NamedPipe for windows

This commit is contained in:
Jim Norman 2006-01-19 22:55:01 +00:00
parent d43c04b42b
commit cae3740691
2 changed files with 250 additions and 0 deletions

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using System;
using System.Collections;
using System.Threading;
using System.Web;
using System.IO;
using System.Configuration;
using System.Diagnostics;
using AppModule.InterProcessComm;
using AppModule.NamedPipes;
namespace sscs.communication.win {
public class PipeManager : IChannelManager {
public Hashtable Pipes;
private uint NumberPipes = 5;
private uint OutBuffer = 65536; //512;
private uint InBuffer = 65536; //512;
private const int MAX_READ_BYTES = 5000;
private bool _listen = true;
public bool Listen {
get {
return _listen;
}
set {
_listen=value;
}
}
private int numChannels = 0;
private Hashtable _pipes = new Hashtable();
//private Thread MainThread;
private string CASA_RPC_PIPE = "\\\\.\\PIPE\\SS_RPC_PIPE";
private ManualResetEvent Mre;
private const int PIPE_MAX_STUFFED_TIME = 5000;
public object SyncRoot = new object();
public void Initialize() {
Pipes = Hashtable.Synchronized(_pipes);
Mre = new ManualResetEvent(false);
/*
MainThread = new Thread(new ThreadStart(Start));
MainThread.IsBackground = true;
MainThread.Name = "Main Pipe Thread";
MainThread.Start();
*/
Thread.Sleep(1000);
}
public string HandleRequest(string request) {
string returnVal;
//Form1.ActivityRef.AppendText(request + Environment.NewLine);
returnVal = "Response to: " + request;
return returnVal;
}
public void Start() {
try {
while (_listen) {
int[] keys = new int[Pipes.Keys.Count];
Pipes.Keys.CopyTo(keys,0);
foreach (int key in keys) {
ServerNamedPipe serverPipe = (ServerNamedPipe)Pipes[key];
if (serverPipe != null && DateTime.Now.Subtract(serverPipe.LastAction).Milliseconds > PIPE_MAX_STUFFED_TIME && serverPipe.PipeConnection.GetState() != InterProcessConnectionState.WaitingForClient) {
serverPipe.Listen = false;
serverPipe.PipeThread.Abort();
RemoveServerChannel(serverPipe.PipeConnection.NativeHandle);
}
}
if (numChannels <= NumberPipes) {
ServerNamedPipe pipe = new ServerNamedPipe(CASA_RPC_PIPE, OutBuffer, InBuffer, MAX_READ_BYTES);
try {
pipe.Connect();
pipe.LastAction = DateTime.Now;
System.Threading.Interlocked.Increment(ref numChannels);
pipe.Start();
Pipes.Add(pipe.PipeConnection.NativeHandle, pipe);
}
catch (InterProcessIOException) {
RemoveServerChannel(pipe.PipeConnection.NativeHandle);
pipe.Dispose();
}
}
else {
Mre.Reset();
Mre.WaitOne(1000, false);
}
}
}
catch (Exception e)
{
Console.WriteLine("Exception starting server: "+e.ToString());
// Log exception
}
}
public void Stop() {
_listen = false;
Mre.Set();
try {
int[] keys = new int[Pipes.Keys.Count];
Pipes.Keys.CopyTo(keys,0);
foreach (int key in keys) {
((ServerNamedPipe)Pipes[key]).Listen = false;
}
int i = numChannels * 3;
for (int j = 0; j < i; j++) {
StopServerPipe();
}
Pipes.Clear();
Mre.Close();
Mre = null;
}
catch {
// Log exception
}
}
public void WakeUp() {
if (Mre != null) {
Mre.Set();
}
}
private void StopServerPipe() {
try {
ClientPipeConnection pipe = new ClientPipeConnection(CASA_RPC_PIPE);
if (pipe.TryConnect()) {
pipe.Close();
}
} catch {
// Log exception
}
}
public void RemoveServerChannel(object param) {
int handle = (int)param;
System.Threading.Interlocked.Decrement(ref numChannels);
Pipes.Remove(handle);
this.WakeUp();
}
}
}

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using System;
using System.Threading;
using System.IO;
using AppModule.InterProcessComm;
using AppModule.NamedPipes;
namespace sscs.communication.win {
public sealed class ServerNamedPipe : IDisposable {
internal Thread PipeThread;
internal ServerPipeConnection PipeConnection;
internal bool Listen = true;
internal DateTime LastAction;
private bool disposed = false;
private void PipeListener() {
CheckIfDisposed();
try {
Listen = true;
while (Listen) {
LastAction = DateTime.Now;
// Service Client (new code)
IPCChannel ipcChannel = IPCChannel.Create(PipeConnection);
AppHandler appHandler = new AppHandler(ipcChannel);
try
{
int retVal = appHandler.ServiceApp();
}
catch(Exception)
{
ipcChannel.Close();
}
LastAction = DateTime.Now;
PipeConnection.Disconnect();
if (Listen) {
Connect();
}
WinCommunication.PipeManager.WakeUp();
}
}
catch (System.Threading.ThreadAbortException) { }
catch (System.Threading.ThreadStateException) { }
catch (Exception) {
// Log exception
}
finally {
this.Close();
}
}
internal void Connect() {
CheckIfDisposed();
PipeConnection.Connect();
}
internal void Close() {
CheckIfDisposed();
this.Listen = false;
WinCommunication.PipeManager.RemoveServerChannel(this.PipeConnection.NativeHandle);
this.Dispose();
}
internal void Start() {
CheckIfDisposed();
PipeThread.Start();
}
private void CheckIfDisposed() {
if(this.disposed) {
throw new ObjectDisposedException("ServerNamedPipe");
}
}
public void Dispose() {
Dispose(true);
GC.SuppressFinalize(this);
}
private void Dispose(bool disposing) {
if(!this.disposed) {
PipeConnection.Dispose();
if (PipeThread != null) {
try {
PipeThread.Abort();
}
catch (System.Threading.ThreadAbortException) { }
catch (System.Threading.ThreadStateException) { }
catch (Exception) {
// Log exception
}
}
}
disposed = true;
}
~ServerNamedPipe() {
Dispose(false);
}
internal ServerNamedPipe(string name, uint outBuffer, uint inBuffer, int maxReadBytes) {
PipeConnection = new ServerPipeConnection(name, outBuffer, inBuffer, maxReadBytes, false);
PipeThread = new Thread(new ThreadStart(PipeListener));
PipeThread.IsBackground = true;
PipeThread.Name = "Pipe Thread " + this.PipeConnection.NativeHandle.ToString();
LastAction = DateTime.Now;
}
}
}