188 lines
4.5 KiB
C++
188 lines
4.5 KiB
C++
// Windows/Synchronization.h
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#ifndef __WINDOWS_SYNCHRONIZATION_H
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#define __WINDOWS_SYNCHRONIZATION_H
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#include "Defs.h"
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extern "C"
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{
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#include "../../C/Threads.h"
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}
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#ifdef _WIN32
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#include "Handle.h"
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#endif
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namespace NWindows {
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namespace NSynchronization {
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class Uncopyable {
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protected:
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Uncopyable() {} // allow construction
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~Uncopyable() {} // and destruction of derived objects...
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private:
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Uncopyable(const Uncopyable&); // ...but prevent copying
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Uncopyable& operator=(const Uncopyable&);
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};
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class CBaseEvent // FIXME : private Uncopyable
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{
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protected:
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::CEvent _object;
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public:
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bool IsCreated() { return Event_IsCreated(&_object) != 0; }
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#ifdef _WIN32
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operator HANDLE() { return _object.handle; }
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#endif
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CBaseEvent() { Event_Construct(&_object); }
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~CBaseEvent() { Close(); }
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WRes Close() { return Event_Close(&_object); }
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#ifdef _WIN32
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WRes Create(bool manualReset, bool initiallyOwn, LPCTSTR name = NULL,
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LPSECURITY_ATTRIBUTES securityAttributes = NULL)
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{
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_object.handle = ::CreateEvent(securityAttributes, BoolToBOOL(manualReset),
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BoolToBOOL(initiallyOwn), name);
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if (_object.handle != 0)
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return 0;
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return ::GetLastError();
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}
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WRes Open(DWORD desiredAccess, bool inheritHandle, LPCTSTR name)
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{
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_object.handle = ::OpenEvent(desiredAccess, BoolToBOOL(inheritHandle), name);
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if (_object.handle != 0)
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return 0;
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return ::GetLastError();
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}
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#endif
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WRes Set() { return Event_Set(&_object); }
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// bool Pulse() { return BOOLToBool(::PulseEvent(_handle)); }
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WRes Reset() { return Event_Reset(&_object); }
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WRes Lock() { return Event_Wait(&_object); }
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};
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class CManualResetEvent: public CBaseEvent
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{
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public:
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WRes Create(bool initiallyOwn = false)
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{
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return ManualResetEvent_Create(&_object, initiallyOwn ? 1: 0);
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}
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WRes CreateIfNotCreated()
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{
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if (IsCreated())
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return 0;
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return ManualResetEvent_CreateNotSignaled(&_object);
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}
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#ifdef _WIN32
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WRes CreateWithName(bool initiallyOwn, LPCTSTR name)
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{
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return CBaseEvent::Create(true, initiallyOwn, name);
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}
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#endif
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};
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class CAutoResetEvent: public CBaseEvent
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{
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public:
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WRes Create()
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{
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return AutoResetEvent_CreateNotSignaled(&_object);
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}
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WRes CreateIfNotCreated()
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{
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if (IsCreated())
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return 0;
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return AutoResetEvent_CreateNotSignaled(&_object);
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}
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};
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#ifdef _WIN32
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class CObject: public CHandle
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{
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public:
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WRes Lock(DWORD timeoutInterval = INFINITE)
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{ return (::WaitForSingleObject(_handle, timeoutInterval) == WAIT_OBJECT_0 ? 0 : ::GetLastError()); }
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};
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class CMutex: public CObject
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{
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public:
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WRes Create(bool initiallyOwn, LPCTSTR name = NULL,
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LPSECURITY_ATTRIBUTES securityAttributes = NULL)
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{
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_handle = ::CreateMutex(securityAttributes, BoolToBOOL(initiallyOwn), name);
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if (_handle != 0)
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return 0;
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return ::GetLastError();
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}
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WRes Open(DWORD desiredAccess, bool inheritHandle, LPCTSTR name)
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{
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_handle = ::OpenMutex(desiredAccess, BoolToBOOL(inheritHandle), name);
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if (_handle != 0)
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return 0;
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return ::GetLastError();
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}
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WRes Release()
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{
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return ::ReleaseMutex(_handle) ? 0 : ::GetLastError();
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}
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};
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class CMutexLock
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{
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CMutex *_object;
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public:
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CMutexLock(CMutex &object): _object(&object) { _object->Lock(); }
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~CMutexLock() { _object->Release(); }
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};
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#endif
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class CSemaphore : private Uncopyable
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{
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::CSemaphore _object;
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public:
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CSemaphore() { Semaphore_Construct(&_object); }
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~CSemaphore() { Close(); }
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WRes Close() { return Semaphore_Close(&_object); }
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#ifdef _WIN32
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operator HANDLE() { return _object.handle; }
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#endif
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WRes Create(UInt32 initiallyCount, UInt32 maxCount)
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{
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return Semaphore_Create(&_object, initiallyCount, maxCount);
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}
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WRes Release() { return Semaphore_Release1(&_object); }
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WRes Release(UInt32 releaseCount) { return Semaphore_ReleaseN(&_object, releaseCount); }
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WRes Lock() { return Semaphore_Wait(&_object); }
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};
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class CCriticalSection : private Uncopyable
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{
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::CCriticalSection _object;
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public:
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CCriticalSection() { CriticalSection_Init(&_object); }
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~CCriticalSection() { CriticalSection_Delete(&_object); }
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void Enter() { CriticalSection_Enter(&_object); }
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void Leave() { CriticalSection_Leave(&_object); }
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};
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class CCriticalSectionLock : private Uncopyable
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{
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CCriticalSection *_object;
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void Unlock() { _object->Leave(); }
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public:
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CCriticalSectionLock(CCriticalSection &object): _object(&object) {_object->Enter(); }
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~CCriticalSectionLock() { Unlock(); }
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};
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}}
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#ifndef _WIN32
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#include "Synchronization2.h"
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#endif
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#endif
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