Lock manager is now in ftk.
git-svn-id: https://svn.code.sf.net/p/flaim/code/trunk@478 0109f412-320b-0410-ab79-c3e0c5ffbbe6
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@@ -1595,25 +1595,6 @@ flminterface IF_IxClient : public F_Object
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F_Row * pRow) = 0;
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};
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/****************************************************************************
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Desc:
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****************************************************************************/
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flminterface IF_LockInfoClient : public F_Object
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{
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virtual FLMBOOL setLockCount( // Return TRUE to continue, FALSE to stop
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FLMUINT uiTotalLocks) = 0;
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virtual FLMBOOL addLockInfo( // Return TRUE to continue, FALSE to stop
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FLMUINT uiLockNum, // Position in queue (0 = lock holder,
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// 1 ... n = lock waiter)
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FLMUINT uiThreadID, // Thread ID of the lock holder/waiter
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FLMUINT uiTime) = 0; // For the lock holder, this is the
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// time when the lock was obtained.
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// For a lock waiter, this is the time
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// that the waiter was placed in the queue.
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// Both times are presented in milliseconds.
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};
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/****************************************************************************
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Desc: Types of information that can be gathered about a B-Tree.
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****************************************************************************/
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@@ -1152,18 +1152,6 @@ friend class F_BlockRelocator;
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friend class SQLQuery;
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};
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/***************************************************************************
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Desc: This is the hash bucket header structure. Each bucket header
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points to a list of items that belong to the bucket.
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***************************************************************************/
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typedef struct FBucket
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{
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void * pFirstInBucket; // Pointer to first item in the bucket.
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// The type of structure being pointed to
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// depends on the usage of the hash bucket.
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FLMUINT uiHashValue; // Hash value for this bucket.
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} FBUCKET;
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typedef struct QUERY_HDR
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{
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F_Query * pQuery;
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