420 lines
11 KiB
C
420 lines
11 KiB
C
/*
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* Copyright (c) 2011 Tony Bai <bigwhite.cn@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <errno.h>
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#include <rlutil/rlutil.h>
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#include "cbehave.h"
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cbehave_scope_e cbehave_scope;
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static cbehave_symbol_head_t _symbol_list;
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static cbehave_symbol_t* lookup_symbol(const char *symbol_name, int obj_type);
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static void add_value(cbehave_symbol_t *s, void *value, int count);
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static cbehave_value_t* get_value(cbehave_symbol_t *s);
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#ifdef __APPLE__
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#define DEFAULT_COLOR BLACK
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#else
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#define DEFAULT_COLOR GREY
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#endif
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void should_int_equal(int actual, int expected,
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void *state, const char *file,
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int line) {
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int *_scenario_state = (int*)state;
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if ((expected) != (actual)) {
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(*_scenario_state) = 1;
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setColor(RED);
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printf("\t\t\t%s:%d: Failed: expected[%d], but actual[%d].\n",
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file,
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line,
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expected,
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actual);
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setColor(DEFAULT_COLOR);
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}
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}
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void should_int_gt(int val1, int val2,
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void *state,
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const char *file, int line) {
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int *_scenario_state = (int*)state;
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if ((val1) <= (val2)) {
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(*_scenario_state) = 1;
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setColor(RED);
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printf("\t\t\t%s:%d: Failed: [%d] not greater than [%d].\n",
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file,
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line,
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val1,
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val2);
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setColor(DEFAULT_COLOR);
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}
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}
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void should_int_lt(int val1, int val2,
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void *state,
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const char *file, int line) {
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int *_scenario_state = (int*)state;
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if ((val1) >= (val2)) {
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(*_scenario_state) = 1;
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setColor(RED);
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printf("\t\t\t%s:%d: Failed: [%d] not less than [%d].\n",
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file,
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line,
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val1,
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val2);
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setColor(DEFAULT_COLOR);
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}
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}
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void should_int_ge(int val1, int val2,
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void *state,
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const char *file, int line) {
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int *_scenario_state = (int*)state;
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if ((val1) < (val2)) {
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(*_scenario_state) = 1;
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setColor(RED);
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printf("\t\t\t%s:%d: Failed: [%d] not greater than or equal to [%d].\n",
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file,
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line,
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val1,
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val2);
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setColor(DEFAULT_COLOR);
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}
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}
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void should_int_le(int val1, int val2,
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void *state,
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const char *file, int line) {
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int *_scenario_state = (int*)state;
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if ((val1) > (val2)) {
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(*_scenario_state) = 1;
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setColor(RED);
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printf("\t\t\t%s:%d: Failed: [%d] not less than or equal to [%d].\n",
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file,
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line,
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val1,
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val2);
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setColor(DEFAULT_COLOR);
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}
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}
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void should_str_equal(const char *actual, const char *expected, void *state,
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const char *file, int line) {
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int *_scenario_state = (int*)state;
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/*
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* both pointers are NULL or pointing to the same memory
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*/
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if (expected == actual) return;
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if (expected && actual) {
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if (!strcmp(expected, actual)) {
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return;
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}
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}
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(*_scenario_state) = 1;
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setColor(RED);
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printf("\t\t\t%s:%d: Failed: expected[%s], but actual[%s].\n",
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file, line,
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expected ? expected : "NULL",
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actual ? actual : "NULL");
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setColor(DEFAULT_COLOR);
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}
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void should_mem_equal(const void *actual, const void *expected, size_t size, void *state,
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const char *file, int line) {
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int *_scenario_state = (int*)state;
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/*
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* both pointers are NULL or pointing to the same memory
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*/
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if (expected == actual) return;
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if (expected && actual) {
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if (!memcmp(expected, actual, size)) {
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return;
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}
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}
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(*_scenario_state) = 1;
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setColor(RED);
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printf("\t\t\t%s:%d: Failed: memory does not equal.\n", file, line);
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setColor(DEFAULT_COLOR);
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}
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void should_be_bool(bool actual, bool expected, void *state, const char *file, int line) {
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int *_scenario_state = (int*)state;
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if (actual != expected) {
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(*_scenario_state) = 1;
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setColor(RED);
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printf("\t\t\t%s:%d: Failed: actual[%d] is not a %s value.\n",
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file,
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line,
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actual,
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expected ? "true" : "false");
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setColor(DEFAULT_COLOR);
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}
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}
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void cbehave_given_entry(const char *prompt, const char *str, void *state) {
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(void)(state);
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printf("\t\t%s %s\n", prompt, str);
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}
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void cbehave_when_entry(const char *prompt, const char *str, void *state) {
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(void)(state);
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printf("\t\t%s %s\n", prompt, str);
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}
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void cbehave_then_entry(const char *prompt, const char *str, void *state) {
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(void)(state);
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printf("\t\t%s %s\n", prompt, str);
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}
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void cbehave_scenario_entry(const char *str, void *state) {
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cbehave_state *cur = (cbehave_state*)state;
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cur->total_scenarios++;
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printf("\tScenario: %s\n", str);
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}
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void cbehave_feature_entry(const char *str, void *old_state, void *state) {
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cbehave_state *cur = (cbehave_state*)state;
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cbehave_state *old = (cbehave_state*)old_state;
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cur->total_features++;
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memcpy(old, state, sizeof(*cur));
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printf("\nFeature: %s\n", str);
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}
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void cbehave_given_exit(void *state) {
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(void)(state);
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}
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void cbehave_when_exit(void *state) {
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(void)(state);
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}
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void cbehave_then_exit(void *state) {
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(void)(state);
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}
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void cbehave_scenario_exit(void *scenario_state, void *state) {
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int *_scenario_state = (int*)scenario_state;
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cbehave_state *cur = (cbehave_state*)state;
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if ((*_scenario_state) == 1) {
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cur->failed_scenarios++;
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}
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}
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void cbehave_feature_exit(void *old_state, void *state) {
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cbehave_state *cur = (cbehave_state*)state;
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cbehave_state *old = (cbehave_state*)old_state;
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if (cur->failed_scenarios > old->failed_scenarios) {
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cur->failed_features++;
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}
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}
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void cbehave_feature_return(const char *file, int line, int ret, void *state) {
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cbehave_state *cur = (cbehave_state*)state;
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cur->failed_scenarios++;
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setColor(RED);
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printf("\t\t\t%s:%d: Exception occurred, error code: %d.\n",
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file,
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line,
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ret);
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setColor(DEFAULT_COLOR);
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}
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int _cbehave_runner(const char *description, const cbehave_feature *features, int count) {
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cbehave_state *state = NULL;
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int i;
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int ret;
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printf("%s\n", CBEHAVE_LOGO);
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printf("%s\n", description);
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state = (cbehave_state*)malloc(sizeof(*state));
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if (!state) {
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setColor(RED);
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printf("\t%s:%d: Failed to alloc memory, error code: %d.\n",
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__FILE__, __LINE__, errno);
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setColor(DEFAULT_COLOR);
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return -1;
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}
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memset(state, 0, sizeof(*state));
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APR_RING_INIT(&_symbol_list, cbehave_symbol_t, link);
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for (i = 0; i < count; i++) {
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features[i].func(state);
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}
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printf("\nSummary: \n");
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if (state->failed_features) {
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setColor(RED);
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} else {
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setColor(GREEN);
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}
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printf("\tfeatures: [%d/%d]\n",
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state->total_features - state->failed_features, state->total_features);
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setColor(DEFAULT_COLOR);
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if (state->failed_scenarios) {
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setColor(RED);
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} else {
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setColor(GREEN);
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}
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printf("\tscenarios: [%d/%d]\n", state->total_scenarios - state->failed_scenarios, state->total_scenarios);
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setColor(DEFAULT_COLOR);
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ret = (state->failed_features == 0) ? 0 : 1;
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if (state) {
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free(state);
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}
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return ret;
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}
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void* cbehave_mock_obj(const char *fcname,
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int lineno,
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const char *fname,
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int obj_type) {
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cbehave_symbol_t *s = NULL;
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cbehave_value_t *v = NULL;
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void *p;
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s = lookup_symbol(fcname, obj_type);
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if (!s) {
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printf("\t[CBEHAVE]: can't find the symbol: <%s> which is being mocked!, %d line in file %s\n",
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fcname, lineno, fname);
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exit(EXIT_FAILURE);
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}
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if (s->always_return_flag) return s->value;
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v = get_value(s);
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if (!v) {
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printf("\t[CBEHAVE]: you have not set the value of mock obj <%s>!, %d line in file %s\n",
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fcname, lineno, fname);
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exit(EXIT_FAILURE);
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}
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p = v->value;
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APR_RING_REMOVE(v, link);
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free(v);
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return p;
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}
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void cbehave_mock_obj_return(const char *symbol_name,
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void *value,
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const char *fcname,
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int lineno,
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const char *fname,
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int obj_type,
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int count) {
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cbehave_symbol_t *s = lookup_symbol(symbol_name, obj_type);
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(void)(fcname);
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(void)(lineno);
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(void)(fname);
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if (!s) {
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errno = 0;
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s = (cbehave_symbol_t*)malloc(sizeof(*s));
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if (!s) {
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printf("\t[CBEHAVE]: malloc error!, errcode[%d]\n", errno);
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exit(EXIT_FAILURE);
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}
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memset(s, 0, sizeof(*s));
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strcpy(s->desc, symbol_name);
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s->obj_type = obj_type;
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APR_RING_INIT(&(s->value_list), cbehave_value_t, link);
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APR_RING_INSERT_TAIL(&_symbol_list, s, cbehave_symbol_t, link);
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}
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add_value(s, value, count);
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}
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static cbehave_symbol_t* lookup_symbol(const char *symbol_name, int obj_type) {
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cbehave_symbol_t *s = NULL;
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APR_RING_FOREACH(s, &_symbol_list, cbehave_symbol_t, link) {
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if (s != NULL) {
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if ((s->obj_type == obj_type)
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&& (!strcmp(s->desc, symbol_name))) {
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return s;
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}
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}
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}
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return NULL;
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}
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static void add_value(cbehave_symbol_t *s, void *value, int count) {
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cbehave_value_t *v = NULL;
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int i;
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/*
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* make the obj always to return one same value
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* until another cbehave_mock_obj_return invoking
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*/
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if (count == -1) {
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s->always_return_flag = 1;
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s->value = value;
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return;
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}
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s->always_return_flag = 0;
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for (i = 0; i < count; i++) {
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errno = 0;
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v = (cbehave_value_t*)malloc(sizeof(*v));
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if (!v) {
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printf("\t[CBEHAVE]: malloc error!, errcode[%d]\n", errno);
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exit(EXIT_FAILURE);
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}
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memset(v, 0, sizeof(*v));
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v->value = value;
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APR_RING_INSERT_TAIL(&(s->value_list), v, cbehave_value_t, link);
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}
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}
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static cbehave_value_t* get_value(cbehave_symbol_t *s) {
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cbehave_value_t *v = NULL;
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v = APR_RING_FIRST(&(s->value_list));
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return v;
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}
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