74 lines
1.6 KiB
C
74 lines
1.6 KiB
C
/*
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* ncp_fs_sb.h
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*
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* Copyright (C) 1995 by Volker Lendecke
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*
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*/
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#ifndef _NCP_FS_SB
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#define _NCP_FS_SB
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#include <linux/ncp_mount.h>
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#include <linux/types.h>
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#ifdef __KERNEL__
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#define NCP_DEFAULT_BUFSIZE 1024
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struct ncp_server {
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struct ncp_mount_data m; /* Nearly all of the mount data is of
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interest for us later, so we store
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it completely. */
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struct file *ncp_filp; /* File pointer to ncp socket */
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struct file *wdog_filp; /* File pointer to wdog socket */
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void *data_ready; /* The wdog socket gets a new
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data_ready callback. We store the
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old one for checking purposes and
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to reset it on unmounting. */
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u8 sequence;
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u8 task;
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u16 connection; /* Remote connection number */
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u8 completion; /* Status message from server */
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u8 conn_status; /* Bit 4 = 1 ==> Server going down, no
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requests allowed anymore.
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Bit 0 = 1 ==> Server is down. */
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int buffer_size; /* Negotiated bufsize */
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int reply_size; /* Size of last reply */
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int packet_size;
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unsigned char *packet; /* Here we prepare requests and
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receive replies */
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int lock; /* To prevent mismatch in protocols. */
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struct wait_queue *wait;
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int current_size; /* for packet preparation */
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int has_subfunction;
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int ncp_reply_size;
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struct ncp_inode_info root;
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char root_path; /* '\0' */
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};
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static inline int
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ncp_conn_valid(struct ncp_server *server)
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{
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return ((server->conn_status & 0x11) == 0);
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}
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static inline void
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ncp_invalidate_conn(struct ncp_server *server)
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{
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server->conn_status |= 0x01;
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}
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#endif /* __KERNEL__ */
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#endif
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