/***********************************************************************
*
* Copyright (C) 2005-2006 Novell, Inc. Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, Novell, Inc.
*
* To contact Novell about this file by physical or electronic mail,
* you may find current contact information at www.novell.com.
*
***********************************************************************/
using System;
namespace AppModule.InterProcessComm {
#region Comments
///
/// Interface, which defines methods for a Channel Manager class.
///
///
/// A Channel Manager is responsible for creating and maintaining channels for inter-process communication. The opened channels are meant to be reusable for performance optimization. Each channel needs to procees requests by calling the HandleRequest method of the Channel Manager.
///
#endregion
public interface IChannelManager {
#region Comments
///
/// Initializes the Channel Manager.
///
#endregion
void Initialize();
void Start();
#region Comments
///
/// Closes all opened channels and stops the Channel Manager.
///
#endregion
void Stop();
#region Comments
///
/// Handles a request.
///
///
/// This method currently caters for text based requests. XML strings can be used in case complex request structures are needed.
///
/// The incoming request.
/// The resulting response.
#endregion
string HandleRequest(string request);
#region Comments
///
/// Indicates whether the Channel Manager is in listening mode.
///
///
/// This property is left public so that other classes, like a server channel can start or stop listening based on the Channel Manager mode.
///
#endregion
bool Listen {get; set;}
#region Comments
///
/// Forces the Channel Manager to exit a sleeping mode and create a new channel.
///
///
/// Normally the Channel Manager will create a number of reusable channels, which will handle the incoming reqiests, and go into a sleeping mode. However if the request load is high, the Channel Manager needs to be asked to create additional channels.
///
#endregion
void WakeUp();
#region Comments
///
/// Removes an existing channel.
///
/// A parameter identifying the channel.
#endregion
void RemoveServerChannel(object param);
}
}