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for-gentoo/games-strategy/spring/spring-0.80.2.ebuild
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2009-08-29 16:46:23 +01:00

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# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $
EAPI="2"
inherit games eutils cmake-utils fdo-mime flag-o-matic
MY_VER=${PV/_p/b}
MY_P=${PN}_$MY_VER
S=${WORKDIR}/${MY_P}
DESCRIPTION="a 3D multiplayer real time strategy game engine"
HOMEPAGE="http://spring.clan-sy.com"
SRC_URI="http://spring.clan-sy.com/dl/${MY_P}_src.tar.lzma"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE=""
RESTRICT="nomirror"
RDEPEND="
>=dev-libs/boost-1.35
media-libs/devil[jpeg,png,opengl]
>=media-libs/freetype-2.0.0
>=media-libs/glew-1.4
>=media-libs/libsdl-1.2.0[X,opengl]
media-libs/openal
sys-libs/zlib
virtual/glu
virtual/opengl
dev-lang/python
"
DEPEND="${RDEPEND}
>=sys-devel/gcc-4.2
app-arch/zip
>=dev-util/cmake-2.6.0
"
### where to place content files which change each spring
### release (as opposed to mods, ota-content which go somewhere else)
VERSION_DATADIR="${GAMES_DATADIR}/${PN}"
src_compile () {
mycmakeargs="${mycmakeargs} -DMARCH_FLAG=$(get-flag march)"
LIBDIR="$(games_get_libdir)"
mycmakeargs="${mycmakeargs} -DCMAKE_INSTALL_PREFIX="/usr" \
-DBINDIR="${GAMES_BINDIR#/usr/}" -DLIBDIR="${LIBDIR#/usr/}" \
-DDATADIR="${VERSION_DATADIR#/usr/}" -DSPRING_DATADIR="${VERSION_DATADIR}""
mycmakeargs="${mycmakeargs} -DCMAKE_BUILD_TYPE=RELEASE"
cmake-utils_src_compile
}
src_install () {
cmake-utils_src_install
prepgamesdirs
ewarn "The location and structure of spring data has changed,"
ewarn "you may need to adjust your lobby configs."
}
pkg_postinst() {
fdo-mime_mime_database_update
games_pkg_postinst
}