Import Upstream version 2.7.18
This commit is contained in:
193
Mac/Demo/example1.html
Normal file
193
Mac/Demo/example1.html
Normal file
@@ -0,0 +1,193 @@
|
||||
<HTML><HEAD><TITLE>Using python to create Macintosh applications, part one</TITLE></HEAD>
|
||||
<BODY>
|
||||
|
||||
<H1>Using python to create Macintosh applications, part one</H1>
|
||||
<HR>
|
||||
|
||||
This document will show you how to create a simple mac-style
|
||||
application using Python. We will glance at how to use dialogs and
|
||||
resources. <p>
|
||||
|
||||
The example application we look at will be a simple program with a
|
||||
dialog that allows you to perform domain name lookups on IP addresses
|
||||
and hostnames.
|
||||
The <A HREF="example1/dnslookup-1.py">source code</A> and
|
||||
<A HREF="example1/dnslookup-1.rsrc">resource file</A>
|
||||
for this application are available in the <A
|
||||
HREF="example1">example1</A> folder (which you will have to download
|
||||
if you are reading this document over the net and if you want to look
|
||||
at the resources). <p>
|
||||
|
||||
We will use the builtin module "socket" that allows a
|
||||
Python program to perform all sorts of networking functions, and we
|
||||
will create the user interface around that. You should be able to run
|
||||
the sample code with the standard Python distribution.<p>
|
||||
|
||||
<CITE>
|
||||
If you are interested in building your own extensions to python you
|
||||
should check out the companion document <A
|
||||
HREF="plugins.html">Creating Macintosh Python C extensions</A>,
|
||||
which tells you how to build your own C extension.
|
||||
<p>
|
||||
</CITE>
|
||||
|
||||
<H2><A NAME="dialog-resources">Creating dialog resources</A></H2>
|
||||
|
||||
Let us start with the creative bit: building the dialogs and creating
|
||||
an icon for our program. For this you need ResEdit, and a reasonable
|
||||
working knowledge of how to use it. "Inside Mac" or various books on
|
||||
macintosh programming will help here. <p>
|
||||
|
||||
There is one fine point that deserves to be mentioned here: <A
|
||||
NAME="resource-numbering">resource numbering</A>. Because often your
|
||||
resources will be combined with those that the Python interpreter and
|
||||
various standard modules need you should give your DLOG and DITL
|
||||
resources numbers above 512. 128 and below are reserved for Apple,
|
||||
128-228 are for extensions like Tk,
|
||||
228-255 for the Python interpreter and 256-511 for standard
|
||||
modules. If you are writing a module that you will be distributing for
|
||||
inclusion in other people's programs you may want to register a number
|
||||
in the 256-511 range, contact Guido or myself or whoever you think is
|
||||
"in charge" of Python for the Macintosh at the moment. Even though the
|
||||
application we are writing at the moment will keep its resources in a
|
||||
separate resource file it is still a good idea to make sure that no
|
||||
conflicts arise: once you have opened your resource file any attempt
|
||||
by the interpreter to open a dialog will also search your resource
|
||||
file. <p>
|
||||
|
||||
Okay, let's have a look at dnslookup-1.rsrc, our resource file.
|
||||
The DLOG and accompanying DITL resource both have number 512. Since
|
||||
ResEdit creates both with default ID=128 you should take care to
|
||||
change the number on both. The dialog itself is pretty basic: two
|
||||
buttons (Lookup and Quit), two labels and
|
||||
two text entry areas, one of which is used for output only. Here's what
|
||||
the dialog will look like at run time<p>
|
||||
<div align=center>
|
||||
<img width=324 height=189 src="example1/dnslookup-1.gif" alt="dialog image">
|
||||
</div>
|
||||
<p>
|
||||
|
||||
<H2><A NAME="modal-dialog">An application with a modal dialog</A></H2>
|
||||
|
||||
Next, we will have to write the actual application. For this example,
|
||||
we will use a modal dialog. This means that we will put up the dialog
|
||||
and go into a loop asking the dialog manager for events (buttons
|
||||
pushed). We handle the actions requested by the user until the Quit
|
||||
button is pressed, upon which we exit our loop (and the program). This
|
||||
way of structuring your program is actually rather antisocial, since
|
||||
you force the user to do whatever you, the application writer, happen
|
||||
to want. A modal dialog leaves no way of escape whatsoever (except
|
||||
command-option-escape), and is usually not a good way to structure
|
||||
anything but the most simple questions. Even then: how often have you
|
||||
been confronted with a dialog asking a question that you could not
|
||||
answer because the data you needed was obscured by the dialog itself?
|
||||
In the next example we will look at an application that does pretty
|
||||
much the same as this one but in a more user-friendly way. <p>
|
||||
|
||||
The code itself is contained in the file <A
|
||||
HREF="example1/dnslookup-1.py"> dnslookup-1.py</A>. Have
|
||||
a copy handy before you read on. The file starts off with a
|
||||
textstring giving a short description. Not many tools do anything with
|
||||
this as yet, but at some point in the future we <EM>will</EM> have all
|
||||
sorts of nifty class browser that will display this string, so just
|
||||
include it. Just put a short description at the start of each module,
|
||||
class, method and function. After the initial description and some
|
||||
comments, we import the modules we need. <p>
|
||||
|
||||
<A NAME="easydialogs"><CODE>EasyDialogs</CODE></A> is a handy standard
|
||||
module that provides you with routines that put up common text-only
|
||||
modal dialogs:
|
||||
<UL>
|
||||
<LI> <CODE>Message(str)</CODE>
|
||||
displays the message "str" and an OK button,
|
||||
<LI> <CODE>AskString(prompt, default)</CODE>
|
||||
asks for a string, displays OK and Cancel buttons,
|
||||
<LI> <CODE>AskYesNoCancel(question, default)</CODE>
|
||||
displays a question and Yes, No and Cancel buttons.
|
||||
</UL>
|
||||
|
||||
<A NAME="res"><CODE>Res</CODE></A> is a pretty complete interface to
|
||||
the MacOS Resource Manager, described fully in Inside Mac. There is
|
||||
currently no documentation of it, but the Apple documentation (or
|
||||
Think Ref) will help you on your way if you remember two points:
|
||||
<UL>
|
||||
<LI> Resources are implemented as Python objects, and each routine
|
||||
with a resource first argument is implemented as a python method.
|
||||
<LI> When in doubt about the arguments examine the routines docstring,
|
||||
as in <CODE>print Res.OpenResFile.__doc__</CODE>
|
||||
</UL>
|
||||
|
||||
Similarly, <A NAME="dlg"><CODE>Dlg</CODE></A> is an interface to the
|
||||
Dialog manager (with Dialogs being implemented as python objects and
|
||||
routines with Dialog arguments being methods). The sys module you
|
||||
know, I hope. The string module is an often used module that enables
|
||||
you to perform many string related operations. In this case however, we
|
||||
are only using the "digits" constant from the string module. We could
|
||||
have simply defined "digits" as "0123456789". The socket module enables
|
||||
us to perform the domain name lookups. We
|
||||
use two calls from it:
|
||||
<UL>
|
||||
<LI> <CODE>gethostbyaddr()</CODE>
|
||||
returns the hostname associated with an IP address
|
||||
<LI> <CODE>gethostbyname()</CODE>
|
||||
returns the IP address associated with a hostname
|
||||
</UL>
|
||||
|
||||
Next in the source file we get definitions for our dialog resource
|
||||
number and for the item numbers in our dialog. These should match the
|
||||
situation in our resource file dnslookup-1.rsrc,
|
||||
obviously.<p>
|
||||
|
||||
On to the main program. We start off with opening our resource file,
|
||||
which should live in the same folder as the python source. If we
|
||||
cannot open it we use <CODE>EasyDialogs</CODE> to print a message and
|
||||
exit. You can try it: just move the resource file somewhere else for a
|
||||
moment. Then we call do_dialog() to do the real work. <p>
|
||||
|
||||
<CODE>Do_dialog()</CODE> uses <CODE>Dlg.GetNewDialog()</CODE> to open
|
||||
a dialog window initialized from 'DLOG' resource ID_MAIN and putting
|
||||
it on screen in the frontmost position. Next, we go into a loop,
|
||||
calling <CODE>Dlg.ModalDialog()</CODE> to wait for the next user
|
||||
action. <CODE>ModalDialog()</CODE> will return us the item number that
|
||||
the user has clicked on (or otherwise activated). It will handle a few
|
||||
slightly more complicated things also, like the user typing into
|
||||
simple textfields, but it will <EM>not</EM> do things like updating
|
||||
the physical appearance of radio buttons, etc. See Inside Mac or
|
||||
another programming guide for how to handle this
|
||||
yourself. Fortunately, our simple application doesn't have to bother with this,
|
||||
since buttons and textfields are the only active elements we have. So, we do a
|
||||
simple switch on item number and call the appropriate routine to implement the
|
||||
action requested. Upon the user pressing "Quit" we simply leave the loop and,
|
||||
hence, <CODE>do_dialog()</CODE>. This will cause the python dialog object
|
||||
<CODE>my_dlg</CODE> to be deleted and the on-screen dialog to disappear. <p>
|
||||
|
||||
<A NAME="dialog-warning">Time for a warning</A>: be very careful what
|
||||
you do as long as a dialog is on-screen. Printing something, for
|
||||
instance, may suddenly cause the standard output window to appear over
|
||||
the dialog, and since we took no measures to redraw the dialog it will
|
||||
become very difficult to get out of the dialog. Also, command-period
|
||||
may or may not work in this situation. I have also seen crashes in
|
||||
such a situation, probably due to the multiple event loops involved or
|
||||
some oversight in the interpreter. You have been warned. <p>
|
||||
|
||||
The implementation of the "Lookup" command can use a bit more
|
||||
explaining: we get the necessary information with <CODE>dnslookup()</CODE>
|
||||
but now we have to update the on-screen dialog to present this
|
||||
information to the user. The <CODE>GetDialogItem()</CODE> method of
|
||||
the dialog returns three bits of information about the given item: its
|
||||
type, its data handle and its rect (the on-screen <CODE>x,y,w,h</CODE>
|
||||
coordinates). We are only interested in the data handle here, on which
|
||||
we call <CODE>SetDialogItemText()</CODE> to set our new text. Note
|
||||
here that python programmers need not bother with the C-string versus
|
||||
pascal-string controversy: the python glue module knows what is needed
|
||||
and converts the python string to the correct type. <p>
|
||||
|
||||
And that concludes our first example of the use of resources and
|
||||
dialogs. Next, you could have a look at the source of EasyDialogs for
|
||||
some examples of using input fields and filterprocs. Or, go on with
|
||||
reading the <A HREF="example2.html">second part</A> of this document
|
||||
to see how to implement a better version of this application.<p>
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
|
||||
Reference in New Issue
Block a user