add baldurs gate and the gemrb engine
git-svn-id: https://svn.disconnected-by-peer.at/svn/linamh/trunk/linamh@1456 6952d904-891a-0410-993b-d76249ca496b
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4
games-engines/gemrb/Manifest
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4
games-engines/gemrb/Manifest
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@ -0,0 +1,4 @@
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AUX GemRB.cfg.sample 8767 RMD160 7f58156143d25546fbf2514410d3e3b020aadcbf SHA1 7826df65159efaad4a66147a404391f37c6f2583 SHA256 6e7c232fada9d13aa72ec5ca049ea6c1bfa8500e995e26008912d51134b6c76d
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DIST gemrb-0.5.0.tar.gz 2084847 RMD160 48fd9f77bd1a3f19b95d5aedd5e2825e5328d980 SHA1 86a01fadd1b4312021256908ba7aafdcb23d7e55 SHA256 795c7ce85ceed60f4f81a451f06969a12d6d812d71e10d85786ef64454f14de1
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EBUILD gemrb-0.5.0.ebuild 1170 RMD160 e93a88d1d12071f19013754ab6644f7b828dd098 SHA1 5f9e7150849ddabda048535715a73f2271933ed2 SHA256 dcd03b14808b867f776bd4ae74f4b5d9ffc19f69251ec691d7401703f43575fe
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EBUILD gemrb-9999.ebuild 1449 RMD160 d96e1a743b9af54f80b8781f6e961b0c8a694a6e SHA1 cf71a8cf386bfe0fb113bc9487fba379dbe23017 SHA256 3875bd4c0c15b66e9575a9c95fb2f094fe0576844f771f0d4ae6e410637f8c8b
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games-engines/gemrb/files/GemRB.cfg.sample
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games-engines/gemrb/files/GemRB.cfg.sample
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@ -0,0 +1,228 @@
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#####################################################
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# #
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# This is the GemRB Configuration file. #
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# Here are defined some default parameters for #
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# basic configuration and paths definition. #
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# #
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# Parameters are defined as a Name=Value pair #
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# The Value can be of three types: #
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# - String #
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# - Integer #
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# - Boolean #
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# #
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# The String value is represented as follows #
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# i.e. H:\GemRB\plugins #
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# Integers are defined as follows #
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# i.e. 12723 #
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# Booleans are represented as 1 or 0 in this file #
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# #
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# Lines starting with # are ignored #
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# #
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#####################################################
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#####################################################
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# #
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# Game Type [String] Use one of the following #
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# values: #
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# #
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# bg1 Baldur's Gate #
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# bg2 Baldur's Gate 2 : SoA #
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# tob Baldur's Gate 2 : ToB #
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# iwd IceWind Dale #
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# how IceWind Dale : HoW or ToTL #
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# iwd2 IceWind Dale 2 #
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# pst Planescape Torment #
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# (More will come) #
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# #
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#####################################################
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GameType=bg2
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#####################################################
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# Game Name [String] Title for GemRB window, use #
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# anything you wish, e.g. Baldur's Gate 3: RotFL #
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#####################################################
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GameName=Baldur's Gate 2
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#####################################################
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# Video Parameters #
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#####################################################
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#Screen width
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Width=640
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#Screen height
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Height=480
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#Bits per pixel [Integer:16,24,32]
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Bpp=32
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#Fullscreen [Boolean]
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Fullscreen=1
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# Delay before tooltips appear [milliseconds]
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TooltipDelay=500
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#####################################################
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# Audio Parameters #
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#####################################################
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# #
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# All volume options are in percents, with 100 #
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# being the normal and default volume #
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# #
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#####################################################
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# Volume of ambient sounds
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VolumeAmbients = 100
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# Volume during movie playback
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VolumeMovie = 100
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# Volume of background music
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VolumeMusic = 100
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# Volume of sound effects
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VolumeSFX = 100
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# Volume of PC or NPC voices
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VolumeVoices = 100
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#####################################################
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# Case Sensitive Filesystem [Boolean] #
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# #
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# If your installed game files are residing on a #
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# case sensitive filesystem (ext2 on Linux) then #
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# you need to set this value to 1, it has no #
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# effect on Windows #
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#####################################################
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CaseSensitive=1
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#GameOnCD=0
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#####################################################
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# Debug #
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#####################################################
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# Do not play intro videos [Boolean], useful for development
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SkipIntroVideos=0
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# Draw Frames per Second info [Boolean]
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DrawFPS=0
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# Hide unexplored parts of a map
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FogOfWar=1
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# Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt
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# full listing
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EnableCheatKeys=0
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#####################################################
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# Paths #
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#####################################################
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# #
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# Note: You have to terminate all paths with the #
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# path separator character ('\' for Windows users, #
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# '/' for Linux users) #
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# #
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#####################################################
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#####################################################
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# Game Paths [String] #
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# #
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# These are the paths where the Game you want to #
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# play is installed. #
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# Enter the full path to the directory. #
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#####################################################
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GamePath=/usr/local/share/games/bg2/
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CD1=/usr/local/share/games/bg2/
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CD2=/usr/local/share/games/bg2/
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CD3=/usr/local/share/games/bg2/
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CD4=/usr/local/share/games/bg2/
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CD5=/usr/local/share/games/bg2/
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#####################################################
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# GemRB Path [String] #
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# #
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# This is the path where GemRB is stored, just #
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# enter the full path to the GemRB executable #
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#####################################################
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GemRBPath=/usr/share/games/gemrb/
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#####################################################
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# GemRB Cache Path [String] #
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# #
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# This is the path where GemRB will store the #
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# cached files, enter the full path to the GemRB #
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# Cache directory. #
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#####################################################
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CachePath=/var/cache/gemrb/
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#####################################################
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# GemRB GUI Scripts Path [String] #
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# #
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# This is the path where GemRB GUI scripts are #
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# stored, usually these are in the GemRB directory #
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# Enter the full path to the directory containing #
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# the 'GUIScript' subdirectory. #
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#####################################################
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GUIScriptsPath=/usr/share/games/gemrb/
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#####################################################
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# GemRB Plugins Path [String] #
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# #
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# This is the path containing GemRB plugins #
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# - shared libraries (.so) on Unixes, or #
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# DLLs (.dll) on windows. #
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# Enter the full path to the directory. #
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# #
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# You may need to specify this path if running #
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# GemRB from source directory on Linux. #
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#####################################################
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PluginsPath=/usr/games/lib/gemrb/plugins/
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#####################################################
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# GemRB Save Path [String] #
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# #
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# This is the path where GemRB looks for saved #
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# games. #
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# Enter the full path to the directory containing #
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# e.g. the 'save' subdirectory. #
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# #
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# You do not have to specify this if you use save #
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# subdir in the GamePath directory. #
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#####################################################
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SavePath=~/.bg2/
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#####################################################
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# Game Data Path [String] #
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# #
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# This is the subdirectory under GamePath where #
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# game data files are stored. #
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# #
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# You probably do NOT want to specify this! #
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#####################################################
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#GameDataPath=data
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#####################################################
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# Game Data Override Path [String] #
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# #
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# This is the subdirectory under GamePath where #
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# game data override files are stored. #
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# #
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# You probably do NOT want to specify this! #
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#####################################################
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#GameOverridePath=override
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#####################################################
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# END #
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#####################################################
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48
games-engines/gemrb/gemrb-0.5.0.ebuild
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48
games-engines/gemrb/gemrb-0.5.0.ebuild
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# Copyright 1999-2007 Gentoo Foundation
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# Distributed under the terms of the GNU General Public License v2
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# $Header: $
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inherit autotools eutils games
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DESCRIPTION="Reimplementation of the Infinity engine"
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HOMEPAGE="http://gemrb.sourceforge.net/"
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SRC_URI="mirror://sourceforge/${PN}/${P}.tar.gz"
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LICENSE="GPL-2"
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SLOT="0"
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KEYWORDS="~amd64 ~x86"
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IUSE="doc"
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DEPEND=">=media-libs/libsdl-1.2
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media-libs/openal
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>=dev-lang/python-2.3"
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RDEPEND="${DEPEND}"
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src_unpack() {
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unpack ${A}
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cd "${S}"
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sed -i '/sysconf_DATA = GemRB.cfg.sample GemRB.cfg.subdir.sample/d' \
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gemrb/Makefile.am || die "remove default config failed"
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if ! use doc ; then
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sed -i 's|^SUBDIRS = \(.*\) docs|SUBDIRS = \1|' \
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gemrb/Makefile.am || die "don't install docs failed"
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fi
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eautoreconf || die "eautoreconf failed"
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}
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src_compile() {
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egamesconf \
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--docdir="/usr/share/doc/${PF}" \
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|| die "egamesconf failed"
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emake || die "emake failed"
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}
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src_install() {
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emake DESTDIR="${D}" install || die "install failed"
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libtool --finish "${GAMES_LIBDIR}"
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diropts -m0775 -g ${GAMES_GROUP}
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keepdir "/var/cache/gemrb"
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dodoc "${FILESDIR}/GemRB.cfg.sample"
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dodoc README AUTHORS
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prepgamesdirs
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}
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54
games-engines/gemrb/gemrb-9999.ebuild
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54
games-engines/gemrb/gemrb-9999.ebuild
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# Copyright 1999-2007 Gentoo Foundation
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# Distributed under the terms of the GNU General Public License v2
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# $Header: $
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inherit autotools eutils games subversion
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DESCRIPTION="Reimplementation of the Infinity engine"
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HOMEPAGE="http://gemrb.sourceforge.net/"
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#SRC_URI="mirror://sourceforge/${PN}/${P}.tar.gz"
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ESVN_REPO_URI="https://gemrb.svn.sourceforge.net/svnroot/gemrb/gemrb/trunk"
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LICENSE="GPL-2"
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SLOT="0"
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#KEYWORDS="~amd64 ~x86"
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IUSE="doc"
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DEPEND=">=media-libs/libsdl-1.2
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media-libs/openal
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>=dev-lang/python-2.3"
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RDEPEND="${DEPEND}"
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src_unpack() {
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subversion_src_unpack ${A}
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cd "${S}"
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sed -i 's|\$(bindir)/plugins/|\$(libdir)/|' \
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Makefile.am || die "move plugindir failed"
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sed -i '/NullSound/d' \
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gemrb/plugins/Makefile.am || die "enable sound failed"
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sed -i '/sysconf_DATA = GemRB.cfg.sample GemRB.cfg.subdir.sample/d' \
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gemrb/Makefile.am || die "remove default config failed"
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if ! use doc ; then
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sed -i 's|^SUBDIRS = \(.*\) docs|SUBDIRS = \1|' \
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gemrb/Makefile.am || die "don't install docs failed"
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fi
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eautoreconf || die "eautoreconf failed"
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}
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src_compile() {
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egamesconf \
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--docdir="/usr/share/doc/${PF}" \
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|| die "egamesconf failed"
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emake || die "emake failed"
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}
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src_install() {
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emake DESTDIR="${D}" install || die "install failed"
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libtool --finish "${GAMES_LIBDIR}"
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diropts -m0775 -g ${GAMES_GROUP}
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keepdir "/var/cache/gemrb"
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dodoc "${FILESDIR}/GemRB.cfg.sample"
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dodoc README AUTHORS
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prepgamesdirs
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}
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9
games-rpg/baldursgate/Manifest
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9
games-rpg/baldursgate/Manifest
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@ -0,0 +1,9 @@
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AUX GemRB.cfg 8713 RMD160 72870ed630287ef811f090a7216c0b30d1c234e8 SHA1 9f9062af54a9931384df7eabec3160abfffa61fc SHA256 b1b987333b756189ecd3f3802c2a73b44391d62176bbb113df8755025701602b
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DIST BGII-ThroneofBhaal_Patch_26498_ENGLISH.exe 8392346 RMD160 55ca3d486525e5ff5be75021634b67ed61594aac SHA1 1a08ff7dcc814a127e0ef58d782550b53b929253 SHA256 a72932f5d31ad5df490a51083335a4abfc194de9cba05b5fa061c0ea7ff7fded
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DIST BGII-ThroneofBhaal_Patch_26498_EUROPEAN.exe 8030790 RMD160 36cc64cd8277963df6ca6c6f8d7364e72f9d92aa SHA1 a1f2e697bde82651817204e151c3eb108eb260c4 SHA256 c234c599586c1bd68cf525041e7467db90466f24d61a56e4cebba19c06c58097
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DIST Baldur%27sGateII-ShadowsofAmnPatchENGLISH.exe 8696166 RMD160 034e980ccb4af9cc349f688daa8d7637807b87d6 SHA1 4706c0dc1e282bae14946c87a38e2781f89ebdc4 SHA256 79835a3e7edbc41920362f4bf47b260cb00005c216a23517179fd96d3b502396
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DIST Baldur%27sGateII-ShadowsofAmnPatchEUROPE.exe 6306918 RMD160 ee7454ebed06f2dbcf300550ada8db3189ecfb6e SHA1 ad1d54b18fded58b4f28b6d6e26cd002fcaa3372 SHA256 c1e77ec092a0d2ce8cec65b5328257cf1ee5ae39e38f363d83eab03825a2f90e
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DIST Baldur-s-Gate-2-Shadows-of-Amn-2-128x128.png 34194 RMD160 b9fef670af10960796ec0fc130b529ab82180c6e SHA1 e803de32dce8e04e0bd75a01ada67896e05e3b1b SHA256 efde4551eddf48d638c3867fd576e62b95cdb0af7a81b91905a6dc7282319c3c
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DIST Baldur-s-Gate-2-Throne-of-Bhaal-2-128x128.png 36950 RMD160 27d3cc0b6a7ea7b76898800c12a5035de2cb6515 SHA1 7da589e7c102ceb29f15486587a4f5cc7d2606b3 SHA256 23b9bd527b3316d84453c41176b5a0b018c670358d18a87ed4283ba39b426026
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DIST pathconvert.tar.gz 63831 RMD160 48e3a4ace1fc29e674360c69103342e400b4f21a SHA1 19c364b937157d7faf9f5bf6b6fef55b2095be9e SHA256 20c57928fa90a5c523b1a9a8efb8f619de3869427bf80e6b183d823b82fa257e
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EBUILD baldursgate-2.26498.ebuild 21952 RMD160 b7f376dac28284e12457efafa6ef044119c74d1a SHA1 80fe7452074283fbc2c0a238792aaa2699649c6d SHA256 b99d6ac1d8cc4e5dd73c68331d9244ba6eac89a436318ef324f0d07e18d6292f
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590
games-rpg/baldursgate/baldursgate-2.26498.ebuild
Normal file
590
games-rpg/baldursgate/baldursgate-2.26498.ebuild
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# Copyright 1999-2008 Gentoo Foundation
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# Distributed under the terms of the GNU General Public License v2
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# $Header: $
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inherit eutils games multilib
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LANGUAGES="linguas_fr linguas_it linguas_es linguas_de"
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MY_PV=${PV//.}
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UPDATE_BASEURL="http://downloads.bioware.com/baldursgate2/"
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SOA_ENGLISH="Baldur%27sGateII-ShadowsofAmnPatchENGLISH.exe"
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SOA_EUROPE="Baldur%27sGateII-ShadowsofAmnPatchEUROPE.exe"
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TOB_ENGLISH="BGII-ThroneofBhaal_Patch_26498_ENGLISH.exe"
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TOB_EUROPE="BGII-ThroneofBhaal_Patch_26498_EUROPEAN.exe"
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||||
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LINGUAS_SRC_URI="linguas_fr? (
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tob? ( ${UPDATE_BASEURL}/${TOB_EUROPE} )
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${UPDATE_BASEURL}/${SOA_EUROPE} )
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linguas_it? (
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tob? ( ${UPDATE_BASEURL}/${TOB_EUROPE} )
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${UPDATE_BASEURL}/${SOA_EUROPE} )
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linguas_es? (
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tob? ( ${UPDATE_BASEURL}/${TOB_EUROPE} )
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${UPDATE_BASEURL}/${SOA_EUROPE} )
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linguas_es? (
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tob? ( ${UPDATE_BASEURL}/${TOB_EUROPE} )
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${UPDATE_BASEURL}/${SOA_EUROPE} )
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linguas_de? (
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||||
tob? ( ${UPDATE_BASEURL}/${TOB_EUROPE} )
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${UPDATE_BASEURL}/${SOA_EUROPE} )
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tob? ( ${UPDATE_BASEURL}/${TOB_ENGLISH} )
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${UPDATE_BASEURL}/${SOA_ENGLISH}"
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||||
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||||
DESCRIPTION="Baldurs Gate SOA TOB"
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HOMEPAGE="http://www.bioware.com/games/shadows_amn/ http://www.bioware.com/games/throne_bhaal/"
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||||
SRC_URI="http://www.tamacom.com/pathconvert/pathconvert.tar.gz
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||||
http://www.iconarchive.com/icons/3xhumed/mega-games-pack-25/Baldur-s-Gate-2-Shadows-of-Amn-2-128x128.png
|
||||
tob? ( http://www.iconarchive.com/icons/3xhumed/mega-games-pack-25/Baldur-s-Gate-2-Throne-of-Bhaal-2-128x128.png )
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||||
${LINGUAS_SRC_URI}"
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||||
|
||||
LICENSE="BG2-EULA"
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||||
SLOT="2"
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||||
KEYWORDS="~amd64 x86"
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||||
IUSE="tob videos ${LANGUAGES}"
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||||
RESTRICT="strip mirror"
|
||||
|
||||
RDEPEND=">=games-engines/gemrb-0.5.0"
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||||
DEPEND="${RDEPEND}
|
||||
app-arch/unshield
|
||||
app-arch/p7zip"
|
||||
|
||||
GAMES_LICENSE_CHECK=yes
|
||||
launcher=${S}/BaldursGate${SLOT}
|
||||
dir=${GAMES_PREFIX_OPT}/BioWare/BaldursGate${SLOT}
|
||||
Ddir=${D}/${dir}
|
||||
LNDIR="${S}"/pathconvert/lndir/lndir
|
||||
|
||||
BG2_SET=
|
||||
|
||||
# This is my fun section where I try to determine which CD/DVD set we have.
|
||||
# Expect this to be very messy and ugly, and hopefully it all works as we want
|
||||
# it to on all of the various media.
|
||||
get_bg2_set() {
|
||||
# First we check to see if we have CD_ROOT defined already. If we do,
|
||||
# this will make our lives so much easier.
|
||||
if [[ -n "${CD_ROOT}" ]]
|
||||
then
|
||||
if [[ -f "${CD_ROOT}"/CD4/Data/CD4CreAn.bif ]] && [[ -f "${CD_ROOT}"/data1.hdr ]]
|
||||
then
|
||||
BG2_SET="dvd"
|
||||
einfo "Baldurs Gate II: Shadows of Amn DVD found..."
|
||||
elif [[ -f "${CD_ROOT}"/data1.hdr ]]
|
||||
then
|
||||
BG2_SET="original_cd"
|
||||
einfo "Baldurs Gate II: Shadows of Amn CD set found..."
|
||||
fi
|
||||
# Now we check to see if we have CD_ROOT_1 set, which means we have a CD
|
||||
# set, or even a DVD set.
|
||||
elif [[ -n "${CD_ROOT_1}" ]]
|
||||
then
|
||||
if [[ -f "${CD_ROOT_1}"/CD4/Data/CD4CreAn.bif ]] && [[ -f "${CD_ROOT_1}"/data1.hdr ]]
|
||||
then
|
||||
BG2_SET="dvd"
|
||||
einfo "Baldurs Gate II: Shadows of Amn DVD found..."
|
||||
elif [[ -f "${CD_ROOT_1}"/data1.hdr ]]
|
||||
then
|
||||
BG2_SET="original_cd"
|
||||
einfo "Baldurs Gate II: Shadows of Amn CD set found..."
|
||||
fi
|
||||
# OK. Neither were set, so now we're going to start our detection and try
|
||||
# to figure out what we have to work from.
|
||||
else
|
||||
local mline=
|
||||
for mline in $(mount | egrep -e '(iso|cdrom|udf)' | awk '{print $3}')
|
||||
do
|
||||
if [[ -f "${mline}"/CD4/Data/CD4CreAn.bif ]] && [[ -f "${mline}"/data1.hdr ]]
|
||||
then
|
||||
BG2_SET="dvd"
|
||||
einfo "Baldurs Gate II: Shadows of Amn DVD found..."
|
||||
elif [[ -f "${mline}"/data1.hdr ]]
|
||||
then
|
||||
BG2_SET="original_cd"
|
||||
einfo "Baldurs Gate II: Shadows of Amn CD set found..."
|
||||
fi
|
||||
done
|
||||
fi
|
||||
}
|
||||
|
||||
get_cd_set() {
|
||||
while `[[ -z "${BG2_SET}" ]]`
|
||||
do
|
||||
echo "Please insert your first Baldurs Gate II: Shadows of Amn CD/DVD into your drive and"
|
||||
echo "press any key to continue"
|
||||
read -n 1
|
||||
get_bg2_set
|
||||
done
|
||||
# Here is where we start our CD/DVD detection for changing disks.
|
||||
case "${BG2_SET}" in
|
||||
dvd)
|
||||
export CDROM_NAME_1="DVD1"
|
||||
einfo "Both Shadows of Undrentide and Hordes of the Underdark will"
|
||||
einfo "be installed from your DVD along with Neverwinter Nights."
|
||||
if use tob
|
||||
then
|
||||
einfo "You will also need the SoU CD for this installation."
|
||||
export CDROM_NAME_2="ToB"
|
||||
cdrom_get_cds CD4/Data/CD4CreAn.bif CD5/movies/25Movies.bif
|
||||
else
|
||||
cdrom_get_cds CD4/Data/CD4CreAn.bif
|
||||
fi
|
||||
;;
|
||||
original_cd)
|
||||
export CDROM_NAME_1="CD1" CDROM_NAME_2="CD2" CDROM_NAME_3="CD3" CDROM_NAME_4="CD4"
|
||||
touch .metadata/orig || die "touch orig"
|
||||
if use tob
|
||||
then
|
||||
einfo "You will also need the SoU CD for this installation."
|
||||
export CDROM_NAME_5="ToB"
|
||||
cdrom_get_cds data1.hdr CD2/Data/MovHD0.bif \
|
||||
CD3/Data/CD3CreAn.bif CD4/Data/CD4CreAn.bif CD5/movies/25Movies.bif
|
||||
else
|
||||
cdrom_get_cds data1.hdr CD2/Data/MovHD0.bif \
|
||||
CD3/Data/CD3CreAn.bif CD4/Data/CD4CreAn.bif
|
||||
fi
|
||||
;;
|
||||
esac
|
||||
}
|
||||
|
||||
src_unpack() {
|
||||
mkdir -p "${S}"
|
||||
cd "${S}"
|
||||
# We create this .metadata directory so we can keep track of what we have
|
||||
# installed without needing to keep all of these multiple USE flags in all
|
||||
# of the ebuilds.
|
||||
mkdir -p .metadata || die "Creating .metadata"
|
||||
# Since we dont *always* want to do this, we check for USE=cdinstall
|
||||
|
||||
# Here, we determine which CD/DVD set that we have. This will seem a
|
||||
# bit odd, since well be doing the detection a few times.
|
||||
get_bg2_set
|
||||
# Now that we know what were looking for, lets look for the media.
|
||||
get_cd_set
|
||||
|
||||
mkdir -p "${S}"/patches
|
||||
cd "${S}"/patches
|
||||
einfo "Unpacking Patch ${SOA_ENGLISH} files..."
|
||||
7z x -osoa-en -y ${DISTDIR}/${SOA_ENGLISH} || die "unpacking"
|
||||
unshield -L -d soa-en x "${S}"/patches/soa-en/data?.* || die "unshield"
|
||||
if use tob
|
||||
then
|
||||
einfo "Unpacking Patch ${TOB_ENGLISH} files..."
|
||||
7z x -otob-en -y ${DISTDIR}/${TOB_ENGLISH} || die "unpacking"
|
||||
unshield -L -d tob-en x "${S}"/patches/tob-en/data?.* || die "unshield"
|
||||
fi
|
||||
|
||||
if use linguas_fr
|
||||
then
|
||||
einfo "Unpacking Patch ${SOA_EUROPE} files..."
|
||||
7z x -osoa-eu -y ${DISTDIR}/${SOA_EUROPE} || die "unpacking"
|
||||
unshield -L -d soa-eu x "${S}"/patches/soa-eu/data?.* || die "unshield"
|
||||
if use tob
|
||||
then
|
||||
einfo "Unpacking Patch ${TOB_EUROPE} files..."
|
||||
7z x -otob-eu -y ${DISTDIR}/${TOB_EUROPE} || die "unpacking"
|
||||
unshield -L -d tob-eu x "${S}"/patches/tob-eu/data?.* || die "unshield"
|
||||
fi
|
||||
fi
|
||||
|
||||
if use linguas_it
|
||||
then
|
||||
einfo "Unpacking Patch ${SOA_EUROPE} files..."
|
||||
7z x -osoa-eu -y ${DISTDIR}/${SOA_EUROPE} || die "unpacking"
|
||||
unshield -L -d soa-eu x "${S}"/patches/soa-eu/data?.* || die "unshield"
|
||||
if use tob
|
||||
then
|
||||
einfo "Unpacking Patch ${TOB_EUROPE} files..."
|
||||
7z x -otob-eu -y ${DISTDIR}/${TOB_EUROPE} || die "unpacking"
|
||||
unshield -L -d tob-eu x "${S}"/patches/tob-eu/data?.* || die "unshield"
|
||||
fi
|
||||
fi
|
||||
|
||||
if use linguas_es
|
||||
then
|
||||
einfo "Unpacking Patch ${SOA_EUROPE} files..."
|
||||
7z x -osoa-eu -y ${DISTDIR}/${SOA_EUROPE} || die "unpacking"
|
||||
unshield -L -d soa-eu x "${S}"/patches/soa-eu/data?.* || die "unshield"
|
||||
if use tob
|
||||
then
|
||||
einfo "Unpacking Patch ${TOB_EUROPE} files..."
|
||||
7z x -otob-eu -y ${DISTDIR}/${TOB_EUROPE} || die "unpacking"
|
||||
unshield -L -d tob-eu x "${S}"/patches/tob-eu/data?.* || die "unshield"
|
||||
fi
|
||||
fi
|
||||
|
||||
if use linguas_de
|
||||
then
|
||||
einfo "Unpacking Patch ${SOA_EUROPE} files..."
|
||||
7z x -osoa-eu -y ${DISTDIR}/${SOA_EUROPE} || die "unpacking"
|
||||
unshield -L -d soa-eu x "${S}"/patches/soa-eu/data?.* || die "unshield"
|
||||
if use tob
|
||||
then
|
||||
einfo "Unpacking Patch ${TOB_EUROPE} files..."
|
||||
7z x -otob-eu -y ${DISTDIR}/${TOB_EUROPE} || die "unpacking"
|
||||
unshield -L -d tob-eu x "${S}"/patches/tob-eu/data?.* || die "unshield"
|
||||
fi
|
||||
fi
|
||||
|
||||
|
||||
case ${BG2_SET} in
|
||||
dvd)
|
||||
mkdir -p "${S}"/shared-soa
|
||||
cd "${S}"
|
||||
|
||||
# We dont give the user the option to install SoU/HotU. While some
|
||||
# people might complain about this, most newer NWN stuff requires
|
||||
# them both anyway, so it makes no sense not to install them.
|
||||
einfo "Unpacking files..."
|
||||
unshield -L -d shared-soa x "${CDROM_ROOT}"/data?.* || die "unpacking"
|
||||
# We have to adjust the files after unpacking the cab file.
|
||||
mkdir -p "${S}"/cd1
|
||||
einfo "Copying CD1 files..."
|
||||
[[ -d "${CDROM_ROOT}"/English ]] && cp -rv "${CDROM_ROOT}"/English cd1
|
||||
if use linguas_fr
|
||||
then
|
||||
[[ -d "${CDROM_ROOT}"/French ]] && cp -rv "${CDROM_ROOT}"/French cd1
|
||||
fi
|
||||
if use linguas_it
|
||||
then
|
||||
[[ -d "${CDROM_ROOT}"/Italian ]] && cp -rv "${CDROM_ROOT}"/Italian cd1
|
||||
fi
|
||||
if use linguas_es
|
||||
then
|
||||
[[ -d "${CDROM_ROOT}"/Spanish ]] && cp -rv "${CDROM_ROOT}"/Spanish cd1
|
||||
fi
|
||||
if use linguas_de
|
||||
then
|
||||
[[ -d "${CDROM_ROOT}"/German ]] && cp -rv "${CDROM_ROOT}"/German cd1
|
||||
fi
|
||||
einfo "Copying CD2 files..."
|
||||
mkdir -p "${S}"/cd2
|
||||
cp -rv "${CDROM_ROOT}"/CD2/* cd2
|
||||
einfo "Copying CD3 files..."
|
||||
mkdir -p "${S}"/cd3
|
||||
cp -rv "${CDROM_ROOT}"/CD3/* cd3
|
||||
einfo "Copying CD4 files..."
|
||||
mkdir -p "${S}"/cd4
|
||||
cp -rv "${CDROM_ROOT}"/CD4/* cd4
|
||||
|
||||
if use tob
|
||||
then
|
||||
mkdir -p "${S}"/shared-tob
|
||||
cdrom_load_next_cd
|
||||
einfo "Unpacking files..."
|
||||
unshield -L -d shared-tob x "${CDROM_ROOT}"/data?.* || die "unpacking"
|
||||
einfo "Copying CD5 (ToB) files..."
|
||||
mkdir -p "${S}"/cd5
|
||||
cp -rv "${CDROM_ROOT}"/CD5/* cd5
|
||||
fi
|
||||
|
||||
;;
|
||||
original_cd)
|
||||
mkdir -p "${S}"/shared-soa
|
||||
cd "${S}"
|
||||
|
||||
# We dont give the user the option to install SoU/HotU. While some
|
||||
# people might complain about this, most newer NWN stuff requires
|
||||
# them both anyway, so it makes no sense not to install them.
|
||||
einfo "Unpacking files..."
|
||||
unshield -L -d shared-soa x "${CDROM_ROOT}"/data?.* || die "unpacking"
|
||||
# We have to adjust the files after unpacking the cab file.
|
||||
mkdir -p "${S}"/cd1
|
||||
einfo "Copying CD1 files..."
|
||||
[[ -d "${CDROM_ROOT}"/English ]] && cp -rv "${CDROM_ROOT}"/English cd1
|
||||
if use linguas_fr
|
||||
then
|
||||
[[ -d "${CDROM_ROOT}"/French ]] && cp -rv "${CDROM_ROOT}"/French cd1
|
||||
fi
|
||||
if use linguas_it
|
||||
then
|
||||
[[ -d "${CDROM_ROOT}"/Italian ]] && cp -rv "${CDROM_ROOT}"/Italian cd1
|
||||
fi
|
||||
if use linguas_es
|
||||
then
|
||||
[[ -d "${CDROM_ROOT}"/Spanish ]] && cp -rv "${CDROM_ROOT}"/Spanish cd1
|
||||
fi
|
||||
if use linguas_de
|
||||
then
|
||||
[[ -d "${CDROM_ROOT}"/German ]] && cp -rv "${CDROM_ROOT}"/German cd1
|
||||
fi
|
||||
cdrom_load_next_cd
|
||||
einfo "Copying CD2 files..."
|
||||
mkdir -p "${S}"/cd2
|
||||
cp -rv "${CDROM_ROOT}"/CD2/* cd2
|
||||
cdrom_load_next_cd
|
||||
einfo "Copying CD3 files..."
|
||||
mkdir -p "${S}"/cd3
|
||||
cp -rv "${CDROM_ROOT}"/CD3/* cd3
|
||||
cdrom_load_next_cd
|
||||
einfo "Copying CD4 files..."
|
||||
mkdir -p "${S}"/cd4
|
||||
cp -rv "${CDROM_ROOT}"/CD4/* cd4
|
||||
|
||||
if use tob
|
||||
then
|
||||
mkdir -p "${S}"/shared-tob
|
||||
cdrom_load_next_cd
|
||||
einfo "Unpacking files..."
|
||||
unshield -L -d shared-tob x "${CDROM_ROOT}"/data?.* || die "unpacking"
|
||||
einfo "Copying CD5 (ToB) files..."
|
||||
mkdir -p "${S}"/cd5
|
||||
cp -rv "${CDROM_ROOT}"/CD5/* cd5
|
||||
fi
|
||||
|
||||
;;
|
||||
esac
|
||||
|
||||
# We unpack this for all media sets.
|
||||
unpack pathconvert.tar.gz
|
||||
}
|
||||
|
||||
src_compile() {
|
||||
cd "${S}"/pathconvert
|
||||
make -C lib
|
||||
cp lib/libpathconvert.a .
|
||||
cd "${S}"/pathconvert/lndir
|
||||
xmkmf
|
||||
make lndir
|
||||
|
||||
|
||||
}
|
||||
|
||||
src_install() {
|
||||
mkdir -p "${Ddir}/Shared"
|
||||
mv -fv "${S}"/shared-soa/hd0_cab/* "${Ddir}/Shared"
|
||||
mkdir -p "${Ddir}"/Shared/cache
|
||||
mv -fv "${S}"/shared-soa/hd0_cache/* "${Ddir}"/Shared/cache
|
||||
mkdir -p "${Ddir}"/Shared/data
|
||||
mv -fv "${S}"/shared-soa/hd0_data/* "${Ddir}"/Shared/data
|
||||
mkdir -p "${Ddir}"/Shared/music
|
||||
mv -fv "${S}"/shared-soa/hd0_music/* "${Ddir}"/Shared/music
|
||||
mkdir -p "${Ddir}"/Shared/override
|
||||
mv -fv "${S}"/shared-soa/hd0_override/* "${Ddir}"/Shared/override
|
||||
|
||||
mv -fv "${S}"/patches/soa-en/main/override/* "${Ddir}"/Shared/override
|
||||
mkdir -p "${Ddir}"/cd1/English/data
|
||||
mv -fv "${S}"/cd1/English/[Dd]ata/* "${Ddir}"/cd1/English/data
|
||||
mkdir -p "${Ddir}"/cd1/English/movies
|
||||
mv -fv "${S}"/cd1/English/[Mm]ovies/* "${Ddir}"/cd1/English/movies
|
||||
mkdir -p "${Ddir}/Shared-English"
|
||||
[[ -d "${S}"/shared-soa/hd0_cab_english ]] && mv -fv "${S}"/shared-soa/hd0_cab_english/* "${Ddir}"/Shared-English
|
||||
[[ -d "${S}"/shared-soa/_support_english_os_independent_files ]] && mv -fv "${S}"/shared-soa/_support_english_os_independent_files/* "${Ddir}"/Shared-English
|
||||
[[ -d "${S}"/patches/soa-en/english_files ]] && mv -fv "${S}"/patches/soa-en/english_files/* "${Ddir}"/Shared-English
|
||||
mkdir -p "${Ddir}/Shared-English/sounds"
|
||||
[[ -d "${S}"/shared-soa/hd0_sound_english ]] && mv -fv "${S}"/shared-soa/hd0_sound_english/* "${Ddir}"/Shared-English/sounds
|
||||
mkdir -p "${Ddir}/Shared-English/characters"
|
||||
[[ -d "${S}"/shared-soa/hd0_characters_english ]] && mv -fv "${S}"/shared-soa/hd0_characters_english/* "${Ddir}"/Shared-English/characters
|
||||
mkdir -p "${Ddir}/Shared-English/data"
|
||||
[[ -d "${S}"/shared-soa/hd0_data_english ]] && mv -fv "${S}"/shared-soa/hd0_data_english/* "${Ddir}"/Shared-English/data
|
||||
|
||||
if use linguas_fr
|
||||
then
|
||||
mv -fv "${S}"/patches/soa-eu/main/override/* "${Ddir}"/Shared/override
|
||||
mkdir -p "${Ddir}"/cd1/French/data
|
||||
mv -fv "${S}"/cd1/French/[Dd]ata/* "${Ddir}"/cd1/French/data
|
||||
mkdir -p "${Ddir}"/cd1/French/movies
|
||||
mv -fv "${S}"/cd1/French/[Mm]ovies/* "${Ddir}"/cd1/French/movies
|
||||
mkdir -p "${Ddir}/Shared-French"
|
||||
[[ -d "${S}"/shared-soa/hd0_cab_french ]] && mv -fv "${S}"/shared-soa/hd0_cab_french/* "${Ddir}"/Shared-French
|
||||
[[ -d "${S}"/shared-soa/_support_french_\(standard\)_os_independent_files ]] && mv -fv "${S}"/shared-soa/_support_french_\(standard\)_os_independent_files/* "${Ddir}"/Shared-French
|
||||
[[ -d "${S}"/patches/soa-eu/french ]] && mv -fv "${S}"/patches/soa-eu/french/* "${Ddir}"/Shared-French
|
||||
mkdir -p "${Ddir}/Shared-French/sounds"
|
||||
[[ -d "${S}"/shared-soa/hd0_sound_french ]] && mv -fv "${S}"/shared-soa/hd0_sound_french/* "${Ddir}"/Shared-French/sounds
|
||||
mkdir -p "${Ddir}/Shared-French/characters"
|
||||
[[ -d "${S}"/shared-soa/hd0_characters_french ]] && mv -fv "${S}"/shared-soa/hd0_characters_french/* "${Ddir}"/Shared-French/characters
|
||||
mkdir -p "${Ddir}/Shared-French/data"
|
||||
[[ -d "${S}"/shared-soa/hd0_data_french ]] && mv -fv "${S}"/shared-soa/hd0_data_french/* "${Ddir}"/Shared-French/data
|
||||
fi
|
||||
if use linguas_it
|
||||
then
|
||||
mv -fv "${S}"/patches/soa-eu/main/override/* "${Ddir}"/Shared/override
|
||||
mkdir -p "${Ddir}"/cd1/Italian/data
|
||||
mv -fv "${S}"/cd1/Italian/[Dd]ata/* "${Ddir}"/cd1/Italian/data
|
||||
mkdir -p "${Ddir}"/cd1/Italian/movies
|
||||
mv -fv "${S}"/cd1/Italian/[Mm]ovies/* "${Ddir}"/cd1/Italian/movies
|
||||
mkdir -p "${Ddir}/Shared-Italian"
|
||||
[[ -d "${S}"/shared-soa/hd0_cab_italian ]] && mv -fv "${S}"/shared-soa/hd0_cab_italian/* "${Ddir}"/Shared-Italian
|
||||
[[ -d "${S}"/shared-soa/_support_italian_os_independent_files ]] && mv -fv "${S}"/shared-soa/_support_italian_os_independent_files/* "${Ddir}"/Shared-Italian
|
||||
[[ -d "${S}"/patches/soa-eu/italian ]] && mv -fv "${S}"/patches/soa-eu/italian/* "${Ddir}"/Shared-Italian
|
||||
mkdir -p "${Ddir}/Shared-Italian/sounds"
|
||||
[[ -d "${S}"/shared-soa/hd0_sound_italian ]] && mv -fv "${S}"/shared-soa/hd0_sound_italian/* "${Ddir}"/Shared-Italian/sounds
|
||||
mkdir -p "${Ddir}/Shared-Italian/characters"
|
||||
[[ -d "${S}"/shared-soa/hd0_characters_italian ]] && mv -fv "${S}"/shared-soa/hd0_characters_italian/* "${Ddir}"/Shared-Italian/characters
|
||||
mkdir -p "${Ddir}/Shared-Italian/data"
|
||||
[[ -d "${S}"/shared-soa/hd0_data_italian ]] && mv -fv "${S}"/shared-soa/hd0_data_italian/* "${Ddir}"/Shared-Italian/data
|
||||
fi
|
||||
if use linguas_es
|
||||
then
|
||||
mv -fv "${S}"/patches/soa-eu/main/override/* "${Ddir}"/Shared/override
|
||||
mkdir -p "${Ddir}"/cd1/Spanish/data
|
||||
mv -fv "${S}"/cd1/Spanish/[Dd]ata/* "${Ddir}"/cd1/Spanish/data
|
||||
mkdir -p "${Ddir}"/cd1/Spanish/movies
|
||||
mv -fv "${S}"/cd1/Spanish/[Mm]ovies/* "${Ddir}"/cd1/Spanish/movies
|
||||
mkdir -p "${Ddir}/Shared-Spanish"
|
||||
[[ -d "${S}"/shared-soa/hd0_cab_spanish ]] && mv -fv "${S}"/shared-soa/hd0_cab_spanish/* "${Ddir}"/Shared-Spanish
|
||||
[[ -d "${S}"/shared-soa/_support_spanish_os_independent_files ]] && mv -fv "${S}"/shared-soa/_support_spanish_os_independent_files/* "${Ddir}"/Shared-Spanish
|
||||
[[ -d "${S}"/patches/soa-eu/spanish ]] && mv -fv "${S}"/patches/soa-eu/spanish/* "${Ddir}"/Shared-Spanish
|
||||
mkdir -p "${Ddir}/Shared-Spanish/sounds"
|
||||
[[ -d "${S}"/shared-soa/hd0_sound_spanish ]] && mv -fv "${S}"/shared-soa/hd0_sound_spanish/* "${Ddir}"/Shared-Spanish/sounds
|
||||
mkdir -p "${Ddir}/Shared-Spanish/characters"
|
||||
[[ -d "${S}"/shared-soa/hd0_characters_spanish ]] && mv -fv "${S}"/shared-soa/hd0_characters_spanish/* "${Ddir}"/Shared-Spanish/characters
|
||||
[[ -d "${S}"/patches/soa-eu/spanish/characters ]] && mv -fv "${S}"/patches/soa-eu/spanish/characters/* "${Ddir}"/Shared-Spanish/characters
|
||||
mkdir -p "${Ddir}/Shared-Spanish/data"
|
||||
[[ -d "${S}"/shared-soa/hd0_data_spanish ]] && mv -fv "${S}"/shared-soa/hd0_data_spanish/* "${Ddir}"/Shared-Spanish/data
|
||||
fi
|
||||
if use linguas_de
|
||||
then
|
||||
mv -fv "${S}"/patches/soa-eu/main/override/* "${Ddir}"/Shared/override
|
||||
mkdir -p "${Ddir}"/cd1/German/data
|
||||
mv -fv "${S}"/cd1/German/[Dd]ata/* "${Ddir}"/cd1/German/data
|
||||
mkdir -p "${Ddir}"/cd1/German/movies
|
||||
mv -fv "${S}"/cd1/German/[Mm]ovies/* "${Ddir}"/cd1/German/movies
|
||||
mkdir -p "${Ddir}/Shared-German"
|
||||
[[ -d "${S}"/shared-soa/hd0_cab_german ]] && mv -fv "${S}"/shared-soa/hd0_cab_german/* "${Ddir}"/Shared-German
|
||||
[[ -d "${S}"/shared-soa/_support_german_os_independent_files ]] && mv -fv "${S}"/shared-soa/_support_german_os_independent_files/* "${Ddir}"/Shared-German
|
||||
[[ -d "${S}"/patches/soa-eu/german ]] && mv -fv "${S}"/patches/soa-eu/german/* "${Ddir}"/Shared-German
|
||||
mkdir -p "${Ddir}/Shared-German/sounds"
|
||||
[[ -d "${S}"/shared-soa/hd0_sound_german ]] && mv -fv "${S}"/shared-soa/hd0_sound_german/* "${Ddir}"/Shared-German/sounds
|
||||
mkdir -p "${Ddir}/Shared-German/characters"
|
||||
[[ -d "${S}"/shared-soa/hd0_characters_german ]] && mv -fv "${S}"/shared-soa/hd0_characters_german/* "${Ddir}"/Shared-German/characters
|
||||
mkdir -p "${Ddir}/Shared-German/data"
|
||||
[[ -d "${S}"/shared-soa/hd0_data_german ]] && mv -fv "${S}"/shared-soa/hd0_data_german/* "${Ddir}"/Shared-German/data
|
||||
fi
|
||||
|
||||
for d in cd2 cd3 cd4 cd5
|
||||
do
|
||||
if [[ -d ${d} ]]
|
||||
then
|
||||
mkdir -p "${Ddir}"/${d}/data
|
||||
mv -fv "${S}"/${d}/[Dd]ata/AREA*.* "${Ddir}"/${d}/data
|
||||
mv -fv "${S}"/${d}/[Dd]ata/*.* "${Ddir}"/Shared/data
|
||||
mkdir -p "${Ddir}"/${d}/movies
|
||||
mv -fv "${S}"/${d}/[Mm]ovies/*.* "${Ddir}"/${d}/movies
|
||||
fi
|
||||
done
|
||||
|
||||
|
||||
if ! use videos
|
||||
then
|
||||
rm -rf "${S}"/movies/*
|
||||
fi
|
||||
cd "${Ddir}"
|
||||
for d in cd1/English cd1/French cd1/Italian cd1/Spanish cd1/German cd2 cd3 cd4 cd5 Shared Shared-English Shared-French Shared-Italian Shared-Spanish Shared-German
|
||||
do
|
||||
if [[ -d ${d} ]]
|
||||
then
|
||||
( cd ${d}
|
||||
for f in $(find . -name '*.*') ; do
|
||||
lcf=$(echo ${f} | tr [:upper:] [:lower:])
|
||||
if [[ ${f} != ${lcf} ]] && [[ -f ${f} ]]
|
||||
then
|
||||
mv ${f} ${lcf}
|
||||
fi
|
||||
done )
|
||||
fi
|
||||
done
|
||||
|
||||
find "${Ddir}" -iname "*.exe" -exec rm {} \; 2> /dev/null
|
||||
find "${Ddir}" -iname "*.dll" -exec rm {} \; 2> /dev/null
|
||||
find "${Ddir}" -iname "*.pdf" -exec rm {} \; 2> /dev/null
|
||||
|
||||
|
||||
cat > ${launcher} <<-EOF
|
||||
#!/bin/bash
|
||||
# Copyright 1999-2009 Gentoo Foundation
|
||||
# Distributed under the terms of the GNU General Public License v2
|
||||
#
|
||||
# Automatically generated by ${CATEGORY}/${PF}
|
||||
|
||||
# Exec the acroread script for the language chosen in
|
||||
# LC_ALL/LC_MESSAGES/LANG (first found takes precedence, as in glibc)
|
||||
L=\${LC_ALL}
|
||||
L=\${L:-\${LC_MESSAGES}}
|
||||
L=\${L:-\${LANG}}
|
||||
[[ ! -d ~/.bioware/bg2/save ]] && mkdir -p ~/.bioware/bg2/save
|
||||
if [[ -f ~/.bioware/bg2/GemRB.cfg ]]
|
||||
then
|
||||
exec gemrb -c ~/.bioware/bg2/GemRB.cfg
|
||||
else
|
||||
case \${L} in
|
||||
EOF
|
||||
|
||||
|
||||
mkdir -p "${Ddir}"/English
|
||||
${LNDIR} "${Ddir}"/cd1/English English
|
||||
${LNDIR} "${Ddir}"/Shared-English English
|
||||
${LNDIR} "${Ddir}"/Shared English
|
||||
echo "en*) exec cp ${dir}/English/GemRB.cfg ~/.bioware/bg2/GemRB.cfg;;" >> ${launcher}
|
||||
sed -e "s!@DESTDIR@!${dir}!g" \
|
||||
-e "s!@LANG@!English!g" \
|
||||
-e "s!@LIBDIR@!$(get_libdir)!g" < ${FILESDIR}/GemRB.cfg > ${Ddir}/English/GemRB.cfg
|
||||
if use linguas_fr
|
||||
then
|
||||
mkdir -p "${Ddir}"/French
|
||||
${LNDIR} "${Ddir}"/cd1/French French
|
||||
${LNDIR} "${Ddir}"/Shared-French French
|
||||
${LNDIR} "${Ddir}"/Shared French
|
||||
echo "fr*) exec cp ${dir}/French/GemRB.cfg ~/.bioware/bg2/GemRB.cfg;;" >> ${launcher}
|
||||
sed -e "s!@DESTDIR@!${dir}!g" \
|
||||
-e "s!@LANG@!French!g" \
|
||||
-e "s!@LIBDIR@!$(get_libdir)!g" < ${FILESDIR}/GemRB.cfg > ${Ddir}/French/GemRB.cfg
|
||||
fi
|
||||
if use linguas_it
|
||||
then
|
||||
mkdir -p "${Ddir}"/Italian
|
||||
${LNDIR} "${Ddir}"/cd1/Italian Italian
|
||||
${LNDIR} "${Ddir}"/Shared-Italian Italian
|
||||
${LNDIR} "${Ddir}"/Shared Italian
|
||||
echo "it*) exec cp ${dir}/Italian/GemRB.cfg ~/.bioware/bg2/GemRB.cfg;;" >> ${launcher}
|
||||
sed -e "s!@DESTDIR@!${dir}!g" \
|
||||
-e "s!@LANG@!Italian!g" \
|
||||
-e "s!@LIBDIR@!$(get_libdir)!g" < ${FILESDIR}/GemRB.cfg > ${Ddir}/Italian/GemRB.cfg
|
||||
fi
|
||||
if use linguas_es
|
||||
then
|
||||
mkdir -p "${Ddir}"/Spanish
|
||||
${LNDIR} "${Ddir}"/cd1/Spanish Spanish
|
||||
${LNDIR} "${Ddir}"/Shared-Spanish Spanish
|
||||
${LNDIR} "${Ddir}"/Shared Spanish
|
||||
echo "es*) exec cp ${dir}/Spanish/GemRB.cfg ~/.bioware/bg2/GemRB.cfg;;" >> ${launcher}
|
||||
sed -e "s!@DESTDIR@!${dir}!g" \
|
||||
-e "s!@LANG@!Spanish!g" \
|
||||
-e "s!@LIBDIR@!$(get_libdir)!g" < ${FILESDIR}/GemRB.cfg > ${Ddir}/Spanish/GemRB.cfg
|
||||
fi
|
||||
if use linguas_de
|
||||
then
|
||||
mkdir -p "${Ddir}"/German
|
||||
${LNDIR} "${Ddir}"/cd1/German German
|
||||
${LNDIR} "${Ddir}"/Shared-German German
|
||||
${LNDIR} "${Ddir}"/Shared German
|
||||
echo "de*) exec cp ${dir}/German/GemRB.cfg ~/.bioware/bg2/GemRB.cfg;;" >> ${launcher}
|
||||
sed -e "s!@DESTDIR@!${dir}!g" \
|
||||
-e "s!@LANG@!German!g" \
|
||||
-e "s!@LIBDIR@!$(get_libdir)!g" < ${FILESDIR}/GemRB.cfg > ${Ddir}/German/GemRB.cfg
|
||||
fi
|
||||
|
||||
|
||||
cat >> ${launcher} <<-EOF
|
||||
*) exec cp ${dir}/English/GemRB.cfg ~/.bioware/bg2/GemRB.cfg;;
|
||||
esac
|
||||
exec gemrb -c ~/.bioware/bg2/GemRB.cfg
|
||||
fi
|
||||
EOF
|
||||
|
||||
newicon "${DISTDIR}"/Baldur-s-Gate-2-Shadows-of-Amn-2-128x128.png Baldur-s-Gate-2-Shadows-of-Amn.png
|
||||
make_desktop_entry BaldursGate${SLOT} "Baldur's Gate II - Shadows of Amn ${PV}" Baldur-s-Gate-2-Shadows-of-Amn.png
|
||||
|
||||
if use tob
|
||||
then
|
||||
newicon "${DISTDIR}"/Baldur-s-Gate-2-Throne-of-Bhaal-2-128x128.png Baldur-s-Gate-2-Throne-of-Bhaal.png
|
||||
make_desktop_entry BaldursGate${SLOT} "Baldur's Gate II - Throne of Bhaal ${PV}" Baldur-s-Gate-2-Throne-of-Bhaal.png
|
||||
fi
|
||||
|
||||
dobin ${launcher}
|
||||
|
||||
|
||||
prepgamesdirs
|
||||
chmod g+rwX ${Ddir} || die "could not chmod"
|
||||
die
|
||||
}
|
||||
|
228
games-rpg/baldursgate/files/GemRB.cfg
Normal file
228
games-rpg/baldursgate/files/GemRB.cfg
Normal file
@ -0,0 +1,228 @@
|
||||
#####################################################
|
||||
# #
|
||||
# This is the GemRB Configuration file. #
|
||||
# Here are defined some default parameters for #
|
||||
# basic configuration and paths definition. #
|
||||
# #
|
||||
# Parameters are defined as a Name=Value pair #
|
||||
# The Value can be of three types: #
|
||||
# - String #
|
||||
# - Integer #
|
||||
# - Boolean #
|
||||
# #
|
||||
# The String value is represented as follows #
|
||||
# i.e. H:\GemRB\plugins #
|
||||
# Integers are defined as follows #
|
||||
# i.e. 12723 #
|
||||
# Booleans are represented as 1 or 0 in this file #
|
||||
# #
|
||||
# Lines starting with # are ignored #
|
||||
# #
|
||||
#####################################################
|
||||
|
||||
#####################################################
|
||||
# #
|
||||
# Game Type [String] Use one of the following #
|
||||
# values: #
|
||||
# #
|
||||
# bg1 Baldur's Gate #
|
||||
# bg2 Baldur's Gate 2 : SoA #
|
||||
# tob Baldur's Gate 2 : ToB #
|
||||
# iwd IceWind Dale #
|
||||
# how IceWind Dale : HoW or ToTL #
|
||||
# iwd2 IceWind Dale 2 #
|
||||
# pst Planescape Torment #
|
||||
# (More will come) #
|
||||
# #
|
||||
#####################################################
|
||||
|
||||
GameType=bg2
|
||||
|
||||
#####################################################
|
||||
# Game Name [String] Title for GemRB window, use #
|
||||
# anything you wish, e.g. Baldur's Gate 3: RotFL #
|
||||
#####################################################
|
||||
|
||||
GameName=Baldur's Gate 2
|
||||
|
||||
#####################################################
|
||||
# Video Parameters #
|
||||
#####################################################
|
||||
|
||||
#Screen width
|
||||
Width=1024
|
||||
|
||||
#Screen height
|
||||
Height=768
|
||||
|
||||
#Bits per pixel [Integer:16,24,32]
|
||||
Bpp=32
|
||||
|
||||
#Fullscreen [Boolean]
|
||||
Fullscreen=1
|
||||
|
||||
# Delay before tooltips appear [milliseconds]
|
||||
TooltipDelay=500
|
||||
|
||||
#####################################################
|
||||
# Audio Parameters #
|
||||
#####################################################
|
||||
# #
|
||||
# All volume options are in percents, with 100 #
|
||||
# being the normal and default volume #
|
||||
# #
|
||||
#####################################################
|
||||
|
||||
# Volume of ambient sounds
|
||||
VolumeAmbients = 100
|
||||
|
||||
# Volume during movie playback
|
||||
VolumeMovie = 100
|
||||
|
||||
# Volume of background music
|
||||
VolumeMusic = 100
|
||||
|
||||
# Volume of sound effects
|
||||
VolumeSFX = 100
|
||||
|
||||
# Volume of PC or NPC voices
|
||||
VolumeVoices = 100
|
||||
|
||||
#####################################################
|
||||
# Case Sensitive Filesystem [Boolean] #
|
||||
# #
|
||||
# If your installed game files are residing on a #
|
||||
# case sensitive filesystem (ext2 on Linux) then #
|
||||
# you need to set this value to 1, it has no #
|
||||
# effect on Windows #
|
||||
#####################################################
|
||||
|
||||
CaseSensitive=1
|
||||
|
||||
#GameOnCD=0
|
||||
|
||||
#####################################################
|
||||
# Debug #
|
||||
#####################################################
|
||||
|
||||
# Do not play intro videos [Boolean], useful for development
|
||||
SkipIntroVideos=0
|
||||
|
||||
# Draw Frames per Second info [Boolean]
|
||||
DrawFPS=0
|
||||
|
||||
# Hide unexplored parts of a map
|
||||
FogOfWar=1
|
||||
|
||||
# Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt
|
||||
# full listing
|
||||
EnableCheatKeys=0
|
||||
|
||||
#####################################################
|
||||
# Paths #
|
||||
#####################################################
|
||||
# #
|
||||
# Note: You have to terminate all paths with the #
|
||||
# path separator character ('\' for Windows users, #
|
||||
# '/' for Linux users) #
|
||||
# #
|
||||
#####################################################
|
||||
|
||||
#####################################################
|
||||
# Game Paths [String] #
|
||||
# #
|
||||
# These are the paths where the Game you want to #
|
||||
# play is installed. #
|
||||
# Enter the full path to the directory. #
|
||||
#####################################################
|
||||
|
||||
GamePath=@DESTDIR@/@LANG@/
|
||||
CD1=@DESTDIR@/cd1/@LANG@/
|
||||
CD2=@DESTDIR@/cd2/
|
||||
CD3=@DESTDIR@/cd3/
|
||||
CD4=@DESTDIR@/cd4/
|
||||
CD5=@DESTDIR@/cd5/
|
||||
|
||||
#####################################################
|
||||
# GemRB Path [String] #
|
||||
# #
|
||||
# This is the path where GemRB is stored, just #
|
||||
# enter the full path to the GemRB executable #
|
||||
#####################################################
|
||||
|
||||
GemRBPath=/usr/share/games/gemrb/
|
||||
|
||||
#####################################################
|
||||
# GemRB Cache Path [String] #
|
||||
# #
|
||||
# This is the path where GemRB will store the #
|
||||
# cached files, enter the full path to the GemRB #
|
||||
# Cache directory. #
|
||||
#####################################################
|
||||
|
||||
CachePath=/var/cache/gemrb/
|
||||
|
||||
#####################################################
|
||||
# GemRB GUI Scripts Path [String] #
|
||||
# #
|
||||
# This is the path where GemRB GUI scripts are #
|
||||
# stored, usually these are in the GemRB directory #
|
||||
# Enter the full path to the directory containing #
|
||||
# the 'GUIScript' subdirectory. #
|
||||
#####################################################
|
||||
|
||||
GUIScriptsPath=/usr/share/games/gemrb/
|
||||
|
||||
#####################################################
|
||||
# GemRB Plugins Path [String] #
|
||||
# #
|
||||
# This is the path containing GemRB plugins #
|
||||
# - shared libraries (.so) on Unixes, or #
|
||||
# DLLs (.dll) on windows. #
|
||||
# Enter the full path to the directory. #
|
||||
# #
|
||||
# You may need to specify this path if running #
|
||||
# GemRB from source directory on Linux. #
|
||||
#####################################################
|
||||
|
||||
PluginsPath=/usr/games/@LIBDIR@/gemrb/plugins/
|
||||
|
||||
#####################################################
|
||||
# GemRB Save Path [String] #
|
||||
# #
|
||||
# This is the path where GemRB looks for saved #
|
||||
# games. #
|
||||
# Enter the full path to the directory containing #
|
||||
# e.g. the 'save' subdirectory. #
|
||||
# #
|
||||
# You do not have to specify this if you use save #
|
||||
# subdir in the GamePath directory. #
|
||||
#####################################################
|
||||
|
||||
SavePath=~/.bioware/bg2/
|
||||
|
||||
#####################################################
|
||||
# Game Data Path [String] #
|
||||
# #
|
||||
# This is the subdirectory under GamePath where #
|
||||
# game data files are stored. #
|
||||
# #
|
||||
# You probably do NOT want to specify this! #
|
||||
#####################################################
|
||||
|
||||
#GameDataPath=data
|
||||
|
||||
#####################################################
|
||||
# Game Data Override Path [String] #
|
||||
# #
|
||||
# This is the subdirectory under GamePath where #
|
||||
# game data override files are stored. #
|
||||
# #
|
||||
# You probably do NOT want to specify this! #
|
||||
#####################################################
|
||||
|
||||
#GameOverridePath=override
|
||||
|
||||
#####################################################
|
||||
# END #
|
||||
#####################################################
|
Loading…
Reference in New Issue
Block a user