247 lines
7.6 KiB
Diff
247 lines
7.6 KiB
Diff
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# HG changeset patch
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# User Rafał Mużyło <galtgendo@o2.pl>
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# Parent 69e253891ca3839b6d4b8f5cb7c0e6950bb66902
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Fix animated gif flickering bug 597174
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diff --git a/modules/libpr0n/decoders/gif/nsGIFDecoder2.cpp b/modules/libpr0n/decoders/gif/nsGIFDecoder2.cpp
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--- a/modules/libpr0n/decoders/gif/nsGIFDecoder2.cpp
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+++ b/modules/libpr0n/decoders/gif/nsGIFDecoder2.cpp
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@@ -197,30 +197,29 @@ static NS_METHOD ReadDataOut(nsIInputStr
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}
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// Push any new rows according to mCurrentPass/mLastFlushedPass and
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// mCurrentRow/mLastFlushedRow. Note: caller is responsible for
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// updating mlastFlushed{Row,Pass}.
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nsresult
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nsGIFDecoder2::FlushImageData(PRUint32 fromRow, PRUint32 rows)
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{
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- nsIntRect r(0, fromRow, mGIFStruct.width, rows);
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+ nsIntRect r(mGIFStruct.x_offset, mGIFStruct.y_offset + fromRow, mGIFStruct.width, rows);
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// Update image
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nsresult rv = mImageContainer->FrameUpdated(mGIFStruct.images_decoded, r);
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if (NS_FAILED(rv)) {
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return rv;
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}
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// Offset to the frame position
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// Only notify observer(s) for first frame
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if (!mGIFStruct.images_decoded && mObserver) {
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PRUint32 imgCurFrame;
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mImageContainer->GetCurrentFrameIndex(&imgCurFrame);
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- r.y += mGIFStruct.y_offset;
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mObserver->OnDataAvailable(nsnull, imgCurFrame == PRUint32(mGIFStruct.images_decoded), &r);
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}
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return NS_OK;
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}
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nsresult
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nsGIFDecoder2::FlushImageData()
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{
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diff --git a/modules/libpr0n/src/imgContainer.cpp b/modules/libpr0n/src/imgContainer.cpp
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--- a/modules/libpr0n/src/imgContainer.cpp
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+++ b/modules/libpr0n/src/imgContainer.cpp
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@@ -415,16 +415,18 @@ nsresult imgContainer::InternalAddFrameH
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nsAutoPtr<imgFrame> frame(aFrame);
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if (paletteData && paletteLength)
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frame->GetPaletteData(paletteData, paletteLength);
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frame->GetImageData(imageData, imageLength);
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+ frame->LockImageData();
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+
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mFrames.InsertElementAt(framenum, frame.forget());
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mNumFrames++;
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return NS_OK;
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}
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nsresult imgContainer::InternalAddFrame(PRUint32 framenum,
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PRInt32 aX, PRInt32 aY,
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@@ -440,16 +442,21 @@ nsresult imgContainer::InternalAddFrame(
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return NS_ERROR_INVALID_ARG;
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nsAutoPtr<imgFrame> frame(new imgFrame());
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NS_ENSURE_TRUE(frame, NS_ERROR_OUT_OF_MEMORY);
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nsresult rv = frame->Init(aX, aY, aWidth, aHeight, aFormat, aPaletteDepth);
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NS_ENSURE_SUCCESS(rv, rv);
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+ if (mFrames.Length() > 0) {
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+ imgFrame *prevframe = mFrames.ElementAt(mFrames.Length() - 1);
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+ prevframe->UnlockImageData();
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+ }
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+
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if (mFrames.Length() == 0) {
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return InternalAddFrameHelper(framenum, frame.forget(), imageData, imageLength,
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paletteData, paletteLength);
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}
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if (mFrames.Length() == 1) {
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// Since we're about to add our second frame, initialize animation stuff
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if (!ensureAnimExists())
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diff --git a/modules/libpr0n/src/imgFrame.cpp b/modules/libpr0n/src/imgFrame.cpp
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--- a/modules/libpr0n/src/imgFrame.cpp
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+++ b/modules/libpr0n/src/imgFrame.cpp
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@@ -152,16 +152,17 @@ imgFrame::imgFrame() :
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mBlendMethod(1), /* imgIContainer::kBlendOver */
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mSinglePixel(PR_FALSE),
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mNeverUseDeviceSurface(PR_FALSE),
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mFormatChanged(PR_FALSE),
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mCompositingFailed(PR_FALSE)
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#ifdef USE_WIN_SURFACE
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, mIsDDBSurface(PR_FALSE)
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#endif
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+ , mLocked(PR_FALSE)
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{
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static PRBool hasCheckedOptimize = PR_FALSE;
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if (!hasCheckedOptimize) {
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if (PR_GetEnv("MOZ_DISABLE_IMAGE_OPTIMIZE")) {
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gDisableOptimize = PR_TRUE;
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}
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hasCheckedOptimize = PR_TRUE;
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}
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@@ -413,18 +414,17 @@ void imgFrame::Draw(gfxContext *aContext
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nsRefPtr<gfxASurface> surface;
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gfxImageSurface::gfxImageFormat format;
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NS_ASSERTION(!sourceRect.Intersect(subimage).IsEmpty(),
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"We must be allowed to sample *some* source pixels!");
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PRBool doTile = !imageRect.Contains(sourceRect);
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if (doPadding || doPartialDecode) {
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- gfxRect available = gfxRect(mDecoded.x, mDecoded.y, mDecoded.width, mDecoded.height) +
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- gfxPoint(aPadding.left, aPadding.top);
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+ gfxRect available = gfxRect(mDecoded.x, mDecoded.y, mDecoded.width, mDecoded.height);
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if (!doTile && !mSinglePixel) {
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// Not tiling, and we have a surface, so we can account for
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// padding and/or a partial decode just by twiddling parameters.
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// First, update our user-space fill rect.
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sourceRect = sourceRect.Intersect(available);
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gfxMatrix imageSpaceToUserSpace = userSpaceToImageSpace;
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imageSpaceToUserSpace.Invert();
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@@ -708,17 +708,17 @@ nsresult imgFrame::ImageUpdated(const ns
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mem->IsLowMemory(&lowMemory);
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if (lowMemory)
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return NS_ERROR_OUT_OF_MEMORY;
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mDecoded.UnionRect(mDecoded, aUpdateRect);
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// clamp to bounds, in case someone sends a bogus updateRect (I'm looking at
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// you, gif decoder)
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- nsIntRect boundsRect(0, 0, mSize.width, mSize.height);
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+ nsIntRect boundsRect(mOffset, mSize);
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mDecoded.IntersectRect(mDecoded, boundsRect);
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#ifdef XP_MACOSX
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if (mQuartzSurface)
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mQuartzSurface->Flush();
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#endif
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return NS_OK;
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}
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@@ -806,17 +806,23 @@ void imgFrame::GetPaletteData(PRUint32 *
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*aPalette = (PRUint32 *) mPalettedImageData;
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*length = PaletteDataLength();
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}
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}
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nsresult imgFrame::LockImageData()
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{
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if (mPalettedImageData)
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- return NS_OK;
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+ return NS_ERROR_NOT_AVAILABLE;
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+
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+ NS_ABORT_IF_FALSE(!mLocked, "Trying to lock already locked image data.");
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+ if (mLocked) {
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+ return NS_ERROR_FAILURE;
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+ }
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+ mLocked = PR_TRUE;
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if ((mOptSurface || mSinglePixel) && !mImageSurface) {
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// Recover the pixels
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mImageSurface = new gfxImageSurface(gfxIntSize(mSize.width, mSize.height),
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gfxImageSurface::ImageFormatARGB32);
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if (!mImageSurface || mImageSurface->CairoStatus())
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return NS_ERROR_OUT_OF_MEMORY;
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@@ -832,23 +838,35 @@ nsresult imgFrame::LockImageData()
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#ifdef USE_WIN_SURFACE
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mWinSurface = nsnull;
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#endif
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#ifdef XP_MACOSX
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mQuartzSurface = nsnull;
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#endif
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}
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+ if (mImageSurface)
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+ mImageSurface->Flush();
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+
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return NS_OK;
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}
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nsresult imgFrame::UnlockImageData()
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{
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if (mPalettedImageData)
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- return NS_OK;
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+ return NS_ERROR_NOT_AVAILABLE;
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+
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+ NS_ABORT_IF_FALSE(mLocked, "Unlocking an unlocked image!");
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+ if (!mLocked) {
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+ return NS_ERROR_FAILURE;
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+ }
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+ mLocked = PR_FALSE;
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+
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+ if (mImageSurface)
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+ mImageSurface->MarkDirty();
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#ifdef XP_MACOSX
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if (mQuartzSurface)
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mQuartzSurface->Flush();
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#endif
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return NS_OK;
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}
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@@ -895,17 +913,17 @@ PRInt32 imgFrame::GetBlendMethod() const
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void imgFrame::SetBlendMethod(PRInt32 aBlendMethod)
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{
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mBlendMethod = (PRInt8)aBlendMethod;
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}
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PRBool imgFrame::ImageComplete() const
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{
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- return mDecoded == nsIntRect(0, 0, mSize.width, mSize.height);
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+ return mDecoded == nsIntRect(mOffset, mSize);
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}
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// A hint from the image decoders that this image has no alpha, even
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// though we created is ARGB32. This changes our format to RGB24,
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// which in turn will cause us to Optimize() to RGB24. Has no effect
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// after Optimize() is called, though in all cases it will be just a
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// performance win -- the pixels are still correct and have the A byte
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// set to 0xff.
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diff --git a/modules/libpr0n/src/imgFrame.h b/modules/libpr0n/src/imgFrame.h
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--- a/modules/libpr0n/src/imgFrame.h
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+++ b/modules/libpr0n/src/imgFrame.h
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@@ -167,16 +167,17 @@ private: // data
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gfxASurface::gfxImageFormat mFormat;
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PRInt8 mPaletteDepth;
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PRInt8 mBlendMethod;
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PRPackedBool mSinglePixel;
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PRPackedBool mNeverUseDeviceSurface;
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PRPackedBool mFormatChanged;
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PRPackedBool mCompositingFailed;
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+ PRPackedBool mLocked;
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#ifdef XP_WIN
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PRPackedBool mIsDDBSurface;
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#endif
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};
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#endif /* imgFrame_h */
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