4326223276
At this point there is still work to do on them.
182 lines
4.7 KiB
C++
182 lines
4.7 KiB
C++
/***********************************************************************
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*
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* Copyright (C) 2006 Novell, Inc. All Rights Reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, Novell, Inc.
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*
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* To contact Novell about this file by physical or electronic mail,
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* you may find current contact information at www.novell.com.
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*
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* Author: Juan Carlos Luciani <jluciani@novell.com>
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*
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***********************************************************************/
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//===[ Include files ]=====================================================
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#include "ipcint.h"
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#include "serverthread.h"
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#include <assert.h> // Ensure that NDEBUG is defined for release builds!
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//===[ External data ]=====================================================
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//===[ External prototypes ]===============================================
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//===[ Manifest constants ]================================================
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#define SERVER_THREAD_SIGNATURE 0x54525653 // SVRT
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//===[ Type definitions ]==================================================
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//===[ Function prototypes ]===============================================
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//===[ Global variables ]==================================================
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//===[ Type definitions ]==================================================
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//===[ Function prototypes ]===============================================
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//===[ Global variables ]==================================================
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//
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// Object Counters
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//
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unsigned long numServerThreadObjects = 0;
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//++=======================================================================
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ServerThread::ServerThread(void) :
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m_signature (SERVER_THREAD_SIGNATURE)
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//
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// Arguments:
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//
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// Returns:
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//
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// Abstract:
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//
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// Notes:
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//
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// L2
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//=======================================================================--
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{
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DbgTrace(1, "ServerThread::ServerThread- Start, Obj = %08X\n", this);
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// Initialize the condition
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if (pthread_cond_init(&m_condition, NULL) != 0)
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{
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DbgTrace(0, "ServerThread::ServerThread- Condition initialization failed\n", 0);
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// Throw exception
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throw bad_alloc();
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}
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// Increment the object count
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InterlockedIncrement(&numServerThreadObjects);
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DbgTrace(1, "ServerThread::ServerThread- End\n", 0);
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} /*-- ServerThread::ServerThread() --*/
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//++=======================================================================
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ServerThread::~ServerThread(void)
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//
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// Arguments:
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//
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// Returns:
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//
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// Abstract:
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//
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// Notes:
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//
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// L2
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//=======================================================================--
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{
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DbgTrace(1, "ServerThread::~ServerThread- Start, Obj = %08X\n", this);
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// Cleanup resources allocated for the object
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pthread_cond_destroy(&m_condition);
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// Decrement the object count
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InterlockedDecrement(&numServerThreadObjects);
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DbgTrace(1, "ServerThread::~ServerThread- End\n", 0);
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} /*-- ServerThread::~ServerThread() --*/
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//++=======================================================================
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void
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ServerThread::awaken(void)
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//
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// Arguments:
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//
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// Returns:
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//
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// Abstract:
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//
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// Notes:
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//
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// L2
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//=======================================================================--
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{
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DbgTrace(1, "ServerThread::awaken- Start, Obj = %08X\n", this);
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#if DEBUG
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assert(m_signature == SERVER_THREAD_SIGNATURE);
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#endif
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// Signal ourselves to wake up
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pthread_cond_signal(&m_condition);
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DbgTrace(1, "ServerThread::awaken- End\n", 0);
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} /*-- ServerThread::awaken() --*/
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//++=======================================================================
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void
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ServerThread::suspend(
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pthread_mutex_t *pMutex)
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//
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// Arguments:
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//
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// Returns:
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//
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// Abstract:
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//
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// Notes:
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//
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// L2
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//=======================================================================--
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{
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DbgTrace(1, "ServerThread::suspend- Start, Obj = %08X\n", this);
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#if DEBUG
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assert(m_signature == SERVER_THREAD_SIGNATURE);
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#endif
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// Wait until signaled to awaken
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pthread_cond_wait(&m_condition, pMutex);
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DbgTrace(1, "ServerThread::suspend- End\n", 0);
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} /*-- ServerThread::suspend() --*/
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//=========================================================================
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//=========================================================================
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