167 lines
4.6 KiB
C#
167 lines
4.6 KiB
C#
/***********************************************************************
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*
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* Copyright (C) 2005-2006 Novell, Inc. All Rights Reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, Novell, Inc.
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*
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* To contact Novell about this file by physical or electronic mail,
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* you may find current contact information at www.novell.com.
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*
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***********************************************************************/
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using System;
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using System.Collections;
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using System.Threading;
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using System.Web;
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using System.IO;
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using System.Configuration;
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using System.Diagnostics;
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using AppModule.InterProcessComm;
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using AppModule.NamedPipes;
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namespace sscs.communication.win {
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public class PipeManager : IChannelManager {
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public Hashtable Pipes;
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private uint NumberPipes = 16;
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private uint OutBuffer = 65536; //512;
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private uint InBuffer = 65536; //512;
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private const int MAX_READ_BYTES = 5000;
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private bool _listen = true;
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public bool Listen {
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get {
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return _listen;
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}
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set {
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_listen=value;
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}
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}
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private int numChannels = 0;
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private Hashtable _pipes = new Hashtable();
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//private Thread MainThread;
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private string CASA_RPC_PIPE = "\\\\.\\PIPE\\SS_RPC_PIPE";
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private ManualResetEvent Mre;
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private const int PIPE_MAX_STUFFED_TIME = 5000;
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public object SyncRoot = new object();
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public void Initialize() {
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Pipes = Hashtable.Synchronized(_pipes);
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Mre = new ManualResetEvent(false);
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/*
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MainThread = new Thread(new ThreadStart(Start));
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MainThread.IsBackground = true;
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MainThread.Name = "Main Pipe Thread";
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MainThread.Start();
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*/
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Thread.Sleep(1000);
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}
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public string HandleRequest(string request) {
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string returnVal;
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//Form1.ActivityRef.AppendText(request + Environment.NewLine);
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returnVal = "Response to: " + request;
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return returnVal;
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}
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public void Start() {
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try {
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while (_listen) {
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int[] keys = new int[Pipes.Keys.Count];
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Pipes.Keys.CopyTo(keys,0);
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foreach (int key in keys) {
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ServerNamedPipe serverPipe = (ServerNamedPipe)Pipes[key];
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if (serverPipe != null && DateTime.Now.Subtract(serverPipe.LastAction).Milliseconds > PIPE_MAX_STUFFED_TIME && serverPipe.PipeConnection.GetState() != InterProcessConnectionState.WaitingForClient) {
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serverPipe.Listen = false;
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serverPipe.PipeThread.Abort();
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RemoveServerChannel(serverPipe.PipeConnection.NativeHandle);
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}
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}
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if (numChannels <= NumberPipes) {
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ServerNamedPipe pipe = new ServerNamedPipe(CASA_RPC_PIPE, OutBuffer, InBuffer, MAX_READ_BYTES);
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try {
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pipe.Connect();
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pipe.LastAction = DateTime.Now;
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System.Threading.Interlocked.Increment(ref numChannels);
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pipe.Start();
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Pipes.Add(pipe.PipeConnection.NativeHandle, pipe);
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}
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catch (InterProcessIOException) {
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RemoveServerChannel(pipe.PipeConnection.NativeHandle);
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pipe.Dispose();
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}
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}
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else {
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Mre.Reset();
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Mre.WaitOne(1000, false);
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}
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}
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}
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catch (Exception e)
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{
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Console.WriteLine("Exception starting server: "+e.ToString());
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// Log exception
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}
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}
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public void Stop() {
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_listen = false;
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Mre.Set();
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try {
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int[] keys = new int[Pipes.Keys.Count];
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Pipes.Keys.CopyTo(keys,0);
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foreach (int key in keys) {
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((ServerNamedPipe)Pipes[key]).Listen = false;
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}
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int i = numChannels * 3;
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for (int j = 0; j < i; j++) {
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StopServerPipe();
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}
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Pipes.Clear();
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Mre.Close();
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Mre = null;
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}
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catch {
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// Log exception
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}
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}
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public void WakeUp() {
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if (Mre != null) {
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Mre.Set();
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}
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}
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private void StopServerPipe() {
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try {
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ClientPipeConnection pipe = new ClientPipeConnection(CASA_RPC_PIPE);
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if (pipe.TryConnect()) {
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pipe.Close();
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}
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} catch {
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// Log exception
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}
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}
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public void RemoveServerChannel(object param) {
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int handle = (int)param;
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System.Threading.Interlocked.Decrement(ref numChannels);
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Pipes.Remove(handle);
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this.WakeUp();
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}
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}
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} |