// ImplodeHuffmanDecoder.cpp #include "StdAfx.h" #include "ImplodeHuffmanDecoder.h" namespace NCompress { namespace NImplode { namespace NHuffman { CDecoder::CDecoder(UInt32 numSymbols): m_NumSymbols(numSymbols) { m_Symbols = new UInt32[m_NumSymbols]; } CDecoder::~CDecoder() { delete []m_Symbols; } bool CDecoder::SetCodeLengths(const Byte *codeLengths) { // unsigned lenCounts[kNumBitsInLongestCode + 1], tmpPositions[kNumBitsInLongestCode + 1]; unsigned lenCounts[kNumBitsInLongestCode + 2], tmpPositions[kNumBitsInLongestCode + 1]; unsigned i; for (i = 0; i <= kNumBitsInLongestCode; i++) lenCounts[i] = 0; UInt32 symbolIndex; for (symbolIndex = 0; symbolIndex < m_NumSymbols; symbolIndex++) lenCounts[codeLengths[symbolIndex]]++; // lenCounts[0] = 0; // tmpPositions[0] = m_Positions[0] = m_Limitits[0] = 0; m_Limitits[kNumBitsInLongestCode + 1] = 0; m_Positions[kNumBitsInLongestCode + 1] = 0; lenCounts[kNumBitsInLongestCode + 1] = 0; UInt32 startPos = 0; static const UInt32 kMaxValue = (1 << kNumBitsInLongestCode); for (i = kNumBitsInLongestCode; i > 0; i--) { startPos += lenCounts[i] << (kNumBitsInLongestCode - i); if (startPos > kMaxValue) return false; m_Limitits[i] = startPos; m_Positions[i] = m_Positions[i + 1] + lenCounts[i + 1]; tmpPositions[i] = m_Positions[i] + lenCounts[i]; } // if _ZIP_MODE do not throw exception for trees containing only one node // #ifndef _ZIP_MODE if (startPos != kMaxValue) return false; // #endif for (symbolIndex = 0; symbolIndex < m_NumSymbols; symbolIndex++) if (codeLengths[symbolIndex] != 0) m_Symbols[--tmpPositions[codeLengths[symbolIndex]]] = symbolIndex; return true; } UInt32 CDecoder::DecodeSymbol(CInBit *inStream) { UInt32 numBits = 0; UInt32 value = inStream->GetValue(kNumBitsInLongestCode); unsigned i; for (i = kNumBitsInLongestCode; i > 0; i--) { if (value < m_Limitits[i]) { numBits = i; break; } } if (i == 0) return 0xFFFFFFFF; inStream->MovePos(numBits); UInt32 index = m_Positions[numBits] + ((value - m_Limitits[numBits + 1]) >> (kNumBitsInLongestCode - numBits)); if (index >= m_NumSymbols) return 0xFFFFFFFF; return m_Symbols[index]; } }}}