CASA/CASA-auth-token/non-java/client/mechanisms/pwd/get.c
Juan Carlos Luciani c99e319a3a Made modifications to switch the client to communicate with ATSs over SSL. Still need to make changes to the linux rpc.c to have all of the necessary changes completed.
Also made a fix to allow credential store scoping all the way into the authentication mechanisms.
2006-11-02 03:49:16 +00:00

348 lines
12 KiB
C

/***********************************************************************
*
* Copyright (C) 2006 Novell, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, Novell, Inc.
*
* To contact Novell about this file by physical or electronic mail,
* you may find current contact information at www.novell.com.
*
* Author: Juan Carlos Luciani <jluciani@novell.com>
*
***********************************************************************/
//===[ Include files ]=====================================================
#include "internal.h"
//===[ Type definitions ]==================================================
//===[ Function prototypes ]===============================================
//===[ Global variables ]==================================================
//++=======================================================================
static
CasaStatus
GetUserCredentials(
IN const char *pRealm,
IN void *pCredStoreScope,
INOUT char **ppUsername,
INOUT char **ppPassword)
//
// Arguments:
// pRealm -
// The realm to which the credentials apply.
//
// pCredStoreScope -
// Pointer to CASA structure for scoping credential store access
// to specific users. This can only be leveraged when running in
// the context of System under Windows.
//
// ppUsername -
// Pointer to variable that will receive buffer with the username.
//
// ppPassword -
// Pointer to variable that will receive buffer with the password.
//
// Returns:
// Casa Status
//
// Description:
// Get authentication credentials for the specified realm.
//
// L2
//=======================================================================--
{
CasaStatus retStatus = CasaStatusBuild(CASA_SEVERITY_ERROR,
CASA_FACILITY_PWTOKEN,
CASA_STATUS_UNSUCCESSFUL);
char *pUsername;
char *pPassword;
int rcode = NSSCS_E_OBJECT_NOT_FOUND;
uint32_t credtype = SSCS_CRED_TYPE_BASIC_F;
SSCS_BASIC_CREDENTIAL credential = {0};
SSCS_SECRET_ID_T secretId = {0};
DbgTrace(1, "-GetUserCredentials- Start\n", 0);
// Initialize output parameters
*ppUsername = NULL;
*ppPassword = NULL;
// Get the length of the realm string into the secret id structure
// and verify thatr it is not too long.
secretId.len = sscs_Utf8Strlen(pRealm) + 1;
if (secretId.len <= NSSCS_MAX_SECRET_ID_LEN)
{
// Set the secret id in the structure
sscs_Utf8Strcpy((char*) secretId.id, pRealm);
// Specify that we want the common name
credential.unFlags = USERNAME_TYPE_CN_F;
// Now try to get the credentials
rcode = miCASAGetCredential(0,
&secretId,
NULL,
&credtype,
&credential,
(SSCS_EXT_T*) pCredStoreScope);
if (rcode != NSSCS_SUCCESS)
{
// There were no credentials for the realm, now try to obtain the
// desktop credentials.
secretId.len = sscs_Utf8Strlen("Desktop") + 1;
sscs_Utf8Strcpy((char*) secretId.id, "Desktop");
rcode = miCASAGetCredential(0,
&secretId,
NULL,
&credtype,
&credential,
(SSCS_EXT_T*) pCredStoreScope);
}
}
else
{
DbgTrace(0, "-GetUserCredentials- Realm name too long\n", 0);
retStatus = CasaStatusBuild(CASA_SEVERITY_ERROR,
CASA_FACILITY_PWTOKEN,
CASA_STATUS_UNSUCCESSFUL);
}
// Proceed based on the result of the operatiosn above
if (rcode == NSSCS_SUCCESS
&& credential.username != NULL
&& credential.password != NULL)
{
// Allocate a buffer to return the username
pUsername = (char*) malloc(strlen((char*) credential.username) + 1);
if (pUsername)
{
// Copy the username into the buffer that we will be returning
strcpy(pUsername, (char*) credential.username);
// Allocate a buffer to return the password
pPassword = (char*) malloc(strlen((char*) credential.password) + 1);
if (pPassword)
{
// Copy the password into the buffer that we will be returning
strcpy(pPassword, (char*) credential.password);
DbgTrace(1, "-GetUserCredentials- Username = %s\n", pUsername);
// Success
retStatus = CASA_STATUS_SUCCESS;
}
else
{
DbgTrace(0, "-GetUserCredentials- Buffer allocation error\n", 0);
retStatus = CasaStatusBuild(CASA_SEVERITY_ERROR,
CASA_FACILITY_PWTOKEN,
CASA_STATUS_INSUFFICIENT_RESOURCES);
// Free the buffer allocated for the username
free(pUsername);
}
}
else
{
DbgTrace(0, "-GetUserCredentials- Buffer allocation error\n", 0);
retStatus = CasaStatusBuild(CASA_SEVERITY_ERROR,
CASA_FACILITY_PWTOKEN,
CASA_STATUS_INSUFFICIENT_RESOURCES);
}
}
else
{
DbgTrace(0, "-GetUserCredentials- Failed to obtain credentials for pw authentication\n", 0);
}
// Return the buffers to the caller if successful
if (CASA_SUCCESS(retStatus))
{
*ppUsername = pUsername;
*ppPassword = pPassword;
}
DbgTrace(1, "-GetUserCredentials- End, retStatus = %08X\n", retStatus);
return retStatus;
}
//++=======================================================================
CasaStatus SSCS_CALL
AuthTokenIf_GetAuthToken(
IN const void *pIfInstance,
IN const char *pContext,
IN const char *pMechInfo,
IN void *pCredStoreScope,
INOUT char *pTokenBuf,
INOUT int *pTokenBufLen)
//
// Arguments:
// pIfInstance -
// Pointer to interface object.
//
// pContext -
// Pointer to null terminated string containing mechanism specific
// context information. Another name for context is Authentication
// Realm.
//
// pMechInfo -
// Pointer to null terminated string containing mechanism specific
// information. This is information is provided by the server to
// aid the mechanism to generate an authentication token. For
// example, the mechanism information for a Kerberos mechanism
// may be the service principal name to which the user will be
// authenticating.
//
// pCredStoreScope -
// Pointer to CASA structure for scoping credential store access
// to specific users. This can only be leveraged when running in
// the context of System under Windows.
//
// pTokenBuf -
// Pointer to buffer that will receive the authentication
// token. The length of this buffer is specified by the
// pTokenBufLen parameter. Note that the the authentication
// token will be in the form of a NULL terminated string.
//
// pTokenBufLen -
// Pointer to integer that contains the length of the
// buffer pointed at by pTokenBuf. Upon return of the
// function, the integer will contain the actual length
// of the authentication token if the function successfully
// completes or the buffer length required if the function
// fails because the buffer pointed at by pUserNameBuf is
// not large enough.
//
// Returns:
// Casa Status
//
// Description:
// Get authentication token to authenticate user to specified service.
//
// L2
//=======================================================================--
{
CasaStatus retStatus;
char *pUsername = NULL;
char *pPassword = NULL;
char *pToken;
DbgTrace(1, "-AuthTokenIf_GetAuthToken- Start\n", 0);
// Validate input parameters
if (pIfInstance == NULL
|| pContext == NULL
|| pMechInfo == NULL
|| pTokenBufLen == NULL
|| (pTokenBuf == NULL && *pTokenBufLen != 0))
{
DbgTrace(0, "-AuthTokenIf_GetAuthToken- Invalid input parameter\n", 0);
retStatus = CasaStatusBuild(CASA_SEVERITY_ERROR,
CASA_FACILITY_PWTOKEN,
CASA_STATUS_INVALID_PARAMETER);
goto exit;
}
// Get the user credentials
retStatus = GetUserCredentials(pContext,
pCredStoreScope,
&pUsername,
&pPassword);
if (CASA_SUCCESS(retStatus))
{
// Now construct the PW token with the following format:
// "username\r\n" + "password\r\n"
//
// First allocate a buffer large enough to hold the token
pToken = (char*) malloc(strlen(pUsername) + 2 + strlen(pPassword) + 2 + 1);
if (pToken)
{
char *pEncodedToken;
int encodedTokenLen;
// Now assemble the token
sprintf(pToken, "%s\r\n%s\r\n", pUsername, pPassword);
// The token has been assembled, now encode it.
retStatus = EncodeData(pToken,
(const int) strlen(pToken),
&pEncodedToken,
&encodedTokenLen);
if (CASA_SUCCESS(retStatus))
{
// Verify that the caller provided a buffer that is big enough
if (encodedTokenLen > *pTokenBufLen)
{
// The buffer is not big enough
retStatus = CasaStatusBuild(CASA_SEVERITY_ERROR,
CASA_FACILITY_PWTOKEN,
CASA_STATUS_BUFFER_OVERFLOW);
}
else
{
// The buffer provided is large enough, copy the data.
memcpy((void*) pTokenBuf, pEncodedToken, encodedTokenLen);
// Success
retStatus = CASA_STATUS_SUCCESS;
}
// Return the actual size or the size required
*pTokenBufLen = encodedTokenLen;
// Free the buffer containing the encoded token
free(pEncodedToken);
}
// Free the buffer allocated for the token
free(pToken);
}
else
{
DbgTrace(0, "-AuthTokenIf_GetAuthToken- Buffer allocation error\n", 0);
retStatus = CasaStatusBuild(CASA_SEVERITY_ERROR,
CASA_FACILITY_PWTOKEN,
CASA_STATUS_INSUFFICIENT_RESOURCES);
}
// Free allocated buffers
free(pUsername);
free(pPassword);
}
else
{
DbgTrace(1, "-AuthTokenIf_GetAuthToken- Failed to obtain the user credentials\n", 0);
}
exit:
DbgTrace(1, "-AuthTokenIf_GetAuthToken- End, retStatus = %08X\n", retStatus);
return retStatus;
}
//++=======================================================================
//++=======================================================================
//++=======================================================================