49 lines
1.5 KiB
Plaintext
49 lines
1.5 KiB
Plaintext
|
|
to compile :
|
|
--------------
|
|
- you need ANDROID NDK
|
|
|
|
|
|
make all : build all the programs
|
|
make install : install all the programs
|
|
make clean : clean all
|
|
|
|
to test :
|
|
|
|
cd 7za
|
|
make test
|
|
|
|
look at the makefile to see other tests
|
|
|
|
|
|
|
|
|
|
III. Debuggable versus Release builds:
|
|
--------------------------------------
|
|
|
|
In NDK r5, ndk-build has been modified to make it easier to switch between
|
|
release and debug builds. This is done by using the NDK_DEBUG variable.
|
|
For example:
|
|
|
|
$NDK/ndk-build NDK_DEBUG=1 => forces the generation of debug binaries
|
|
$NDK/ndk-build NDK_DEBUG=0 => forces the generation of release binaries
|
|
|
|
If you don't specify NDK_DEBUG, ndk-build will keep its default behaviour,
|
|
which is to inspect the AndroidManifest.xml, if any, and see if its
|
|
<application> element has android:debuggable="true".
|
|
|
|
IMPORTANT: If you use the build tools of SDK r8 (or higher), you
|
|
won't need to touch your AndroidManifest.xml file at all!
|
|
|
|
That's because if you build a debug package (e.g. with
|
|
"ant debug" or the corresponding option of the ADT plugin),
|
|
the tool will automatically pick the native debug files
|
|
generated with NDK_DEBUG=1.
|
|
|
|
Also, as a convenience, the release and debug object files generated by the
|
|
NDK are now stored in different directories (e.g. obj/local/<abi>/objs and
|
|
obj/local/<abi>/objs-debug). This avoids having to recompile all your sources
|
|
when you switch between these two modes (even when you only modified one or
|
|
two source files).
|
|
|