115 lines
4.1 KiB
ReStructuredText
115 lines
4.1 KiB
ReStructuredText
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Design
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******
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.. _design:
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How messages are distributed
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============================
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.. image:: ./images/message-propagation.png
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:align: left
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**Legend**
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* grey dotted: bidirectional connection between nodes (both can send messages to each other)
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* red: Brute Force to Node A
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* blue: Brute Force to Node B
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**Explanation**
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Every node in this Graph uses a Trustlevel of 80% (which is the default for fail2ban-p2p) and also uses a Treshold of 80%. That means: Only if we get a message with a Trustlevel which is equal or higher than the Treshold the attacker is blocked.
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**First: Attacker brute forces Node A (red)**
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Fail2ban on Node A detects that the attacker had to many failed logins. It now blocks the attackers IP (1.2.3.4) locally and also sends a message to the local fail2ban-p2p node. fail2ban-p2p now distributes this attacker information to its friends Node B and Node C, both accept it with a Trustlevel of 80%. Because this is equal to the Treshold value B and C now also block this attacker. Node C also sends this message to its two other friends D and E. But D and E give the message from C now only a Trustlevel of 64% (80%*80%), they don't block that attacker (yet), but would redistribute the message to their friends again and save the information about this attacker in their internal database.
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**Second: Attacker now also brute forces Node B (blue)**
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This time Fail2ban on Node B detects the brute force and blocks the attacker (in fact it is already blocked, but forget that for this example). It now sends this attacker information to Node A which already knows about the attacker and already blocked it. But it redistributes the message to its friend C again. Because the node which detected the attack (Node B) is 1 hop away Node C now gives this attacker information a Trustvalue of 64% and add this to the Trustvalue of 80% it already have. trust cannot be more than 100%, so node C now updates its internal database and stores 100% trustvalue for the attacker. It also retransmits the attacker info to Nodes D and E. Bot give this message a Trustvalue of 51,2% now (80%*80%*80%) which is again added to the Trustvalue of 64% it had before for that attacker IP and again it cuts it at 100%. Finally the attackers IP is now also blocked on Nodes D and E.
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.. _message_types:
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Message Types for fail2ban-p2p
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==============================
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All messages are exchanged in JSON formatted strings. The following message types are
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definded:
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Type 1: Attack message
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----------------------
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This message type is used to notify friends about the IP of an attacker.
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**Mandatory parameters:** AttackerIP, Timestamp
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.. code-block:: javascript
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{
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"msg": {
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"hops": [
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"hop1",
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"hop2"
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],
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"msgType": 1,
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"parameter": {
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"AttackerIP": "1.2.3.4",
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"Timestamp": "1363279754",
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"Trustlevel": "80"
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},
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},
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"protocolVersion": 2
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"signature": "foo"
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}
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Type 2: Dumprequest / Direct output
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-----------------------------------
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Message send to neighbors to request a dump of all known attackmessages
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for a given Timeframe. Will return a json encoded list of all banned ips.
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**Mandatory parameters:** TimeFrame
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.. code-block:: javascript
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{
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"msg": {
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"hops": [
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"local"
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],
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"msgType": 2,
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"parameter": {
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"TimeFrame": "3600"
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},
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},
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"protocolVersion": 2
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"signature": "foo"
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}
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Type 3: Dumprequest / Send normal ban messages to sender of this message
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------------------------------------------------------------------------
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Message send to friend to trigger sending ban messages for all ips in
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banlist for a given Timeframe. This can be used to pull banlists when a node
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is started up.
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**Mandatory parameters:** TimeFrame
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.. code-block:: javascript
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{
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"msg": {
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"hops": [
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"local"
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],
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"msgType": 3,
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"parameter": {
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"TimeFrame": "3600"
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},
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},
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"protocolVersion": 2
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"signature": "foo"
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}
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