2006-01-27 18:37:52 +01:00
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/***********************************************************************
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*
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2006-01-31 23:01:47 +01:00
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* Copyright (C) 2005-2006 Novell, Inc. Inc. All Rights Reserved.
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2006-01-27 18:37:52 +01:00
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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2006-01-31 23:01:47 +01:00
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* Library Lesser General Public License for more details.
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2006-01-27 18:37:52 +01:00
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*
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* You should have received a copy of the GNU Lesser General Public
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2006-01-31 23:01:47 +01:00
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* License along with this library; if not, Novell, Inc.
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2006-01-27 18:37:52 +01:00
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*
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* To contact Novell about this file by physical or electronic mail,
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* you may find current contact information at www.novell.com.
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*
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***********************************************************************/
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2006-01-31 23:01:47 +01:00
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2006-01-19 23:55:01 +01:00
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using System;
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using System.Threading;
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using System.IO;
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using AppModule.InterProcessComm;
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using AppModule.NamedPipes;
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namespace sscs.communication.win {
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public sealed class ServerNamedPipe : IDisposable {
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internal Thread PipeThread;
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internal ServerPipeConnection PipeConnection;
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internal bool Listen = true;
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internal DateTime LastAction;
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private bool disposed = false;
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private void PipeListener() {
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CheckIfDisposed();
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try {
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Listen = true;
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while (Listen) {
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LastAction = DateTime.Now;
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// Service Client (new code)
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IPCChannel ipcChannel = IPCChannel.Create(PipeConnection);
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AppHandler appHandler = new AppHandler(ipcChannel);
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try
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{
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int retVal = appHandler.ServiceApp();
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}
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catch(Exception)
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{
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ipcChannel.Close();
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}
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LastAction = DateTime.Now;
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PipeConnection.Disconnect();
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if (Listen) {
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Connect();
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}
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WinCommunication.PipeManager.WakeUp();
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}
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}
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catch (System.Threading.ThreadAbortException) { }
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catch (System.Threading.ThreadStateException) { }
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catch (Exception) {
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// Log exception
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}
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finally {
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this.Close();
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}
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}
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internal void Connect() {
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CheckIfDisposed();
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PipeConnection.Connect();
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}
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internal void Close() {
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CheckIfDisposed();
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this.Listen = false;
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WinCommunication.PipeManager.RemoveServerChannel(this.PipeConnection.NativeHandle);
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this.Dispose();
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}
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internal void Start() {
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CheckIfDisposed();
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PipeThread.Start();
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}
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private void CheckIfDisposed() {
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if(this.disposed) {
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throw new ObjectDisposedException("ServerNamedPipe");
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}
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}
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public void Dispose() {
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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private void Dispose(bool disposing) {
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if(!this.disposed) {
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PipeConnection.Dispose();
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if (PipeThread != null) {
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try {
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PipeThread.Abort();
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}
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catch (System.Threading.ThreadAbortException) { }
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catch (System.Threading.ThreadStateException) { }
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catch (Exception) {
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// Log exception
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}
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}
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}
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disposed = true;
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}
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~ServerNamedPipe() {
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Dispose(false);
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}
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internal ServerNamedPipe(string name, uint outBuffer, uint inBuffer, int maxReadBytes) {
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PipeConnection = new ServerPipeConnection(name, outBuffer, inBuffer, maxReadBytes, false);
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PipeThread = new Thread(new ThreadStart(PipeListener));
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PipeThread.IsBackground = true;
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PipeThread.Name = "Pipe Thread " + this.PipeConnection.NativeHandle.ToString();
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LastAction = DateTime.Now;
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}
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}
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}
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