archie/tcl-dp/win/dpSock.c
2024-05-27 16:13:40 +02:00

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/*
* win/dpSock.c --
*
* This file implements the few windows-specific routines for the
* socket code.
*
* Copyright (c) 1995-1996 Cornell University.
*
* See the file "license.terms" for information on usage and redistribution
* of this file, and for a DISCLAIMER OF ALL WARRANTIES.
*
*/
#include "generic/dpInt.h"
#include "generic/dpPort.h"
#ifndef _TCL76
SocketInfo *dpSocketList;
int initd = FALSE;
HWND hwnd;
/*
*--------------------------------------------------------------
*
* DppSetupSocketEvents --
*
* Initializes a new socket structure and the events
* we are interested in handling.
*
* Results:
* None
*
* Side effects:
* This puts the socket in non-blocking mode
*
*--------------------------------------------------------------
*/
void
DppSetupSocketEvents(statePtr, sock, async, server)
SocketState *statePtr;
DpSocket sock;
int async;
int server;
{
SocketInfo *infoPtr;
infoPtr = NewSocketInfo(sock);
statePtr->sockInfo = infoPtr;
/*
* Set up the select mask for read/write events. If the connect
* attempt has not completed, include connect events.
*/
if (server) {
infoPtr->selectEvents = FD_ACCEPT;
infoPtr->watchEvents |= FD_ACCEPT;
} else {
infoPtr->selectEvents = FD_READ | FD_WRITE | FD_CLOSE;
infoPtr->watchEvents |= FD_READ | FD_WRITE | FD_CLOSE;
if (async) {
infoPtr->flags |= SOCKET_ASYNC_CONNECT;
infoPtr->selectEvents |= FD_CONNECT;
}
}
/*
* Register for interest in events in the select mask. Note that
* automatically places the socket into non-blocking mode.
*/
(void) WSAAsyncSelect(infoPtr->socket, hwnd,
SOCKET_MESSAGE, infoPtr->selectEvents);
}
/*
*--------------------------------------------------------------
*
* SocketSetupProc --
*
* Scans for a ready socket.
*
* Results:
* None
*
* Side effects:
* Might set the event loop to poll.
*
*--------------------------------------------------------------
*/
void
SocketSetupProc(data, flags)
ClientData data; /* Not used. */
int flags; /* Event flags as passed to Tcl_DoOneEvent. */
{
SocketInfo *infoPtr;
Tcl_Time blockTime = { 0, 0 };
if (!(flags & TCL_FILE_EVENTS)) {
return;
}
/*
* Check to see if there is a ready socket. If so, poll.
*/
for (infoPtr = dpSocketList; infoPtr != NULL;
infoPtr = infoPtr->nextPtr) {
if (infoPtr->readyEvents & infoPtr->watchEvents) {
Tcl_SetMaxBlockTime(&blockTime);
break;
}
}
}
/*
*--------------------------------------------------------------
*
* NewSocketInfo --
*
* Creates and initialized a new socket structure.
*
* Results:
* None
*
* Side effects:
* Memory is allocated.
*
*--------------------------------------------------------------
*/
SocketInfo *
NewSocketInfo(socket)
SOCKET socket;
{
SocketInfo *infoPtr;
infoPtr = (SocketInfo *) ckalloc(sizeof(SocketInfo));
infoPtr->socket = socket;
infoPtr->flags = 0;
infoPtr->watchEvents = 0;
infoPtr->readyEvents = 0;
infoPtr->selectEvents = 0;
infoPtr->lastError = 0;
infoPtr->nextPtr = dpSocketList;
dpSocketList = infoPtr;
return infoPtr;
}
/*
*--------------------------------------------------------------
*
* SocketCheckProc --
*
* Finds a socket with an event to process and queues
* an event if one is found.
*
* Results:
* None
*
* Side effects:
* An event handler might execute later.
*
*--------------------------------------------------------------
*/
void
SocketCheckProc(data, flags)
ClientData data; /* Not used. */
int flags; /* Event flags as passed to Tcl_DoOneEvent. */
{
SocketInfo *infoPtr;
SocketEvent *evPtr;
if (!(flags & TCL_FILE_EVENTS)) {
return;
}
/*
* Queue events for any ready sockets that don't already have events
* queued (caused by persistent states that won't generate WinSock
* events).
*/
for (infoPtr = dpSocketList; infoPtr != NULL;
infoPtr = infoPtr->nextPtr) {
if ((infoPtr->readyEvents & infoPtr->watchEvents)
&& !(infoPtr->flags & SOCKET_PENDING)) {
infoPtr->flags |= SOCKET_PENDING;
evPtr = (SocketEvent *) ckalloc(sizeof(SocketEvent));
evPtr->header.proc = SocketEventProc;
evPtr->socket = infoPtr->socket;
Tcl_QueueEvent((Tcl_Event *) evPtr, TCL_QUEUE_TAIL);
}
}
}
/*
*--------------------------------------------------------------
*
* WaitForSocketEvent --
*
* Waits for one of the specified events to occur on the
* socket.
*
* Results:
* None
*
* Side effects:
* Blocks until event happens.
*
*--------------------------------------------------------------
*/
int
WaitForSocketEvent(infoPtr, events, errorCodePtr)
SocketInfo *infoPtr; /* Information about this socket. */
int events; /* Events to look for. */
int *errorCodePtr; /* Where to store errors? */
{
MSG msg;
int result = 1;
int oldMode;
/*
* Be sure to disable event servicing so we are truly modal.
*/
oldMode = Tcl_SetServiceMode(TCL_SERVICE_NONE);
while (!(infoPtr->readyEvents & events)) {
if (infoPtr->flags & SOCKET_ASYNC) {
if (!PeekMessage(&msg, hwnd, SOCKET_MESSAGE,
SOCKET_MESSAGE, PM_REMOVE)) {
*errorCodePtr = EWOULDBLOCK;
result = 0;
break;
}
} else {
/*
* Look for a socket event. Note that we will be getting
* events for all of Tcl's sockets, not just the one we wanted.
*/
result = GetMessage(&msg, hwnd, SOCKET_MESSAGE,
SOCKET_MESSAGE);
if (result == -1) {
TclWinConvertError(GetLastError());
*errorCodePtr = Tcl_GetErrno();
result = 0;
break;
}
/*
* I don't think we can get a WM_QUIT during a tight modal
* loop, but just in case...
*/
if (result == 0) {
panic("WaitForSocketEvent: Got WM_QUIT during modal loop!");
}
}
/*
* Dispatch the message and then check for an error on the socket.
*/
infoPtr->lastError = 0;
DispatchMessage(&msg);
if (infoPtr->lastError) {
*errorCodePtr = infoPtr->lastError;
result = 0;
break;
}
}
(void) Tcl_SetServiceMode(oldMode);
return result;
}
/*
*--------------------------------------------------------------
*
* SocketEventProc --
*
* Translates the Windows socket event into a Tcl
* channel event and notifies the channel.
*
* Results:
* None
*
* Side effects:
* Channel handler will execute.
*
*--------------------------------------------------------------
*/
int
SocketEventProc(evPtr, flags)
Tcl_Event *evPtr; /* Event to service. */
int flags; /* Flags that indicate what events to
* handle, such as TCL_FILE_EVENTS. */
{
SocketInfo *infoPtr;
SocketEvent *eventPtr = (SocketEvent *) evPtr;
int mask = 0;
u_long nBytes;
int status, events;
if (!(flags & TCL_FILE_EVENTS)) {
return 0;
}
/*
* Find the specified socket on the socket list.
*/
for (infoPtr = dpSocketList; infoPtr != NULL; infoPtr = infoPtr->nextPtr) {
if (infoPtr->socket == eventPtr->socket) {
break;
}
}
/*
* Discard events that have gone stale.
*/
if (!infoPtr) {
return 1;
}
infoPtr->flags &= ~SOCKET_PENDING;
/*
* Handle connection requests directly.
*
*/
if (infoPtr->readyEvents & FD_ACCEPT) {
mask |= TCL_READABLE;
Tcl_NotifyChannel(infoPtr->channel, mask);
return 1;
}
/*
* Mask off unwanted events and compute the read/write mask so
* we can notify the channel.
*/
events = infoPtr->readyEvents & infoPtr->watchEvents;
if (events & FD_CLOSE) {
/*
* If the socket was closed and the channel is still interested
* in read events, then we need to ensure that we keep polling
* for this event until someone does something with the channel.
* Note that we do this before calling Tcl_NotifyChannel so we don't
* have to watch out for the channel being deleted out from under
* us. This may cause a redundant trip through the event loop, but
* it's simpler than trying to do unwind protection.
*/
Tcl_Time blockTime = { 0, 0 };
Tcl_SetMaxBlockTime(&blockTime);
mask |= TCL_READABLE;
} else if (events & FD_READ) {
/*
* We must check to see if data is really available, since someone
* could have consumed the data in the meantime.
*/
status = ioctlsocket(infoPtr->socket, FIONREAD, &nBytes);
if (status != SOCKET_ERROR && nBytes > 0) {
mask |= TCL_READABLE;
} else {
/*
* We are in a strange state, probably because someone
* besides Tcl is reading from this socket. Try to
* recover by clearing the read event.
*/
infoPtr->readyEvents &= ~(FD_READ);
/*
* Re-issue WSAAsyncSelect() since we are gobbling up an
* event, without letting the reader do any I/O to re-enable
* the notification.
*/
(void) WSAAsyncSelect(infoPtr->socket, hwnd,
SOCKET_MESSAGE, infoPtr->selectEvents);
}
}
if (events & FD_WRITE) {
mask |= TCL_WRITABLE;
}
if (mask) {
infoPtr->readyEvents &= ~FD_WRITE;
Tcl_NotifyChannel(infoPtr->channel, mask);
}
return 1;
}
/*
*--------------------------------------------------------------
*
* SocketExitHandler --
*
* Cleans up the entire DP socket subsystem.
*
* Results:
* None
*
* Side effects:
* Sockets are no longer viable.
*
*--------------------------------------------------------------
*/
void
SocketExitHandler(clientData)
ClientData clientData; /* Not used. */
{
DestroyWindow(hwnd);
UnregisterClass("DpSocket", TclWinGetTclInstance());
Tcl_DeleteEventSource(SocketSetupProc, SocketCheckProc, NULL);
}
/*
*--------------------------------------------------------------
*
* SocketProc --
*
* This is the Windows callback which recv's
* notification of socket events. It marks the
* socket and tells Tcl to service events.
*
* Results:
* None
*
* Side effects:
* Event handling will commence.
*
*--------------------------------------------------------------
*/
LRESULT CALLBACK
SocketProc(hwnd, message, wParam, lParam)
HWND hwnd;
UINT message;
WPARAM wParam;
LPARAM lParam;
{
int event, error;
SOCKET socket;
SocketInfo *infoPtr;
if (message != SOCKET_MESSAGE) {
return DefWindowProc(hwnd, message, wParam, lParam);
}
event = WSAGETSELECTEVENT(lParam);
error = WSAGETSELECTERROR(lParam);
socket = (SOCKET) wParam;
/*
* Find the specified socket on the socket list and update its
* eventState flag.
*/
for (infoPtr = dpSocketList; infoPtr != NULL; infoPtr = infoPtr->nextPtr) {
if (infoPtr->socket == socket) {
/*
* Update the socket state.
*/
if (event & FD_CLOSE) {
infoPtr->readyEvents &= ~(FD_WRITE|FD_ACCEPT);
}
if (event & FD_CONNECT) {
/*
* The socket is now connected, so clear the async connect
* flag.
*/
infoPtr->flags &= ~(SOCKET_ASYNC_CONNECT);
/*
* Remember any error that occurred so we can report
* connection failures.
*/
if (error != ERROR_SUCCESS) {
TclWinConvertWSAError(error);
infoPtr->lastError = Tcl_GetErrno();
}
}
infoPtr->readyEvents |= event;
break;
}
}
/*
* Flush the Tcl event queue before returning to the event loop.
*/
Tcl_ServiceAll();
return 0;
}
/*
*--------------------------------------------------------------
*
* InitDpSockets --
*
* Initializes DP's socket subsystem.
*
* Results:
* None
*
* Side effects:
* A hidden window is created and a window class
* is registered.
*
*--------------------------------------------------------------
*/
void
InitDpSockets()
{
WNDCLASS class;
Tcl_CreateExitHandler(SocketExitHandler, (ClientData) NULL);
/*
* Create the async notification window with a new class. We
* must create a new class to avoid a Windows 95 bug that causes
* us to get the wrong message number for socket events if the
* message window is a subclass of a static control.
*/
class.style = 0;
class.cbClsExtra = 0;
class.cbWndExtra = 0;
class.hInstance = TclWinGetTclInstance();
class.hbrBackground = NULL;
class.lpszMenuName = NULL;
class.lpszClassName = "DpSocket";
class.lpfnWndProc = SocketProc;
class.hIcon = NULL;
class.hCursor = NULL;
if (RegisterClass(&class)) {
hwnd = CreateWindow("DpSocket", "DpSocket", WS_TILED, 0, 0,
0, 0, NULL, NULL, class.hInstance, NULL);
} else {
hwnd = NULL;
}
if (hwnd == NULL) {
TclWinConvertError(GetLastError());
return;
}
Tcl_CreateEventSource(SocketSetupProc, SocketCheckProc, NULL);
return;
}
/*
*--------------------------------------------------------------
*
* SockWatch --
*
* Sets up which events to watch for on this socket.
*
* Results:
* None
*
* Side effects:
* Events on this socket are now watched for.
*
*--------------------------------------------------------------
*/
void
SockWatch (instanceData, mask)
ClientData instanceData;
int mask;
{
SocketState *statePtr = (SocketState *) instanceData;
SocketInfo *infoPtr = (SocketInfo *) instanceData;
/*
* Update the watch events mask.
*/
infoPtr->watchEvents = 0;
if (mask & TCL_READABLE) {
infoPtr->watchEvents |= (FD_READ|FD_CLOSE|FD_ACCEPT);
}
if (mask & TCL_WRITABLE) {
infoPtr->watchEvents |= (FD_WRITE);
}
/*
* If there are any conditions already set, then tell
* the notifier to poll rather than block.
*/
if (infoPtr->readyEvents & infoPtr->watchEvents) {
Tcl_Time blockTime = { 0, 0 };
Tcl_SetMaxBlockTime(&blockTime);
}
}
/*
*--------------------------------------------------------------
*
* SockBlockMode --
*
* Sets the socket to blocking or non-blocking.
*
* Results:
* Zero always.
*
* Side effects:
* None
*
*--------------------------------------------------------------
*/
int
SockBlockMode (instanceData, mode)
ClientData instanceData; /* Pointer to SocketState struct */
int mode; /* TCL_MODE_BLOCKING or TCL_MODE_NONBLOCKING */
{
SocketState *statePtr = (SocketState *)instanceData;
SocketInfo *infoPtr = statePtr->sockInfo;
if (mode == TCL_MODE_NONBLOCKING) {
infoPtr->flags |= SOCKET_ASYNC;
} else {
infoPtr->flags &= ~(SOCKET_ASYNC);
}
return 0;
}
/*
*--------------------------------------------------------------
*
* SockClose --
*
* This function is called by the Tcl channel driver when the
* caller want to close the socket. It releases the instanceData
* and closes the socket. All queued output will have been flushed
* to the device before this function is called.
*
* Results:
* Zero for success, otherwise a nonzero POSIX error code and,
* if interp is not NULL, an error message in interp->result
*
* Side effects:
* None
*
*--------------------------------------------------------------
*/
int
SockClose (instanceData, interp)
ClientData instanceData; /* (in) Pointer to tcpState struct */
Tcl_Interp *interp; /* (in) For error reporting */
{
SocketState *statePtr = (SocketState *)instanceData;
SocketInfo *infoPtr = statePtr->sockInfo;
SocketInfo **nextPtrPtr;
int result;
result = closesocket(statePtr->sock);
if ((result != 0) && (interp != NULL)) {
DppGetErrno();
Tcl_SetResult(interp, Tcl_PosixError(interp), TCL_STATIC);
}
for (nextPtrPtr = &dpSocketList; (*nextPtrPtr) != NULL;
nextPtrPtr = &((*nextPtrPtr)->nextPtr)) {
if ((*nextPtrPtr) == infoPtr) {
(*nextPtrPtr) = infoPtr->nextPtr;
break;
}
}
/*
* IPM only
*/
if (statePtr->flags & SOCKET_IPM) {
Tcl_DStringFree(&statePtr->groupList);
}
ckfree((char *) infoPtr);
ckfree((char *) statePtr);
return result;
}
/*
*--------------------------------------------------------------
*
* SockGetFile --
*
* Called from Tcl_GetChannelFile to retrieve the handle
* from inside a socket based channel.
*
* Results:
* TCL_OK
*
* Side effects:
* None.
*
*--------------------------------------------------------------
*/
int
SockGetFile(instanceData, direction, handlePtr)
ClientData instanceData;
int direction;
FileHandle *handlePtr;
{
SocketState *statePtr = (SocketState *)instanceData;
*handlePtr = statePtr->sockFile;
return TCL_OK;
}
/*
*--------------------------------------------------------------
*
* UdpIpmOutput --
*
* This function is called by the Tcl channel driver whenever
* the user wants to send output to a UDP/IPM socket.
* The function writes toWrite bytes from buf to the socket.
*
* Results:
* A nonnegative integer indicating how many bytes were written
* to the socket. The return value is normally the same as toWrite,
* but may be less in some cases such as if the output operation
* is interrupted by a signal.
*
* Side effects:
* None
*
*--------------------------------------------------------------
*/
int
UdpIpmOutput(instanceData, buf, toWrite, errorCodePtr)
ClientData instanceData; /* (in) Pointer to udpState struct */
char *buf; /* (in) Buffer to write */
int toWrite; /* (in) Number of bytes to write */
int *errorCodePtr; /* (out) POSIX error code (if any) */
{
SocketState *statePtr = (SocketState *) instanceData;
SocketInfo *infoPtr = statePtr->sockInfo;
int result;
int error;
while (1) {
#ifdef UDPDEBUG
{
char msg[1024];
memcpy(msg, buf, toWrite);
msg[toWrite] = '\0';
printf("Sending UDP data: %s\n", msg);
}
#endif
result = sendto(statePtr->sock, buf, toWrite, 0,
(struct sockaddr *) &statePtr->sockaddr,
sizeof(statePtr->sockaddr));
if (result != SOCKET_ERROR) {
/*
* Since Windows won't generate a new write event until we hit
* an overflow condition, we need to force the event loop to
* poll until the condition changes.
*/
if (infoPtr->watchEvents & FD_WRITE) {
Tcl_Time blockTime = { 0, 0 };
Tcl_SetMaxBlockTime(&blockTime);
}
break;
}
/*
* Check for error condition or overflow. In the event of overflow, we
* need to clear the FD_WRITE flag so we can detect the next writable
* event. Note that Windows only sends a new writable event after a
* send fails with WSAEWOULDBLOCK.
*/
error = WSAGetLastError();
if (error == WSAEWOULDBLOCK) {
infoPtr->readyEvents &= ~(FD_WRITE);
if (infoPtr->flags & SOCKET_ASYNC) {
*errorCodePtr = EWOULDBLOCK;
return -1;
}
} else {
TclWinConvertWSAError(error);
*errorCodePtr = Tcl_GetErrno();
return -1;
}
/*
* In the blocking case, wait until the file becomes writable
* or closed and try again.
*/
if (!WaitForSocketEvent(infoPtr, FD_WRITE|FD_CLOSE, errorCodePtr)) {
return -1;
}
}
return result;
}
#endif
/*
*--------------------------------------------------------------
*
* DppSetBlock --
*
* Put the socket into a blocking or non-blocking state.
* Note that the way Microsoft phrases it, turning off
* blocking requires a "1" (enabling non-blocking mode...)
* <sigh>
*
* Results:
* None
*
* Side effects:
* None
*
*--------------------------------------------------------------
*/
int
DppSetBlock (sock, block)
DpSocket sock;
int block;
{
int result;
u_long val = 0;
if (block) {
/* Set blocking mode */
result = ioctlsocket(sock, FIONBIO, &val);
} else {
/* Set non-blocking mode */
val = 1;
result = ioctlsocket(sock, FIONBIO, &val);
}
return result;
}
/*
*--------------------------------------------------------------
*
* DppCloseSocket --
*
* Closes the Windows socket.
*
* Results:
* None
*
* Side effects:
* None
*
*--------------------------------------------------------------
*/
int DppCloseSocket(sock)
DpSocket sock;
{
return closesocket(sock);
}
/*
*--------------------------------------------------------------
*
* DppGetErrno --
*
* Returns the value of the errno variable for the last error
* that occurred.
*
* Results:
* POSIX error number.
*
* Side effects:
* Changes the Tcl global variable errno.
*
*--------------------------------------------------------------
*/
int
DppGetErrno ()
{
int err;
int posix;
err = WSAGetLastError();
TclWinConvertWSAError(err);
posix = Tcl_GetErrno();
return posix;
}