86 lines
3.3 KiB
C#
86 lines
3.3 KiB
C#
/***********************************************************************
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*
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* Copyright (C) 2005-2006 Novell, Inc. All Rights Reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, Novell, Inc.
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*
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* To contact Novell about this file by physical or electronic mail,
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* you may find current contact information at www.novell.com.
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*
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***********************************************************************/
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using System;
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namespace AppModule.InterProcessComm {
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#region Comments
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/// <summary>
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/// Interface, which defines methods for a Channel Manager class.
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/// </summary>
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/// <remarks>
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/// A Channel Manager is responsible for creating and maintaining channels for inter-process communication. The opened channels are meant to be reusable for performance optimization. Each channel needs to procees requests by calling the <see cref="AppModule.InterProcessComm.IChannelManager.HandleRequest">HandleRequest</see> method of the Channel Manager.
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/// </remarks>
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#endregion
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public interface IChannelManager {
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#region Comments
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/// <summary>
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/// Initializes the Channel Manager.
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/// </summary>
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#endregion
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void Initialize();
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void Start();
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#region Comments
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/// <summary>
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/// Closes all opened channels and stops the Channel Manager.
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/// </summary>
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#endregion
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void Stop();
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#region Comments
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/// <summary>
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/// Handles a request.
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/// </summary>
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/// <remarks>
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/// This method currently caters for text based requests. XML strings can be used in case complex request structures are needed.
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/// </remarks>
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/// <param name="request">The incoming request.</param>
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/// <returns>The resulting response.</returns>
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#endregion
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string HandleRequest(string request);
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#region Comments
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/// <summary>
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/// Indicates whether the Channel Manager is in listening mode.
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/// </summary>
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/// <remarks>
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/// This property is left public so that other classes, like a server channel can start or stop listening based on the Channel Manager mode.
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/// </remarks>
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#endregion
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bool Listen {get; set;}
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#region Comments
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/// <summary>
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/// Forces the Channel Manager to exit a sleeping mode and create a new channel.
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/// </summary>
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/// <remarks>
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/// Normally the Channel Manager will create a number of reusable channels, which will handle the incoming reqiests, and go into a sleeping mode. However if the request load is high, the Channel Manager needs to be asked to create additional channels.
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/// </remarks>
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#endregion
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void WakeUp();
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#region Comments
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/// <summary>
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/// Removes an existing channel.
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/// </summary>
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/// <param name="param">A parameter identifying the channel.</param>
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#endregion
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void RemoveServerChannel(object param);
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}
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}
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