archie/tcl-dp/win/dpPort.h

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2024-05-27 16:13:40 +02:00
/*
* win/dpPort.h --
*
* This file is included by all of the DP C files. It contains
* information that are specific for the MS Windows environment,
* such as header files and a few other things.
*
* Copyright (c) 1995-1996 The Regents of Cornell University.
*
* See the file "license.terms" for information on usage and redistribution
* of this file, and for a DISCLAIMER OF ALL WARRANTIES.
*
*/
#ifndef _DPWINPORT
#define _DPWINPORT
#include <stdlib.h>
#include <string.h>
#include <errno.h>
/*
* VC++ has an alternate entry point called DllMain, so we need to rename
* our entry point.
*/
# if defined(_MSC_VER)
# define EXPORT(a,b) __declspec(dllexport) a b
# define DllEntryPoint DllMain
# else
# if defined(__BORLANDC__)
# define EXPORT(a,b) a _export b
# else
# define EXPORT(a,b) a b
# endif
# endif
#ifndef _WINSOCKAPI_
# include <winsock.h>
#endif
#define NONBLOCKING(flags) (flags & O_NONBLOCK)
#define DP_INVALID_SOCKET INVALID_SOCKET
#define DP_SOCKET TCL_WIN_SOCKET
#define SERIAL_HANDLE TCL_WIN_FILE
#define DP_SOCKET_ERROR SOCKET_ERROR
#define DP_INADDR_NONE INADDR_NONE
#define ASYNC_CONNECT_ERROR EWOULDBLOCK
#define DP_INADDR_ANY INADDR_ANY
#ifdef _TCL80
typedef ClientData FileHandle;
typedef struct SocketInfo {
Tcl_Channel channel; /* Channel associated with this socket. */
SOCKET socket; /* Windows SOCKET handle. */
int flags; /* Bit field comprised of the flags*/
int watchEvents; /* OR'ed combination of FD_READ, ,*/
int selectEvents; /* OR'ed combination of FD_READ, ,*/
int readyEvents; /* OR'ed combination of FD_READ, ,*/
int lastError; /* Error code from last message. */
struct SocketInfo *nextPtr; /* The next socket on the global socket*/
} SocketInfo;
typedef struct SocketEvent {
Tcl_Event header; /* Information that is standard for */
SOCKET socket; /* Socket descriptor that is ready. Use*/
} SocketEvent;
EXTERN HWND hwnd;
EXTERN int initd;
EXTERN SocketInfo *dpSocketList;
#define SOCKET_MESSAGE WM_USER+1
#define SOCKET_ASYNC (1<<0) /* The socket is in blocking mode. */
#define SOCKET_EOF (1<<1) /* A zero read happened on
* the socket. */
#define SOCKET_ASYNC_CONNECT (1<<2) /* This socket uses async connect. */
#define SOCKET_PENDING (1<<3) /* A message has been sent
* for this socket */
int SocketEventProc(Tcl_Event *evPtr, int flags);
void SocketExitHandler(ClientData clientData);
void InitDpSockets(void);
void SocketSetupProc(ClientData data, int flags);
void SocketCheckProc(ClientData data, int flags);
SocketInfo *NewSocketInfo(SOCKET socket);
LRESULT CALLBACK SocketProc(HWND hwnd, UINT message, WPARAM wParam,
LPARAM lParam);
int SockGetFile(ClientData instanceData, int direction,
FileHandle *handlePtr);
int SockClose(ClientData instanceData, Tcl_Interp *interp);
int SockBlockMode(ClientData instanceData, int mode);
void SockWatch(ClientData instanceData, int mask);
int UdpIpmOutput(ClientData instanceData, char *buf, int toWrite,
int *errorCodePtr);
#endif
/*
* The following are abstract types for socket handles and IP addresses
*/
typedef SOCKET DpSocket;
typedef struct sockaddr DpSocketAddress;
typedef struct sockaddr_in DpSocketAddressIP;
typedef HANDLE SerialHandle;
/*
* The following structure is initialized by WSAStartup in DppInit().
* It contains general information about the winsock library and
* underlying network. It contains the following elements:
*
* WORD wVersion The version number that we're using
* (two bytes)
* WORD wHighVersion The highest version # supported by dll
* char szDescription[] A description of the Windows Sockets
* implementation, including vendor
* identification. Can contain
* any characters.
* char szSystemStatus[] Relevant status or configuration
* information.
* unsigned short iMaxSockets The maximum number of sockets
* which a single process can potentially
* open.
* unsigned short iMaxUdpDg The size in bytes of the largest UDP
* datagram that can be sent or received
* by a Windows Sockets application.
* If the implementation imposes no
* limit, iMaxUdpDg is zero.
* char FAR * lpVendorInfo A pointer to a vendor-specific data
* structure. See Programming with
* Sockets in the Win32 SDK documentation.
*/
WSADATA dpStartUpInfo;
/*
* Serial Port stuff
*/
/*
* Type of parity - these constants may also be
* defined in winbase.h so if they are already defined
* we don't bother....
*/
#if !defined(PARITY_NONE)
# define PARITY_NONE 0
# define PARITY_ODD 1
# define PARITY_EVEN 2
#endif
#endif /* _DPWINPORT */