Modified all EXP, XPC and API macros so they are library specific. Moved macro definitions to individual library interface headers. Finalized win32 solutions and projects.

git-svn-id: https://svn.code.sf.net/p/flaim/code/trunk@1070 0109f412-320b-0410-ab79-c3e0c5ffbbe6
This commit is contained in:
jcalcote
2008-07-01 21:51:45 +00:00
parent 036078ed07
commit aefc7977f5
132 changed files with 3694 additions and 3499 deletions

View File

@@ -69,20 +69,20 @@ class F_RandomGenerator : public IF_RandomGenerator
{
public:
void FLMAPI randomize( void);
void FTKAPI randomize( void);
void FLMAPI setSeed(
void FTKAPI setSeed(
FLMUINT32 ui32seed);
FLMUINT32 FLMAPI getUINT32( void);
FLMUINT32 FTKAPI getUINT32( void);
FLMUINT32 FLMAPI getUINT32(
FLMUINT32 FTKAPI getUINT32(
FLMUINT32 ui32Low,
FLMUINT32 ui32High);
FLMBOOL FLMAPI getBoolean( void);
FLMBOOL FTKAPI getBoolean( void);
FLMUINT32 FLMAPI getSeed( void)
FLMUINT32 FTKAPI getSeed( void)
{
return( m_ui32Seed);
}
@@ -95,7 +95,7 @@ private:
/****************************************************************************
Desc:
****************************************************************************/
RCODE FLMAPI FlmAllocRandomGenerator(
RCODE FTKAPI FlmAllocRandomGenerator(
IF_RandomGenerator ** ppRandomGenerator)
{
if( (*ppRandomGenerator = f_new F_RandomGenerator) == NULL)