CASA/c_micasad/common/CSSSLogger.cs
2006-01-31 22:01:47 +00:00

245 lines
7.8 KiB
C#

/***********************************************************************
*
* Copyright (C) 2005-2006 Novell, Inc. Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, Novell, Inc.
*
* To contact Novell about this file by physical or electronic mail,
* you may find current contact information at www.novell.com.
*
***********************************************************************/
using System;
using System.Text;
using System.Diagnostics;
using sscs.common;
using sscs.constants;
using System.IO;
using System.Threading;
namespace sscs.common
{
/*
* This ia a common logging facility for windows and Linux.
* This also is the common place to log all server logs and debug logs.
*/
class CSSSLogger
{
//private static CSSSLogger csssLog = null;
//private static string WINID = "Microsoft";
private static string engineLog = null;
#if DEBUG
private static string LINUXID = "Unix";
private static string debugLog = null;
private static Stream debugStream= null;
#endif
private static StreamWriter serverTrace= null;
private static Mutex dbgmutex = new Mutex();
static CSSSLogger()
{
#if DEBUG
if (Environment.OSVersion.ToString().StartsWith(LINUXID))
{
engineLog = ConstStrings.SSCS_LINUX_ENGINELOG;
debugLog = ConstStrings.SSCS_LINUX_DEBUGLOG;
}
else
{
engineLog = ConstStrings.SSCS_WIN_ENGINELOG;
debugLog = ConstStrings.SSCS_WIN_DEBUGLOG;
}
/* There is no set up for Server Trace
* open and close would be done when needed.
*/
// Set up for Debug
if( File.Exists( debugLog ) )
{
File.Delete( debugLog );
}
debugStream = File.Create(debugLog);
Debug.Listeners.Add(new TextWriterTraceListener(debugStream));
Debug.AutoFlush = true;
Debug.Indent();
Debug.WriteLine("Debug Log created");
#endif
}
public static void log(bool criticality, String message)
{
if (criticality) // Status message
WritetoServerLog(message);
else
DbgLog(message);
}
public static void log(bool criticality, System.Exception e)
{
if (criticality) // Status message
WritetoServerLog(e.ToString());
else
DbgLog(e.ToString());
}
public static void ExecutionTrace(Object obj)
{
#if DEBUG
StringBuilder message = null;
StackTrace st = null;
try
{
message = new StringBuilder();
st = new StackTrace(true);
}
catch( OutOfMemoryException e )
{
ExpLog(e.ToString());
throw e;
}
Type type = obj.GetType();
StackFrame sf = st.GetFrame(1);
message.Append(" ThreadID: ");
message.Append(Thread.CurrentThread.GetHashCode().ToString());
message.Append(" Executing Path: ");
message.Append(type.ToString());
message.Append(":");
if (sf != null)
message.Append(sf.GetMethod().ToString());
else
message.Append("Method unknown");
log( ConstStrings.DEBUG,message.ToString() );
#endif
}
public static void ExecutionTrace(Type type)
{
#if DEBUG
StringBuilder message = null;
StackTrace st = null;
try
{
message = new StringBuilder();
st = new StackTrace(true);
}
catch( OutOfMemoryException e )
{
ExpLog(e.ToString());
throw e;
}
StackFrame sf = st.GetFrame(1);
message.Append(" ThreadID: ");
message.Append(Thread.CurrentThread.GetHashCode().ToString());
message.Append(" Executing Path: ");
message.Append(type.ToString());
message.Append(":");
if (sf != null)
message.Append(sf.GetMethod().ToString());
else
message.Append("Method Unknown");
log( ConstStrings.DEBUG,message.ToString() );
#endif
}
public static string GetExecutionPath(Object obj)
{
StringBuilder message = null;
StackTrace st = null;
try
{
message = new StringBuilder();
st = new StackTrace(true);
}
catch( OutOfMemoryException e )
{
ExpLog(e.ToString());
throw e;
}
Type type = obj.GetType();
StackFrame sf = st.GetFrame(1);
message.Append(" ThreadID: ");
message.Append(Thread.CurrentThread.GetHashCode().ToString());
message.Append(" Executing Path: ");
message.Append(type.ToString());
message.Append("::");
if (sf != null)
message.Append(sf.GetMethod().ToString());
else
message.Append("Method unknown");
return message.ToString();
}
public static void logbreak()
{
dbgmutex.WaitOne();
Debug.WriteLine(" ") ;
Debug.WriteLine("----------------------------------------------------") ;
Debug.WriteLine(" ") ;
dbgmutex.ReleaseMutex();
}
// The log format is Time stamp : Machine name: Product name: Logging information
private static void WritetoServerLog( string message )
{
serverTrace = File.AppendText(engineLog);
serverTrace.Write("{0} {1}", DateTime.Now.ToLongTimeString(), DateTime.Now.ToLongDateString());
serverTrace.Write("CSSS");
serverTrace.Write(message);
serverTrace.Flush();
serverTrace.Close();
}
// The log format is Time stamp :Component name: Error description
public static void DbgLog(string message)
{
dbgmutex.WaitOne();
Debug.Write(DateTime.Now.ToLongTimeString());
Debug.Write(" " + DateTime.Now.ToLongDateString());
Debug.Write(":");
Debug.WriteLine(message);
// Debug.WriteLine(" ") ;
dbgmutex.ReleaseMutex();
}
public static void ExpLog(string message)
{
dbgmutex.WaitOne();
Debug.Write(DateTime.Now.ToLongTimeString());
Debug.Write(" " + DateTime.Now.ToLongDateString());
Debug.Write(": Exception encountered - ");
Debug.WriteLine(message);
Debug.WriteLine(" ") ;
StackTrace st = new StackTrace();
Debug.WriteLine(st.ToString());
dbgmutex.ReleaseMutex();
}
}
}