131 lines
3.7 KiB
C++
131 lines
3.7 KiB
C++
// Windows/FileFind.h
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#ifndef __WINDOWS_FILE_FIND_H
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#define __WINDOWS_FILE_FIND_H
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#include "../Common/MyString.h"
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#include "../Common/MyTypes.h"
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#include "Defs.h"
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#include <sys/types.h> /* for DIR */
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#include <dirent.h>
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namespace NWindows {
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namespace NFile {
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namespace NFind {
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namespace NAttributes
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{
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inline bool IsReadOnly(DWORD attrib) { return (attrib & FILE_ATTRIBUTE_READONLY) != 0; }
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inline bool IsHidden(DWORD attrib) { return (attrib & FILE_ATTRIBUTE_HIDDEN) != 0; }
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inline bool IsSystem(DWORD attrib) { return (attrib & FILE_ATTRIBUTE_SYSTEM) != 0; }
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inline bool IsDir(DWORD attrib) { return (attrib & FILE_ATTRIBUTE_DIRECTORY) != 0; }
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inline bool IsArchived(DWORD attrib) { return (attrib & FILE_ATTRIBUTE_ARCHIVE) != 0; }
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inline bool IsCompressed(DWORD attrib) { return (attrib & FILE_ATTRIBUTE_COMPRESSED) != 0; }
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inline bool IsEncrypted(DWORD attrib) { return (attrib & FILE_ATTRIBUTE_ENCRYPTED) != 0; }
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}
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class CFileInfoBase
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{
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bool MatchesMask(UINT32 mask) const { return ((Attrib & mask) != 0); }
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public:
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UInt64 Size;
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FILETIME CTime;
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FILETIME ATime;
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FILETIME MTime;
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DWORD Attrib;
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bool IsAltStream;
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bool IsDevice;
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/*
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#ifdef UNDER_CE
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DWORD ObjectID;
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#else
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UINT32 ReparseTag;
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#endif
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*/
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CFileInfoBase() { ClearBase(); }
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void ClearBase() throw();
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void SetAsDir() { Attrib = FILE_ATTRIBUTE_DIRECTORY; }
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bool IsArchived() const { return MatchesMask(FILE_ATTRIBUTE_ARCHIVE); }
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bool IsCompressed() const { return MatchesMask(FILE_ATTRIBUTE_COMPRESSED); }
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bool IsDir() const { return MatchesMask(FILE_ATTRIBUTE_DIRECTORY); }
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bool IsEncrypted() const { return MatchesMask(FILE_ATTRIBUTE_ENCRYPTED); }
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bool IsHidden() const { return MatchesMask(FILE_ATTRIBUTE_HIDDEN); }
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bool IsNormal() const { return MatchesMask(FILE_ATTRIBUTE_NORMAL); }
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bool IsOffline() const { return MatchesMask(FILE_ATTRIBUTE_OFFLINE); }
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bool IsReadOnly() const { return MatchesMask(FILE_ATTRIBUTE_READONLY); }
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bool HasReparsePoint() const { return MatchesMask(FILE_ATTRIBUTE_REPARSE_POINT); }
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bool IsSparse() const { return MatchesMask(FILE_ATTRIBUTE_SPARSE_FILE); }
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bool IsSystem() const { return MatchesMask(FILE_ATTRIBUTE_SYSTEM); }
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bool IsTemporary() const { return MatchesMask(FILE_ATTRIBUTE_TEMPORARY); }
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};
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struct CFileInfo: public CFileInfoBase
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{
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FString Name;
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#if defined(_WIN32) && !defined(UNDER_CE)
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// FString ShortName;
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#endif
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bool IsDots() const throw();
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bool Find(CFSTR wildcard, bool ignoreLink = false);
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};
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class CFindFile
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{
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friend class CEnumerator;
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DIR *_dirp;
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AString _pattern;
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AString _directory;
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public:
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bool IsHandleAllocated() const { return (_dirp != 0); }
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CFindFile(): _dirp(0) {}
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~CFindFile() { Close(); }
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bool FindFirst(CFSTR wildcard, CFileInfo &fileInfo, bool ignoreLink = false);
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bool FindNext(CFileInfo &fileInfo);
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bool Close();
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};
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bool DoesFileExist(CFSTR name);
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bool DoesDirExist(CFSTR name);
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bool DoesFileOrDirExist(CFSTR name);
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class CEnumerator
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{
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CFindFile _findFile;
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FString _wildcard;
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bool NextAny(CFileInfo &fileInfo);
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public:
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CEnumerator(const FString &wildcard): _wildcard(wildcard) {}
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bool Next(CFileInfo &fileInfo);
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bool Next(CFileInfo &fileInfo, bool &found);
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};
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#ifdef _WIN32
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class CFindChangeNotification
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{
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HANDLE _handle;
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public:
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operator HANDLE () { return _handle; }
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bool IsHandleAllocated() const { return _handle != INVALID_HANDLE_VALUE && _handle != 0; }
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CFindChangeNotification(): _handle(INVALID_HANDLE_VALUE) {}
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~CFindChangeNotification() { Close(); }
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bool Close() throw();
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HANDLE FindFirst(CFSTR pathName, bool watchSubtree, DWORD notifyFilter);
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bool FindNext() { return BOOLToBool(::FindNextChangeNotification(_handle)); }
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};
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#endif
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#ifndef UNDER_CE
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bool MyGetLogicalDriveStrings(CObjectVector<FString> &driveStrings);
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#endif
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}}}
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#endif
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