CASA/c_micasad/communication/win/NamedPipes/NamedPipeWrapper.cs

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//////////////////////////////////////////////////
// Created by Ivan Latunov - IvanWeb.com //
//----------------------------------------------//
// This program is free software. You can //
// redistribute it and/or modify it as you wish //
//////////////////////////////////////////////////
using System;
using sscs.communication.win.InterProcessComm;
using System.Runtime.InteropServices;
using System.Text;
using HANDLE = System.IntPtr;
namespace sscs.communication.win.NamedPipes
{
#region Comments
/// <summary>
/// A utility class that exposes named pipes operations.
/// </summary>
/// <remarks>
/// This class uses the exposed exposed kernel32.dll methods by the
/// <see cref="AppModule.NamedPipes.NamedPipeNative">NamedPipeNative</see> class
/// to provided controlled named pipe functionality.
/// </remarks>
#endregion
public sealed class NamedPipeWrapper
{
public const int TOKEN_QUERY = 0X00000008;
const int ERROR_NO_MORE_ITEMS = 259;
#region Comments
/// <summary>
/// The number of retries when creating a pipe or connecting to a pipe.
/// </summary>
#endregion
private const int ATTEMPTS = 2;
#region Comments
/// <summary>
/// Wait time for the
/// <see cref="AppModule.NamedPipes.NamedPipeNative.WaitNamedPipe">NamedPipeNative.WaitNamedPipe</see>
/// operation.
/// </summary>
#endregion
private const int WAIT_TIME = 5000;
#region Comments
/// <summary>
/// Reads a string from a named pipe using the UTF8 encoding.
/// </summary>
/// <param name="handle">The pipe handle.</param>
/// <param name="maxBytes">The maximum bytes to read.</param>
/// <returns>A UTF8 string.</returns>
/// <remarks>This function uses
/// <see cref="AppModule.NamedPipes.NamedPipeWrapper.ReadBytes">AppModule.NamedPipes.ReadBytes</see>
/// to read the bytes from the pipe and then converts them to string.<br/><br/>
/// The first four bytes of the pipe data are expected to contain
/// the data length of the message. This method first reads those four
/// bytes and converts them to integer. It then continues to read from the pipe using
/// the extracted data length.
/// </remarks>
#endregion
public static string Read(PipeHandle handle, int maxBytes)
{
string returnVal = "";
byte[] bytes = ReadBytes(handle, maxBytes);
if (bytes != null)
{
returnVal = System.Text.Encoding.UTF8.GetString(bytes);
}
return returnVal;
}
#region Comments
/// <summary>
/// Reads the bytes from a named pipe.
/// </summary>
/// <param name="handle">The pipe handle.</param>
/// <param name="maxBytes">The maximum bytes to read.</param>
/// <returns>An array of bytes.</returns>
/// <remarks>This method expects that the first four bytes in the pipe define
/// the length of the data to read. If the data length is greater than
/// <b>maxBytes</b> the method returns null.<br/><br/>
/// The first four bytes of the pipe data are expected to contain
/// the data length of the message. This method first reads those four
/// bytes and converts them to integer. It then continues to read from the pipe using
/// the extracted data length.
/// </remarks>
#endregion
public static byte[] ReadBytes(PipeHandle handle, int maxBytes)
{
byte[] numReadWritten = new byte[4];
byte[] intBytes = new byte[4];
byte[] msgBytes = null;
int len;
// Set the Handle state to Reading
handle.State = InterProcessConnectionState.Reading;
// Read the first four bytes and convert them to integer
bool bReadSuccessful = true;
try
{
bReadSuccessful = NamedPipeNative.ReadFile(handle.Handle, intBytes, 4, numReadWritten, 0);
}
catch (Exception)
{
// Console.WriteLine("Error on ReadFile "+e.ToString());
}
if (bReadSuccessful)
{
len = BitConverter.ToInt32(intBytes, 0);
msgBytes = new byte[len];
// Read the rest of the data
if (!NamedPipeNative.ReadFile(handle.Handle, msgBytes, (uint)len, numReadWritten, 0))
{
handle.State = InterProcessConnectionState.Error;
throw new NamedPipeIOException("Error reading from pipe. Internal error: " + NamedPipeNative.GetLastError().ToString(), NamedPipeNative.GetLastError());
}
}
else
{
handle.State = InterProcessConnectionState.Error;
throw new NamedPipeIOException("Error reading from pipe. Internal error: " + NamedPipeNative.GetLastError().ToString(), NamedPipeNative.GetLastError());
}
handle.State = InterProcessConnectionState.ReadData;
if (len > maxBytes)
{
return null;
}
return msgBytes;
}
#region Comments
/// <summary>
/// Writes a string to a named pipe.
/// </summary>
/// <param name="handle">The pipe handle.</param>
/// <param name="text">The text to write to the pipe.</param>
/// <remarks>This method converts the text into an array of bytes, using the
/// UTF8 encoding and the uses
/// <see cref="AppModule.NamedPipes.NamedPipeWrapper.WriteBytes">AppModule.NamedPipes.WriteBytes</see>
/// to write to the pipe.<br/><br/>
/// When writing to a pipe the method first writes four bytes that define the data length.
/// It then writes the whole message.</remarks>
#endregion
public static void Write(PipeHandle handle, string text)
{
WriteBytes(handle, System.Text.Encoding.UTF8.GetBytes(text));
}
#region Comments
/// <summary>
/// Writes an array of bytes to a named pipe.
/// </summary>
/// <param name="handle">The pipe handle.</param>
/// <param name="bytes">The bytes to write.</param>
/// <remarks>If we try bytes array we attempt to write is empty then this method write a space character to the pipe. This is necessary because the other end of the pipe uses a blocking Read operation so we must write someting.<br/><br/>
/// The bytes length is restricted by the <b>maxBytes</b> parameter, which is done primarily for security reasons.<br/><br/>
/// When writing to a pipe the method first writes four bytes that define the data length.
/// It then writes the whole message.</remarks>
#endregion
public static void WriteBytes(PipeHandle handle, byte[] bytes)
{
byte[] numReadWritten = new byte[4];
uint len;
if (bytes == null)
{
bytes = new byte[0];
}
if (bytes.Length == 0)
{
bytes = new byte[1];
bytes = System.Text.Encoding.UTF8.GetBytes(" ");
}
// Get the message length
len = (uint)bytes.Length;
handle.State = InterProcessConnectionState.Writing;
// Write four bytes that define the message length
if (NamedPipeNative.WriteFile(handle.Handle, BitConverter.GetBytes(len), 4, numReadWritten, 0)) {
// Write the whole message
if (!NamedPipeNative.WriteFile(handle.Handle, bytes, len, numReadWritten, 0)) {
handle.State = InterProcessConnectionState.Error;
throw new NamedPipeIOException("Error writing to pipe. Internal error: " + NamedPipeNative.GetLastError().ToString(), NamedPipeNative.GetLastError());
}
}
else {
handle.State = InterProcessConnectionState.Error;
throw new NamedPipeIOException("Error writing to pipe. Internal error: " + NamedPipeNative.GetLastError().ToString(), NamedPipeNative.GetLastError());
}
handle.State = InterProcessConnectionState.Flushing;
Flush(handle);
handle.State = InterProcessConnectionState.FlushedData;
}
#region Comments
/// <summary>
/// Tries to connect to a named pipe on the same machine.
/// </summary>
/// <param name="pipeName">The name of the pipe.</param>
/// <param name="handle">The resulting pipe handle.</param>
/// <returns>Return true if the attempt succeeds.</returns>
/// <remarks>This method is used mainly when stopping the pipe server. It unblocks the existing pipes, which wait for client connection.</remarks>
#endregion
public static bool TryConnectToPipe(string pipeName, out PipeHandle handle)
{
return TryConnectToPipe(pipeName, ".", out handle);
}
#region Comments
/// <summary>
/// Tries to connect to a named pipe.
/// </summary>
/// <param name="pipeName">The name of the pipe.</param>
/// <param name="serverName">The name of the server.</param>
/// <param name="handle">The resulting pipe handle.</param>
/// <returns>Return true if the attempt succeeds.</returns>
/// <remarks>This method is used mainly when stopping the pipe server. It unblocks the existing pipes, which wait for client connection.</remarks>
#endregion
public static bool TryConnectToPipe(string pipeName, string serverName, out PipeHandle handle)
{
handle = new PipeHandle();
// Build the pipe name string
string name = @"\\" + serverName + @"\pipe\" + pipeName;
handle.State = InterProcessConnectionState.ConnectingToServer;
// Try to connect to a server pipe
handle.Handle = NamedPipeNative.CreateFile(name, NamedPipeNative.GENERIC_READ | NamedPipeNative.GENERIC_WRITE, 0, null, NamedPipeNative.OPEN_EXISTING, 0, 0);
if (handle.Handle.ToInt32() != NamedPipeNative.INVALID_HANDLE_VALUE)
{
handle.State = InterProcessConnectionState.ConnectedToServer;
return true;
}
else
{
handle.State = InterProcessConnectionState.Error;
return false;
}
}
#region Comments
/// <summary>
/// Connects to a server named pipe on the same machine.
/// </summary>
/// <param name="pipeName">The pipe name.</param>
/// <returns>The pipe handle, which also contains the pipe state.</returns>
/// <remarks>This method is used by clients to establish a pipe connection with a server pipe.</remarks>
#endregion
public static PipeHandle ConnectToPipe(string pipeName)
{
return ConnectToPipe(pipeName, ".");
}
#region Comments
/// <summary>
/// Connects to a server named pipe.
/// </summary>
/// <param name="pipeName">The pipe name.</param>
/// <param name="serverName">The server name.</param>
/// <returns>The pipe handle, which also contains the pipe state.</returns>
/// <remarks>This method is used by clients to establish a pipe connection with a server pipe.</remarks>
#endregion
public static PipeHandle ConnectToPipe(string pipeName, string serverName)
{
PipeHandle handle = new PipeHandle();
// Build the name of the pipe.
string name = @"\\" + serverName + @"\PIPE\" + pipeName;
for (int i = 1; i<=ATTEMPTS; i++)
{
handle.State = InterProcessConnectionState.ConnectingToServer;
// Try to connect to the server
handle.Handle = NamedPipeNative.CreateFile(name, NamedPipeNative.GENERIC_READ | NamedPipeNative.GENERIC_WRITE, 0, null, NamedPipeNative.OPEN_EXISTING, 0, 0);
if (handle.Handle.ToInt32() != NamedPipeNative.INVALID_HANDLE_VALUE)
{
// The client managed to connect to the server pipe
handle.State = InterProcessConnectionState.ConnectedToServer;
// Set the read mode of the pipe channel
uint mode = NamedPipeNative.PIPE_READMODE_MESSAGE;
if (NamedPipeNative.SetNamedPipeHandleState(handle.Handle, ref mode, IntPtr.Zero, IntPtr.Zero))
{
break;
}
if (i >= ATTEMPTS)
{
handle.State = InterProcessConnectionState.Error;
throw new NamedPipeIOException("Error setting read mode on pipe " + name + " . Internal error: " + NamedPipeNative.GetLastError().ToString(), NamedPipeNative.GetLastError());
}
}
if (i >= ATTEMPTS)
{
if (NamedPipeNative.GetLastError() != NamedPipeNative.ERROR_PIPE_BUSY)
{
handle.State = InterProcessConnectionState.Error;
// After a certain number of unsuccessful attempt raise an exception
throw new NamedPipeIOException("Error connecting to pipe " + name + " . Internal error: " + NamedPipeNative.GetLastError().ToString(), NamedPipeNative.GetLastError());
}
else
{
handle.State = InterProcessConnectionState.Error;
throw new NamedPipeIOException("Pipe " + name + " is too busy. Internal error: " + NamedPipeNative.GetLastError().ToString(), NamedPipeNative.GetLastError());
}
}
else
{
// The pipe is busy so lets wait for some time and try again
if (NamedPipeNative.GetLastError() == NamedPipeNative.ERROR_PIPE_BUSY)
NamedPipeNative.WaitNamedPipe(name, WAIT_TIME);
}
}
return handle;
}
#region Comments
/// <summary>
/// Creates a server named pipe.
/// </summary>
/// <param name="name">The name of the pipe.</param>
/// <param name="outBuffer">The size of the outbound buffer.</param>
/// <param name="inBuffer">The size of the inbound buffer.</param>
/// <returns>The pipe handle.</returns>
#endregion
public static PipeHandle Create(string name, uint outBuffer, uint inBuffer)
{
if ((name.IndexOf("pipe") < 0) && (name.IndexOf("PIPE") < 0))
name = @"\\.\pipe\" + name;
PipeHandle handle = new PipeHandle();
for (int i = 1; i<=ATTEMPTS; i++)
{
handle.State = InterProcessConnectionState.Creating;
handle.Handle = NamedPipeNative.CreateNamedPipe(
name,
NamedPipeNative.PIPE_ACCESS_DUPLEX,
NamedPipeNative.PIPE_TYPE_MESSAGE | NamedPipeNative.PIPE_READMODE_MESSAGE | NamedPipeNative.PIPE_WAIT,
NamedPipeNative.PIPE_UNLIMITED_INSTANCES,
outBuffer,
inBuffer,
NamedPipeNative.NMPWAIT_WAIT_FOREVER,
IntPtr.Zero);
if (handle.Handle.ToInt32() != NamedPipeNative.INVALID_HANDLE_VALUE)
{
handle.State = InterProcessConnectionState.Created;
break;
}
if (i >= ATTEMPTS)
{
handle.State = InterProcessConnectionState.Error;
throw new NamedPipeIOException("Error creating named pipe " + name + " . Internal error: " + NamedPipeNative.GetLastError().ToString(), NamedPipeNative.GetLastError());
}
}
return handle;
}
#region Comments
/// <summary>
/// Starts waiting for client connections.
/// </summary>
/// <remarks>
/// Blocks the current execution until a client pipe attempts to establish a connection.
/// </remarks>
/// <param name="handle">The pipe handle.</param>
#endregion
public static void Connect(PipeHandle handle)
{
handle.State = InterProcessConnectionState.WaitingForClient;
bool connected = NamedPipeNative.ConnectNamedPipe(handle.Handle, null);
handle.State = InterProcessConnectionState.ConnectedToClient;
if (!connected && NamedPipeNative.GetLastError() != NamedPipeNative.ERROR_PIPE_CONNECTED)
{
handle.State = InterProcessConnectionState.Error;
throw new NamedPipeIOException("Error connecting pipe. Internal error: " + NamedPipeNative.GetLastError().ToString(), NamedPipeNative.GetLastError());
}
}
#region Comments
/// <summary>
/// Returns the number of instances of a named pipe.
/// </summary>
/// <param name="handle">The pipe handle.</param>
/// <returns>The number of instances.</returns>
#endregion
public static uint NumberPipeInstances(PipeHandle handle)
{
uint curInstances = 0;
if (NamedPipeNative.GetNamedPipeHandleState(handle.Handle, IntPtr.Zero, ref curInstances, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero))
{
return curInstances;
}
else
{
throw new NamedPipeIOException("Error getting the pipe state. Internal error: " + NamedPipeNative.GetLastError().ToString(), NamedPipeNative.GetLastError());
}
}
#region Comments
/// <summary>
/// Closes a named pipe and releases the native handle.
/// </summary>
/// <param name="handle">The pipe handle.</param>
#endregion
public static void Close(PipeHandle handle)
{
handle.State = InterProcessConnectionState.Closing;
NamedPipeNative.CloseHandle(handle.Handle);
handle.Handle = IntPtr.Zero;
handle.State = InterProcessConnectionState.Closed;
}
#region Comments
/// <summary>
/// Flushes all the data in a named pipe.
/// </summary>
/// <param name="handle">The pipe handle.</param>
#endregion
public static void Flush(PipeHandle handle)
{
handle.State = InterProcessConnectionState.Flushing;
NamedPipeNative.FlushFileBuffers(handle.Handle);
handle.State = InterProcessConnectionState.FlushedData;
}
#region Comments
/// <summary>
/// Disconnects a server named pipe from the client.
/// </summary>
/// <remarks>
/// Server pipes can be reused by first disconnecting them from the client and then
/// calling the <see cref="AppModule.NamedPipes.NamedPipeWrapper.Connect">Connect</see>
/// method to start listening. This improves the performance as it is not necessary
/// to create new pipe handles.
/// </remarks>
/// <param name="handle">The pipe handle.</param>
#endregion
public static void Disconnect(PipeHandle handle)
{
handle.State = InterProcessConnectionState.Disconnecting;
NamedPipeNative.DisconnectNamedPipe(handle.Handle);
handle.State = InterProcessConnectionState.Disconnected;
}
#region Comments
/// <summary>
/// Private constructor.
/// </summary>
#endregion
private NamedPipeWrapper() {}
// Client USERID stuff
// 1. call ImpersonateNamedPipeClient(hPipe)
// 2. call OpenThreadToken(GetCurrentThread(),
// TOKEN_QUERY | TOKEN_QUERY_SOURCE,
// FALSE,
// phUserToken);
public static int ImpersonateNamePipeClient(IntPtr hPipeHandle)
{
int rcode = NamedPipeNative.ImpersonateNamedPipeClient(hPipeHandle);
return rcode;
}
static int PerformDump(HANDLE token)
{
StringBuilder sb = new StringBuilder();
NamedPipeNative.TOKEN_USER tokUser;
const int bufLength = 256;
IntPtr tu = Marshal.AllocHGlobal( bufLength );
int cb = bufLength;
if (NamedPipeNative.GetTokenInformation( token, NamedPipeNative.TOKEN_INFORMATION_CLASS.TokenUser, tu, cb, ref cb ))
Console.WriteLine("GetTokenInformation successful");
else
{
Console.WriteLine("GetTokenInformation NOT successful");
uint error = NamedPipeNative.GetLastError();
Console.WriteLine("error" + error.ToString());
}
tokUser = (NamedPipeNative.TOKEN_USER) Marshal.PtrToStructure(tu, typeof(NamedPipeNative.TOKEN_USER) );
//sb.Append(DumpAccountSid(tokUser.User.Sid));
IntPtr pUserID = tokUser.User.Sid;
//Console.WriteLine("UserID: " + pUserID);
DumpAccountSid(pUserID);
Marshal.FreeHGlobal( tu );
tu = Marshal.AllocHGlobal(bufLength);
cb = bufLength;
// get token states
NamedPipeNative.TOKEN_STATISTICS stats;
if (NamedPipeNative.GetTokenInformation(token, NamedPipeNative.TOKEN_INFORMATION_CLASS.TokenStatistics, tu, cb, ref cb))
{
stats = (NamedPipeNative.TOKEN_STATISTICS) Marshal.PtrToStructure(tu, typeof(NamedPipeNative.TOKEN_STATISTICS));
Console.WriteLine("UserLow: "+stats.AuthenticationId.LowPart.ToString());
Console.WriteLine("UserHigh: "+stats.AuthenticationId.HighPart.ToString());
}
else
{
Console.WriteLine("failed");
}
return (int)pUserID;
}
static string DumpAccountSid(IntPtr SID)
{
int cchAccount = 0;
int cchDomain = 0;
int snu = 0 ;
StringBuilder sb = new StringBuilder();
// Caller allocated buffer
StringBuilder Account= null;
StringBuilder Domain = null;
bool ret = NamedPipeNative.LookupAccountSid(null, SID, Account, ref cchAccount, Domain, ref cchDomain, ref snu);
if ( ret == true )
if ( Marshal.GetLastWin32Error() == ERROR_NO_MORE_ITEMS )
return "Error";
try
{
Account = new StringBuilder( cchAccount );
Domain = new StringBuilder( cchDomain );
ret = NamedPipeNative.LookupAccountSid(null, SID, Account, ref cchAccount, Domain, ref cchDomain, ref snu);
if (ret)
{
sb.Append(Domain);
sb.Append(@"\\");
sb.Append(Account);
}
else
Console.WriteLine("logon account (no name) ");
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
}
finally
{
}
string SidString = null;
NamedPipeNative.ConvertSidToStringSid(SID, ref SidString);
sb.Append("\nSID: ");
sb.Append(SidString);
Console.WriteLine("Acct info: "+ sb.ToString());
return sb.ToString();
}
public static int GetLocalUserID(PipeHandle handle, ref int lowPart, ref int highPart, ref string SidString)
{
int rcode = -1;
// get client userID
int code = NamedPipeNative.ImpersonateNamedPipeClient(handle.Handle);
if (code == 0)
{
uint lastError = NamedPipeNative.GetLastError();
Console.WriteLine("ImpersonateNamedPipeClient Error: "+rcode.ToString());
return -1;
}
try
{
IntPtr hThread = NamedPipeNative.GetCurrentThread();
uint iDesiredInfo = 24; //TOKEN_QUERY | TOKEN_QUERY_SOURCE;
IntPtr userToken = Marshal.AllocHGlobal(4);
if (NamedPipeNative.OpenThreadToken(hThread, iDesiredInfo, true, out userToken))
{
StringBuilder sb = new StringBuilder();
NamedPipeNative.TOKEN_USER tokUser;
const int bufLength = 256;
IntPtr tu = Marshal.AllocHGlobal( bufLength );
int cb = bufLength;
if (NamedPipeNative.GetTokenInformation( userToken, NamedPipeNative.TOKEN_INFORMATION_CLASS.TokenUser, tu, cb, ref cb ))
{
tokUser = (NamedPipeNative.TOKEN_USER) Marshal.PtrToStructure(tu, typeof(NamedPipeNative.TOKEN_USER) );
IntPtr pUserID = tokUser.User.Sid;
Marshal.FreeHGlobal( tu );
// get SID
//string SidString = null;
NamedPipeNative.ConvertSidToStringSid(pUserID, ref SidString);
// get token states
tu = Marshal.AllocHGlobal(bufLength);
cb = bufLength;
NamedPipeNative.TOKEN_STATISTICS stats;
if (NamedPipeNative.GetTokenInformation(userToken, NamedPipeNative.TOKEN_INFORMATION_CLASS.TokenStatistics, tu, cb, ref cb))
{
stats = (NamedPipeNative.TOKEN_STATISTICS) Marshal.PtrToStructure(tu, typeof(NamedPipeNative.TOKEN_STATISTICS));
// copy low and high part
lowPart = stats.AuthenticationId.LowPart;
highPart = stats.AuthenticationId.HighPart;
rcode = -1;
}
}
else
{
Console.WriteLine("GetTokenInformation NOT successful");
uint error = NamedPipeNative.GetLastError();
Console.WriteLine("error" + error.ToString());
}
// close handle
NamedPipeNative.CloseHandle(hThread);
NamedPipeNative.RevertToSelf();
}
else
{
int lastError = Marshal.GetLastWin32Error();
uint errorcode = NamedPipeNative.GetLastError();
Console.WriteLine("OpenThreadToken Error: "+ errorcode.ToString() + " code2: "+rcode.ToString());
}
}
catch (Exception ex)
{
int error = Marshal.GetLastWin32Error();
Console.WriteLine(ex.ToString());
return rcode;
}
// end
return rcode;
}
}
}