2025-08-10 01:34:16 +02:00

45 lines
1.2 KiB
C

#include "WriteLocalFileMsg.h"
const struct NetMessageOps WriteLocalFileMsg_Ops = {
.serializePayload = WriteLocalFileMsg_serializePayload,
.deserializePayload = _NetMessage_deserializeDummy,
.processIncoming = NetMessage_processIncoming,
.getSupportedHeaderFeatureFlagsMask = NetMessage_getSupportedHeaderFeatureFlagsMask,
};
void WriteLocalFileMsg_serializePayload(NetMessage* this, SerializeCtx* ctx)
{
WriteLocalFileMsg* thisCast = (WriteLocalFileMsg*)this;
// offset
Serialization_serializeInt64(ctx, thisCast->offset);
// count
Serialization_serializeInt64(ctx, thisCast->count);
// accessFlags
Serialization_serializeUInt(ctx, thisCast->accessFlags);
if(NetMessage_isMsgHeaderFeatureFlagSet(this, WRITELOCALFILEMSG_FLAG_USE_QUOTA))
{
// userID
Serialization_serializeUInt(ctx, thisCast->userID);
// groupID
Serialization_serializeUInt(ctx, thisCast->groupID);
}
// fileHandleID
Serialization_serializeStrAlign4(ctx, thisCast->fileHandleIDLen, thisCast->fileHandleID);
// clientNumID
NumNodeID_serialize(ctx, &thisCast->clientNumID);
// pathInfo
PathInfo_serialize(ctx, thisCast->pathInfo);
// targetID
Serialization_serializeUShort(ctx, thisCast->targetID);
}