value="1.05"/>
<distance name="title_vertical_pad" value="1"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="2" bottom="2"/>
</frame_geometry>
<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
<!-- strip frame spacing off the normal geometry when maximised -->
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
</frame_geometry>
<frame_geometry name="utility" title_scale="small" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<aspect_ratio name="button" value="0.8"/> <!-- more rectangular like main window buttons -->
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="3" bottom="2"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<constant name="Left_padding" value="4"/>
<!-- Button background -->
<draw_ops name="button_middle">
<gradient type="vertical" x="0" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="0" x2="width" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-1" x2="width" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="0" y1="height-2" x2="width" y2="height-2"/>
</draw_ops>
<draw_ops name="right_button_edge">
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="2" x2="1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="1" x2="0" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-2" x2="0" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="0" y1="2" x2="0" y2="height-3"/>
</draw_ops>
<draw_ops name="left_button_edge" >
<gradient type="vertical" x="1+Left_padding" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="Left_padding" y1="2" x2="Left_padding" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="1" x2="1+Left_padding" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="height-2" x2="1+Left_padding" y2="height-2"/>
</draw_ops>
<draw_ops name="title_bar" >
<include name="right_button_edge" />
<!-- left line -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- 4 points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="1" x2="width-1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="height-2" x2="width-1" y2="height-2"/>
</draw_ops>
<draw_ops name="button_whole" >
<gradient type="vertical" x="1" y="1" width="width-2" height="height-3">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="2" x2="0" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="1" x2="1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="height-2" x2="1" y2="height-2"/>
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="2" x2="width-1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="1" x2="width-2" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="height-2" x2="width-2" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="0" x2="width-3" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
</draw_ops>
<!-- Buttons -->
<!-- Menu button -->
<draw_ops name="menu_button">
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="menu_button_pressed">
<image filename="menu.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="menu_button_unfocused">
<image filename="menu.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<image filename="menu.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Minimize button -->
<draw_ops name="minimize_button">
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="minimize_button_pressed">
<image filename="minimize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<image filename="minimize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<image filename="minimize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Maximize button -->
<draw_ops name="maximize_button">
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="maximize_button_pressed">
<image filename="maximize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<image filename="maximize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<image filename="maximize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Restore button -->
<draw_ops name="restore_button">
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="restore_button_pressed">
<image filename="restore.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<image filename="restore.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<image filename="restore.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Close button -->
<draw_ops name="close_button">
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="close_button_pressed">
<image filename="close.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<image filename="close.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<image filename="close.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Utility Close button -->
<draw_ops name="utility_close_button">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_close_button_pressed">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_close_button_prelight">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="utility_close_button_unfocused">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="utility_close_button_unfocused_prelight">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<draw_ops name="utility_close_button_unfocused_pressed">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<!-- Utility Menu button -->
<draw_ops name="utility_menu_button">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_menu_button_pressed">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_menu_button_prelight">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="utility_menu_button_unfocused">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="utility_menu_button_unfocused_prelight">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<draw_ops name="utility_menu_button_unfocused_pressed">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="blank">
<!-- nothing -->
</draw_ops>
<!-- Window Borders -->
<draw_ops name="corners_rounded_top">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="2" x2="1" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="1" x2="4" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="2" x2="2" y2="2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="2" x2="width - 2" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="1" x2="width - 5" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="2" x2="width - 3" y2="2"/>
</draw_ops>
<draw_ops name="corners_rounded_bottom">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="height-5" x2="1" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="height-3" x2="2" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="height-2" x2="4" y2="height-2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="height-5" x2="width - 2" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="height-3" x2="width - 3" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="height-2" x2="width - 5" y2="height-2"/>
</draw_ops>
<draw_ops name="outline">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="0" y="0" width="width - 1" height="height - 1"/>
<!-- shadow outside LRB -->
<tint color="#000000" alpha="0.07" x="1" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.07" x="width-2" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.07" x="1" y="height-2" width="width-2" height="1"/>
<!-- shadow inside LRB -->
<tint color="#000000" alpha="0.03" x="2" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.03" x="width-3" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.03" x="2" y="height-3" width="width-4" height="1"/>
<!-- highlights Top & Corners-->
<tint color="#ffffff" alpha="0.30" x="5" y="1" width="width-10" height="1"/>
<tint color="#ffffff" alpha="0.20" x="3" y="2" width="2" height="1"/>
<tint color="#ffffff" alpha="0.20" x="width-5" y="2" width="2" height="1"/>
</draw_ops>
<!-- Titlebar shading -->
<draw_ops name="top_gradient">
<rectangle color="shade/gtk:bg[NORMAL]/1.1" x="0" y="1" width="width - 1" height="2" filled="true"/>
<gradient type="vertical" x="0" y="3" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
</draw_ops>
<!-- Window formats -->
<draw_ops name="rounded_single" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_double" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="corners_rounded_bottom" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_none" >
<include name="top_gradient" />
<include name="outline" />
</draw_ops>
<draw_ops name="square" >
<include name="top_gradient" />
</draw_ops>
<!-- Title text -->
<draw_ops name="title_text">
<!--
<title color="shade/gtk:bg[NORMAL]/1.1"
x="(3 `max` (width-title_width)) / 2 + 2"
y="(((height - title_height) / 2) `max` 0) +1"/>
-->
<title color="gtk:fg[NORMAL]"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_text_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.1"
x="(3 `max` (width-title_width)) / 2 + 2"
y="(((height - title_height) / 2) `max` 0) +1"/>
<title color="shade/gtk:bg[NORMAL]/0.75"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_focused">
<gradient type="vertical" x="0" y="0" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
<!-- hides one pixel -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="0" x2="width-1" y2="0"/>
<line color="gtk:bg[NORMAL]" x1="width-1" y1="title_height+1" x2="width-1" y2="title_height+1"/>
<include name="title_bar"/>
<include name="title_text"/>
</draw_ops>
<draw_ops name="title_unfocused">
<include name="title_text_unfocused"/>
</draw_ops>
<!-- Frame formats -->
<frame_style name="normal" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_double"/>
<piece position="title" draw_ops="title_unfocused"/>
<!-- Buttons -->
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_double"/>
<piece position="titlebar_middle" draw_ops="button_middle"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_button_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_button_edge"/>
<!-- Buttons -->
<button function="menu" state="normal" draw_ops="menu_button"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="close" state="normal" draw_ops="close_button"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
</frame_style>
<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text_unfocused"/>
<button function="menu" state="normal" draw_ops="utility_menu_button_unfocused"/>
<button function="menu" state="pressed" draw_ops="utility_menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="utility_menu_button_unfocused_prelight"/>
<button function="close" state="normal" draw_ops="utility_close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="utility_close_button_unfocused_pressed"/>
<button function="close" state="prelight" draw_ops="utility_close_button_unfocused_prelight"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text"/>
<button function="menu" state="normal" draw_ops="utility_menu_button"/>
<button function="menu" state="pressed" draw_ops="utility_menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="utility_menu_button_prelight"/>
<button function="close" state="normal" draw_ops="utility_close_button"/>
<button function="close" state="pressed" draw_ops="utility_close_button_pressed"/>
<button function="close" state="prelight" draw_ops="utility_close_button_prelight"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal">
<piece position="entire_background" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="focused"/>
<frame focus="no" state="normal" resize="both" style="normal"/>
<frame focus="yes" state="maximized" style="focused_maximized"/>
<frame focus="no" state="maximized" style="normal_maximized"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/>
<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/>
<menu_icon function="close" state="normal" draw_ops="close_button"/>
</metacity_theme>
@@ -0,0 +1,708 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>BlendedDoubleRound</name>
<author>Eric Matthews</author>
<copyright>Eric Matthews, 2005</copyright>
<date>Jan 2006</date>
<description>A blended window border theme</description>
<!--Drawing format
End caps for button trays are drawn in the left and right titlebar_edge and their corresponding
closing caps are drawn in the title piece.
The buttons' background is drawn in titlebar_middle this means that the button background would
display through the title to avoid this the background gradient is redrawn overtop of the button
background in the title area.
-->
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<aspect_ratio name="button" value="1.05"/>
<distance name="title_vertical_pad" value="1"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="2" bottom="2"/>
</frame_geometry>
<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
<!-- strip frame spacing off the normal geometry when maximised -->
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
</frame_geometry>
<frame_geometry name="utility" title_scale="small" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<aspect_ratio name="button" value="0.8"/> <!-- more rectangular like main window buttons -->
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="3" bottom="2"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<constant name="Left_padding" value="4"/>
<!-- Button background -->
<draw_ops name="button_middle">
<gradient type="vertical" x="0" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="0" x2="width" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-1" x2="width" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="0" y1="height-2" x2="width" y2="height-2"/>
</draw_ops>
<draw_ops name="right_button_edge">
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="2" x2="1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="1" x2="0" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-2" x2="0" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="0" y1="2" x2="0" y2="height-3"/>
</draw_ops>
<draw_ops name="left_button_edge" >
<gradient type="vertical" x="1+Left_padding" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="Left_padding" y1="2" x2="Left_padding" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="1" x2="1+Left_padding" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="height-2" x2="1+Left_padding" y2="height-2"/>
</draw_ops>
<draw_ops name="title_bar" >
<include name="right_button_edge" />
<!-- left line -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- 4 points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="1" x2="width-1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="height-2" x2="width-1" y2="height-2"/>
</draw_ops>
<draw_ops name="button_whole" >
<gradient type="vertical" x="1" y="1" width="width-2" height="height-3">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="2" x2="0" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="1" x2="1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="height-2" x2="1" y2="height-2"/>
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="2" x2="width-1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="1" x2="width-2" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="height-2" x2="width-2" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="0" x2="width-3" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
</draw_ops>
<!-- Buttons -->
<!-- Menu button -->
<draw_ops name="menu_button">
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="menu_button_pressed">
<image filename="menu.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="menu_button_unfocused">
<image filename="menu.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<image filename="menu.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Minimize button -->
<draw_ops name="minimize_button">
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="minimize_button_pressed">
<image filename="minimize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<image filename="minimize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<image filename="minimize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Maximize button -->
<draw_ops name="maximize_button">
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="maximize_button_pressed">
<image filename="maximize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<image filename="maximize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<image filename="maximize.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Restore button -->
<draw_ops name="restore_button">
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="restore_button_pressed">
<image filename="restore.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<image filename="restore.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<image filename="restore.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Close button -->
<draw_ops name="close_button">
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="close_button_pressed">
<image filename="close.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<image filename="close.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<image filename="close.png" x="(width / 2)-4" y="(height / 2)-4" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close.png" x="(width / 2)-5" y="(height / 2)-5" width="11" height="11"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Utility Close button -->
<draw_ops name="utility_close_button">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_close_button_pressed">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_close_button_prelight">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="utility_close_button_unfocused">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="utility_close_button_unfocused_prelight">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<draw_ops name="utility_close_button_unfocused_pressed">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<!-- Utility Menu button -->
<draw_ops name="utility_menu_button">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_menu_button_pressed">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_menu_button_prelight">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="utility_menu_button_unfocused">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="utility_menu_button_unfocused_prelight">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<draw_ops name="utility_menu_button_unfocused_pressed">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="blank">
<!-- nothing -->
</draw_ops>
<!-- Window Borders -->
<draw_ops name="corners_rounded_top">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="2" x2="1" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="1" x2="4" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="2" x2="2" y2="2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="2" x2="width - 2" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="1" x2="width - 5" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="2" x2="width - 3" y2="2"/>
</draw_ops>
<draw_ops name="corners_rounded_bottom">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="height-5" x2="1" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="height-3" x2="2" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="height-2" x2="4" y2="height-2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="height-5" x2="width - 2" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="height-3" x2="width - 3" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="height-2" x2="width - 5" y2="height-2"/>
</draw_ops>
<draw_ops name="outline">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="0" y="0" width="width - 1" height="height - 1"/>
<!-- shadow outside LRB -->
<tint color="#000000" alpha="0.055" x="1" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.055" x="width-2" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.055" x="1" y="height-2" width="width-2" height="1"/>
<!-- shadow inside LRB -->
<tint color="#000000" alpha="0.02" x="2" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.02" x="width-3" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.02" x="1" y="height-3" width="width-3" height="1"/>
<!-- highlights Top & Corners-->
<tint color="#ffffff" alpha="0.30" x="5" y="1" width="width-10" height="1"/>
<tint color="#ffffff" alpha="0.20" x="3" y="2" width="2" height="1"/>
<tint color="#ffffff" alpha="0.20" x="width-5" y="2" width="2" height="1"/>
</draw_ops>
<!-- Titlebar shading -->
<draw_ops name="top_gradient">
<rectangle color="shade/gtk:bg[NORMAL]/1.1" x="0" y="1" width="width - 1" height="2" filled="true"/>
<gradient type="vertical" x="0" y="3" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
</draw_ops>
<!-- Window formats -->
<draw_ops name="rounded_single" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_double" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="corners_rounded_bottom" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_none" >
<include name="top_gradient" />
<include name="outline" />
</draw_ops>
<draw_ops name="square" >
<include name="top_gradient" />
</draw_ops>
<!-- Title text -->
<draw_ops name="title_text">
<!--
<title color="shade/gtk:bg[NORMAL]/1.1"
x="(3 `max` (width-title_width)) / 2 + 2"
y="(((height - title_height) / 2) `max` 0) +1"/>
-->
<title color="gtk:fg[NORMAL]"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_text_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.1"
x="(3 `max` (width-title_width)) / 2 + 2"
y="(((height - title_height) / 2) `max` 0) +1"/>
<title color="shade/gtk:bg[NORMAL]/0.75"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_focused">
<gradient type="vertical" x="0" y="0" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
<!-- hides one pixel -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="0" x2="width-1" y2="0"/>
<line color="gtk:bg[NORMAL]" x1="width-1" y1="title_height+1" x2="width-1" y2="title_height+1"/>
<include name="title_bar"/>
<include name="title_text"/>
</draw_ops>
<draw_ops name="title_unfocused">
<include name="title_text_unfocused"/>
</draw_ops>
<!-- Frame formats -->
<frame_style name="normal" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_double"/>
<piece position="title" draw_ops="title_unfocused"/>
<!-- Buttons -->
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_double"/>
<piece position="titlebar_middle" draw_ops="button_middle"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_button_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_button_edge"/>
<!-- Buttons -->
<button function="menu" state="normal" draw_ops="menu_button"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="close" state="normal" draw_ops="close_button"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
</frame_style>
<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text_unfocused"/>
<button function="menu" state="normal" draw_ops="utility_menu_button_unfocused"/>
<button function="menu" state="pressed" draw_ops="utility_menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="utility_menu_button_unfocused_prelight"/>
<button function="close" state="normal" draw_ops="utility_close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="utility_close_button_unfocused_pressed"/>
<button function="close" state="prelight" draw_ops="utility_close_button_unfocused_prelight"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text"/>
<button function="menu" state="normal" draw_ops="utility_menu_button"/>
<button function="menu" state="pressed" draw_ops="utility_menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="utility_menu_button_prelight"/>
<button function="close" state="normal" draw_ops="utility_close_button"/>
<button function="close" state="pressed" draw_ops="utility_close_button_pressed"/>
<button function="close" state="prelight" draw_ops="utility_close_button_prelight"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal">
<piece position="entire_background" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="focused"/>
<frame focus="no" state="normal" resize="both" style="normal"/>
<frame focus="yes" state="maximized" style="focused_maximized"/>
<frame focus="no" state="maximized" style="normal_maximized"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/>
<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/>
<menu_icon function="close" state="normal" draw_ops="close_button"/>
</metacity_theme>
Binary file not shown.

After

Width:  |  Height:  |  Size: 89 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 107 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 126 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 90 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 103 B

@@ -0,0 +1,655 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>BlendedSmall</name>
<author>Eric Matthews</author>
<copyright>Eric Matthews, 2005</copyright>
<date>Jan 2006</date>
<description>A blended window border theme</description>
<!--Drawing format
End caps for button trays are drawn in the left and right titlebar_edge and their corresponding
closing caps are drawn in the title piece.
The buttons' background is drawn in titlebar_middle this means that the button background would
display through the title to avoid this the background gradient is redrawn overtop of the button
background in the title area.
-->
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" >
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<aspect_ratio name="button" value="1.2"/>
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="2" bottom="2"/>
</frame_geometry>
<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false">
<!-- strip frame spacing off the normal geometry when maximised -->
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
</frame_geometry>
<frame_geometry name="utility" title_scale="small" rounded_top_left="true" rounded_top_right="true" >
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<aspect_ratio name="button" value="0.8"/> <!-- more rectangular like main window buttons -->
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="3" bottom="2"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<constant name="Left_padding" value="4"/>
<!-- Button background -->
<draw_ops name="button_middle">
<gradient type="vertical" x="0" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="0" x2="width" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-1" x2="width" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="0" y1="height-2" x2="width" y2="height-2"/>
</draw_ops>
<draw_ops name="right_button_edge">
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="2" x2="1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="1" x2="0" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-2" x2="0" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="0" y1="2" x2="0" y2="height-3"/>
</draw_ops>
<draw_ops name="left_button_edge" >
<gradient type="vertical" x="1+Left_padding" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="Left_padding" y1="2" x2="Left_padding" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="1" x2="1+Left_padding" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="height-2" x2="1+Left_padding" y2="height-2"/>
</draw_ops>
<draw_ops name="title_bar" >
<include name="right_button_edge" />
<!-- left line -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- 4 points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="1" x2="width-1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="height-2" x2="width-1" y2="height-2"/>
</draw_ops>
<draw_ops name="button_whole" >
<gradient type="vertical" x="1" y="1" width="width-2" height="height-3">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="2" x2="0" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="1" x2="1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="height-2" x2="1" y2="height-2"/>
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="2" x2="width-1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="1" x2="width-2" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="height-2" x2="width-2" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="0" x2="width-3" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
</draw_ops>
<!-- Buttons -->
<!-- Menu button -->
<draw_ops name="menu_button">
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="menu_button_pressed">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="menu_button_unfocused">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Minimize button -->
<draw_ops name="minimize_button">
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="minimize_button_pressed">
<image filename="minimize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<image filename="minimize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<image filename="minimize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Maximize button -->
<draw_ops name="maximize_button">
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="maximize_button_pressed">
<image filename="maximize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<image filename="maximize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<image filename="maximize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Restore button -->
<draw_ops name="restore_button">
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="restore_button_pressed">
<image filename="restore_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<image filename="restore_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<image filename="restore_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Close button -->
<draw_ops name="close_button">
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="close_button_pressed">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Utility Close button -->
<draw_ops name="utility_close_button">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_close_button_pressed">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_close_button_prelight">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<!-- Utility Menu button -->
<draw_ops name="utility_menu_button">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_menu_button_pressed">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_menu_button_prelight">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="blank">
<!-- nothing -->
</draw_ops>
<!-- Window Borders -->
<draw_ops name="corners_rounded_top">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="2" x2="1" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="1" x2="4" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="2" x2="2" y2="2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="2" x2="width - 2" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="1" x2="width - 5" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="2" x2="width - 3" y2="2"/>
</draw_ops>
<draw_ops name="corners_rounded_bottom">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="height-5" x2="1" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="height-3" x2="2" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="height-2" x2="4" y2="height-2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="height-5" x2="width - 2" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="height-3" x2="width - 3" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="height-2" x2="width - 5" y2="height-2"/>
</draw_ops>
<draw_ops name="outline">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="0" y="0" width="width - 1" height="height - 1"/>
<!-- shadow outside LRB -->
<tint color="#000000" alpha="0.07" x="1" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.07" x="width-2" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.07" x="1" y="height-2" width="width-2" height="1"/>
<!-- shadow inside LRB -->
<tint color="#000000" alpha="0.03" x="2" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.03" x="width-3" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.03" x="2" y="height-3" width="width-4" height="1"/>
<!-- highlights Top & Corners-->
<tint color="#ffffff" alpha="0.30" x="5" y="1" width="width-10" height="1"/>
<tint color="#ffffff" alpha="0.20" x="3" y="2" width="2" height="1"/>
<tint color="#ffffff" alpha="0.20" x="width-5" y="2" width="2" height="1"/>
</draw_ops>
<!-- Titlebar shading -->
<draw_ops name="top_gradient">
<rectangle color="shade/gtk:bg[NORMAL]/1.1" x="0" y="1" width="width - 1" height="2" filled="true"/>
<gradient type="vertical" x="0" y="3" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
</draw_ops>
<!-- Window formats -->
<draw_ops name="rounded_single" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_double" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="corners_rounded_bottom" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_none" >
<include name="top_gradient" />
<include name="outline" />
</draw_ops>
<draw_ops name="square" >
<include name="top_gradient" />
</draw_ops>
<!-- Title text -->
<draw_ops name="title_text">
<!--
<title color="shade/gtk:bg[NORMAL]/1.1"
x="(3 `max` (width-title_width)) / 2 + 2"
y="(((height - title_height) / 2) `max` 0) +1"/>
-->
<title color="gtk:fg[NORMAL]"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_text_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.1"
x="(3 `max` (width-title_width)) / 2 + 2"
y="(((height - title_height) / 2) `max` 0) +1"/>
<title color="shade/gtk:bg[NORMAL]/0.75"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_focused">
<gradient type="vertical" x="0" y="0" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
<!-- hides one pixel -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="0" x2="width-1" y2="0"/>
<line color="gtk:bg[NORMAL]" x1="width-1" y1="title_height+1" x2="width-1" y2="title_height+1"/>
<include name="title_bar"/>
<include name="title_text"/>
</draw_ops>
<draw_ops name="title_unfocused">
<include name="title_text_unfocused"/>
</draw_ops>
<!-- Frame formats -->
<frame_style name="normal" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_single"/>
<piece position="title" draw_ops="title_unfocused"/>
<!-- Buttons -->
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_single"/>
<piece position="titlebar_middle" draw_ops="button_middle"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_button_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_button_edge"/>
<!-- Buttons -->
<button function="menu" state="normal" draw_ops="menu_button"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="close" state="normal" draw_ops="close_button"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
</frame_style>
<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text_unfocused"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text"/>
<button function="menu" state="normal" draw_ops="utility_menu_button"/>
<button function="menu" state="pressed" draw_ops="utility_menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="utility_menu_button_prelight"/>
<button function="close" state="normal" draw_ops="utility_close_button"/>
<button function="close" state="pressed" draw_ops="utility_close_button_pressed"/>
<button function="close" state="prelight" draw_ops="utility_close_button_prelight"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal">
<piece position="entire_background" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="focused"/>
<frame focus="no" state="normal" resize="both" style="normal"/>
<frame focus="yes" state="maximized" style="focused_maximized"/>
<frame focus="no" state="maximized" style="normal_maximized"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/>
<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/>
<menu_icon function="close" state="normal" draw_ops="close_button"/>
</metacity_theme>
@@ -0,0 +1,655 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>BlendedSmall</name>
<author>Eric Matthews</author>
<copyright>Eric Matthews, 2005</copyright>
<date>Jan 2006</date>
<description>A blended window border theme</description>
<!--Drawing format
End caps for button trays are drawn in the left and right titlebar_edge and their corresponding
closing caps are drawn in the title piece.
The buttons' background is drawn in titlebar_middle this means that the button background would
display through the title to avoid this the background gradient is redrawn overtop of the button
background in the title area.
-->
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" >
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<aspect_ratio name="button" value="1.2"/>
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="2" bottom="2"/>
</frame_geometry>
<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false">
<!-- strip frame spacing off the normal geometry when maximised -->
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
</frame_geometry>
<frame_geometry name="utility" title_scale="small" rounded_top_left="true" rounded_top_right="true" >
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<aspect_ratio name="button" value="0.8"/> <!-- more rectangular like main window buttons -->
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="3" bottom="2"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<constant name="Left_padding" value="4"/>
<!-- Button background -->
<draw_ops name="button_middle">
<gradient type="vertical" x="0" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="0" x2="width" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-1" x2="width" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="0" y1="height-2" x2="width" y2="height-2"/>
</draw_ops>
<draw_ops name="right_button_edge">
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="2" x2="1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="1" x2="0" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-2" x2="0" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="0" y1="2" x2="0" y2="height-3"/>
</draw_ops>
<draw_ops name="left_button_edge" >
<gradient type="vertical" x="1+Left_padding" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="Left_padding" y1="2" x2="Left_padding" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="1" x2="1+Left_padding" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="height-2" x2="1+Left_padding" y2="height-2"/>
</draw_ops>
<draw_ops name="title_bar" >
<include name="right_button_edge" />
<!-- left line -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- 4 points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="1" x2="width-1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="height-2" x2="width-1" y2="height-2"/>
</draw_ops>
<draw_ops name="button_whole" >
<gradient type="vertical" x="1" y="1" width="width-2" height="height-3">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="2" x2="0" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="1" x2="1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="height-2" x2="1" y2="height-2"/>
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="2" x2="width-1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="1" x2="width-2" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="height-2" x2="width-2" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="0" x2="width-3" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
</draw_ops>
<!-- Buttons -->
<!-- Menu button -->
<draw_ops name="menu_button">
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="menu_button_pressed">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="menu_button_unfocused">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Minimize button -->
<draw_ops name="minimize_button">
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="minimize_button_pressed">
<image filename="minimize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<image filename="minimize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<image filename="minimize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Maximize button -->
<draw_ops name="maximize_button">
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="maximize_button_pressed">
<image filename="maximize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<image filename="maximize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<image filename="maximize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Restore button -->
<draw_ops name="restore_button">
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="restore_button_pressed">
<image filename="restore_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<image filename="restore_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<image filename="restore_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Close button -->
<draw_ops name="close_button">
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="close_button_pressed">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Utility Close button -->
<draw_ops name="utility_close_button">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_close_button_pressed">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_close_button_prelight">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<!-- Utility Menu button -->
<draw_ops name="utility_menu_button">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_menu_button_pressed">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_menu_button_prelight">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="blank">
<!-- nothing -->
</draw_ops>
<!-- Window Borders -->
<draw_ops name="corners_rounded_top">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="2" x2="1" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="1" x2="4" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="2" x2="2" y2="2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="2" x2="width - 2" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="1" x2="width - 5" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="2" x2="width - 3" y2="2"/>
</draw_ops>
<draw_ops name="corners_rounded_bottom">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="height-5" x2="1" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="height-3" x2="2" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="height-2" x2="4" y2="height-2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="height-5" x2="width - 2" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="height-3" x2="width - 3" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="height-2" x2="width - 5" y2="height-2"/>
</draw_ops>
<draw_ops name="outline">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="0" y="0" width="width - 1" height="height - 1"/>
<!-- shadow outside LRB -->
<tint color="#000000" alpha="0.055" x="1" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.055" x="width-2" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.055" x="1" y="height-2" width="width-2" height="1"/>
<!-- shadow inside LRB -->
<tint color="#000000" alpha="0.02" x="2" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.02" x="width-3" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.02" x="1" y="height-3" width="width-3" height="1"/>
<!-- highlights Top & Corners-->
<tint color="#ffffff" alpha="0.30" x="5" y="1" width="width-10" height="1"/>
<tint color="#ffffff" alpha="0.20" x="3" y="2" width="2" height="1"/>
<tint color="#ffffff" alpha="0.20" x="width-5" y="2" width="2" height="1"/>
</draw_ops>
<!-- Titlebar shading -->
<draw_ops name="top_gradient">
<rectangle color="shade/gtk:bg[NORMAL]/1.1" x="0" y="1" width="width - 1" height="2" filled="true"/>
<gradient type="vertical" x="0" y="3" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
</draw_ops>
<!-- Window formats -->
<draw_ops name="rounded_single" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_double" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="corners_rounded_bottom" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_none" >
<include name="top_gradient" />
<include name="outline" />
</draw_ops>
<draw_ops name="square" >
<include name="top_gradient" />
</draw_ops>
<!-- Title text -->
<draw_ops name="title_text">
<!--
<title color="shade/gtk:bg[NORMAL]/1.1"
x="(3 `max` (width-title_width)) / 2 + 2"
y="(((height - title_height) / 2) `max` 0) +1"/>
-->
<title color="gtk:fg[NORMAL]"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_text_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.1"
x="(3 `max` (width-title_width)) / 2 + 2"
y="(((height - title_height) / 2) `max` 0) +1"/>
<title color="shade/gtk:bg[NORMAL]/0.75"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_focused">
<gradient type="vertical" x="0" y="0" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
<!-- hides one pixel -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="0" x2="width-1" y2="0"/>
<line color="gtk:bg[NORMAL]" x1="width-1" y1="title_height+1" x2="width-1" y2="title_height+1"/>
<include name="title_bar"/>
<include name="title_text"/>
</draw_ops>
<draw_ops name="title_unfocused">
<include name="title_text_unfocused"/>
</draw_ops>
<!-- Frame formats -->
<frame_style name="normal" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_single"/>
<piece position="title" draw_ops="title_unfocused"/>
<!-- Buttons -->
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_single"/>
<piece position="titlebar_middle" draw_ops="button_middle"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_button_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_button_edge"/>
<!-- Buttons -->
<button function="menu" state="normal" draw_ops="menu_button"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="close" state="normal" draw_ops="close_button"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
</frame_style>
<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text_unfocused"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text"/>
<button function="menu" state="normal" draw_ops="utility_menu_button"/>
<button function="menu" state="pressed" draw_ops="utility_menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="utility_menu_button_prelight"/>
<button function="close" state="normal" draw_ops="utility_close_button"/>
<button function="close" state="pressed" draw_ops="utility_close_button_pressed"/>
<button function="close" state="prelight" draw_ops="utility_close_button_prelight"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal">
<piece position="entire_background" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="focused"/>
<frame focus="no" state="normal" resize="both" style="normal"/>
<frame focus="yes" state="maximized" style="focused_maximized"/>
<frame focus="no" state="maximized" style="normal_maximized"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/>
<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/>
<menu_icon function="close" state="normal" draw_ops="close_button"/>
</metacity_theme>
Binary file not shown.

After

Width:  |  Height:  |  Size: 86 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 103 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 126 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 90 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 103 B

@@ -0,0 +1,659 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>BlendedSmallDoubleRound</name>
<author>Eric Matthews</author>
<copyright>Eric Matthews, 2005</copyright>
<date>Jan 2006</date>
<description>A blended window border theme</description>
<!--Drawing format
End caps for button trays are drawn in the left and right titlebar_edge and their corresponding
closing caps are drawn in the title piece.
The buttons' background is drawn in titlebar_middle this means that the button background would
display through the title to avoid this the background gradient is redrawn overtop of the button
background in the title area.
-->
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<aspect_ratio name="button" value="1.2"/>
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="2" bottom="2"/>
</frame_geometry>
<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
<!-- strip frame spacing off the normal geometry when maximised -->
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
</frame_geometry>
<frame_geometry name="utility" title_scale="small" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<aspect_ratio name="button" value="0.8"/> <!-- more rectangular like main window buttons -->
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="3" bottom="2"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<constant name="Left_padding" value="4"/>
<!-- Button background -->
<draw_ops name="button_middle">
<gradient type="vertical" x="0" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="0" x2="width" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-1" x2="width" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="0" y1="height-2" x2="width" y2="height-2"/>
</draw_ops>
<draw_ops name="right_button_edge">
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="2" x2="1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="1" x2="0" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-2" x2="0" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="0" y1="2" x2="0" y2="height-3"/>
</draw_ops>
<draw_ops name="left_button_edge" >
<gradient type="vertical" x="1+Left_padding" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="Left_padding" y1="2" x2="Left_padding" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="1" x2="1+Left_padding" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="height-2" x2="1+Left_padding" y2="height-2"/>
</draw_ops>
<draw_ops name="title_bar" >
<include name="right_button_edge" />
<!-- left line -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- 4 points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="1" x2="width-1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="height-2" x2="width-1" y2="height-2"/>
</draw_ops>
<draw_ops name="button_whole" >
<gradient type="vertical" x="1" y="1" width="width-2" height="height-3">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="2" x2="0" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="1" x2="1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="height-2" x2="1" y2="height-2"/>
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="2" x2="width-1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="1" x2="width-2" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="height-2" x2="width-2" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="0" x2="width-3" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
</draw_ops>
<!-- Buttons -->
<!-- Menu button -->
<draw_ops name="menu_button">
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="menu_button_pressed">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="menu_button_unfocused">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Minimize button -->
<draw_ops name="minimize_button">
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="minimize_button_pressed">
<image filename="minimize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<image filename="minimize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<image filename="minimize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Maximize button -->
<draw_ops name="maximize_button">
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="maximize_button_pressed">
<image filename="maximize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<image filename="maximize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<image filename="maximize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Restore button -->
<draw_ops name="restore_button">
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="restore_button_pressed">
<image filename="restore_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<image filename="restore_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<image filename="restore_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Close button -->
<draw_ops name="close_button">
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="close_button_pressed">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Utility Close button -->
<draw_ops name="utility_close_button">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_close_button_pressed">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_close_button_prelight">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<!-- Utility Menu button -->
<draw_ops name="utility_menu_button">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_menu_button_pressed">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_menu_button_prelight">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="blank">
<!-- nothing -->
</draw_ops>
<!-- Window Borders -->
<draw_ops name="corners_rounded_top">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="2" x2="1" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="1" x2="4" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="2" x2="2" y2="2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="2" x2="width - 2" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="1" x2="width - 5" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="2" x2="width - 3" y2="2"/>
</draw_ops>
<draw_ops name="corners_rounded_bottom">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="height-5" x2="1" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="height-3" x2="2" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="height-2" x2="4" y2="height-2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="height-5" x2="width - 2" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="height-3" x2="width - 3" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="height-2" x2="width - 5" y2="height-2"/>
</draw_ops>
<draw_ops name="outline">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="0" y="0" width="width - 1" height="height - 1"/>
<!-- shadow outside LRB -->
<tint color="#000000" alpha="0.07" x="1" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.07" x="width-2" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.07" x="1" y="height-2" width="width-2" height="1"/>
<!-- shadow inside LRB -->
<tint color="#000000" alpha="0.03" x="2" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.03" x="width-3" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.03" x="2" y="height-3" width="width-4" height="1"/>
<!-- highlights Top & Corners-->
<tint color="#ffffff" alpha="0.30" x="5" y="1" width="width-10" height="1"/>
<tint color="#ffffff" alpha="0.20" x="3" y="2" width="2" height="1"/>
<tint color="#ffffff" alpha="0.20" x="width-5" y="2" width="2" height="1"/>
</draw_ops>
<!-- Titlebar shading -->
<draw_ops name="top_gradient">
<rectangle color="shade/gtk:bg[NORMAL]/1.1" x="0" y="1" width="width - 1" height="2" filled="true"/>
<gradient type="vertical" x="0" y="3" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
</draw_ops>
<!-- Window formats -->
<draw_ops name="rounded_single" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_double" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="corners_rounded_bottom" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_none" >
<include name="top_gradient" />
<include name="outline" />
</draw_ops>
<draw_ops name="square" >
<include name="top_gradient" />
</draw_ops>
<!-- Title text -->
<draw_ops name="title_text">
<!--
<title color="shade/gtk:bg[NORMAL]/1.1"
x="(3 `max` (width-title_width)) / 2 + 2"
y="(((height - title_height) / 2) `max` 0) +1"/>
-->
<title color="gtk:fg[NORMAL]"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_text_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.1"
x="(3 `max` (width-title_width)) / 2 + 2"
y="(((height - title_height) / 2) `max` 0) +1"/>
<title color="shade/gtk:bg[NORMAL]/0.75"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_focused">
<gradient type="vertical" x="0" y="0" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
<!-- hides one pixel -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="0" x2="width-1" y2="0"/>
<line color="gtk:bg[NORMAL]" x1="width-1" y1="title_height+1" x2="width-1" y2="title_height+1"/>
<include name="title_bar"/>
<include name="title_text"/>
</draw_ops>
<draw_ops name="title_unfocused">
<include name="title_text_unfocused"/>
</draw_ops>
<!-- Frame formats -->
<frame_style name="normal" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_double"/>
<piece position="title" draw_ops="title_unfocused"/>
<!-- Buttons -->
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_double"/>
<piece position="titlebar_middle" draw_ops="button_middle"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_button_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_button_edge"/>
<!-- Buttons -->
<button function="menu" state="normal" draw_ops="menu_button"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="close" state="normal" draw_ops="close_button"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
</frame_style>
<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text_unfocused"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text"/>
<button function="menu" state="normal" draw_ops="utility_menu_button"/>
<button function="menu" state="pressed" draw_ops="utility_menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="utility_menu_button_prelight"/>
<button function="close" state="normal" draw_ops="utility_close_button"/>
<button function="close" state="pressed" draw_ops="utility_close_button_pressed"/>
<button function="close" state="prelight" draw_ops="utility_close_button_prelight"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal">
<piece position="entire_background" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="focused"/>
<frame focus="no" state="normal" resize="both" style="normal"/>
<frame focus="yes" state="maximized" style="focused_maximized"/>
<frame focus="no" state="maximized" style="normal_maximized"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/>
<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/>
<menu_icon function="close" state="normal" draw_ops="close_button"/>
</metacity_theme>
@@ -0,0 +1,659 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>BlendedSmallDoubleRound</name>
<author>Eric Matthews</author>
<copyright>Eric Matthews, 2005</copyright>
<date>Jan 2006</date>
<description>A blended window border theme</description>
<!--Drawing format
End caps for button trays are drawn in the left and right titlebar_edge and their corresponding
closing caps are drawn in the title piece.
The buttons' background is drawn in titlebar_middle this means that the button background would
display through the title to avoid this the background gradient is redrawn overtop of the button
background in the title area.
-->
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<aspect_ratio name="button" value="1.2"/>
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="2" bottom="2"/>
</frame_geometry>
<frame_geometry name="normal_maximized" parent="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false">
<!-- strip frame spacing off the normal geometry when maximised -->
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
<distance name="right_titlebar_edge" value="6"/> <!-- Appears as 4, as button edging takes 2 pixels -->
</frame_geometry>
<frame_geometry name="utility" title_scale="small" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<aspect_ratio name="button" value="0.8"/> <!-- more rectangular like main window buttons -->
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="3" bottom="3"/>
<border name="button_border" left="2" right="2" top="3" bottom="2"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<constant name="Left_padding" value="4"/>
<!-- Button background -->
<draw_ops name="button_middle">
<gradient type="vertical" x="0" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="0" x2="width" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-1" x2="width" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="0" y1="height-2" x2="width" y2="height-2"/>
</draw_ops>
<draw_ops name="right_button_edge">
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="2" x2="1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="1" x2="0" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="height-2" x2="0" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="0" y1="2" x2="0" y2="height-3"/>
</draw_ops>
<draw_ops name="left_button_edge" >
<gradient type="vertical" x="1+Left_padding" y="1" width="width" height="height-2">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="Left_padding" y1="2" x2="Left_padding" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="1" x2="1+Left_padding" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1+Left_padding" y1="height-2" x2="1+Left_padding" y2="height-2"/>
</draw_ops>
<draw_ops name="title_bar" >
<include name="right_button_edge" />
<!-- left line -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- 4 points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="1" x2="width-1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="height-2" x2="width-1" y2="height-2"/>
</draw_ops>
<draw_ops name="button_whole" >
<gradient type="vertical" x="1" y="1" width="width-2" height="height-3">
<color value="shade/gtk:bg[NORMAL]/.65"/>
<color value="shade/gtk:bg[NORMAL]/.75"/>
<color value="shade/gtk:bg[NORMAL]/.80"/>
<color value="shade/gtk:bg[NORMAL]/.86"/>
</gradient>
<!-- left line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="0" y1="2" x2="0" y2="height-3"/>
<!-- edge highlight points TL, BL, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="1" x2="1" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="1" y1="height-2" x2="1" y2="height-2"/>
<!-- right line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="2" x2="width-1" y2="height-3"/>
<!-- edge highlight points points TR, BR, -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="1" x2="width-2" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-2" y1="height-2" x2="width-2" y2="height-2"/>
<!-- Shadow right line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="width-2" y1="2" x2="width-2" y2="height-3"/>
<!-- top line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="0" x2="width-3" y2="0"/>
<!-- bottom line edge highlight-->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="2" y1="height-1" x2="width-3" y2="height-1"/>
<!-- Shadow bottom line -->
<line color="shade/gtk:bg[NORMAL]/.78" x1="2" y1="height-2" x2="width-3" y2="height-2"/>
</draw_ops>
<!-- Buttons -->
<!-- Menu button -->
<draw_ops name="menu_button">
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="menu_button_pressed">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="menu_button_unfocused">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Minimize button -->
<draw_ops name="minimize_button">
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="minimize_button_pressed">
<image filename="minimize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<image filename="minimize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<image filename="minimize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="minimize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Maximize button -->
<draw_ops name="maximize_button">
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="maximize_button_pressed">
<image filename="maximize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<image filename="maximize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<image filename="maximize_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="maximize_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Restore button -->
<draw_ops name="restore_button">
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="restore_button_pressed">
<image filename="restore_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<image filename="restore_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<image filename="restore_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="restore_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Close button -->
<draw_ops name="close_button">
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="close_button_pressed">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.75" />
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.1" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.6" />
</draw_ops>
<!-- Utility Close button -->
<draw_ops name="utility_close_button">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_close_button_pressed">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_close_button_prelight">
<include name="button_whole" />
<image filename="close_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<!-- Utility Menu button -->
<draw_ops name="utility_menu_button">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF" alpha="0.8" />
</draw_ops>
<draw_ops name="utility_menu_button_pressed">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-3" y="(height / 2)-3" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/1.2" alpha="0.15"/>
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="shade/gtk:bg[NORMAL]/0.25" alpha="0.8"/>
</draw_ops>
<draw_ops name="utility_menu_button_prelight">
<include name="button_whole" />
<image filename="menu_small.png" x="(width / 2)-4" y="(height / 2)-4" width="9" height="9"
colorize="#FFFFFF"/>
</draw_ops>
<draw_ops name="blank">
<!-- nothing -->
</draw_ops>
<!-- Window Borders -->
<draw_ops name="corners_rounded_top">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="2" x2="1" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="1" x2="4" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="2" x2="2" y2="2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="2" x2="width - 2" y2="4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="1" x2="width - 5" y2="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="2" x2="width - 3" y2="2"/>
</draw_ops>
<draw_ops name="corners_rounded_bottom">
<!-- left Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="1" y1="height-5" x2="1" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="2" y1="height-3" x2="2" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="3" y1="height-2" x2="4" y2="height-2"/>
<!-- Right Corner -->
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 2" y1="height-5" x2="width - 2" y2="height-4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 3" y1="height-3" x2="width - 3" y2="height-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" x1="width - 4" y1="height-2" x2="width - 5" y2="height-2"/>
</draw_ops>
<draw_ops name="outline">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="0" y="0" width="width - 1" height="height - 1"/>
<!-- shadow outside LRB -->
<tint color="#000000" alpha="0.055" x="1" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.055" x="width-2" y="5" width="1" height="height-7"/>
<tint color="#000000" alpha="0.055" x="1" y="height-2" width="width-2" height="1"/>
<!-- shadow inside LRB -->
<tint color="#000000" alpha="0.02" x="2" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.02" x="width-3" y="3" width="1" height="height-6"/>
<tint color="#000000" alpha="0.02" x="1" y="height-3" width="width-3" height="1"/>
<!-- highlights Top & Corners-->
<tint color="#ffffff" alpha="0.30" x="5" y="1" width="width-10" height="1"/>
<tint color="#ffffff" alpha="0.20" x="3" y="2" width="2" height="1"/>
<tint color="#ffffff" alpha="0.20" x="width-5" y="2" width="2" height="1"/>
</draw_ops>
<!-- Titlebar shading -->
<draw_ops name="top_gradient">
<rectangle color="shade/gtk:bg[NORMAL]/1.1" x="0" y="1" width="width - 1" height="2" filled="true"/>
<gradient type="vertical" x="0" y="3" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
</draw_ops>
<!-- Window formats -->
<draw_ops name="rounded_single" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_double" >
<include name="top_gradient" />
<include name="corners_rounded_top" />
<include name="corners_rounded_bottom" />
<include name="outline" />
</draw_ops>
<draw_ops name="rounded_none" >
<include name="top_gradient" />
<include name="outline" />
</draw_ops>
<draw_ops name="square" >
<include name="top_gradient" />
</draw_ops>
<!-- Title text -->
<draw_ops name="title_text">
<!--
<title color="shade/gtk:bg[NORMAL]/1.1"
x="(3 `max` (width-title_width)) / 2 + 2"
y="(((height - title_height) / 2) `max` 0) +1"/>
-->
<title color="gtk:fg[NORMAL]"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_text_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.1"
x="(3 `max` (width-title_width)) / 2 + 2"
y="(((height - title_height) / 2) `max` 0) +1"/>
<title color="shade/gtk:bg[NORMAL]/0.75"
x="(3 `max` (width-title_width)) / 2 + 1"
y="(((height - title_height) / 2) `max` 0)"/>
</draw_ops>
<draw_ops name="title_focused">
<gradient type="vertical" x="0" y="0" width="width-1" height="title_height+2">
<color value="shade/gtk:bg[NORMAL]/1.1"/>
<color value="shade/gtk:bg[NORMAL]/1.03"/>
<color value="gtk:bg[NORMAL]"/>
</gradient>
<!-- hides one pixel -->
<line color="shade/gtk:bg[NORMAL]/1.1" x1="width-1" y1="0" x2="width-1" y2="0"/>
<line color="gtk:bg[NORMAL]" x1="width-1" y1="title_height+1" x2="width-1" y2="title_height+1"/>
<include name="title_bar"/>
<include name="title_text"/>
</draw_ops>
<draw_ops name="title_unfocused">
<include name="title_text_unfocused"/>
</draw_ops>
<!-- Frame formats -->
<frame_style name="normal" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_double"/>
<piece position="title" draw_ops="title_unfocused"/>
<!-- Buttons -->
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused" geometry="normal">
<!-- Background elements -->
<piece position="entire_background" draw_ops="rounded_double"/>
<piece position="titlebar_middle" draw_ops="button_middle"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_button_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_button_edge"/>
<!-- Buttons -->
<button function="menu" state="normal" draw_ops="menu_button"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="close" state="normal" draw_ops="close_button"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
</frame_style>
<frame_style name="normal_maximized" geometry="normal_maximized" parent="normal">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="focused_maximized" geometry="normal_maximized" parent="focused">
<piece position="entire_background" draw_ops="square"/>
<button function="maximize" state="normal" draw_ops="restore_button"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text_unfocused"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal">
<piece position="title" draw_ops="title_text"/>
<button function="menu" state="normal" draw_ops="utility_menu_button"/>
<button function="menu" state="pressed" draw_ops="utility_menu_button_pressed"/>
<button function="menu" state="prelight" draw_ops="utility_menu_button_prelight"/>
<button function="close" state="normal" draw_ops="utility_close_button"/>
<button function="close" state="pressed" draw_ops="utility_close_button_pressed"/>
<button function="close" state="prelight" draw_ops="utility_close_button_prelight"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal">
<piece position="entire_background" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="focused"/>
<frame focus="no" state="normal" resize="both" style="normal"/>
<frame focus="yes" state="maximized" style="focused_maximized"/>
<frame focus="no" state="maximized" style="normal_maximized"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="focused"/>
<frame focus="no" state="shaded" style="normal"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/>
<menu_icon function="unmaximize" state="normal" draw_ops="restore_button"/>
<menu_icon function="close" state="normal" draw_ops="close_button"/>
</metacity_theme>
Binary file not shown.

After

Width:  |  Height:  |  Size: 86 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 103 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 80 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 80 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 170 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 177 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 806 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 808 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 99 B

@@ -0,0 +1,560 @@
#
# MurrineClearGlass Blue GTK theme
#
# Set GtkSettings color scheme property.
# This can be overriden (via an xsetting) with eg. the gnome-appearance-properties.
include "panel.rc"
gtk_color_scheme =
"fg_color:#222222\nbg_color:#e8e8e8\nbase_color:#f5f5f5\ntext_color:#292929\nselected_bg_color:#1793d1\nselected_fg_color:#ffffff\ntooltip_bg_color:#efe6c3\ntooltip_fg_color:#333333"
gtk-icon-sizes = "gtk-button=16,16"
style "default"
{
########
# Style Properties
########
GtkButton ::child-displacement-x = 1
GtkButton ::child-displacement-y = 1
GtkButton ::default-border = { 0, 0, 0, 0 }
GtkCheckButton ::indicator-size = 14
GtkPaned ::handle-size = 6
GtkRange ::trough-border = 3
GtkRange ::slider-width = 10
GtkRange ::stepper-size = 10
GtkScale ::slider-length = 20
GtkScale ::slider-width = 10
GtkScale ::trough-side-details = 0
GtkScrollbar ::min-slider-length = 30
GtkMenuBar ::internal-padding = 0
GtkExpander ::expander-size = 16
GtkToolbar ::internal-padding = 1
GtkTreeView ::expander-size = 14
GtkTreeView ::vertical-separator = 0
GtkMenu ::horizontal-padding = 0
GtkMenu ::vertical-padding = 0
GtkScrolledWindow::scrollbar-spacing = 3
GtkNotebook::tab-curvature = 3
GtkNotebook::tab-overlap = 4
# Glow the tasklist by changing the color, instead of overlaying it with a rectangle
WnckTasklist ::fade-overlay-rect = 0
#WnckTasklist ::fade-loop-time = 5.0
#WnckTasklist ::fade-opacity = 0.7
xthickness = 1
ythickness = 1
fg[NORMAL] = @fg_color
fg[PRELIGHT] = @fg_color
fg[SELECTED] = @selected_fg_color
fg[INSENSITIVE] = darker (@bg_color)
fg[ACTIVE] = @fg_color
bg[NORMAL] = @bg_color
bg[ACTIVE] = shade (1.02, @bg_color)
bg[PRELIGHT] = shade (1.05, @bg_color)
bg[SELECTED] = @selected_bg_color
bg[INSENSITIVE] = shade (1.03,@bg_color)
base[NORMAL] = @base_color
base[PRELIGHT] = @base_color
base[SELECTED] = @selected_bg_color
base[INSENSITIVE] = @bg_color
base[ACTIVE] = shade (0.9, @selected_bg_color)
text[NORMAL] = @text_color
text[PRELIGHT] = @text_color
text[SELECTED] = @selected_fg_color
text[INSENSITIVE] = darker (@bg_color)
text[ACTIVE] = @selected_fg_color
engine "murrine"
{
style = MURRINE # engine style options: CANDIDO, MURRINE, MIST, MURRINE, NODOKA
rgba = FALSE # FALSE = disabled, TRUE = enabled
animation = TRUE
colorize_scrollbar = FALSE
contrast = 1.0 # 0.8 for less contrast, more than 1.0 for more contrast on borders
glazestyle = 0 # 0 = flat highlight, 1 = curved highlight, 2 = concave style, 3 = top curved highlight, 4 = beryl highlight
gradients = TRUE # FALSE = disabled, TRUE = enabled
gradient_shades = {1.07,1.01,1.01,0.9} # default: {1.1,1.0,1.0,1.1}
highlight_ratio = 1.2 # set highlight amount for buttons or widgets
lightborder_ratio = 1.2 # sets lightborder amount for buttons or widgets
lightborderstyle = 0 # 0 = lightborder on top side, 1 = lightborder on all sides
listviewheaderstyle = 1 # 0 = flat, 1 = glassy, 2 = raised
listviewstyle = 0 # 0 = nothing, 1 = dotted
menubaritemstyle = 1 # 0 = menuitem look, 1 = button look
menubarstyle = 1 # 0 = flat, 1 = glassy, 2 = gradient, 3 = striped
menuitemstyle = 1 # 0 = flat, 1 = glassy, 2 = striped
menustyle = 1 # 0 = no vertical menu stripe, 1 = display vertical menu stripe
reliefstyle = 2 # 0 = flat, 1 = inset, 2 = shadow
roundness = 1 # 0 = squared, 1 = old default, more will increase roundness
scrollbarstyle = 4 # 0 = nothing, 1 = circles, 2 = handles, 3 = diagonal stripes, 4 = diagonal stripes and handles, 5 = horizontal stripes, 6 = horizontal stripes and handles
sliderstyle = 0 # 0 = nothing added, 1 = handles
stepperstyle = 1 # 0 = standard, 1 = integrated stepper handles, 2 = unknown
toolbarstyle = 0 # 0 = flat, 1 = glassy, 2 = gradient
}
}
style "evolution-hack" = "default"
{
bg[NORMAL] = shade (1.14, @bg_color) # Color for evo treeview headers.
bg[PRELIGHT] = shade (1.18, @bg_color) # Color for evo treeview header prelight.
bg[ACTIVE] = shade (0.80, @bg_color) # Color for unfocused evo selected items.
bg[SELECTED] = @selected_bg_color # Color for evo selected items.
fg[ACTIVE] = @selected_fg_color
fg[SELECTED] = @selected_fg_color
}
style "handle" # Removes the ugly panel handle when a pixmap panel is used
{
engine "pixmap"
{
image
{
function = HANDLE
file = "Panel/handle-v.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
orientation = VERTICAL
}
image
{
function = HANDLE
file = "Panel/handle-h.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
orientation = HORIZONTAL
}
}
}
class "PanelAppletFrame" style "handle"
style "wide"
{
xthickness = 2
ythickness = 2
}
style "wider"
{
xthickness = 3
ythickness = 3
}
style "widest"
{
xthickness = 4
ythickness = 4
}
style "frame" = "wide"
{
GtkWidget::draw-border = {1,1,1,1}
}
style "button"
{
xthickness = 3
ythickness = 3
bg[NORMAL] = shade (1.0, @bg_color)
bg[PRELIGHT] = shade (1.1, @bg_color)
bg[ACTIVE] = shade (0.95, @bg_color)
}
style "entry" = "wider" {
}
style "notebook-bg" = "wider"
{
bg[NORMAL] = shade (1.05, @bg_color)
bg[ACTIVE] = shade (0.95, @bg_color)
}
style "notebook" = "notebook-bg"
{
engine "clearlooks"
{
radius = 1.5
style = GUMMY
}
}
style "tasklist"
{
xthickness = 5
ythickness = 3
}
style "menubar"
{
bg[SELECTED] = @selected_bg_color
bg[NORMAL] = "#171717"
bg[PRELIGHT] = @selected_bg_color
bg[ACTIVE] = "#333333"
bg[INSENSITIVE] = "#333333"
fg[NORMAL] = "#D4D4D4"
fg[PRELIGHT] = @selected_fg_color
fg[SELECTED] = @selected_fg_color
fg[ACTIVE] = @selected_fg_color
fg[INSENSITIVE] = "#333333"
text[NORMAL] = @text_color
text[PRELIGHT] = @selected_fg_color
text[SELECTED] = @selected_fg_color
text[ACTIVE] = @selected_fg_color
text[INSENSITIVE] = "#333333"
}
style "menu"
{
xthickness = 0
ythickness = 0
bg[SELECTED] = @selected_bg_color
bg[NORMAL] = "#171717" #"#3C3C3C"
bg[PRELIGHT] = @selected_bg_color
bg[ACTIVE] = "#171717"
bg[INSENSITIVE] = "#171717"
fg[NORMAL] = "#e8e8e8"
fg[PRELIGHT] = @selected_fg_color
fg[SELECTED] = @selected_fg_color
fg[ACTIVE] = @selected_fg_color
fg[INSENSITIVE] = "#333333"
text[NORMAL] = @text_color
text[PRELIGHT] = @selected_fg_color
text[SELECTED] = @selected_fg_color
text[ACTIVE] = @selected_fg_color
text[INSENSITIVE] = "#333333"
engine "murrine" {
roundness = 0
rgba = FALSE
}
}
style "menu-item"
{
xthickness = 2
ythickness = 3
bg[SELECTED] = @selected_bg_color
bg[PRELIGHT] = @selected_bg_color
fg[SELECTED] = @selected_fg_color
fg[PRELIGHT] = @selected_fg_color
fg[NORMAL] = "#e8e8e8" #Xfce4-panel necessary fix
}
style "separator-menu-item"
{
GtkSeparatorMenuItem::horizontal-padding = 0
# We are setting the desired height by using wide-separators
# There is no other way to get the odd height ...
GtkWidget::wide-separators = 1
GtkWidget::separator-width = 1
GtkWidget::separator-height = 1
xthickness = 1
ythickness = 0
engine "murrine" {
contrast = 0.9
rgba = FALSE
}
}
style "treeview"
{
#base[NORMAL] = mix(0.95, @base_color, @selected_bg_color)
}
# Based on the default style so that the colors from the button
# style are overriden again.
style "treeview-header"
{
xthickness = 2
ythickness = 1
bg[NORMAL] = shade(1.07, @bg_color)
bg[PRELIGHT] = shade(1.10, @bg_color)
bg[ACTIVE] = mix (0.3, shade (1.1, @selected_bg_color), @bg_color)
}
style "frame-title"
{
fg[NORMAL] = lighter (@fg_color)
}
style "tooltips"
{
xthickness = 4
ythickness = 4
bg[NORMAL] = @tooltip_bg_color
bg[ACTIVE] = @tooltip_bg_color
bg[PRELIGHT] = shade (0.85, @tooltip_bg_color)
bg[SELECTED] = shade (0.85, @tooltip_bg_color)
bg[INSENSITIVE] = @tooltip_bg_color
fg[NORMAL] = @tooltip_fg_color
fg[ACTIVE] = @tooltip_fg_color
fg[PRELIGHT] = darker (@tooltip_fg_color)
fg[SELECTED] = darker (@tooltip_fg_color)
fg[INSENSITIVE] = @tooltip_fg_color
}
style "progressbar"
{
xthickness = 0
ythickness = 0
fg[PRELIGHT] = lighter (@selected_fg_color)
engine "murrine"
{
roundness = 0
highlight_ratio = 1.20
rgba = FALSE
}
}
style "statusbar"
{
}
style "comboboxentry"
{
# NOTE:
# If you set the appears-as-list option on comboboxes in the theme
# you should set this hint on the combobox instead.
}
style "spinbutton"
{
}
style "scale"
{
bg[NORMAL] = shade(1.1, @bg_color)
bg[PRELIGHT] = shade(1.25, @bg_color)
engine "murrine" {
roundness = 1
style = CANDIDO
}
}
style "hscale"
{
}
style "vscale"
{
}
style "scrollbar"
{
bg[NORMAL] = shade (1.0, @bg_color)
engine "murrine" {
highlight_ratio = 2.0
scrollbar_color = "#333333"
glazestyle = 0
roundness = 2
rgba = FALSE
}
}
style "nautilus-location"
{
bg[NORMAL] = mix(0.60, shade (1.05,@bg_color), @selected_bg_color)
}
style "radiocheck"
{
text[NORMAL] = "#ffffff"
text[PRELIGHT] = "#ffffff"
}
#style "panel"
#{
# xthickness = 0
# ythickness = 0
#
# fg[NORMAL] = "#ffffff"
# fg[PRELIGHT] = "#ffffff"
# fg[ACTIVE] = "#ffffff"
# bg[NORMAL] = "#222222"
# bg[PRELIGHT] = @selected_bg_color
# bg[ACTIVE] = "#111111"
#
# engine "murrine" {
# roundness = 0
# rgba = FALSE
# }
#}
#########################################
# Matches
#########################################
# Default style is applied to every widget
class "GtkWidget" style "default"
# Increase the x/ythickness in some widgets
class "GtkToolbar" style "default"
class "GtkRange" style "wide"
class "GtkFrame" style "wide"
class "GtkSeparator" style "wide"
class "GtkCalendar" style "wide"
class "GtkEntry" style "entry"
class "GtkSpinButton" style "spinbutton"
class "GtkScale" style "scale"
class "GtkVScale" style "vscale"
class "GtkHScale" style "hscale"
class "GtkScrollbar" style "scrollbar"
class "GtkVScrollbar" style "scrollbar"
class "GtkHScrollbar" style "scrollbar"
# General matching following, the order is choosen so that the right styles override each other
# eg. progressbar needs to be more important then the menu match.
# This is not perfect, it could be done better
# (That is modify *every* widget in the notebook, and change those back that
# we really don't want changed)
widget_class "*<GtkNotebook>*<GtkEventBox>" style "notebook-bg"
widget_class "*<GtkNotebook>*<GtkDrawingArea>" style "notebook-bg"
widget_class "*<GtkNotebook>*<GtkLayout>" style "notebook-bg"
widget_class "*<GtkButton>" style "button"
widget_class "*<GtkNotebook>" style "notebook"
widget_class "*<GtkStatusbar>*" style "statusbar"
widget_class "*<GtkComboBoxEntry>*" style "comboboxentry"
widget_class "*<GtkCombo>*" style "comboboxentry"
widget_class "*<GtkMenuBar>*" style "menubar"
widget_class "*<GtkMenu>*" style "menu"
widget_class "*<GtkMenuItem>*" style "menu-item"
widget_class "*<GtkSeparatorMenuItem>*" style "separator-menu-item"
widget_class "*.<GtkFrame>.<GtkLabel>" style "frame-title"
widget_class "*.<GtkTreeView>*" style "treeview"
widget_class "*<GtkProgressBar>" style "progressbar"
# Treeview header
widget_class "*.<GtkTreeView>.<GtkButton>" style "treeview-header"
widget_class "*.<GtkCTree>.<GtkButton>" style "treeview-header"
widget_class "*.<GtkList>.<GtkButton>" style "treeview-header"
widget_class "*.<GtkCList>.<GtkButton>" style "treeview-header"
# Workarounds for Evolution
widget_class "*.ETable.ECanvas" style "treeview-header"
widget_class "*.ETree.ECanvas" style "treeview-header"
widget_class "*GtkCTree*" style "evolution-hack"
widget_class "*GtkList*" style "evolution-hack"
widget_class "*GtkCList*" style "evolution-hack"
widget_class "*.ETree.*" style "evolution-hack"
widget_class "*EInfoLabel*" style "evolution-hack"
# Panel style
#class "*Panel*" style "panel"
widget "*PanelWidget*" style "panel"
widget "*PanelApplet*" style "panel"
widget "*fast-user-switch*" style "panel"
class "PanelApp*" style "panel"
class "PanelToplevel*" style "panel"
#widget_class "*Mail*" style "panel"
widget_class "*notif*" style "panel"
widget_class "*Notif*" style "panel"
# XFCE panel theming
widget "*Xfce*Panel*" style "panel"
class "*Xfce*Panel*" style "panel"
# Radiocheck
class "GtkCheck*" style "radiocheck"
# The window of the tooltip is called "gtk-tooltip"
################################
# FIXME:
# This will not work if one embeds eg. a button into the tooltip.
# As far as I can tell right now we will need to rework the theme
# quite a bit to get this working correctly.
# (It will involve setting different priorities, etc.)
################################
widget "gtk-tooltip*" style "tooltips"
###################################################
# Special cases and work arounds
###################################################
# Special case the nautilus-extra-view-widget
# ToDo: A more generic approach for all applications that have a widget like this.
widget "*.nautilus-extra-view-widget" style : highest "nautilus-location"
# Work around for http://bugzilla.gnome.org/show_bug.cgi?id=382646
# Note that the work around assumes that the combobox is _not_ in
# appears-as-list mode.
# Similar hack also in the menuitem style.
# This style does not affect GtkComboBoxEntry, it does have an effect
# on comboboxes in appears-as-list mode though.
style "text-is-fg-color-workaround"
{
text[NORMAL] = "#222222"
text[PRELIGHT] = "#222222"
text[SELECTED] = "#222222"
text[ACTIVE] = "#222222"
text[INSENSITIVE] = "#d0d0d0"
}
widget_class "*.<GtkComboBox>.<GtkCellView>" style "text-is-fg-color-workaround"
style "menuitem-text-is-fg-color-workaround"
{
text[NORMAL] = "#D4D4D4"
text[PRELIGHT] = @selected_fg_color
text[SELECTED] = @selected_fg_color
text[ACTIVE] = @selected_fg_color
text[INSENSITIVE] = "#d0d0d0"
}
widget "*.gtk-combobox-popup-menu.*" style "menuitem-text-is-fg-color-workaround"
style "fg-is-text-color-workaround"
{
fg[NORMAL] = "#222222"
fg[PRELIGHT] = "#222222"
fg[ACTIVE] = "#ffffff"
fg[SELECTED] = "#ffffff"
fg[INSENSITIVE] = "#d0d0d0"
}
widget_class "*<GtkListItem>*" style "fg-is-text-color-workaround"
widget_class "*<GtkCList>" style "fg-is-text-color-workaround"
# Work around the evolution "New" button bug by making the toolbar flat.
# http://bugzilla.gnome.org/show_bug.cgi?id=446953
# Maybe remove this workaround in unstable releases.
style "evo-new-button-workaround"
{
engine "murrine"
{
toolbarstyle = 0
rgba = FALSE
}
}
widget_class "EShellWindow.GtkVBox.BonoboDock.BonoboDockBand.BonoboDockItem*" style "evo-new-button-workaround"
@@ -0,0 +1,140 @@
#################### PANEL BACKGROUND #########################xx
style "panelbg"
{
xthickness = 0
ythickness = 0
bg_pixmap[NORMAL] = "Panel/panel-bg.png"
#bg_pixmap[SELECTED] = "Panel/panel-bg.png"
#bg_pixmap[INSENSITIVE] = "Panel/panel-bg.png"
#bg_pixmap[PRELIGHT] = "Panel/panel-bg.png"
#bg_pixmap[ACTIVE] = "Panel/panel-bg.png"
}
class "*Panel*" style "panelbg"
widget_class "*notif*" style "panelbg"
widget_class "*Notif*" style "panelbg"
#widget_class "*Tray*" style "panelbg"
#widget_class "*tray*" style "panelbg"
##################### PANEL BUTTONS ###############################
style "panelbuttons"
{
fg[NORMAL] = "#f5f5f5" #
fg[PRELIGHT] = "#ffffff" # text on buttons (hover)
fg[ACTIVE] = "#f5f5f5" # text on unfocused tabs
xthickness = 2
ythickness = 1
GtkWidget::focus_padding = 2
engine "pixmap" {
image
{
function = BOX
recolorable = TRUE
state = NORMAL
file = "Panel/panel-button-inactive.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = PRELIGHT
file = "Panel/panel-button-active.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
shadow = OUT
state = PRELIGHT
file = "Panel/panel-button-active.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
shadow = IN
state = PRELIGHT
file = "Panel/panel-button-active.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = ACTIVE
file = "Panel/panel-button-hover.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = INSENSITIVE
file = "Panel/panel-button-inactive.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
/* image
{
function = HANDLE
recolorable = TRUE
overlay_file = "Panel/handle-v.png"
overlay_stretch = FALSE
orientation = VERTICAL
}
image
{
function = HANDLE
overlay_file = "Panel/handle-h.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
}
*/
}
}
widget "*PanelWidget*" style "panelbuttons"
widget "*PanelApplet*" style "panelbuttons"
#widget_class "*Panel*GtkToggleButton*" style "panelbuttons"
#widget_class "*Panel*GtkButton" style "panelbuttons"
widget_class "*PanelButton*." style "panelbuttons"
widget_class "*Panel*" style "panelbg"
#############################################################
#FIXES THE STANDARD SHUTDOWN-DIALOG ON GNOME
#############################################################
style "fix"
{
xthickness = 0
ythickness = 0
bg[NORMAL] = "#e8e8e8"
}
class "*Panel*" style "fix"
#############################################################
@@ -0,0 +1,8 @@
[X-GNOME-Metatheme]
Name=MurrineCleanGlass
Type=X-GNOME-Metatheme
Comment=
Encoding=UTF-8
GtkTheme=MurrineCleanGlass
MetacityTheme=CleanGlass
IconTheme=Eikon
Binary file not shown.

After

Width:  |  Height:  |  Size: 85 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 414 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 384 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 405 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 374 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 373 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 371 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 608 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 395 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 524 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 395 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 386 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 359 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 378 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 85 B

@@ -0,0 +1,221 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>CleanGlass</name>
<author>lassekongo83</author>
<copyright>GPL</copyright>
<date>September 26, 2008</date>
<description>CleanGlass for Metacity</description>
</info>
<constant name="IconTitleSpacing" value="0"/>
<frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" title_scale="medium">
<distance name="left_width" value="2"/>
<distance name="right_width" value="2"/>
<distance name="bottom_height" value="2"/>
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<distance name="button_width" value="25"/>
<distance name="button_height" value="23"/>
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="border" parent="normal" has_title="false">
<distance name="button_width" value="25"/>
<distance name="button_height" value="23"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<draw_ops name="title-text-focused">
<title color="#ffffff" x="(width - title_width) / 2" y="(height - title_height) / 2"/>
</draw_ops>
<draw_ops name="title-text-unfocused">
<title color="#c0c0c0" x="(width - title_width) / 2" y="(height - title_height) / 2"/>
</draw_ops>
<draw_ops name="blank">
</draw_ops>
<draw_ops name="title">
<image filename="top_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="top.png" x="10" y="0" width="width - 10" height="height"/>
<image filename="top_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="untitle">
<image filename="un_top_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="un_top.png" x="10" y="0" width="width - 10" height="height"/>
<image filename="un_top_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="title-shaded">
<image filename="top_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="top.png" x="10" y="0" width="width - 10" height="height"/>
<image filename="top_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="frame-left-focused">
<image filename="left.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="frame-right-focused">
<image filename="right.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="frame-bottom-focused">
<image filename="bottom_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="bottom.png" x="2" y="0" width="width - 4" height="height"/>
<image filename="bottom_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="button-close-focused">
<image filename="button-close-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-close-unfocused">
<image filename="button-close-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-close-pressed">
<image filename="button-close-pressed.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-close-prelight">
<image filename="button-close-focused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-focused">
<image filename="button-maximize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-unfocused">
<image filename="button-maximize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-pressed">
<image filename="button-maximize-pressed.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-prelight">
<image filename="button-maximize-focused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-focused">
<image filename="button-minimize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-unfocused">
<image filename="button-minimize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-pressed">
<image filename="button-minimize-pressed.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-prelight">
<image filename="button-minimize-focused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="menu_button_icon">
<icon x="(width-mini_icon_width)/2-2"
y="(height-mini_icon_height)/2+0"
width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="button-menu-focused">
<include name="menu_button_icon"/>
</draw_ops>
<draw_ops name="button-menu-pressed">
<include name="menu_button_icon"/>
</draw_ops>
<draw_ops name="button-menu-unfocused">
<include name="menu_button_icon"/>
</draw_ops>
<frame_style name="normal-focused" geometry="normal">
<piece position="titlebar" draw_ops="title"/>
<piece position="left_edge" draw_ops="frame-left-focused"/>
<piece position="right_edge" draw_ops="frame-right-focused"/>
<piece position="bottom_edge" draw_ops="frame-bottom-focused"/>
<piece position="title" draw_ops="title-text-focused"/>
<button function="close" state="normal" draw_ops="button-close-focused"/>
<button function="close" state="prelight" draw_ops="button-close-prelight"/>
<button function="close" state="pressed" draw_ops="button-close-pressed"/>
<button function="minimize" state="normal" draw_ops="button-minimize-focused"/>
<button function="minimize" state="prelight" draw_ops="button-minimize-prelight"/>
<button function="minimize" state="pressed" draw_ops="button-minimize-pressed"/>
<button function="maximize" state="normal" draw_ops="button-maximize-focused"/>
<button function="maximize" state="prelight" draw_ops="button-maximize-prelight"/>
<button function="maximize" state="pressed" draw_ops="button-maximize-pressed"/>
<button function="menu" state="normal" draw_ops="button-menu-focused"/>
<button function="menu" state="prelight" draw_ops="button-menu-pressed"/>
<button function="menu" state="pressed" draw_ops="button-menu-pressed"/>
</frame_style>
<frame_style name="normal-unfocused" geometry="normal">
<piece position="titlebar" draw_ops="untitle"/>
<piece position="left_edge" draw_ops="frame-left-focused"/>
<piece position="right_edge" draw_ops="frame-right-focused"/>
<piece position="bottom_edge" draw_ops="frame-bottom-focused"/>
<piece position="title" draw_ops="title-text-unfocused"/>
<button function="close" state="normal" draw_ops="button-close-unfocused"/>
<button function="close" state="prelight" draw_ops="button-close-prelight"/>
<button function="close" state="pressed" draw_ops="button-close-pressed"/>
<button function="minimize" state="normal" draw_ops="button-minimize-unfocused"/>
<button function="minimize" state="prelight" draw_ops="button-minimize-prelight"/>
<button function="minimize" state="pressed" draw_ops="button-minimize-pressed"/>
<button function="maximize" state="normal" draw_ops="button-maximize-unfocused"/>
<button function="maximize" state="prelight" draw_ops="button-maximize-prelight"/>
<button function="maximize" state="pressed" draw_ops="button-maximize-pressed"/>
<button function="menu" state="normal" draw_ops="button-menu-unfocused"/>
<button function="menu" state="prelight" draw_ops="button-menu-pressed"/>
<button function="menu" state="pressed" draw_ops="button-menu-pressed"/>
</frame_style>
<frame_style name="normal-shaded-focused" geometry="normal" parent="normal-focused">
<piece position="titlebar" draw_ops="title-shaded"/>
</frame_style>
<frame_style name="normal-shaded-unfocused" geometry="normal" parent="normal-unfocused">
<piece position="titlebar" draw_ops="title-shaded"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="normal-focused"/>
<frame focus="no" state="normal" resize="both" style="normal-unfocused"/>
<frame focus="yes" state="maximized" style="normal-focused"/>
<frame focus="no" state="maximized" style="normal-unfocused"/>
<frame focus="yes" state="shaded" style="normal-shaded-focused"/>
<frame focus="no" state="shaded" style="normal-shaded-unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="normal-shaded-focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal-shaded-unfocused"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="normal"/>
<window type="border" style_set="normal"/>
<menu_icon function="close" state="normal" draw_ops="button-close-focused"/>
<menu_icon function="maximize" state="normal" draw_ops="button-maximize-focused"/>
<menu_icon function="unmaximize" state="normal" draw_ops="button-maximize-focused"/>
<menu_icon function="minimize" state="normal" draw_ops="button-minimize-focused"/>
</metacity_theme>
@@ -0,0 +1,221 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>CleanGlass</name>
<author>lassekongo83</author>
<copyright>GPL</copyright>
<date>September 26, 2008</date>
<description>CleanGlass for Metacity</description>
</info>
<constant name="IconTitleSpacing" value="0"/>
<frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" title_scale="medium">
<distance name="left_width" value="2"/>
<distance name="right_width" value="2"/>
<distance name="bottom_height" value="2"/>
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<distance name="button_width" value="25"/>
<distance name="button_height" value="23"/>
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="3" right="3" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="border" parent="normal" has_title="false">
<distance name="button_width" value="25"/>
<distance name="button_height" value="23"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<draw_ops name="title-text-focused">
<title color="#ffffff" x="(width - title_width) / 2" y="(height - title_height) / 2"/>
</draw_ops>
<draw_ops name="title-text-unfocused">
<title color="#c0c0c0" x="(width - title_width) / 2" y="(height - title_height) / 2"/>
</draw_ops>
<draw_ops name="blank">
</draw_ops>
<draw_ops name="title">
<image filename="top_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="top.png" x="10" y="0" width="width - 10" height="height"/>
<image filename="top_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="untitle">
<image filename="un_top_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="un_top.png" x="10" y="0" width="width - 10" height="height"/>
<image filename="un_top_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="title-shaded">
<image filename="top_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="top.png" x="10" y="0" width="width - 10" height="height"/>
<image filename="top_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="frame-left-focused">
<image filename="left.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="frame-right-focused">
<image filename="right.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="frame-bottom-focused">
<image filename="bottom_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="bottom.png" x="2" y="0" width="width - 4" height="height"/>
<image filename="bottom_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="button-close-focused">
<image filename="button-close-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-close-unfocused">
<image filename="button-close-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-close-pressed">
<image filename="button-close-pressed.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-close-prelight">
<image filename="button-close-focused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-focused">
<image filename="button-maximize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-unfocused">
<image filename="button-maximize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-pressed">
<image filename="button-maximize-pressed.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-prelight">
<image filename="button-maximize-focused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-focused">
<image filename="button-minimize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-unfocused">
<image filename="button-minimize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-pressed">
<image filename="button-minimize-pressed.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-prelight">
<image filename="button-minimize-focused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="menu_button_icon">
<icon x="(width-mini_icon_width)/2-2"
y="(height-mini_icon_height)/2+0"
width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="button-menu-focused">
<include name="menu_button_icon"/>
</draw_ops>
<draw_ops name="button-menu-pressed">
<include name="menu_button_icon"/>
</draw_ops>
<draw_ops name="button-menu-unfocused">
<include name="menu_button_icon"/>
</draw_ops>
<frame_style name="normal-focused" geometry="normal">
<piece position="titlebar" draw_ops="title"/>
<piece position="left_edge" draw_ops="frame-left-focused"/>
<piece position="right_edge" draw_ops="frame-right-focused"/>
<piece position="bottom_edge" draw_ops="frame-bottom-focused"/>
<piece position="title" draw_ops="title-text-focused"/>
<button function="close" state="normal" draw_ops="button-close-focused"/>
<button function="close" state="prelight" draw_ops="button-close-prelight"/>
<button function="close" state="pressed" draw_ops="button-close-pressed"/>
<button function="minimize" state="normal" draw_ops="button-minimize-focused"/>
<button function="minimize" state="prelight" draw_ops="button-minimize-prelight"/>
<button function="minimize" state="pressed" draw_ops="button-minimize-pressed"/>
<button function="maximize" state="normal" draw_ops="button-maximize-focused"/>
<button function="maximize" state="prelight" draw_ops="button-maximize-prelight"/>
<button function="maximize" state="pressed" draw_ops="button-maximize-pressed"/>
<button function="menu" state="normal" draw_ops="button-menu-focused"/>
<button function="menu" state="prelight" draw_ops="button-menu-pressed"/>
<button function="menu" state="pressed" draw_ops="button-menu-pressed"/>
</frame_style>
<frame_style name="normal-unfocused" geometry="normal">
<piece position="titlebar" draw_ops="untitle"/>
<piece position="left_edge" draw_ops="frame-left-focused"/>
<piece position="right_edge" draw_ops="frame-right-focused"/>
<piece position="bottom_edge" draw_ops="frame-bottom-focused"/>
<piece position="title" draw_ops="title-text-unfocused"/>
<button function="close" state="normal" draw_ops="button-close-unfocused"/>
<button function="close" state="prelight" draw_ops="button-close-prelight"/>
<button function="close" state="pressed" draw_ops="button-close-pressed"/>
<button function="minimize" state="normal" draw_ops="button-minimize-unfocused"/>
<button function="minimize" state="prelight" draw_ops="button-minimize-prelight"/>
<button function="minimize" state="pressed" draw_ops="button-minimize-pressed"/>
<button function="maximize" state="normal" draw_ops="button-maximize-unfocused"/>
<button function="maximize" state="prelight" draw_ops="button-maximize-prelight"/>
<button function="maximize" state="pressed" draw_ops="button-maximize-pressed"/>
<button function="menu" state="normal" draw_ops="button-menu-unfocused"/>
<button function="menu" state="prelight" draw_ops="button-menu-pressed"/>
<button function="menu" state="pressed" draw_ops="button-menu-pressed"/>
</frame_style>
<frame_style name="normal-shaded-focused" geometry="normal" parent="normal-focused">
<piece position="titlebar" draw_ops="title-shaded"/>
</frame_style>
<frame_style name="normal-shaded-unfocused" geometry="normal" parent="normal-unfocused">
<piece position="titlebar" draw_ops="title-shaded"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="normal-focused"/>
<frame focus="no" state="normal" resize="both" style="normal-unfocused"/>
<frame focus="yes" state="maximized" style="normal-focused"/>
<frame focus="no" state="maximized" style="normal-unfocused"/>
<frame focus="yes" state="shaded" style="normal-shaded-focused"/>
<frame focus="no" state="shaded" style="normal-shaded-unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="normal-shaded-focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal-shaded-unfocused"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="normal"/>
<window type="border" style_set="normal"/>
<menu_icon function="close" state="normal" draw_ops="button-close-focused"/>
<menu_icon function="maximize" state="normal" draw_ops="button-maximize-focused"/>
<menu_icon function="unmaximize" state="normal" draw_ops="button-maximize-focused"/>
<menu_icon function="minimize" state="normal" draw_ops="button-minimize-focused"/>
</metacity_theme>
Binary file not shown.

After

Width:  |  Height:  |  Size: 86 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 183 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 115 B

@@ -0,0 +1,963 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>MurrineRounded</name>
<author>Andrea Cimitan, a modification of a metacity by BVC</author>
<copyright>GPL</copyright>
<date>2007</date>
<description>A metacity for rounded Murrine themes</description>
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="shaded" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="utility" rounded_top_left="true" rounded_top_right="true" title_scale="small">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="maximized" rounded_bottom_right="false" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="maximized_shaded" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<!-- Titlebar -->
<draw_ops name="bg_active">
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<line color="shade/gtk:bg[SELECTED]/1.25" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="blend/black/gtk:bg[SELECTED]/0.95" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[NORMAL]/0.9"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<line color="shade/gtk:bg[NORMAL]/1.08" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="shade/gtk:bg[NORMAL]/0.96" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
<line color="shade/gtk:bg[NORMAL]/0.75" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_shaded">
<include name="bg_active"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused_shaded">
<include name="bg_active_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<!-- End Titlebar -->
<!-- Left and Right Titlebar -->
<draw_ops name="left_titlebar_edge">
<gradient type="horizontal" x="1" y="height-1" width="width" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="1" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="1" y1="height-1" x2="width" y2="height-1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_shaded">
<include name="left_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/0.9"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[NORMAL]/0.75" width="1" x1="1" y1="height - 1" x2="5" y2="height - 1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused_shaded">
<include name="left_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge">
<gradient type="horizontal" x="0" y="height-1" width="width-1" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="2" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height-1" x2="width-1" y2="height-1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_shaded">
<include name="right_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="0" width="1" height="height-1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/0.9"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[NORMAL]/0.75" width="1" x1="0" y1="height-1" x2="width-1" y2="height-1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused_shaded">
<include name="right_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<!-- End Left and Right Titlbar -->
<draw_ops name="title_bg">
<include name="bg_active"/>
</draw_ops>
<draw_ops name="title_bg_unfocused">
<include name="bg_active_unfocused"/>
</draw_ops>
<draw_ops name="title_bg_shaded">
<include name="bg_active_shaded"/>
</draw_ops>
<draw_ops name="title_bg_unfocused_shaded">
<include name="bg_active_unfocused_shaded"/>
</draw_ops>
<!-- Buttons -->
<constant name="ButtonPad" value="7"/>
<constant name="ButtonPad_u" value="6"/>
<!-- Button Outline -->
<draw_ops name="button_bg_border">
<!-- top border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.99" x="2" y="3" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.04" x="4" y="2" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="2" y="height-5" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.12" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.18" x="4" y="height-4" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="1" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="1" y="5" width="1" height="height-10"/>
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[SELECTED]/1.05"/>
<color value="shade/gtk:bg[SELECTED]/1.12"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="1" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="width-3" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="width-3" y="5" width="1" height="height-10"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="width-3" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="width-3" y="5" width="1" height="height-11"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="2" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="0" y="4" width="1" height="1"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="width-4" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="width-3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="width-1" y="4" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="1" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect">
<!-- smooth effect -->
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.97" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_prelight">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_pressed">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_border_unfocused">
<rectangle color="blend/black/gtk:bg[NORMAL]/0.9" x="1" y="3" width="width-3" height="height-7"/>
<tint color="shade/gtk:bg[NORMAL]/1.04" alpha="1.0" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.04" alpha="1.0" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="1" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="width-2" y="height-4" width="1" height="1"/>
<!-- top border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.96" x="3" y="2" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[NORMAL]/0.98"/>
<color value="shade/gtk:bg[NORMAL]/1.02"/>
</gradient>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="width-3" y="5" width="1" height="height-11"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="width-4" y="2" width="1" height="1"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="3" y="2" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="1" y="height-5" width="1" height="1"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect_unfocused">
<!-- smooth effect -->
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_unfocused">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_prelight">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_pressed">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<!-- End Button Outline -->
<!-- Button Icons -->
<!-- Close Icon -->
<draw_ops name="close_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_normal">
<include name="button_bg"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<include name="button_bg_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_pressed">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<!-- End Close Icon -->
<!-- Utility Close Icon -->
<draw_ops name="close_button_icon_u">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed_u">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused_u">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_normal_u">
<include name="button_bg"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_prelight_u">
<include name="button_bg_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_pressed_u">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_u">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight_u">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed_u">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<!-- End Utility Close Icon -->
<!-- Max Icon -->
<draw_ops name="maximize_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_normal">
<include name="button_bg"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<include name="button_bg_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_pressed">
<include name="button_bg_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="maximize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<!-- End Max Icon -->
<!-- Restore Icon -->
<draw_ops name="restore_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_normal">
<include name="button_bg"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<include name="button_bg_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_pressed">
<include name="button_bg_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="restore_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<!-- End Restore Icon -->
<!-- Min Icon -->
<draw_ops name="minimize_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_normal">
<include name="button_bg"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<include name="button_bg_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_pressed">
<include name="button_bg_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="minimize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<!-- End Min Icon -->
<!-- Menu Icon -->
<draw_ops name="menu_button_normal">
<include name="button_bg"/>
<image filename="menu.png"
colorize="blend/black/gtk:bg[SELECTED]/0.6"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<include name="button_bg_prelight"/>
<image filename="menu.png"
colorize="blend/black/gtk:bg[SELECTED]/0.6"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_normal">
<include name="button_bg_unfocused"/>
<image filename="menu.png"
colorize="shade/gtk:bg[NORMAL]/0.7"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<image filename="menu.png"
colorize="blend/black/gtk:bg[SELECTED]/0.6"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<!-- End Menu Icon -->
<!-- End Buttons -->
<!-- Title -->
<draw_ops name="title_focused">
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.95" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.85" x="4 `max` (width-title_width)/2+2" y="0 `max` ((height-title_height)/2)+2"/>
<title color="blend/black/gtk:bg[SELECTED]/0.6" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/white/gtk:bg[NORMAL]/0.1" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<draw_ops name="title_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>
<title color="shade/gtk:bg[NORMAL]/0.75" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<!-- End Title -->
<!-- Outside Border -->
<draw_ops name="outer_bevel_focused">
<!-- <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.1" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[SELECTED]/0.6" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<draw_ops name="outer_bevel_unfocused">
<!-- <rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[NORMAL]/0.65" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<!-- End Outside Border -->
<!-- Draw Nothing -->
<draw_ops name="blank">
</draw_ops>
<!-- End Draw Nothing -->
<frame_style name="normal_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_unfocused_normal"/>
</frame_style>
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge"/>
<button function="close" state="normal" draw_ops="close_button_normal"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_normal"/>
</frame_style>
<frame_style name="normal_unfocused_maximized" geometry="maximized" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized" geometry="maximized" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="normal_unfocused_shaded" geometry="shaded" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused_shaded"/>
</frame_style>
<frame_style name="normal_focused_shaded" geometry="shaded" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_shaded"/>
</frame_style>
<frame_style name="normal_unfocused_maximized_shaded" geometry="maximized" parent="normal_unfocused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized_shaded" geometry="maximized" parent="normal_focused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="utility_unfocused_shaded" geometry="utility" parent="normal_unfocused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused_shaded" geometry="utility" parent="normal_focused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_focused_maximized"/>
<frame focus="no" state="maximized" style="normal_unfocused_maximized"/>
<frame focus="yes" state="shaded" style="normal_focused_shaded"/>
<frame focus="no" state="shaded" style="normal_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_focused_maximized_shaded"/>
<frame focus="no" state="maximized_and_shaded" style="normal_unfocused_maximized_shaded"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="utility_focused_shaded"/>
<frame focus="no" state="shaded" style="utility_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="close" state="normal" draw_ops="close_button_normal"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="unmaximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button_normal"/>
</metacity_theme>
@@ -0,0 +1,935 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>MurrineRoundedIcon</name>
<author>Andrea Cimitan, a modification of a metacity by BVC</author>
<copyright>GPL</copyright>
<date>2007</date>
<description>A metacity for rounded Murrine themes</description>
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="shaded" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="utility" rounded_top_left="true" rounded_top_right="true" title_scale="small">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="maximized" rounded_bottom_right="false" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="maximized_shaded" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<!-- Titlebar -->
<draw_ops name="bg_active">
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<line color="shade/gtk:bg[SELECTED]/1.25" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="blend/black/gtk:bg[SELECTED]/0.95" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[NORMAL]/0.9"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<line color="shade/gtk:bg[NORMAL]/1.08" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="shade/gtk:bg[NORMAL]/0.96" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
<line color="shade/gtk:bg[NORMAL]/0.75" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_shaded">
<include name="bg_active"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused_shaded">
<include name="bg_active_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<!-- End Titlebar -->
<!-- Left and Right Titlebar -->
<draw_ops name="left_titlebar_edge">
<gradient type="horizontal" x="1" y="height-1" width="width" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="1" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="1" y1="height-1" x2="width" y2="height-1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_shaded">
<include name="left_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/0.9"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[NORMAL]/0.75" width="1" x1="1" y1="height - 1" x2="5" y2="height - 1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused_shaded">
<include name="left_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge">
<gradient type="horizontal" x="0" y="height-1" width="width-1" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="2" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height-1" x2="width-1" y2="height-1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_shaded">
<include name="right_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="0" width="1" height="height-1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/0.9"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[NORMAL]/0.75" width="1" x1="0" y1="height-1" x2="width-1" y2="height-1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused_shaded">
<include name="right_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<!-- End Left and Right Titlbar -->
<draw_ops name="title_bg">
<include name="bg_active"/>
</draw_ops>
<draw_ops name="title_bg_unfocused">
<include name="bg_active_unfocused"/>
</draw_ops>
<draw_ops name="title_bg_shaded">
<include name="bg_active_shaded"/>
</draw_ops>
<draw_ops name="title_bg_unfocused_shaded">
<include name="bg_active_unfocused_shaded"/>
</draw_ops>
<!-- Buttons -->
<constant name="ButtonPad" value="7"/>
<constant name="ButtonPad_u" value="6"/>
<!-- Button Outline -->
<draw_ops name="button_bg_border">
<!-- top border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.99" x="2" y="3" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.04" x="4" y="2" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="2" y="height-5" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.12" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.18" x="4" y="height-4" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="1" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="1" y="5" width="1" height="height-10"/>
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[SELECTED]/1.05"/>
<color value="shade/gtk:bg[SELECTED]/1.12"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="1" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="width-3" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="width-3" y="5" width="1" height="height-10"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="width-3" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="width-3" y="5" width="1" height="height-11"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="2" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="0" y="4" width="1" height="1"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="width-4" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="width-3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="width-1" y="4" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="1" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect">
<!-- smooth effect -->
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.97" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_prelight">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_pressed">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_border_unfocused">
<rectangle color="blend/black/gtk:bg[NORMAL]/0.9" x="1" y="3" width="width-3" height="height-7"/>
<tint color="shade/gtk:bg[NORMAL]/1.04" alpha="1.0" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.04" alpha="1.0" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="1" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="width-2" y="height-4" width="1" height="1"/>
<!-- top border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.96" x="3" y="2" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[NORMAL]/0.98"/>
<color value="shade/gtk:bg[NORMAL]/1.02"/>
</gradient>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="width-3" y="5" width="1" height="height-11"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="width-4" y="2" width="1" height="1"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="3" y="2" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="1" y="height-5" width="1" height="1"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect_unfocused">
<!-- smooth effect -->
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_unfocused">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_prelight">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_pressed">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<!-- End Button Outline -->
<!-- Button Icons -->
<!-- Close Icon -->
<draw_ops name="close_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_normal">
<include name="button_bg"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<include name="button_bg_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_pressed">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<!-- End Close Icon -->
<!-- Utility Close Icon -->
<draw_ops name="close_button_icon_u">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed_u">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused_u">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_normal_u">
<include name="button_bg"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_prelight_u">
<include name="button_bg_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_pressed_u">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_u">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight_u">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed_u">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<!-- End Utility Close Icon -->
<!-- Max Icon -->
<draw_ops name="maximize_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_normal">
<include name="button_bg"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<include name="button_bg_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_pressed">
<include name="button_bg_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="maximize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<!-- End Max Icon -->
<!-- Restore Icon -->
<draw_ops name="restore_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_normal">
<include name="button_bg"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<include name="button_bg_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_pressed">
<include name="button_bg_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="restore_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<!-- End Restore Icon -->
<!-- Min Icon -->
<draw_ops name="minimize_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_normal">
<include name="button_bg"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<include name="button_bg_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_pressed">
<include name="button_bg_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="minimize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<!-- End Min Icon -->
<!-- Menu Icon -->
<draw_ops name="menu_button_normal">
<icon alpha="1.0" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<icon alpha="0.8" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_normal">
<icon alpha="0.6" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<icon alpha="0.8" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<!-- End Menu Icon -->
<!-- End Buttons -->
<!-- Title -->
<draw_ops name="title_focused">
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.95" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.85" x="4 `max` (width-title_width)/2+2" y="0 `max` ((height-title_height)/2)+2"/>
<title color="blend/black/gtk:bg[SELECTED]/0.6" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/white/gtk:bg[NORMAL]/0.1" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<draw_ops name="title_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>
<title color="shade/gtk:bg[NORMAL]/0.75" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<!-- End Title -->
<!-- Outside Border -->
<draw_ops name="outer_bevel_focused">
<!-- <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.1" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[SELECTED]/0.6" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<draw_ops name="outer_bevel_unfocused">
<!-- <rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[NORMAL]/0.65" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<!-- End Outside Border -->
<!-- Draw Nothing -->
<draw_ops name="blank">
</draw_ops>
<!-- End Draw Nothing -->
<frame_style name="normal_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_unfocused_normal"/>
</frame_style>
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge"/>
<button function="close" state="normal" draw_ops="close_button_normal"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_normal"/>
</frame_style>
<frame_style name="normal_unfocused_maximized" geometry="maximized" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized" geometry="maximized" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="normal_unfocused_shaded" geometry="shaded" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused_shaded"/>
</frame_style>
<frame_style name="normal_focused_shaded" geometry="shaded" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_shaded"/>
</frame_style>
<frame_style name="normal_unfocused_maximized_shaded" geometry="maximized" parent="normal_unfocused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized_shaded" geometry="maximized" parent="normal_focused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="utility_unfocused_shaded" geometry="utility" parent="normal_unfocused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused_shaded" geometry="utility" parent="normal_focused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_focused_maximized"/>
<frame focus="no" state="maximized" style="normal_unfocused_maximized"/>
<frame focus="yes" state="shaded" style="normal_focused_shaded"/>
<frame focus="no" state="shaded" style="normal_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_focused_maximized_shaded"/>
<frame focus="no" state="maximized_and_shaded" style="normal_unfocused_maximized_shaded"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="utility_focused_shaded"/>
<frame focus="no" state="shaded" style="utility_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="close" state="normal" draw_ops="close_button_normal"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="unmaximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button_normal"/>
</metacity_theme>
Binary file not shown.

After

Width:  |  Height:  |  Size: 183 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 115 B

@@ -0,0 +1,965 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>MurrineRoundedLessFramed</name>
<author>Andrea Cimitan, a modification of a metacity by BVC</author>
<copyright>GPL</copyright>
<date>2007</date>
<description>A metacity for rounded Murrine themes</description>
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="shaded" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="utility" rounded_top_left="true" rounded_top_right="true" title_scale="small">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="maximized" rounded_bottom_right="false" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="maximized_shaded" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<!-- Titlebar -->
<draw_ops name="bg_active">
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<line color="shade/gtk:bg[SELECTED]/1.25" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="blend/black/gtk:bg[SELECTED]/0.95" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<line color="shade/gtk:bg[NORMAL]/1.08" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="shade/gtk:bg[NORMAL]/0.96" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
</draw_ops>
<draw_ops name="bg_active_shaded">
<include name="bg_active"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused_shaded">
<include name="bg_active_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<!-- End Titlebar -->
<!-- Left and Right Titlebar -->
<draw_ops name="left_titlebar_edge">
<gradient type="horizontal" x="1" y="height-1" width="width" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="1" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="1" y1="height-1" x2="width" y2="height-1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_shaded">
<include name="left_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused_shaded">
<include name="left_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge">
<gradient type="horizontal" x="0" y="height-1" width="width-1" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="2" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height-1" x2="width-1" y2="height-1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_shaded">
<include name="right_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="0" width="1" height="height-1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused_shaded">
<include name="right_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<!-- End Left and Right Titlbar -->
<draw_ops name="title_bg">
<include name="bg_active"/>
</draw_ops>
<draw_ops name="title_bg_unfocused">
<include name="bg_active_unfocused"/>
</draw_ops>
<draw_ops name="title_bg_shaded">
<include name="bg_active_shaded"/>
</draw_ops>
<draw_ops name="title_bg_unfocused_shaded">
<include name="bg_active_unfocused_shaded"/>
</draw_ops>
<!-- Buttons -->
<constant name="ButtonPad" value="7"/>
<constant name="ButtonPad_u" value="6"/>
<!-- Button Outline -->
<draw_ops name="button_bg_border">
<!-- top border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.99" x="2" y="3" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.04" x="4" y="2" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="2" y="height-5" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.12" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.18" x="4" y="height-4" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="1" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="1" y="5" width="1" height="height-10"/>
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[SELECTED]/1.05"/>
<color value="shade/gtk:bg[SELECTED]/1.12"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="1" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="width-3" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="width-3" y="5" width="1" height="height-10"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="width-3" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="width-3" y="5" width="1" height="height-11"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="2" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="0" y="4" width="1" height="1"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="width-4" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="width-3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="width-1" y="4" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="1" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect">
<!-- smooth effect -->
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.97" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_prelight">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_pressed">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_border_unfocused">
<rectangle color="blend/black/gtk:bg[NORMAL]/0.92" x="1" y="3" width="width-3" height="height-7"/>
<tint color="shade/gtk:bg[NORMAL]/1.07" alpha="1.0" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.07" alpha="1.0" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.00" alpha="1.0" x="1" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.00" alpha="1.0" x="width-2" y="height-4" width="1" height="1"/>
<!-- top border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.98" x="3" y="2" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.02"/>
</gradient>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="width-3" y="5" width="1" height="height-11"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="width-4" y="2" width="1" height="1"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="3" y="2" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="1" y="height-5" width="1" height="1"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect_unfocused">
<!-- smooth effect -->
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_unfocused">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_prelight">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.12" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_pressed">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<!-- End Button Outline -->
<!-- Button Icons -->
<!-- Close Icon -->
<draw_ops name="close_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_normal">
<include name="button_bg"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<include name="button_bg_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_pressed">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<!-- End Close Icon -->
<!-- Utility Close Icon -->
<draw_ops name="close_button_icon_u">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed_u">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused_u">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_normal_u">
<include name="button_bg"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_prelight_u">
<include name="button_bg_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_pressed_u">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_u">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight_u">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed_u">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<!-- End Utility Close Icon -->
<!-- Max Icon -->
<draw_ops name="maximize_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_normal">
<include name="button_bg"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<include name="button_bg_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_pressed">
<include name="button_bg_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="maximize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<!-- End Max Icon -->
<!-- Restore Icon -->
<draw_ops name="restore_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_normal">
<include name="button_bg"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<include name="button_bg_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_pressed">
<include name="button_bg_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="restore_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<!-- End Restore Icon -->
<!-- Min Icon -->
<draw_ops name="minimize_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_normal">
<include name="button_bg"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<include name="button_bg_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_pressed">
<include name="button_bg_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="minimize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<!-- End Min Icon -->
<!-- Menu Icon -->
<draw_ops name="menu_button_normal">
<include name="button_bg"/>
<image filename="menu.png"
colorize="blend/black/gtk:bg[SELECTED]/0.6"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<include name="button_bg_prelight"/>
<image filename="menu.png"
colorize="blend/black/gtk:bg[SELECTED]/0.6"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_normal">
<include name="button_bg_unfocused"/>
<image filename="menu.png"
colorize="shade/gtk:bg[NORMAL]/0.7"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<image filename="menu.png"
colorize="blend/black/gtk:bg[SELECTED]/0.6"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<!-- End Menu Icon -->
<!-- End Buttons -->
<!-- Title -->
<draw_ops name="title_focused">
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.95" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.85" x="4 `max` (width-title_width)/2+2" y="0 `max` ((height-title_height)/2)+2"/>
<title color="blend/black/gtk:bg[SELECTED]/0.6" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/white/gtk:bg[NORMAL]/0.1" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<draw_ops name="title_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>
<title color="shade/gtk:bg[NORMAL]/0.75" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<!-- End Title -->
<!-- Outside Border -->
<draw_ops name="outer_bevel_focused">
<!-- <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.1" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[SELECTED]/0.6" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<draw_ops name="outer_bevel_unfocused">
<!-- <rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[NORMAL]/0.65" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<draw_ops name="outer_bevel_unfocused_maximized">
<line color="shade/gtk:bg[NORMAL]/0.65" x1="0" y1="height-1" x2="width" y2="height-1"/>
</draw_ops>
<!-- End Outside Border -->
<!-- Draw Nothing -->
<draw_ops name="blank">
</draw_ops>
<!-- End Draw Nothing -->
<frame_style name="normal_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_unfocused_normal"/>
</frame_style>
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge"/>
<button function="close" state="normal" draw_ops="close_button_normal"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_normal"/>
</frame_style>
<frame_style name="normal_unfocused_maximized" geometry="maximized" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused_maximized"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized" geometry="maximized" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="normal_unfocused_shaded" geometry="shaded" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused_shaded"/>
</frame_style>
<frame_style name="normal_focused_shaded" geometry="shaded" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_shaded"/>
</frame_style>
<frame_style name="normal_unfocused_maximized_shaded" geometry="maximized" parent="normal_unfocused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized_shaded" geometry="maximized" parent="normal_focused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="utility_unfocused_shaded" geometry="utility" parent="normal_unfocused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused_shaded" geometry="utility" parent="normal_focused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_focused_maximized"/>
<frame focus="no" state="maximized" style="normal_unfocused_maximized"/>
<frame focus="yes" state="shaded" style="normal_focused_shaded"/>
<frame focus="no" state="shaded" style="normal_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_focused_maximized_shaded"/>
<frame focus="no" state="maximized_and_shaded" style="normal_unfocused_maximized_shaded"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="utility_focused_shaded"/>
<frame focus="no" state="shaded" style="utility_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="close" state="normal" draw_ops="close_button_normal"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="unmaximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button_normal"/>
</metacity_theme>
Binary file not shown.

After

Width:  |  Height:  |  Size: 183 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 115 B

@@ -0,0 +1,936 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>MurrineRoundedLessFramedIcon</name>
<author>Andrea Cimitan, a modification of a metacity by BVC</author>
<copyright>GPL</copyright>
<date>2007</date>
<description>A metacity for rounded Murrine themes</description>
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="shaded" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="utility" rounded_top_left="true" rounded_top_right="true" title_scale="small">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="maximized" rounded_bottom_right="false" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="maximized_shaded" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<!-- Titlebar -->
<draw_ops name="bg_active">
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<line color="shade/gtk:bg[SELECTED]/1.25" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="blend/black/gtk:bg[SELECTED]/0.95" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<line color="shade/gtk:bg[NORMAL]/1.08" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="shade/gtk:bg[NORMAL]/0.96" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
</draw_ops>
<draw_ops name="bg_active_shaded">
<include name="bg_active"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused_shaded">
<include name="bg_active_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<!-- End Titlebar -->
<!-- Left and Right Titlebar -->
<draw_ops name="left_titlebar_edge">
<gradient type="horizontal" x="1" y="height-1" width="width" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="1" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="1" y1="height-1" x2="width" y2="height-1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_shaded">
<include name="left_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused_shaded">
<include name="left_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge">
<gradient type="horizontal" x="0" y="height-1" width="width-1" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="2" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height-1" x2="width-1" y2="height-1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_shaded">
<include name="right_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="0" width="1" height="height-1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused_shaded">
<include name="right_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<!-- End Left and Right Titlbar -->
<draw_ops name="title_bg">
<include name="bg_active"/>
</draw_ops>
<draw_ops name="title_bg_unfocused">
<include name="bg_active_unfocused"/>
</draw_ops>
<draw_ops name="title_bg_shaded">
<include name="bg_active_shaded"/>
</draw_ops>
<draw_ops name="title_bg_unfocused_shaded">
<include name="bg_active_unfocused_shaded"/>
</draw_ops>
<!-- Buttons -->
<constant name="ButtonPad" value="7"/>
<constant name="ButtonPad_u" value="6"/>
<!-- Button Outline -->
<draw_ops name="button_bg_border">
<!-- top border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.99" x="2" y="3" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.04" x="4" y="2" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="2" y="height-5" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.12" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.18" x="4" y="height-4" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="1" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="1" y="5" width="1" height="height-10"/>
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[SELECTED]/1.05"/>
<color value="shade/gtk:bg[SELECTED]/1.12"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="1" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="width-3" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="width-3" y="5" width="1" height="height-10"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="width-3" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="width-3" y="5" width="1" height="height-11"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="2" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="0" y="4" width="1" height="1"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="width-4" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="width-3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="width-1" y="4" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="1" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect">
<!-- smooth effect -->
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.97" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_prelight">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_pressed">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_border_unfocused">
<rectangle color="blend/black/gtk:bg[NORMAL]/0.92" x="1" y="3" width="width-3" height="height-7"/>
<tint color="shade/gtk:bg[NORMAL]/1.07" alpha="1.0" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.07" alpha="1.0" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.00" alpha="1.0" x="1" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.00" alpha="1.0" x="width-2" y="height-4" width="1" height="1"/>
<!-- top border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.98" x="3" y="2" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.02"/>
</gradient>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="width-3" y="5" width="1" height="height-11"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="width-4" y="2" width="1" height="1"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="3" y="2" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="1" y="height-5" width="1" height="1"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect_unfocused">
<!-- smooth effect -->
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_unfocused">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_prelight">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.12" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_pressed">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<!-- End Button Outline -->
<!-- Button Icons -->
<!-- Close Icon -->
<draw_ops name="close_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_normal">
<include name="button_bg"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<include name="button_bg_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_pressed">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<!-- End Close Icon -->
<!-- Utility Close Icon -->
<draw_ops name="close_button_icon_u">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed_u">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused_u">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_normal_u">
<include name="button_bg"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_prelight_u">
<include name="button_bg_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_pressed_u">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_u">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight_u">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed_u">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<!-- End Utility Close Icon -->
<!-- Max Icon -->
<draw_ops name="maximize_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_normal">
<include name="button_bg"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<include name="button_bg_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_pressed">
<include name="button_bg_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="maximize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<!-- End Max Icon -->
<!-- Restore Icon -->
<draw_ops name="restore_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_normal">
<include name="button_bg"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<include name="button_bg_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_pressed">
<include name="button_bg_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="restore_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<!-- End Restore Icon -->
<!-- Min Icon -->
<draw_ops name="minimize_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_normal">
<include name="button_bg"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<include name="button_bg_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_pressed">
<include name="button_bg_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="minimize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<!-- End Min Icon -->
<!-- Menu Icon -->
<draw_ops name="menu_button_normal">
<icon alpha="1.0" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<icon alpha="0.8" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_normal">
<icon alpha="0.6" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<icon alpha="0.8" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<!-- End Menu Icon -->
<!-- End Buttons -->
<!-- Title -->
<draw_ops name="title_focused">
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.95" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.85" x="4 `max` (width-title_width)/2+2" y="0 `max` ((height-title_height)/2)+2"/>
<title color="blend/black/gtk:bg[SELECTED]/0.6" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/white/gtk:bg[NORMAL]/0.1" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<draw_ops name="title_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>
<title color="shade/gtk:bg[NORMAL]/0.75" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<!-- End Title -->
<!-- Outside Border -->
<draw_ops name="outer_bevel_focused">
<!-- <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.1" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[SELECTED]/0.6" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<draw_ops name="outer_bevel_unfocused">
<!-- <rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[NORMAL]/0.65" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<draw_ops name="outer_bevel_unfocused_maximized">
<line color="shade/gtk:bg[NORMAL]/0.65" x1="0" y1="height-1" x2="width" y2="height-1"/>
</draw_ops>
<!-- End Outside Border -->
<!-- Draw Nothing -->
<draw_ops name="blank">
</draw_ops>
<!-- End Draw Nothing -->
<frame_style name="normal_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_unfocused_normal"/>
</frame_style>
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge"/>
<button function="close" state="normal" draw_ops="close_button_normal"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_normal"/>
</frame_style>
<frame_style name="normal_unfocused_maximized" geometry="maximized" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused_maximized"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized" geometry="maximized" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="normal_unfocused_shaded" geometry="shaded" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused_shaded"/>
</frame_style>
<frame_style name="normal_focused_shaded" geometry="shaded" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_shaded"/>
</frame_style>
<frame_style name="normal_unfocused_maximized_shaded" geometry="maximized" parent="normal_unfocused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized_shaded" geometry="maximized" parent="normal_focused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="utility_unfocused_shaded" geometry="utility" parent="normal_unfocused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused_shaded" geometry="utility" parent="normal_focused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_focused_maximized"/>
<frame focus="no" state="maximized" style="normal_unfocused_maximized"/>
<frame focus="yes" state="shaded" style="normal_focused_shaded"/>
<frame focus="no" state="shaded" style="normal_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_focused_maximized_shaded"/>
<frame focus="no" state="maximized_and_shaded" style="normal_unfocused_maximized_shaded"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="utility_focused_shaded"/>
<frame focus="no" state="shaded" style="utility_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="close" state="normal" draw_ops="close_button_normal"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="unmaximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button_normal"/>
</metacity_theme>
Binary file not shown.

After

Width:  |  Height:  |  Size: 345 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 345 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 285 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 327 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 327 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 261 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 151 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 151 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 156 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 218 B

Some files were not shown because too many files have changed in this diff Show More