git-svn-id: https://svn.code.sf.net/p/flaim/code/trunk@356 0109f412-320b-0410-ab79-c3e0c5ffbbe6
171 lines
5.7 KiB
C++
171 lines
5.7 KiB
C++
//------------------------------------------------------------------------------
|
|
// Desc: Random number routines
|
|
//
|
|
// Tabs: 3
|
|
//
|
|
// Copyright (c) 1995-1998, 2000, 2003,2005-2006 Novell, Inc. All Rights Reserved.
|
|
//
|
|
// This program is free software; you can redistribute it and/or
|
|
// modify it under the terms of version 2 of the GNU General Public
|
|
// License as published by the Free Software Foundation.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, contact Novell, Inc.
|
|
//
|
|
// To contact Novell about this file by physical or electronic mail,
|
|
// you may find current contact information at www.novell.com
|
|
//
|
|
// $Id: ftkrand.cpp 3115 2006-01-19 13:24:39 -0700 (Thu, 19 Jan 2006) dsanders $
|
|
//------------------------------------------------------------------------------
|
|
|
|
#include "ftksys.h"
|
|
|
|
/****************************************************************************
|
|
This random number generator is based on Park & Miller's "suggested
|
|
minimal standard" for random number generation, pp 1192-1201 of the Oct 1988
|
|
issue of _Communications_of_the_ACM_ (vol 31 number 10). It is a Lehmer
|
|
generator, which are of the form x[n] = A * x[n-1] % M, with A and M being
|
|
judiciously chosen constants. More formally, this is a "prime modulus
|
|
multiplicative linear congruential generator," or PMMLCG.
|
|
|
|
Park & Miller originally suggested A==16807 and M==2**31-1, but an update
|
|
in CACM Vol 36, No. 7 pp 108-110 (July 1993) indicates that they have found
|
|
a better multiplier (A == 48271) to use with the same modulus (2**31-1).
|
|
This implementation uses the updated multiplier.
|
|
|
|
To quote Park & Miller 1988, "We believe that this is the generator that
|
|
should always be used--unless one has access to a random number generator
|
|
KNOWN to be better."
|
|
|
|
This algorithm produces a full-period generator; that is, starting from
|
|
any seed between 1 and 2**31-2, it generates all other values between 1
|
|
and 2**31-2 before it returns to the starting point -- whereupon it repeats
|
|
the same sequence of 31-bit values. This is true for either choice of A
|
|
(16807 or 48271).
|
|
|
|
The July 1993 article includes criticism by George Marsaglia of the Park
|
|
and Miller generator. Marsaglia feels that longer periods are needed. For
|
|
a description of his "subtract-with-borrow" (SWB) generators, see "A New
|
|
Class of Random Number Generators", The Annals of Applied Probability,
|
|
(1991) Vol. 1, No. 3, pp. 462-480. These generators require more state
|
|
information (~48 longwords) but produce generators with periods on the
|
|
order of 10**445. They also pass more stringent tests than the congruential
|
|
generators, and so might be considered 'a random number generator KNOWN to
|
|
be better.' However, Marsaglia does not spell out all the details needed to
|
|
implement SWB, nor does he give any simple test to determine whether an SWB
|
|
implementation is correct.
|
|
****************************************************************************/
|
|
|
|
/*************************************************************************
|
|
Desc: Set the seed from the date and time
|
|
*************************************************************************/
|
|
void F_RandomGenerator::randomize( void)
|
|
{
|
|
FLMUINT uiTime;
|
|
|
|
f_timeGetSeconds( &uiTime );
|
|
randomSetSeed( (FLMUINT32)(((FLMUINT32)uiTime % MAX_RANDOM) + 1));
|
|
}
|
|
|
|
/*************************************************************************
|
|
Desc: initialize the seed to a known value
|
|
*************************************************************************/
|
|
void F_RandomGenerator::setSeed(
|
|
FLMINT32 i32Seed)
|
|
{
|
|
if( i32Seed > 0 && i32Seed <= MAX_RANDOM)
|
|
{
|
|
m_i32Seed = i32Seed;
|
|
}
|
|
else
|
|
{
|
|
randomSetSeed( (FLMUINT32)
|
|
(i32Seed < 1
|
|
? i32Seed + MAX_RANDOM
|
|
: i32Seed - MAX_RANDOM));
|
|
}
|
|
}
|
|
|
|
/*************************************************************************
|
|
Desc: Generate the next number in the pseudo-random sequence
|
|
i.e., "f_randomLong( &r) > MAX_RANDOM/2" will be true half the
|
|
time, on average. Likewise, "f_randomLong( &r) & 0x1" has a 50-50
|
|
chance of being true.
|
|
*************************************************************************/
|
|
FLMINT32 F_RandomGenerator::getInt32( void)
|
|
{
|
|
#define M 2147483647
|
|
#define A 48271
|
|
#define CHECK 399268537
|
|
|
|
FLMUINT32 ui32High;
|
|
FLMUINT32 ui32Low;
|
|
FLMUINT32 ui32Seed = m_i32Seed;
|
|
|
|
ui32High = (ui32Seed >> 16);
|
|
ui32Low = ui32Seed & 0xFFFF;
|
|
ui32Low *= A;
|
|
ui32High *= A;
|
|
|
|
ui32High += (ui32Low >> 16) & 0xFFFF;
|
|
ui32Low &= 0xFFFF;
|
|
|
|
ui32Low |= (ui32High & 0x7FFF) << 16;
|
|
ui32High >>= 15;
|
|
ui32Low += ui32High;
|
|
|
|
if( ui32Low & 0x80000000L)
|
|
{
|
|
ui32Low &= 0x7FFFFFFF;
|
|
ui32Low++;
|
|
}
|
|
|
|
return( m_i32Seed = ui32Low);
|
|
}
|
|
|
|
/*************************************************************************
|
|
Desc: Returns a random integer between i32Low and i32High, inclusive.
|
|
*************************************************************************/
|
|
FLMINT32 F_RandomGenerator::getInt32(
|
|
FLMINT32 i32Low,
|
|
FLMINT32 i32High)
|
|
{
|
|
FLMINT32 i32Range = i32High - i32Low + 1;
|
|
|
|
if( i32Range < (1L << 20))
|
|
{
|
|
return( i32Low + getInt32() % i32Range);
|
|
}
|
|
else
|
|
{
|
|
FLMINT32 i32Mask = 0;
|
|
FLMINT32 i32Val;
|
|
|
|
i32Range--;
|
|
for( i32Val = i32Range; i32Val > 0; i32Val >>= 1)
|
|
{
|
|
i32Mask = (i32Mask << 1) | 1;
|
|
}
|
|
|
|
do
|
|
{
|
|
i32Val = getInt32() & i32Mask;
|
|
} while( i32Val > i32Range);
|
|
|
|
return( i32Low + i32Val);
|
|
}
|
|
}
|
|
|
|
/*************************************************************************
|
|
Desc:
|
|
*************************************************************************/
|
|
FLMBOOL F_RandomGenerator::getBoolean( void)
|
|
{
|
|
return( (getInt32( 1, 100) <= 50 ? TRUE : FALSE));
|
|
}
|