CASA/c_micasad/lib/communication/WinIPCClientChannel.cs
2006-02-01 17:48:29 +00:00

104 lines
2.3 KiB
C#

/***********************************************************************
*
* Copyright (C) 2005-2006 Novell, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, Novell, Inc.
*
* To contact Novell about this file by physical or electronic mail,
* you may find current contact information at www.novell.com.
*
***********************************************************************/
using System;
using AppModule.InterProcessComm;
using AppModule.NamedPipes;
namespace Novell.CASA.MiCasa.Communication
{
/// <summary>
/// Summary description for WinIPCClientChannel.
/// </summary>
public class WinIPCClientChannel : ClientChannel
{
private static IInterProcessConnection clientConnection = null;
private static string XTIER_RPC_PIPE = "SS_RPC_PIPE";
public WinIPCClientChannel()
{
}
public void Open()
{
if (clientConnection == null)
{
clientConnection = new ClientPipeConnection(XTIER_RPC_PIPE, ".");
clientConnection.Connect();
}
}
public int Read(byte[] buf)
{
buf = Read();
if (buf != null)
return 0;
else
return -1;
}
public byte[] Read()
{
byte[] returnBuffer;
try
{
returnBuffer = clientConnection.ReadBytes();
return returnBuffer;
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
return null;
}
}
public int Write(byte[] buf)
{
try
{
clientConnection.WriteBytes(buf);
return 0;
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
return -1;
}
}
public void Close()
{
//clientConnection.Close();
//clientConnection.Dispose();
}
}
}