[6/gnome] Remove old metacity themes, toolbar background image

This commit is contained in:
Ian Whyman
2011-06-11 20:00:34 +01:00
parent 0802588bed
commit 5932cf8ea2
51 changed files with 0 additions and 4949 deletions
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@@ -1,560 +0,0 @@
#
# MurrineClearGlass Blue GTK theme
#
# Set GtkSettings color scheme property.
# This can be overriden (via an xsetting) with eg. the gnome-appearance-properties.
include "panel.rc"
gtk_color_scheme =
"fg_color:#222222\nbg_color:#e8e8e8\nbase_color:#f5f5f5\ntext_color:#292929\nselected_bg_color:#1793d1\nselected_fg_color:#ffffff\ntooltip_bg_color:#efe6c3\ntooltip_fg_color:#333333"
gtk-icon-sizes = "gtk-button=16,16"
style "default"
{
########
# Style Properties
########
GtkButton ::child-displacement-x = 1
GtkButton ::child-displacement-y = 1
GtkButton ::default-border = { 0, 0, 0, 0 }
GtkCheckButton ::indicator-size = 14
GtkPaned ::handle-size = 6
GtkRange ::trough-border = 3
GtkRange ::slider-width = 10
GtkRange ::stepper-size = 10
GtkScale ::slider-length = 20
GtkScale ::slider-width = 10
GtkScale ::trough-side-details = 0
GtkScrollbar ::min-slider-length = 30
GtkMenuBar ::internal-padding = 0
GtkExpander ::expander-size = 16
GtkToolbar ::internal-padding = 1
GtkTreeView ::expander-size = 14
GtkTreeView ::vertical-separator = 0
GtkMenu ::horizontal-padding = 0
GtkMenu ::vertical-padding = 0
GtkScrolledWindow::scrollbar-spacing = 3
GtkNotebook::tab-curvature = 3
GtkNotebook::tab-overlap = 4
# Glow the tasklist by changing the color, instead of overlaying it with a rectangle
WnckTasklist ::fade-overlay-rect = 0
#WnckTasklist ::fade-loop-time = 5.0
#WnckTasklist ::fade-opacity = 0.7
xthickness = 1
ythickness = 1
fg[NORMAL] = @fg_color
fg[PRELIGHT] = @fg_color
fg[SELECTED] = @selected_fg_color
fg[INSENSITIVE] = darker (@bg_color)
fg[ACTIVE] = @fg_color
bg[NORMAL] = @bg_color
bg[ACTIVE] = shade (1.02, @bg_color)
bg[PRELIGHT] = shade (1.05, @bg_color)
bg[SELECTED] = @selected_bg_color
bg[INSENSITIVE] = shade (1.03,@bg_color)
base[NORMAL] = @base_color
base[PRELIGHT] = @base_color
base[SELECTED] = @selected_bg_color
base[INSENSITIVE] = @bg_color
base[ACTIVE] = shade (0.9, @selected_bg_color)
text[NORMAL] = @text_color
text[PRELIGHT] = @text_color
text[SELECTED] = @selected_fg_color
text[INSENSITIVE] = darker (@bg_color)
text[ACTIVE] = @selected_fg_color
engine "murrine"
{
style = MURRINE # engine style options: CANDIDO, MURRINE, MIST, MURRINE, NODOKA
rgba = FALSE # FALSE = disabled, TRUE = enabled
animation = TRUE
colorize_scrollbar = FALSE
contrast = 1.0 # 0.8 for less contrast, more than 1.0 for more contrast on borders
glazestyle = 0 # 0 = flat highlight, 1 = curved highlight, 2 = concave style, 3 = top curved highlight, 4 = beryl highlight
gradients = TRUE # FALSE = disabled, TRUE = enabled
gradient_shades = {1.07,1.01,1.01,0.9} # default: {1.1,1.0,1.0,1.1}
highlight_ratio = 1.2 # set highlight amount for buttons or widgets
lightborder_ratio = 1.2 # sets lightborder amount for buttons or widgets
lightborderstyle = 0 # 0 = lightborder on top side, 1 = lightborder on all sides
listviewheaderstyle = 1 # 0 = flat, 1 = glassy, 2 = raised
listviewstyle = 0 # 0 = nothing, 1 = dotted
menubaritemstyle = 1 # 0 = menuitem look, 1 = button look
menubarstyle = 1 # 0 = flat, 1 = glassy, 2 = gradient, 3 = striped
menuitemstyle = 1 # 0 = flat, 1 = glassy, 2 = striped
menustyle = 1 # 0 = no vertical menu stripe, 1 = display vertical menu stripe
reliefstyle = 2 # 0 = flat, 1 = inset, 2 = shadow
roundness = 1 # 0 = squared, 1 = old default, more will increase roundness
scrollbarstyle = 4 # 0 = nothing, 1 = circles, 2 = handles, 3 = diagonal stripes, 4 = diagonal stripes and handles, 5 = horizontal stripes, 6 = horizontal stripes and handles
sliderstyle = 0 # 0 = nothing added, 1 = handles
stepperstyle = 1 # 0 = standard, 1 = integrated stepper handles, 2 = unknown
toolbarstyle = 0 # 0 = flat, 1 = glassy, 2 = gradient
}
}
style "evolution-hack" = "default"
{
bg[NORMAL] = shade (1.14, @bg_color) # Color for evo treeview headers.
bg[PRELIGHT] = shade (1.18, @bg_color) # Color for evo treeview header prelight.
bg[ACTIVE] = shade (0.80, @bg_color) # Color for unfocused evo selected items.
bg[SELECTED] = @selected_bg_color # Color for evo selected items.
fg[ACTIVE] = @selected_fg_color
fg[SELECTED] = @selected_fg_color
}
style "handle" # Removes the ugly panel handle when a pixmap panel is used
{
engine "pixmap"
{
image
{
function = HANDLE
file = "Panel/handle-v.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
orientation = VERTICAL
}
image
{
function = HANDLE
file = "Panel/handle-h.png"
border = { 0, 0, 0, 0 }
stretch = TRUE
orientation = HORIZONTAL
}
}
}
class "PanelAppletFrame" style "handle"
style "wide"
{
xthickness = 2
ythickness = 2
}
style "wider"
{
xthickness = 3
ythickness = 3
}
style "widest"
{
xthickness = 4
ythickness = 4
}
style "frame" = "wide"
{
GtkWidget::draw-border = {1,1,1,1}
}
style "button"
{
xthickness = 3
ythickness = 3
bg[NORMAL] = shade (1.0, @bg_color)
bg[PRELIGHT] = shade (1.1, @bg_color)
bg[ACTIVE] = shade (0.95, @bg_color)
}
style "entry" = "wider" {
}
style "notebook-bg" = "wider"
{
bg[NORMAL] = shade (1.05, @bg_color)
bg[ACTIVE] = shade (0.95, @bg_color)
}
style "notebook" = "notebook-bg"
{
engine "clearlooks"
{
radius = 1.5
style = GUMMY
}
}
style "tasklist"
{
xthickness = 5
ythickness = 3
}
style "menubar"
{
bg[SELECTED] = @selected_bg_color
bg[NORMAL] = "#171717"
bg[PRELIGHT] = @selected_bg_color
bg[ACTIVE] = "#333333"
bg[INSENSITIVE] = "#333333"
fg[NORMAL] = "#D4D4D4"
fg[PRELIGHT] = @selected_fg_color
fg[SELECTED] = @selected_fg_color
fg[ACTIVE] = @selected_fg_color
fg[INSENSITIVE] = "#333333"
text[NORMAL] = @text_color
text[PRELIGHT] = @selected_fg_color
text[SELECTED] = @selected_fg_color
text[ACTIVE] = @selected_fg_color
text[INSENSITIVE] = "#333333"
}
style "menu"
{
xthickness = 0
ythickness = 0
bg[SELECTED] = @selected_bg_color
bg[NORMAL] = "#171717" #"#3C3C3C"
bg[PRELIGHT] = @selected_bg_color
bg[ACTIVE] = "#171717"
bg[INSENSITIVE] = "#171717"
fg[NORMAL] = "#e8e8e8"
fg[PRELIGHT] = @selected_fg_color
fg[SELECTED] = @selected_fg_color
fg[ACTIVE] = @selected_fg_color
fg[INSENSITIVE] = "#333333"
text[NORMAL] = @text_color
text[PRELIGHT] = @selected_fg_color
text[SELECTED] = @selected_fg_color
text[ACTIVE] = @selected_fg_color
text[INSENSITIVE] = "#333333"
engine "murrine" {
roundness = 0
rgba = FALSE
}
}
style "menu-item"
{
xthickness = 2
ythickness = 3
bg[SELECTED] = @selected_bg_color
bg[PRELIGHT] = @selected_bg_color
fg[SELECTED] = @selected_fg_color
fg[PRELIGHT] = @selected_fg_color
fg[NORMAL] = "#e8e8e8" #Xfce4-panel necessary fix
}
style "separator-menu-item"
{
GtkSeparatorMenuItem::horizontal-padding = 0
# We are setting the desired height by using wide-separators
# There is no other way to get the odd height ...
GtkWidget::wide-separators = 1
GtkWidget::separator-width = 1
GtkWidget::separator-height = 1
xthickness = 1
ythickness = 0
engine "murrine" {
contrast = 0.9
rgba = FALSE
}
}
style "treeview"
{
#base[NORMAL] = mix(0.95, @base_color, @selected_bg_color)
}
# Based on the default style so that the colors from the button
# style are overriden again.
style "treeview-header"
{
xthickness = 2
ythickness = 1
bg[NORMAL] = shade(1.07, @bg_color)
bg[PRELIGHT] = shade(1.10, @bg_color)
bg[ACTIVE] = mix (0.3, shade (1.1, @selected_bg_color), @bg_color)
}
style "frame-title"
{
fg[NORMAL] = lighter (@fg_color)
}
style "tooltips"
{
xthickness = 4
ythickness = 4
bg[NORMAL] = @tooltip_bg_color
bg[ACTIVE] = @tooltip_bg_color
bg[PRELIGHT] = shade (0.85, @tooltip_bg_color)
bg[SELECTED] = shade (0.85, @tooltip_bg_color)
bg[INSENSITIVE] = @tooltip_bg_color
fg[NORMAL] = @tooltip_fg_color
fg[ACTIVE] = @tooltip_fg_color
fg[PRELIGHT] = darker (@tooltip_fg_color)
fg[SELECTED] = darker (@tooltip_fg_color)
fg[INSENSITIVE] = @tooltip_fg_color
}
style "progressbar"
{
xthickness = 0
ythickness = 0
fg[PRELIGHT] = lighter (@selected_fg_color)
engine "murrine"
{
roundness = 0
highlight_ratio = 1.20
rgba = FALSE
}
}
style "statusbar"
{
}
style "comboboxentry"
{
# NOTE:
# If you set the appears-as-list option on comboboxes in the theme
# you should set this hint on the combobox instead.
}
style "spinbutton"
{
}
style "scale"
{
bg[NORMAL] = shade(1.1, @bg_color)
bg[PRELIGHT] = shade(1.25, @bg_color)
engine "murrine" {
roundness = 1
style = CANDIDO
}
}
style "hscale"
{
}
style "vscale"
{
}
style "scrollbar"
{
bg[NORMAL] = shade (1.0, @bg_color)
engine "murrine" {
highlight_ratio = 2.0
scrollbar_color = "#333333"
glazestyle = 0
roundness = 2
rgba = FALSE
}
}
style "nautilus-location"
{
bg[NORMAL] = mix(0.60, shade (1.05,@bg_color), @selected_bg_color)
}
style "radiocheck"
{
text[NORMAL] = "#ffffff"
text[PRELIGHT] = "#ffffff"
}
#style "panel"
#{
# xthickness = 0
# ythickness = 0
#
# fg[NORMAL] = "#ffffff"
# fg[PRELIGHT] = "#ffffff"
# fg[ACTIVE] = "#ffffff"
# bg[NORMAL] = "#222222"
# bg[PRELIGHT] = @selected_bg_color
# bg[ACTIVE] = "#111111"
#
# engine "murrine" {
# roundness = 0
# rgba = FALSE
# }
#}
#########################################
# Matches
#########################################
# Default style is applied to every widget
class "GtkWidget" style "default"
# Increase the x/ythickness in some widgets
class "GtkToolbar" style "default"
class "GtkRange" style "wide"
class "GtkFrame" style "wide"
class "GtkSeparator" style "wide"
class "GtkCalendar" style "wide"
class "GtkEntry" style "entry"
class "GtkSpinButton" style "spinbutton"
class "GtkScale" style "scale"
class "GtkVScale" style "vscale"
class "GtkHScale" style "hscale"
class "GtkScrollbar" style "scrollbar"
class "GtkVScrollbar" style "scrollbar"
class "GtkHScrollbar" style "scrollbar"
# General matching following, the order is choosen so that the right styles override each other
# eg. progressbar needs to be more important then the menu match.
# This is not perfect, it could be done better
# (That is modify *every* widget in the notebook, and change those back that
# we really don't want changed)
widget_class "*<GtkNotebook>*<GtkEventBox>" style "notebook-bg"
widget_class "*<GtkNotebook>*<GtkDrawingArea>" style "notebook-bg"
widget_class "*<GtkNotebook>*<GtkLayout>" style "notebook-bg"
widget_class "*<GtkButton>" style "button"
widget_class "*<GtkNotebook>" style "notebook"
widget_class "*<GtkStatusbar>*" style "statusbar"
widget_class "*<GtkComboBoxEntry>*" style "comboboxentry"
widget_class "*<GtkCombo>*" style "comboboxentry"
widget_class "*<GtkMenuBar>*" style "menubar"
widget_class "*<GtkMenu>*" style "menu"
widget_class "*<GtkMenuItem>*" style "menu-item"
widget_class "*<GtkSeparatorMenuItem>*" style "separator-menu-item"
widget_class "*.<GtkFrame>.<GtkLabel>" style "frame-title"
widget_class "*.<GtkTreeView>*" style "treeview"
widget_class "*<GtkProgressBar>" style "progressbar"
# Treeview header
widget_class "*.<GtkTreeView>.<GtkButton>" style "treeview-header"
widget_class "*.<GtkCTree>.<GtkButton>" style "treeview-header"
widget_class "*.<GtkList>.<GtkButton>" style "treeview-header"
widget_class "*.<GtkCList>.<GtkButton>" style "treeview-header"
# Workarounds for Evolution
widget_class "*.ETable.ECanvas" style "treeview-header"
widget_class "*.ETree.ECanvas" style "treeview-header"
widget_class "*GtkCTree*" style "evolution-hack"
widget_class "*GtkList*" style "evolution-hack"
widget_class "*GtkCList*" style "evolution-hack"
widget_class "*.ETree.*" style "evolution-hack"
widget_class "*EInfoLabel*" style "evolution-hack"
# Panel style
#class "*Panel*" style "panel"
widget "*PanelWidget*" style "panel"
widget "*PanelApplet*" style "panel"
widget "*fast-user-switch*" style "panel"
class "PanelApp*" style "panel"
class "PanelToplevel*" style "panel"
#widget_class "*Mail*" style "panel"
widget_class "*notif*" style "panel"
widget_class "*Notif*" style "panel"
# XFCE panel theming
widget "*Xfce*Panel*" style "panel"
class "*Xfce*Panel*" style "panel"
# Radiocheck
class "GtkCheck*" style "radiocheck"
# The window of the tooltip is called "gtk-tooltip"
################################
# FIXME:
# This will not work if one embeds eg. a button into the tooltip.
# As far as I can tell right now we will need to rework the theme
# quite a bit to get this working correctly.
# (It will involve setting different priorities, etc.)
################################
widget "gtk-tooltip*" style "tooltips"
###################################################
# Special cases and work arounds
###################################################
# Special case the nautilus-extra-view-widget
# ToDo: A more generic approach for all applications that have a widget like this.
widget "*.nautilus-extra-view-widget" style : highest "nautilus-location"
# Work around for http://bugzilla.gnome.org/show_bug.cgi?id=382646
# Note that the work around assumes that the combobox is _not_ in
# appears-as-list mode.
# Similar hack also in the menuitem style.
# This style does not affect GtkComboBoxEntry, it does have an effect
# on comboboxes in appears-as-list mode though.
style "text-is-fg-color-workaround"
{
text[NORMAL] = "#222222"
text[PRELIGHT] = "#222222"
text[SELECTED] = "#222222"
text[ACTIVE] = "#222222"
text[INSENSITIVE] = "#d0d0d0"
}
widget_class "*.<GtkComboBox>.<GtkCellView>" style "text-is-fg-color-workaround"
style "menuitem-text-is-fg-color-workaround"
{
text[NORMAL] = "#D4D4D4"
text[PRELIGHT] = @selected_fg_color
text[SELECTED] = @selected_fg_color
text[ACTIVE] = @selected_fg_color
text[INSENSITIVE] = "#d0d0d0"
}
widget "*.gtk-combobox-popup-menu.*" style "menuitem-text-is-fg-color-workaround"
style "fg-is-text-color-workaround"
{
fg[NORMAL] = "#222222"
fg[PRELIGHT] = "#222222"
fg[ACTIVE] = "#ffffff"
fg[SELECTED] = "#ffffff"
fg[INSENSITIVE] = "#d0d0d0"
}
widget_class "*<GtkListItem>*" style "fg-is-text-color-workaround"
widget_class "*<GtkCList>" style "fg-is-text-color-workaround"
# Work around the evolution "New" button bug by making the toolbar flat.
# http://bugzilla.gnome.org/show_bug.cgi?id=446953
# Maybe remove this workaround in unstable releases.
style "evo-new-button-workaround"
{
engine "murrine"
{
toolbarstyle = 0
rgba = FALSE
}
}
widget_class "EShellWindow.GtkVBox.BonoboDock.BonoboDockBand.BonoboDockItem*" style "evo-new-button-workaround"
@@ -1,140 +0,0 @@
#################### PANEL BACKGROUND #########################xx
style "panelbg"
{
xthickness = 0
ythickness = 0
bg_pixmap[NORMAL] = "Panel/panel-bg.png"
#bg_pixmap[SELECTED] = "Panel/panel-bg.png"
#bg_pixmap[INSENSITIVE] = "Panel/panel-bg.png"
#bg_pixmap[PRELIGHT] = "Panel/panel-bg.png"
#bg_pixmap[ACTIVE] = "Panel/panel-bg.png"
}
class "*Panel*" style "panelbg"
widget_class "*notif*" style "panelbg"
widget_class "*Notif*" style "panelbg"
#widget_class "*Tray*" style "panelbg"
#widget_class "*tray*" style "panelbg"
##################### PANEL BUTTONS ###############################
style "panelbuttons"
{
fg[NORMAL] = "#f5f5f5" #
fg[PRELIGHT] = "#ffffff" # text on buttons (hover)
fg[ACTIVE] = "#f5f5f5" # text on unfocused tabs
xthickness = 2
ythickness = 1
GtkWidget::focus_padding = 2
engine "pixmap" {
image
{
function = BOX
recolorable = TRUE
state = NORMAL
file = "Panel/panel-button-inactive.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = PRELIGHT
file = "Panel/panel-button-active.png"
border = { 2, 2, 2, 2 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
shadow = OUT
state = PRELIGHT
file = "Panel/panel-button-active.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
shadow = IN
state = PRELIGHT
file = "Panel/panel-button-active.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = ACTIVE
file = "Panel/panel-button-hover.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
image
{
function = BOX
recolorable = TRUE
state = INSENSITIVE
file = "Panel/panel-button-inactive.png"
border = { 4, 4, 4, 4 }
stretch = TRUE
}
/* image
{
function = HANDLE
recolorable = TRUE
overlay_file = "Panel/handle-v.png"
overlay_stretch = FALSE
orientation = VERTICAL
}
image
{
function = HANDLE
overlay_file = "Panel/handle-h.png"
overlay_stretch = FALSE
orientation = HORIZONTAL
}
*/
}
}
widget "*PanelWidget*" style "panelbuttons"
widget "*PanelApplet*" style "panelbuttons"
#widget_class "*Panel*GtkToggleButton*" style "panelbuttons"
#widget_class "*Panel*GtkButton" style "panelbuttons"
widget_class "*PanelButton*." style "panelbuttons"
widget_class "*Panel*" style "panelbg"
#############################################################
#FIXES THE STANDARD SHUTDOWN-DIALOG ON GNOME
#############################################################
style "fix"
{
xthickness = 0
ythickness = 0
bg[NORMAL] = "#e8e8e8"
}
class "*Panel*" style "fix"
#############################################################
@@ -1,8 +0,0 @@
[X-GNOME-Metatheme]
Name=MurrineCleanGlass
Type=X-GNOME-Metatheme
Comment=
Encoding=UTF-8
GtkTheme=MurrineCleanGlass
MetacityTheme=CleanGlass
IconTheme=Eikon
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@@ -1,221 +0,0 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>CleanGlass</name>
<author>lassekongo83</author>
<copyright>GPL</copyright>
<date>September 26, 2008</date>
<description>CleanGlass for Metacity</description>
</info>
<constant name="IconTitleSpacing" value="0"/>
<frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" title_scale="medium">
<distance name="left_width" value="2"/>
<distance name="right_width" value="2"/>
<distance name="bottom_height" value="2"/>
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<distance name="button_width" value="25"/>
<distance name="button_height" value="23"/>
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="border" parent="normal" has_title="false">
<distance name="button_width" value="25"/>
<distance name="button_height" value="23"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<draw_ops name="title-text-focused">
<title color="#ffffff" x="(width - title_width) / 2" y="(height - title_height) / 2"/>
</draw_ops>
<draw_ops name="title-text-unfocused">
<title color="#c0c0c0" x="(width - title_width) / 2" y="(height - title_height) / 2"/>
</draw_ops>
<draw_ops name="blank">
</draw_ops>
<draw_ops name="title">
<image filename="top_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="top.png" x="10" y="0" width="width - 10" height="height"/>
<image filename="top_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="untitle">
<image filename="un_top_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="un_top.png" x="10" y="0" width="width - 10" height="height"/>
<image filename="un_top_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="title-shaded">
<image filename="top_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="top.png" x="10" y="0" width="width - 10" height="height"/>
<image filename="top_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="frame-left-focused">
<image filename="left.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="frame-right-focused">
<image filename="right.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="frame-bottom-focused">
<image filename="bottom_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="bottom.png" x="2" y="0" width="width - 4" height="height"/>
<image filename="bottom_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="button-close-focused">
<image filename="button-close-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-close-unfocused">
<image filename="button-close-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-close-pressed">
<image filename="button-close-pressed.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-close-prelight">
<image filename="button-close-focused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-focused">
<image filename="button-maximize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-unfocused">
<image filename="button-maximize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-pressed">
<image filename="button-maximize-pressed.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-prelight">
<image filename="button-maximize-focused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-focused">
<image filename="button-minimize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-unfocused">
<image filename="button-minimize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-pressed">
<image filename="button-minimize-pressed.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-prelight">
<image filename="button-minimize-focused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="menu_button_icon">
<icon x="(width-mini_icon_width)/2-2"
y="(height-mini_icon_height)/2+0"
width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="button-menu-focused">
<include name="menu_button_icon"/>
</draw_ops>
<draw_ops name="button-menu-pressed">
<include name="menu_button_icon"/>
</draw_ops>
<draw_ops name="button-menu-unfocused">
<include name="menu_button_icon"/>
</draw_ops>
<frame_style name="normal-focused" geometry="normal">
<piece position="titlebar" draw_ops="title"/>
<piece position="left_edge" draw_ops="frame-left-focused"/>
<piece position="right_edge" draw_ops="frame-right-focused"/>
<piece position="bottom_edge" draw_ops="frame-bottom-focused"/>
<piece position="title" draw_ops="title-text-focused"/>
<button function="close" state="normal" draw_ops="button-close-focused"/>
<button function="close" state="prelight" draw_ops="button-close-prelight"/>
<button function="close" state="pressed" draw_ops="button-close-pressed"/>
<button function="minimize" state="normal" draw_ops="button-minimize-focused"/>
<button function="minimize" state="prelight" draw_ops="button-minimize-prelight"/>
<button function="minimize" state="pressed" draw_ops="button-minimize-pressed"/>
<button function="maximize" state="normal" draw_ops="button-maximize-focused"/>
<button function="maximize" state="prelight" draw_ops="button-maximize-prelight"/>
<button function="maximize" state="pressed" draw_ops="button-maximize-pressed"/>
<button function="menu" state="normal" draw_ops="button-menu-focused"/>
<button function="menu" state="prelight" draw_ops="button-menu-pressed"/>
<button function="menu" state="pressed" draw_ops="button-menu-pressed"/>
</frame_style>
<frame_style name="normal-unfocused" geometry="normal">
<piece position="titlebar" draw_ops="untitle"/>
<piece position="left_edge" draw_ops="frame-left-focused"/>
<piece position="right_edge" draw_ops="frame-right-focused"/>
<piece position="bottom_edge" draw_ops="frame-bottom-focused"/>
<piece position="title" draw_ops="title-text-unfocused"/>
<button function="close" state="normal" draw_ops="button-close-unfocused"/>
<button function="close" state="prelight" draw_ops="button-close-prelight"/>
<button function="close" state="pressed" draw_ops="button-close-pressed"/>
<button function="minimize" state="normal" draw_ops="button-minimize-unfocused"/>
<button function="minimize" state="prelight" draw_ops="button-minimize-prelight"/>
<button function="minimize" state="pressed" draw_ops="button-minimize-pressed"/>
<button function="maximize" state="normal" draw_ops="button-maximize-unfocused"/>
<button function="maximize" state="prelight" draw_ops="button-maximize-prelight"/>
<button function="maximize" state="pressed" draw_ops="button-maximize-pressed"/>
<button function="menu" state="normal" draw_ops="button-menu-unfocused"/>
<button function="menu" state="prelight" draw_ops="button-menu-pressed"/>
<button function="menu" state="pressed" draw_ops="button-menu-pressed"/>
</frame_style>
<frame_style name="normal-shaded-focused" geometry="normal" parent="normal-focused">
<piece position="titlebar" draw_ops="title-shaded"/>
</frame_style>
<frame_style name="normal-shaded-unfocused" geometry="normal" parent="normal-unfocused">
<piece position="titlebar" draw_ops="title-shaded"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="normal-focused"/>
<frame focus="no" state="normal" resize="both" style="normal-unfocused"/>
<frame focus="yes" state="maximized" style="normal-focused"/>
<frame focus="no" state="maximized" style="normal-unfocused"/>
<frame focus="yes" state="shaded" style="normal-shaded-focused"/>
<frame focus="no" state="shaded" style="normal-shaded-unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="normal-shaded-focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal-shaded-unfocused"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="normal"/>
<window type="border" style_set="normal"/>
<menu_icon function="close" state="normal" draw_ops="button-close-focused"/>
<menu_icon function="maximize" state="normal" draw_ops="button-maximize-focused"/>
<menu_icon function="unmaximize" state="normal" draw_ops="button-maximize-focused"/>
<menu_icon function="minimize" state="normal" draw_ops="button-minimize-focused"/>
</metacity_theme>
@@ -1,221 +0,0 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>CleanGlass</name>
<author>lassekongo83</author>
<copyright>GPL</copyright>
<date>September 26, 2008</date>
<description>CleanGlass for Metacity</description>
</info>
<constant name="IconTitleSpacing" value="0"/>
<frame_geometry name="normal" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="false" rounded_bottom_right="false" title_scale="medium">
<distance name="left_width" value="2"/>
<distance name="right_width" value="2"/>
<distance name="bottom_height" value="2"/>
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<distance name="button_width" value="25"/>
<distance name="button_height" value="23"/>
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="3" right="3" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="border" parent="normal" has_title="false">
<distance name="button_width" value="25"/>
<distance name="button_height" value="23"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<draw_ops name="title-text-focused">
<title color="#ffffff" x="(width - title_width) / 2" y="(height - title_height) / 2"/>
</draw_ops>
<draw_ops name="title-text-unfocused">
<title color="#c0c0c0" x="(width - title_width) / 2" y="(height - title_height) / 2"/>
</draw_ops>
<draw_ops name="blank">
</draw_ops>
<draw_ops name="title">
<image filename="top_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="top.png" x="10" y="0" width="width - 10" height="height"/>
<image filename="top_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="untitle">
<image filename="un_top_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="un_top.png" x="10" y="0" width="width - 10" height="height"/>
<image filename="un_top_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="title-shaded">
<image filename="top_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="top.png" x="10" y="0" width="width - 10" height="height"/>
<image filename="top_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="frame-left-focused">
<image filename="left.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="frame-right-focused">
<image filename="right.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="frame-bottom-focused">
<image filename="bottom_left.png" x="0" y="0" width="object_width" height="height"/>
<image filename="bottom.png" x="2" y="0" width="width - 4" height="height"/>
<image filename="bottom_right.png" x="width - object_width" y="0" width="object_width" height="height"/>
</draw_ops>
<draw_ops name="button-close-focused">
<image filename="button-close-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-close-unfocused">
<image filename="button-close-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-close-pressed">
<image filename="button-close-pressed.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-close-prelight">
<image filename="button-close-focused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-focused">
<image filename="button-maximize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-unfocused">
<image filename="button-maximize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-pressed">
<image filename="button-maximize-pressed.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-maximize-prelight">
<image filename="button-maximize-focused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-focused">
<image filename="button-minimize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-unfocused">
<image filename="button-minimize-unfocused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-pressed">
<image filename="button-minimize-pressed.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="button-minimize-prelight">
<image filename="button-minimize-focused.png" x="0" y="0" width="width" height="height"/>
</draw_ops>
<draw_ops name="menu_button_icon">
<icon x="(width-mini_icon_width)/2-2"
y="(height-mini_icon_height)/2+0"
width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="button-menu-focused">
<include name="menu_button_icon"/>
</draw_ops>
<draw_ops name="button-menu-pressed">
<include name="menu_button_icon"/>
</draw_ops>
<draw_ops name="button-menu-unfocused">
<include name="menu_button_icon"/>
</draw_ops>
<frame_style name="normal-focused" geometry="normal">
<piece position="titlebar" draw_ops="title"/>
<piece position="left_edge" draw_ops="frame-left-focused"/>
<piece position="right_edge" draw_ops="frame-right-focused"/>
<piece position="bottom_edge" draw_ops="frame-bottom-focused"/>
<piece position="title" draw_ops="title-text-focused"/>
<button function="close" state="normal" draw_ops="button-close-focused"/>
<button function="close" state="prelight" draw_ops="button-close-prelight"/>
<button function="close" state="pressed" draw_ops="button-close-pressed"/>
<button function="minimize" state="normal" draw_ops="button-minimize-focused"/>
<button function="minimize" state="prelight" draw_ops="button-minimize-prelight"/>
<button function="minimize" state="pressed" draw_ops="button-minimize-pressed"/>
<button function="maximize" state="normal" draw_ops="button-maximize-focused"/>
<button function="maximize" state="prelight" draw_ops="button-maximize-prelight"/>
<button function="maximize" state="pressed" draw_ops="button-maximize-pressed"/>
<button function="menu" state="normal" draw_ops="button-menu-focused"/>
<button function="menu" state="prelight" draw_ops="button-menu-pressed"/>
<button function="menu" state="pressed" draw_ops="button-menu-pressed"/>
</frame_style>
<frame_style name="normal-unfocused" geometry="normal">
<piece position="titlebar" draw_ops="untitle"/>
<piece position="left_edge" draw_ops="frame-left-focused"/>
<piece position="right_edge" draw_ops="frame-right-focused"/>
<piece position="bottom_edge" draw_ops="frame-bottom-focused"/>
<piece position="title" draw_ops="title-text-unfocused"/>
<button function="close" state="normal" draw_ops="button-close-unfocused"/>
<button function="close" state="prelight" draw_ops="button-close-prelight"/>
<button function="close" state="pressed" draw_ops="button-close-pressed"/>
<button function="minimize" state="normal" draw_ops="button-minimize-unfocused"/>
<button function="minimize" state="prelight" draw_ops="button-minimize-prelight"/>
<button function="minimize" state="pressed" draw_ops="button-minimize-pressed"/>
<button function="maximize" state="normal" draw_ops="button-maximize-unfocused"/>
<button function="maximize" state="prelight" draw_ops="button-maximize-prelight"/>
<button function="maximize" state="pressed" draw_ops="button-maximize-pressed"/>
<button function="menu" state="normal" draw_ops="button-menu-unfocused"/>
<button function="menu" state="prelight" draw_ops="button-menu-pressed"/>
<button function="menu" state="pressed" draw_ops="button-menu-pressed"/>
</frame_style>
<frame_style name="normal-shaded-focused" geometry="normal" parent="normal-focused">
<piece position="titlebar" draw_ops="title-shaded"/>
</frame_style>
<frame_style name="normal-shaded-unfocused" geometry="normal" parent="normal-unfocused">
<piece position="titlebar" draw_ops="title-shaded"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="normal-focused"/>
<frame focus="no" state="normal" resize="both" style="normal-unfocused"/>
<frame focus="yes" state="maximized" style="normal-focused"/>
<frame focus="no" state="maximized" style="normal-unfocused"/>
<frame focus="yes" state="shaded" style="normal-shaded-focused"/>
<frame focus="no" state="shaded" style="normal-shaded-unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="normal-shaded-focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal-shaded-unfocused"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="normal"/>
<window type="border" style_set="normal"/>
<menu_icon function="close" state="normal" draw_ops="button-close-focused"/>
<menu_icon function="maximize" state="normal" draw_ops="button-maximize-focused"/>
<menu_icon function="unmaximize" state="normal" draw_ops="button-maximize-focused"/>
<menu_icon function="minimize" state="normal" draw_ops="button-minimize-focused"/>
</metacity_theme>
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@@ -1,963 +0,0 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>MurrineRounded</name>
<author>Andrea Cimitan, a modification of a metacity by BVC</author>
<copyright>GPL</copyright>
<date>2007</date>
<description>A metacity for rounded Murrine themes</description>
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="shaded" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="utility" rounded_top_left="true" rounded_top_right="true" title_scale="small">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="maximized" rounded_bottom_right="false" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="maximized_shaded" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<!-- Titlebar -->
<draw_ops name="bg_active">
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<line color="shade/gtk:bg[SELECTED]/1.25" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="blend/black/gtk:bg[SELECTED]/0.95" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[NORMAL]/0.9"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<line color="shade/gtk:bg[NORMAL]/1.08" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="shade/gtk:bg[NORMAL]/0.96" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
<line color="shade/gtk:bg[NORMAL]/0.75" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_shaded">
<include name="bg_active"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused_shaded">
<include name="bg_active_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<!-- End Titlebar -->
<!-- Left and Right Titlebar -->
<draw_ops name="left_titlebar_edge">
<gradient type="horizontal" x="1" y="height-1" width="width" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="1" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="1" y1="height-1" x2="width" y2="height-1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_shaded">
<include name="left_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/0.9"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[NORMAL]/0.75" width="1" x1="1" y1="height - 1" x2="5" y2="height - 1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused_shaded">
<include name="left_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge">
<gradient type="horizontal" x="0" y="height-1" width="width-1" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="2" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height-1" x2="width-1" y2="height-1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_shaded">
<include name="right_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="0" width="1" height="height-1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/0.9"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[NORMAL]/0.75" width="1" x1="0" y1="height-1" x2="width-1" y2="height-1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused_shaded">
<include name="right_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<!-- End Left and Right Titlbar -->
<draw_ops name="title_bg">
<include name="bg_active"/>
</draw_ops>
<draw_ops name="title_bg_unfocused">
<include name="bg_active_unfocused"/>
</draw_ops>
<draw_ops name="title_bg_shaded">
<include name="bg_active_shaded"/>
</draw_ops>
<draw_ops name="title_bg_unfocused_shaded">
<include name="bg_active_unfocused_shaded"/>
</draw_ops>
<!-- Buttons -->
<constant name="ButtonPad" value="7"/>
<constant name="ButtonPad_u" value="6"/>
<!-- Button Outline -->
<draw_ops name="button_bg_border">
<!-- top border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.99" x="2" y="3" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.04" x="4" y="2" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="2" y="height-5" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.12" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.18" x="4" y="height-4" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="1" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="1" y="5" width="1" height="height-10"/>
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[SELECTED]/1.05"/>
<color value="shade/gtk:bg[SELECTED]/1.12"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="1" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="width-3" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="width-3" y="5" width="1" height="height-10"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="width-3" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="width-3" y="5" width="1" height="height-11"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="2" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="0" y="4" width="1" height="1"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="width-4" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="width-3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="width-1" y="4" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="1" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect">
<!-- smooth effect -->
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.97" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_prelight">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_pressed">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_border_unfocused">
<rectangle color="blend/black/gtk:bg[NORMAL]/0.9" x="1" y="3" width="width-3" height="height-7"/>
<tint color="shade/gtk:bg[NORMAL]/1.04" alpha="1.0" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.04" alpha="1.0" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="1" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="width-2" y="height-4" width="1" height="1"/>
<!-- top border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.96" x="3" y="2" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[NORMAL]/0.98"/>
<color value="shade/gtk:bg[NORMAL]/1.02"/>
</gradient>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="width-3" y="5" width="1" height="height-11"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="width-4" y="2" width="1" height="1"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="3" y="2" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="1" y="height-5" width="1" height="1"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect_unfocused">
<!-- smooth effect -->
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_unfocused">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_prelight">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_pressed">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<!-- End Button Outline -->
<!-- Button Icons -->
<!-- Close Icon -->
<draw_ops name="close_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_normal">
<include name="button_bg"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<include name="button_bg_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_pressed">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<!-- End Close Icon -->
<!-- Utility Close Icon -->
<draw_ops name="close_button_icon_u">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed_u">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused_u">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_normal_u">
<include name="button_bg"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_prelight_u">
<include name="button_bg_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_pressed_u">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_u">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight_u">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed_u">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<!-- End Utility Close Icon -->
<!-- Max Icon -->
<draw_ops name="maximize_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_normal">
<include name="button_bg"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<include name="button_bg_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_pressed">
<include name="button_bg_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="maximize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<!-- End Max Icon -->
<!-- Restore Icon -->
<draw_ops name="restore_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_normal">
<include name="button_bg"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<include name="button_bg_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_pressed">
<include name="button_bg_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="restore_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<!-- End Restore Icon -->
<!-- Min Icon -->
<draw_ops name="minimize_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_normal">
<include name="button_bg"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<include name="button_bg_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_pressed">
<include name="button_bg_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="minimize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<!-- End Min Icon -->
<!-- Menu Icon -->
<draw_ops name="menu_button_normal">
<include name="button_bg"/>
<image filename="menu.png"
colorize="blend/black/gtk:bg[SELECTED]/0.6"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<include name="button_bg_prelight"/>
<image filename="menu.png"
colorize="blend/black/gtk:bg[SELECTED]/0.6"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_normal">
<include name="button_bg_unfocused"/>
<image filename="menu.png"
colorize="shade/gtk:bg[NORMAL]/0.7"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<image filename="menu.png"
colorize="blend/black/gtk:bg[SELECTED]/0.6"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<!-- End Menu Icon -->
<!-- End Buttons -->
<!-- Title -->
<draw_ops name="title_focused">
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.95" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.85" x="4 `max` (width-title_width)/2+2" y="0 `max` ((height-title_height)/2)+2"/>
<title color="blend/black/gtk:bg[SELECTED]/0.6" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/white/gtk:bg[NORMAL]/0.1" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<draw_ops name="title_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>
<title color="shade/gtk:bg[NORMAL]/0.75" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<!-- End Title -->
<!-- Outside Border -->
<draw_ops name="outer_bevel_focused">
<!-- <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.1" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[SELECTED]/0.6" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<draw_ops name="outer_bevel_unfocused">
<!-- <rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[NORMAL]/0.65" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<!-- End Outside Border -->
<!-- Draw Nothing -->
<draw_ops name="blank">
</draw_ops>
<!-- End Draw Nothing -->
<frame_style name="normal_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_unfocused_normal"/>
</frame_style>
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge"/>
<button function="close" state="normal" draw_ops="close_button_normal"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_normal"/>
</frame_style>
<frame_style name="normal_unfocused_maximized" geometry="maximized" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized" geometry="maximized" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="normal_unfocused_shaded" geometry="shaded" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused_shaded"/>
</frame_style>
<frame_style name="normal_focused_shaded" geometry="shaded" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_shaded"/>
</frame_style>
<frame_style name="normal_unfocused_maximized_shaded" geometry="maximized" parent="normal_unfocused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized_shaded" geometry="maximized" parent="normal_focused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="utility_unfocused_shaded" geometry="utility" parent="normal_unfocused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused_shaded" geometry="utility" parent="normal_focused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_focused_maximized"/>
<frame focus="no" state="maximized" style="normal_unfocused_maximized"/>
<frame focus="yes" state="shaded" style="normal_focused_shaded"/>
<frame focus="no" state="shaded" style="normal_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_focused_maximized_shaded"/>
<frame focus="no" state="maximized_and_shaded" style="normal_unfocused_maximized_shaded"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="utility_focused_shaded"/>
<frame focus="no" state="shaded" style="utility_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="close" state="normal" draw_ops="close_button_normal"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="unmaximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button_normal"/>
</metacity_theme>
@@ -1,935 +0,0 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>MurrineRoundedIcon</name>
<author>Andrea Cimitan, a modification of a metacity by BVC</author>
<copyright>GPL</copyright>
<date>2007</date>
<description>A metacity for rounded Murrine themes</description>
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="shaded" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="utility" rounded_top_left="true" rounded_top_right="true" title_scale="small">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="maximized" rounded_bottom_right="false" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="maximized_shaded" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<!-- Titlebar -->
<draw_ops name="bg_active">
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<line color="shade/gtk:bg[SELECTED]/1.25" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="blend/black/gtk:bg[SELECTED]/0.95" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[NORMAL]/0.9"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<line color="shade/gtk:bg[NORMAL]/1.08" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="shade/gtk:bg[NORMAL]/0.96" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
<line color="shade/gtk:bg[NORMAL]/0.75" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_shaded">
<include name="bg_active"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused_shaded">
<include name="bg_active_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<!-- End Titlebar -->
<!-- Left and Right Titlebar -->
<draw_ops name="left_titlebar_edge">
<gradient type="horizontal" x="1" y="height-1" width="width" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="1" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="1" y1="height-1" x2="width" y2="height-1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_shaded">
<include name="left_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/0.9"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[NORMAL]/0.75" width="1" x1="1" y1="height - 1" x2="5" y2="height - 1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused_shaded">
<include name="left_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge">
<gradient type="horizontal" x="0" y="height-1" width="width-1" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="2" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height-1" x2="width-1" y2="height-1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_shaded">
<include name="right_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="0" width="1" height="height-1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/0.9"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.05"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[NORMAL]/0.75" width="1" x1="0" y1="height-1" x2="width-1" y2="height-1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused_shaded">
<include name="right_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<!-- End Left and Right Titlbar -->
<draw_ops name="title_bg">
<include name="bg_active"/>
</draw_ops>
<draw_ops name="title_bg_unfocused">
<include name="bg_active_unfocused"/>
</draw_ops>
<draw_ops name="title_bg_shaded">
<include name="bg_active_shaded"/>
</draw_ops>
<draw_ops name="title_bg_unfocused_shaded">
<include name="bg_active_unfocused_shaded"/>
</draw_ops>
<!-- Buttons -->
<constant name="ButtonPad" value="7"/>
<constant name="ButtonPad_u" value="6"/>
<!-- Button Outline -->
<draw_ops name="button_bg_border">
<!-- top border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.99" x="2" y="3" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.04" x="4" y="2" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="2" y="height-5" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.12" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.18" x="4" y="height-4" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="1" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="1" y="5" width="1" height="height-10"/>
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[SELECTED]/1.05"/>
<color value="shade/gtk:bg[SELECTED]/1.12"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="1" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="width-3" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="width-3" y="5" width="1" height="height-10"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="width-3" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="width-3" y="5" width="1" height="height-11"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="2" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="0" y="4" width="1" height="1"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="width-4" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="width-3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="width-1" y="4" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="1" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect">
<!-- smooth effect -->
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.97" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_prelight">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_pressed">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_border_unfocused">
<rectangle color="blend/black/gtk:bg[NORMAL]/0.9" x="1" y="3" width="width-3" height="height-7"/>
<tint color="shade/gtk:bg[NORMAL]/1.04" alpha="1.0" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.04" alpha="1.0" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="1" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="width-2" y="height-4" width="1" height="1"/>
<!-- top border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.96" x="3" y="2" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[NORMAL]/0.98"/>
<color value="shade/gtk:bg[NORMAL]/1.02"/>
</gradient>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="width-3" y="5" width="1" height="height-11"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="width-4" y="2" width="1" height="1"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/0.99" alpha="1.0" x="3" y="2" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="1" y="height-5" width="1" height="1"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect_unfocused">
<!-- smooth effect -->
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_unfocused">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_prelight">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_pressed">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<!-- End Button Outline -->
<!-- Button Icons -->
<!-- Close Icon -->
<draw_ops name="close_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_normal">
<include name="button_bg"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<include name="button_bg_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_pressed">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<!-- End Close Icon -->
<!-- Utility Close Icon -->
<draw_ops name="close_button_icon_u">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed_u">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused_u">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_normal_u">
<include name="button_bg"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_prelight_u">
<include name="button_bg_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_pressed_u">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_u">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight_u">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed_u">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<!-- End Utility Close Icon -->
<!-- Max Icon -->
<draw_ops name="maximize_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_normal">
<include name="button_bg"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<include name="button_bg_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_pressed">
<include name="button_bg_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="maximize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<!-- End Max Icon -->
<!-- Restore Icon -->
<draw_ops name="restore_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_normal">
<include name="button_bg"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<include name="button_bg_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_pressed">
<include name="button_bg_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="restore_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<!-- End Restore Icon -->
<!-- Min Icon -->
<draw_ops name="minimize_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_normal">
<include name="button_bg"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<include name="button_bg_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_pressed">
<include name="button_bg_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="minimize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<!-- End Min Icon -->
<!-- Menu Icon -->
<draw_ops name="menu_button_normal">
<icon alpha="1.0" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<icon alpha="0.8" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_normal">
<icon alpha="0.6" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<icon alpha="0.8" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<!-- End Menu Icon -->
<!-- End Buttons -->
<!-- Title -->
<draw_ops name="title_focused">
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.95" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.85" x="4 `max` (width-title_width)/2+2" y="0 `max` ((height-title_height)/2)+2"/>
<title color="blend/black/gtk:bg[SELECTED]/0.6" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/white/gtk:bg[NORMAL]/0.1" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<draw_ops name="title_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>
<title color="shade/gtk:bg[NORMAL]/0.75" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<!-- End Title -->
<!-- Outside Border -->
<draw_ops name="outer_bevel_focused">
<!-- <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.1" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[SELECTED]/0.6" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<draw_ops name="outer_bevel_unfocused">
<!-- <rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[NORMAL]/0.65" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<!-- End Outside Border -->
<!-- Draw Nothing -->
<draw_ops name="blank">
</draw_ops>
<!-- End Draw Nothing -->
<frame_style name="normal_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_unfocused_normal"/>
</frame_style>
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge"/>
<button function="close" state="normal" draw_ops="close_button_normal"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_normal"/>
</frame_style>
<frame_style name="normal_unfocused_maximized" geometry="maximized" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized" geometry="maximized" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="normal_unfocused_shaded" geometry="shaded" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused_shaded"/>
</frame_style>
<frame_style name="normal_focused_shaded" geometry="shaded" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_shaded"/>
</frame_style>
<frame_style name="normal_unfocused_maximized_shaded" geometry="maximized" parent="normal_unfocused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized_shaded" geometry="maximized" parent="normal_focused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="utility_unfocused_shaded" geometry="utility" parent="normal_unfocused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused_shaded" geometry="utility" parent="normal_focused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_focused_maximized"/>
<frame focus="no" state="maximized" style="normal_unfocused_maximized"/>
<frame focus="yes" state="shaded" style="normal_focused_shaded"/>
<frame focus="no" state="shaded" style="normal_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_focused_maximized_shaded"/>
<frame focus="no" state="maximized_and_shaded" style="normal_unfocused_maximized_shaded"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="utility_focused_shaded"/>
<frame focus="no" state="shaded" style="utility_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="close" state="normal" draw_ops="close_button_normal"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="unmaximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button_normal"/>
</metacity_theme>
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<?xml version="1.0"?>
<metacity_theme>
<info>
<name>MurrineRoundedLessFramed</name>
<author>Andrea Cimitan, a modification of a metacity by BVC</author>
<copyright>GPL</copyright>
<date>2007</date>
<description>A metacity for rounded Murrine themes</description>
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="shaded" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="utility" rounded_top_left="true" rounded_top_right="true" title_scale="small">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="maximized" rounded_bottom_right="false" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="maximized_shaded" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<!-- Titlebar -->
<draw_ops name="bg_active">
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<line color="shade/gtk:bg[SELECTED]/1.25" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="blend/black/gtk:bg[SELECTED]/0.95" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<line color="shade/gtk:bg[NORMAL]/1.08" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="shade/gtk:bg[NORMAL]/0.96" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
</draw_ops>
<draw_ops name="bg_active_shaded">
<include name="bg_active"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused_shaded">
<include name="bg_active_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<!-- End Titlebar -->
<!-- Left and Right Titlebar -->
<draw_ops name="left_titlebar_edge">
<gradient type="horizontal" x="1" y="height-1" width="width" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="1" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="1" y1="height-1" x2="width" y2="height-1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_shaded">
<include name="left_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused_shaded">
<include name="left_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge">
<gradient type="horizontal" x="0" y="height-1" width="width-1" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="2" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height-1" x2="width-1" y2="height-1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_shaded">
<include name="right_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="0" width="1" height="height-1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused_shaded">
<include name="right_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<!-- End Left and Right Titlbar -->
<draw_ops name="title_bg">
<include name="bg_active"/>
</draw_ops>
<draw_ops name="title_bg_unfocused">
<include name="bg_active_unfocused"/>
</draw_ops>
<draw_ops name="title_bg_shaded">
<include name="bg_active_shaded"/>
</draw_ops>
<draw_ops name="title_bg_unfocused_shaded">
<include name="bg_active_unfocused_shaded"/>
</draw_ops>
<!-- Buttons -->
<constant name="ButtonPad" value="7"/>
<constant name="ButtonPad_u" value="6"/>
<!-- Button Outline -->
<draw_ops name="button_bg_border">
<!-- top border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.99" x="2" y="3" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.04" x="4" y="2" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="2" y="height-5" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.12" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.18" x="4" y="height-4" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="1" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="1" y="5" width="1" height="height-10"/>
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[SELECTED]/1.05"/>
<color value="shade/gtk:bg[SELECTED]/1.12"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="1" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="width-3" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="width-3" y="5" width="1" height="height-10"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="width-3" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="width-3" y="5" width="1" height="height-11"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="2" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="0" y="4" width="1" height="1"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="width-4" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="width-3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="width-1" y="4" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="1" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect">
<!-- smooth effect -->
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.97" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_prelight">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_pressed">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_border_unfocused">
<rectangle color="blend/black/gtk:bg[NORMAL]/0.92" x="1" y="3" width="width-3" height="height-7"/>
<tint color="shade/gtk:bg[NORMAL]/1.07" alpha="1.0" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.07" alpha="1.0" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.00" alpha="1.0" x="1" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.00" alpha="1.0" x="width-2" y="height-4" width="1" height="1"/>
<!-- top border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.98" x="3" y="2" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.02"/>
</gradient>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="width-3" y="5" width="1" height="height-11"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="width-4" y="2" width="1" height="1"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="3" y="2" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="1" y="height-5" width="1" height="1"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect_unfocused">
<!-- smooth effect -->
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_unfocused">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_prelight">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.12" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_pressed">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<!-- End Button Outline -->
<!-- Button Icons -->
<!-- Close Icon -->
<draw_ops name="close_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_normal">
<include name="button_bg"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<include name="button_bg_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_pressed">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<!-- End Close Icon -->
<!-- Utility Close Icon -->
<draw_ops name="close_button_icon_u">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed_u">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused_u">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_normal_u">
<include name="button_bg"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_prelight_u">
<include name="button_bg_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_pressed_u">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_u">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight_u">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed_u">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<!-- End Utility Close Icon -->
<!-- Max Icon -->
<draw_ops name="maximize_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_normal">
<include name="button_bg"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<include name="button_bg_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_pressed">
<include name="button_bg_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="maximize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<!-- End Max Icon -->
<!-- Restore Icon -->
<draw_ops name="restore_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_normal">
<include name="button_bg"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<include name="button_bg_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_pressed">
<include name="button_bg_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="restore_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<!-- End Restore Icon -->
<!-- Min Icon -->
<draw_ops name="minimize_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_normal">
<include name="button_bg"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<include name="button_bg_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_pressed">
<include name="button_bg_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="minimize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<!-- End Min Icon -->
<!-- Menu Icon -->
<draw_ops name="menu_button_normal">
<include name="button_bg"/>
<image filename="menu.png"
colorize="blend/black/gtk:bg[SELECTED]/0.6"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<include name="button_bg_prelight"/>
<image filename="menu.png"
colorize="blend/black/gtk:bg[SELECTED]/0.6"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_normal">
<include name="button_bg_unfocused"/>
<image filename="menu.png"
colorize="shade/gtk:bg[NORMAL]/0.7"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<image filename="menu.png"
colorize="blend/black/gtk:bg[SELECTED]/0.6"
alpha="1.0"
x="(width - object_width) / 2"
y="(height - object_height) / 2"
width="object_width"
height="object_height"/>
</draw_ops>
<!-- End Menu Icon -->
<!-- End Buttons -->
<!-- Title -->
<draw_ops name="title_focused">
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.95" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.85" x="4 `max` (width-title_width)/2+2" y="0 `max` ((height-title_height)/2)+2"/>
<title color="blend/black/gtk:bg[SELECTED]/0.6" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/white/gtk:bg[NORMAL]/0.1" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<draw_ops name="title_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>
<title color="shade/gtk:bg[NORMAL]/0.75" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<!-- End Title -->
<!-- Outside Border -->
<draw_ops name="outer_bevel_focused">
<!-- <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.1" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[SELECTED]/0.6" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<draw_ops name="outer_bevel_unfocused">
<!-- <rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[NORMAL]/0.65" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<draw_ops name="outer_bevel_unfocused_maximized">
<line color="shade/gtk:bg[NORMAL]/0.65" x1="0" y1="height-1" x2="width" y2="height-1"/>
</draw_ops>
<!-- End Outside Border -->
<!-- Draw Nothing -->
<draw_ops name="blank">
</draw_ops>
<!-- End Draw Nothing -->
<frame_style name="normal_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_unfocused_normal"/>
</frame_style>
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge"/>
<button function="close" state="normal" draw_ops="close_button_normal"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_normal"/>
</frame_style>
<frame_style name="normal_unfocused_maximized" geometry="maximized" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused_maximized"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized" geometry="maximized" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="normal_unfocused_shaded" geometry="shaded" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused_shaded"/>
</frame_style>
<frame_style name="normal_focused_shaded" geometry="shaded" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_shaded"/>
</frame_style>
<frame_style name="normal_unfocused_maximized_shaded" geometry="maximized" parent="normal_unfocused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized_shaded" geometry="maximized" parent="normal_focused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="utility_unfocused_shaded" geometry="utility" parent="normal_unfocused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused_shaded" geometry="utility" parent="normal_focused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_focused_maximized"/>
<frame focus="no" state="maximized" style="normal_unfocused_maximized"/>
<frame focus="yes" state="shaded" style="normal_focused_shaded"/>
<frame focus="no" state="shaded" style="normal_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_focused_maximized_shaded"/>
<frame focus="no" state="maximized_and_shaded" style="normal_unfocused_maximized_shaded"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="utility_focused_shaded"/>
<frame focus="no" state="shaded" style="utility_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="close" state="normal" draw_ops="close_button_normal"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="unmaximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button_normal"/>
</metacity_theme>
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<?xml version="1.0"?>
<metacity_theme>
<info>
<name>MurrineRoundedLessFramedIcon</name>
<author>Andrea Cimitan, a modification of a metacity by BVC</author>
<copyright>GPL</copyright>
<date>2007</date>
<description>A metacity for rounded Murrine themes</description>
</info>
<frame_geometry name="normal" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="shaded" rounded_top_left="true" rounded_top_right="true" title_scale="medium">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="utility" rounded_top_left="true" rounded_top_right="true" title_scale="small">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="5"/>
<distance name="right_titlebar_edge" value="5"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="border" has_title="false">
<distance name="left_width" value="4"/>
<distance name="right_width" value="4"/>
<distance name="bottom_height" value="4"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<distance name="title_vertical_pad" value="4"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="maximized" rounded_bottom_right="false" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="maximized_shaded" title_scale="medium">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="5"/>
<border name="title_border" left="2" right="5" top="1" bottom="0"/>
<border name="button_border" left="1" right="1" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<!-- Titlebar -->
<draw_ops name="bg_active">
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<line color="shade/gtk:bg[SELECTED]/1.25" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="blend/black/gtk:bg[SELECTED]/0.95" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="0" y="0" width="width" height="height-1"/>
<gradient type="vertical" x="0" y="0" width="width" height="height-1">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="width" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<line color="shade/gtk:bg[NORMAL]/1.08" width="1" x1="0" y1="0" x2="width" y2="0"/>
<!--<line color="shade/gtk:bg[NORMAL]/0.96" width="1" x1="0" y1="height - 2" x2="width" y2="height - 2"/>-->
</draw_ops>
<draw_ops name="bg_active_shaded">
<include name="bg_active"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="bg_active_unfocused_shaded">
<include name="bg_active_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<!-- End Titlebar -->
<!-- Left and Right Titlebar -->
<draw_ops name="left_titlebar_edge">
<gradient type="horizontal" x="1" y="height-1" width="width" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="1" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="1" y1="height-1" x2="width" y2="height-1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_shaded">
<include name="left_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="2" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="3" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="4" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="3" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="3" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="1" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="1" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="0" y="2" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
</draw_ops>
<draw_ops name="left_titlebar_edge_unfocused_shaded">
<include name="left_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge">
<gradient type="horizontal" x="0" y="height-1" width="width-1" height="height-1">
<color value="blend/black/gtk:bg[SELECTED]/0.7"/>
<color value="blend/black/gtk:bg[SELECTED]/0.9"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="2" y="0" width="1" height="height"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[SELECTED]/0.9"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[SELECTED]/1.2"/>
<color value="shade/gtk:bg[SELECTED]/1.1"/>
</gradient>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.04" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.15" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/0.65" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[SELECTED]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
<line color="shade/gtk:bg[SELECTED]/0.7" width="1" x1="0" y1="height-1" x2="width-1" y2="height-1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_shaded">
<include name="right_titlebar_edge"/>
<line color="shade/gtk:bg[SELECTED]/0.5" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="0" width="1" height="height-1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="true" x="2" y="0" width="1" height="height"/>
<gradient type="vertical" x="0" y="0" width="3" height="height-1">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.0"/>
</gradient>
<gradient type="vertical" x="0" y="0" width="1" height="height/2-1">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="(height+1)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<gradient type="vertical" x="2" y="0" width="1" height="(height+3)/2">
<color value="shade/gtk:bg[NORMAL]/1.08"/>
<color value="shade/gtk:bg[NORMAL]/1.04"/>
</gradient>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="2" y="(height+3)/2-1" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.01" alpha="1.0" x="1" y="(height+1)/2-1" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="0" y="0" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="3" y="2" width="1" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.7" filled="false" x="2" y="0" width="1" height="1"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="0" x2="width" y2="0"/>
</draw_ops>
<draw_ops name="right_titlebar_edge_unfocused_shaded">
<include name="right_titlebar_edge_unfocused"/>
<line color="shade/gtk:bg[NORMAL]/0.65" width="1" x1="0" y1="height - 1" x2="width-1" y2="height - 1"/>
</draw_ops>
<!-- End Left and Right Titlbar -->
<draw_ops name="title_bg">
<include name="bg_active"/>
</draw_ops>
<draw_ops name="title_bg_unfocused">
<include name="bg_active_unfocused"/>
</draw_ops>
<draw_ops name="title_bg_shaded">
<include name="bg_active_shaded"/>
</draw_ops>
<draw_ops name="title_bg_unfocused_shaded">
<include name="bg_active_unfocused_shaded"/>
</draw_ops>
<!-- Buttons -->
<constant name="ButtonPad" value="7"/>
<constant name="ButtonPad_u" value="6"/>
<!-- Button Outline -->
<draw_ops name="button_bg_border">
<!-- top border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.99" x="2" y="3" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.04" x="4" y="2" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="2" y="height-5" width="width-5" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.12" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.18" x="4" y="height-4" width="width-9" height="1"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="1" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="1" y="5" width="1" height="height-10"/>
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[SELECTED]/1.05"/>
<color value="shade/gtk:bg[SELECTED]/1.12"/>
</gradient>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="1" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="blend/black/gtk:bg[SELECTED]/0.98" x="width-3" y="4" width="1" height="height-10"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.85" x="width-3" y="5" width="1" height="height-10"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" x="width-3" y="5" width="1" height="height-09"/>
<rectangle color="blend/black/gtk:bg[SELECTED]/0.7" x="width-3" y="5" width="1" height="height-11"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="2" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="0" y="4" width="1" height="1"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.06" alpha="0.6" x="width-4" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.2" x="width-3" y="2" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.4" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.1" alpha="0.3" x="width-1" y="4" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[SELECTED]/1.12" alpha="0.6" x="1" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect">
<!-- smooth effect -->
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[SELECTED]/0.7" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.85" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.97" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_prelight">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.02" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_pressed">
<include name="button_bg_border"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect"/>
</draw_ops>
<draw_ops name="button_bg_border_unfocused">
<rectangle color="blend/black/gtk:bg[NORMAL]/0.92" x="1" y="3" width="width-3" height="height-7"/>
<tint color="shade/gtk:bg[NORMAL]/1.07" alpha="1.0" x="1" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.07" alpha="1.0" x="width-2" y="3" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.00" alpha="1.0" x="1" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.00" alpha="1.0" x="width-2" y="height-4" width="1" height="1"/>
<!-- top border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.98" x="3" y="2" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="3" width="width-7" height="1"/>
<!-- bottom border -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" x="3" y="height-4" width="width-7" height="1"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="3" y="height-5" width="width-7" height="1"/>
<!-- left border -->
<gradient type="vertical" x="0" y="5" width="width" height="height-10">
<color value="shade/gtk:bg[NORMAL]/1.0"/>
<color value="shade/gtk:bg[NORMAL]/1.02"/>
</gradient>
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="1" y="5" width="1" height="height-11"/>
<!-- right border -->
<rectangle color="shade/gtk:bg[NORMAL]/0.75" x="width-3" y="5" width="1" height="height-11"/>
<!-- right top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="width-4" y="2" width="1" height="1"/>
<!-- left top outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="3" y="2" width="1" height="1"/>
<!-- right bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="width-3" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="width-2" y="height-5" width="1" height="1"/>
<!-- left bottom outside corner -->
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="1.0" x="2" y="height-4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/1.02" alpha="0.9" x="1" y="height-5" width="1" height="1"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
</draw_ops>
<draw_ops name="button_bg_smooth_effect_unfocused">
<!-- smooth effect -->
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="4" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="2" y="height-5" width="1" height="1"/>
<tint color="shade/gtk:bg[NORMAL]/0.75" alpha="1.0" x="width-3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="2" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.95" alpha="1.0" x="width-3" y="height-6" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="4" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="3" y="height-5" width="1" height="1"/>
<tint color="blend/black/gtk:bg[NORMAL]/0.9" alpha="1.0" x="width-4" y="height-5" width="1" height="1"/>
</draw_ops>
<draw_ops name="button_bg_unfocused">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.1" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_prelight">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/1.07" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.12" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<draw_ops name="button_bg_unfocused_pressed">
<include name="button_bg_border_unfocused"/>
<!-- hilight -->
<rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="true" x="2" y="5" width="width-4" height="height-9"/>
<rectangle color="shade/gtk:bg[NORMAL]/0.95" filled="true" x="2" y="4" width="width-4" height="(height-8)/2"/>
<!-- smooth effect -->
<include name="button_bg_smooth_effect_unfocused"/>
</draw_ops>
<!-- End Button Outline -->
<!-- Button Icons -->
<!-- Close Icon -->
<draw_ops name="close_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad-1" y2="height - ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="ButtonPad" x2="width-ButtonPad" y2="height - ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad-1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad" y1="height - ButtonPad-1" x2="width-ButtonPad" y2="ButtonPad - 1"/>
</draw_ops>
<draw_ops name="close_button_normal">
<include name="button_bg"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_prelight">
<include name="button_bg_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_pressed">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<draw_ops name="close_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed"/>
</draw_ops>
<!-- End Close Icon -->
<!-- Utility Close Icon -->
<draw_ops name="close_button_icon_u">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_pressed_u">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_icon_unfocused_u">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u-1" y2="height - ButtonPad_u-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="ButtonPad_u" x2="width-ButtonPad_u" y2="height - ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u-1" y2="ButtonPad_u"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1"
x1="ButtonPad_u" y1="height - ButtonPad_u-1" x2="width-ButtonPad_u" y2="ButtonPad_u - 1"/>
</draw_ops>
<draw_ops name="close_button_normal_u">
<include name="button_bg"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_prelight_u">
<include name="button_bg_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_pressed_u">
<include name="button_bg_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_u">
<include name="button_bg_unfocused"/>
<include name="close_button_icon_unfocused_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_prelight_u">
<include name="button_bg_unfocused_prelight"/>
<include name="close_button_icon_u"/>
</draw_ops>
<draw_ops name="close_button_unfocused_pressed_u">
<include name="button_bg_unfocused_pressed"/>
<include name="close_button_icon_pressed_u"/>
</draw_ops>
<!-- End Utility Close Icon -->
<!-- Max Icon -->
<draw_ops name="maximize_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad" y="ButtonPad" width="width-ButtonPad*2-1" height="height-ButtonPad*2-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad" y1="ButtonPad+1" x2="width-ButtonPad" y2="ButtonPad+1"/>
</draw_ops>
<draw_ops name="maximize_button_normal">
<include name="button_bg"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_prelight">
<include name="button_bg_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_pressed">
<include name="button_bg_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="maximize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="maximize_button_icon"/>
</draw_ops>
<draw_ops name="maximize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="maximize_button_icon_pressed"/>
</draw_ops>
<!-- End Max Icon -->
<!-- Restore Icon -->
<draw_ops name="restore_button_icon">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.6" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_pressed">
<rectangle color="blend/black/gtk:bg[SELECTED]/0.3" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_icon_unfocused">
<rectangle color="shade/gtk:bg[NORMAL]/0.7" x="ButtonPad-1" y="ButtonPad+3" width="width-ButtonPad*2-2" height="height-ButtonPad*2-3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad-1" y1="ButtonPad+4" x2="width-ButtonPad-2" y2="ButtonPad+4"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad+1" y1="ButtonPad" x2="width-ButtonPad+1" y2="ButtonPad"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="ButtonPad+1" y1="ButtonPad-1" x2="ButtonPad+1" y2="ButtonPad+3"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad" y1="ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
<line color="shade/gtk:bg[NORMAL]/0.7" width="1" x1="width-ButtonPad-2" y1="height-ButtonPad-2" x2="width-ButtonPad+1" y2="height-ButtonPad-2"/>
</draw_ops>
<draw_ops name="restore_button_normal">
<include name="button_bg"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_prelight">
<include name="button_bg_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_pressed">
<include name="button_bg_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<draw_ops name="restore_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="restore_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="restore_button_icon"/>
</draw_ops>
<draw_ops name="restore_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="restore_button_icon_pressed"/>
</draw_ops>
<!-- End Restore Icon -->
<!-- Min Icon -->
<draw_ops name="minimize_button_icon">
<line color="blend/black/gtk:bg[SELECTED]/0.6" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_pressed">
<line color="blend/black/gtk:bg[SELECTED]/0.3" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_icon_unfocused">
<line color="shade/gtk:bg[NORMAL]/0.7" width="2" x1="ButtonPad" y1="height-ButtonPad-1" x2="width-ButtonPad" y2="height-ButtonPad-1"/>
</draw_ops>
<draw_ops name="minimize_button_normal">
<include name="button_bg"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_prelight">
<include name="button_bg_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_pressed">
<include name="button_bg_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused">
<include name="button_bg_unfocused"/>
<include name="minimize_button_icon_unfocused"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_prelight">
<include name="button_bg_unfocused_prelight"/>
<include name="minimize_button_icon"/>
</draw_ops>
<draw_ops name="minimize_button_unfocused_pressed">
<include name="button_bg_unfocused_pressed"/>
<include name="minimize_button_icon_pressed"/>
</draw_ops>
<!-- End Min Icon -->
<!-- Menu Icon -->
<draw_ops name="menu_button_normal">
<icon alpha="1.0" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="menu_button_prelight">
<icon alpha="0.8" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_normal">
<icon alpha="0.6" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<draw_ops name="menu_button_unfocused_prelight">
<icon alpha="0.8" x="(width-mini_icon_width)/2" y="(height-mini_icon_height)/2+1" width="mini_icon_width" height="mini_icon_height"/>
</draw_ops>
<!-- End Menu Icon -->
<!-- End Buttons -->
<!-- Title -->
<draw_ops name="title_focused">
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.9" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.95" x="4 `max` (width-title_width)/2-1" y="0 `max` ((height-title_height)/2)-1"/>
<title color="blend/black/gtk:bg[SELECTED]/0.85" x="4 `max` (width-title_width)/2+2" y="0 `max` ((height-title_height)/2)+2"/>
<title color="blend/black/gtk:bg[SELECTED]/0.6" x="4 `max` (width-title_width)/2+1" y="0 `max` ((height-title_height)/2)+1"/>
<title color="blend/white/gtk:bg[NORMAL]/0.1" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<draw_ops name="title_unfocused">
<title color="shade/gtk:bg[NORMAL]/1.07" x="5 `max` (width-title_width)/2+1" y="1 `max` ((height-title_height)/2)+1"/>
<title color="shade/gtk:bg[NORMAL]/0.75" x="4 `max` (width-title_width)/2" y="0 `max` ((height-title_height)/2)"/>
</draw_ops>
<!-- End Title -->
<!-- Outside Border -->
<draw_ops name="outer_bevel_focused">
<!-- <rectangle color="shade/gtk:bg[SELECTED]/0.7" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.1" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[SELECTED]/1.05" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[SELECTED]/0.6" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<draw_ops name="outer_bevel_unfocused">
<!-- <rectangle color="shade/gtk:bg[NORMAL]/0.9" filled="false" x="3" y="3" width="width -7" height="height -7"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.05" filled="false" x="2" y="2" width="width -5" height="height -5"/>
<rectangle color="shade/gtk:bg[NORMAL]/1.0" filled="false" x="1" y="1" width="width -3" height="height -3"/>-->
<rectangle color="shade/gtk:bg[NORMAL]/0.65" filled="false" x="0" y="0" width="width-1" height="height-1"/>
</draw_ops>
<draw_ops name="outer_bevel_unfocused_maximized">
<line color="shade/gtk:bg[NORMAL]/0.65" x1="0" y1="height-1" x2="width" y2="height-1"/>
</draw_ops>
<!-- End Outside Border -->
<!-- Draw Nothing -->
<draw_ops name="blank">
</draw_ops>
<!-- End Draw Nothing -->
<frame_style name="normal_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_unfocused_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_unfocused"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_unfocused_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_unfocused_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_unfocused_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_unfocused_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_unfocused_normal"/>
</frame_style>
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg"/>
<piece position="title" draw_ops="title_focused"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge"/>
<button function="close" state="normal" draw_ops="close_button_normal"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="close" state="prelight" draw_ops="close_button_prelight"/>
<button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="maximize_button_prelight"/>
<button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="minimize" state="prelight" draw_ops="minimize_button_prelight"/>
<button function="menu" state="normal" draw_ops="menu_button_normal"/>
<button function="menu" state="prelight" draw_ops="menu_button_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_button_normal"/>
</frame_style>
<frame_style name="normal_unfocused_maximized" geometry="maximized" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused_maximized"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized" geometry="maximized" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="normal_unfocused_shaded" geometry="shaded" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="titlebar_middle" draw_ops="title_bg_unfocused_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_unfocused_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_unfocused_shaded"/>
</frame_style>
<frame_style name="normal_focused_shaded" geometry="shaded" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="title_bg_shaded"/>
<piece position="left_titlebar_edge" draw_ops="left_titlebar_edge_shaded"/>
<piece position="right_titlebar_edge" draw_ops="right_titlebar_edge_shaded"/>
</frame_style>
<frame_style name="normal_unfocused_maximized_shaded" geometry="maximized" parent="normal_unfocused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_unfocused"/>
<button function="maximize" state="pressed" draw_ops="restore_button_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_unfocused_prelight"/>
</frame_style>
<frame_style name="normal_focused_maximized_shaded" geometry="maximized" parent="normal_focused_shaded">
<button function="maximize" state="normal" draw_ops="restore_button_normal"/>
<button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
<button function="maximize" state="prelight" draw_ops="restore_button_prelight"/>
</frame_style>
<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused" geometry="utility" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="utility_unfocused_shaded" geometry="utility" parent="normal_unfocused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_unfocused"/>
<button function="close" state="normal" draw_ops="close_button_unfocused_u"/>
<button function="close" state="pressed" draw_ops="close_button_unfocused_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_unfocused_prelight_u"/>
</frame_style>
<frame_style name="utility_focused_shaded" geometry="utility" parent="normal_focused_shaded">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<button function="close" state="normal" draw_ops="close_button_normal_u"/>
<button function="close" state="pressed" draw_ops="close_button_pressed_u"/>
<button function="close" state="prelight" draw_ops="close_button_prelight_u"/>
</frame_style>
<frame_style name="border" geometry="border" parent="normal_focused">
<piece position="entire_background" draw_ops="outer_bevel_focused"/>
<piece position="titlebar_middle" draw_ops="blank"/>
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal">
<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_focused_maximized"/>
<frame focus="no" state="maximized" style="normal_unfocused_maximized"/>
<frame focus="yes" state="shaded" style="normal_focused_shaded"/>
<frame focus="no" state="shaded" style="normal_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_focused_maximized_shaded"/>
<frame focus="no" state="maximized_and_shaded" style="normal_unfocused_maximized_shaded"/>
</frame_style_set>
<frame_style_set name="utility" parent="normal">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="utility_focused_shaded"/>
<frame focus="no" state="shaded" style="utility_unfocused_shaded"/>
<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
</frame_style_set>
<frame_style_set name="border">
<frame focus="yes" state="normal" resize="both" style="border"/>
<frame focus="no" state="normal" resize="both" style="border"/>
<frame focus="yes" state="maximized" style="border"/>
<frame focus="no" state="maximized" style="border"/>
<frame focus="yes" state="shaded" style="border"/>
<frame focus="no" state="shaded" style="border"/>
<frame focus="yes" state="maximized_and_shaded" style="border"/>
<frame focus="no" state="maximized_and_shaded" style="border"/>
</frame_style_set>
<window type="normal" style_set="normal"/>
<window type="dialog" style_set="normal"/>
<window type="modal_dialog" style_set="normal"/>
<window type="menu" style_set="normal"/>
<window type="utility" style_set="utility"/>
<window type="border" style_set="border"/>
<menu_icon function="close" state="normal" draw_ops="close_button_normal"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="unmaximize" state="normal" draw_ops="maximize_button_normal"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button_normal"/>
</metacity_theme>