2025-08-08 12:40:03 +02:00

420 lines
11 KiB
C

/*
* Copyright (c) 2011 Tony Bai <bigwhite.cn@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <rlutil/rlutil.h>
#include "cbehave.h"
cbehave_scope_e cbehave_scope;
static cbehave_symbol_head_t _symbol_list;
static cbehave_symbol_t* lookup_symbol(const char *symbol_name, int obj_type);
static void add_value(cbehave_symbol_t *s, void *value, int count);
static cbehave_value_t* get_value(cbehave_symbol_t *s);
#ifdef __APPLE__
#define DEFAULT_COLOR BLACK
#else
#define DEFAULT_COLOR GREY
#endif
void should_int_equal(int actual, int expected,
void *state, const char *file,
int line) {
int *_scenario_state = (int*)state;
if ((expected) != (actual)) {
(*_scenario_state) = 1;
setColor(RED);
printf("\t\t\t%s:%d: Failed: expected[%d], but actual[%d].\n",
file,
line,
expected,
actual);
setColor(DEFAULT_COLOR);
}
}
void should_int_gt(int val1, int val2,
void *state,
const char *file, int line) {
int *_scenario_state = (int*)state;
if ((val1) <= (val2)) {
(*_scenario_state) = 1;
setColor(RED);
printf("\t\t\t%s:%d: Failed: [%d] not greater than [%d].\n",
file,
line,
val1,
val2);
setColor(DEFAULT_COLOR);
}
}
void should_int_lt(int val1, int val2,
void *state,
const char *file, int line) {
int *_scenario_state = (int*)state;
if ((val1) >= (val2)) {
(*_scenario_state) = 1;
setColor(RED);
printf("\t\t\t%s:%d: Failed: [%d] not less than [%d].\n",
file,
line,
val1,
val2);
setColor(DEFAULT_COLOR);
}
}
void should_int_ge(int val1, int val2,
void *state,
const char *file, int line) {
int *_scenario_state = (int*)state;
if ((val1) < (val2)) {
(*_scenario_state) = 1;
setColor(RED);
printf("\t\t\t%s:%d: Failed: [%d] not greater than or equal to [%d].\n",
file,
line,
val1,
val2);
setColor(DEFAULT_COLOR);
}
}
void should_int_le(int val1, int val2,
void *state,
const char *file, int line) {
int *_scenario_state = (int*)state;
if ((val1) > (val2)) {
(*_scenario_state) = 1;
setColor(RED);
printf("\t\t\t%s:%d: Failed: [%d] not less than or equal to [%d].\n",
file,
line,
val1,
val2);
setColor(DEFAULT_COLOR);
}
}
void should_str_equal(const char *actual, const char *expected, void *state,
const char *file, int line) {
int *_scenario_state = (int*)state;
/*
* both pointers are NULL or pointing to the same memory
*/
if (expected == actual) return;
if (expected && actual) {
if (!strcmp(expected, actual)) {
return;
}
}
(*_scenario_state) = 1;
setColor(RED);
printf("\t\t\t%s:%d: Failed: expected[%s], but actual[%s].\n",
file, line,
expected ? expected : "NULL",
actual ? actual : "NULL");
setColor(DEFAULT_COLOR);
}
void should_mem_equal(const void *actual, const void *expected, size_t size, void *state,
const char *file, int line) {
int *_scenario_state = (int*)state;
/*
* both pointers are NULL or pointing to the same memory
*/
if (expected == actual) return;
if (expected && actual) {
if (!memcmp(expected, actual, size)) {
return;
}
}
(*_scenario_state) = 1;
setColor(RED);
printf("\t\t\t%s:%d: Failed: memory does not equal.\n", file, line);
setColor(DEFAULT_COLOR);
}
void should_be_bool(bool actual, bool expected, void *state, const char *file, int line) {
int *_scenario_state = (int*)state;
if (actual != expected) {
(*_scenario_state) = 1;
setColor(RED);
printf("\t\t\t%s:%d: Failed: actual[%d] is not a %s value.\n",
file,
line,
actual,
expected ? "true" : "false");
setColor(DEFAULT_COLOR);
}
}
void cbehave_given_entry(const char *prompt, const char *str, void *state) {
(void)(state);
printf("\t\t%s %s\n", prompt, str);
}
void cbehave_when_entry(const char *prompt, const char *str, void *state) {
(void)(state);
printf("\t\t%s %s\n", prompt, str);
}
void cbehave_then_entry(const char *prompt, const char *str, void *state) {
(void)(state);
printf("\t\t%s %s\n", prompt, str);
}
void cbehave_scenario_entry(const char *str, void *state) {
cbehave_state *cur = (cbehave_state*)state;
cur->total_scenarios++;
printf("\tScenario: %s\n", str);
}
void cbehave_feature_entry(const char *str, void *old_state, void *state) {
cbehave_state *cur = (cbehave_state*)state;
cbehave_state *old = (cbehave_state*)old_state;
cur->total_features++;
memcpy(old, state, sizeof(*cur));
printf("\nFeature: %s\n", str);
}
void cbehave_given_exit(void *state) {
(void)(state);
}
void cbehave_when_exit(void *state) {
(void)(state);
}
void cbehave_then_exit(void *state) {
(void)(state);
}
void cbehave_scenario_exit(void *scenario_state, void *state) {
int *_scenario_state = (int*)scenario_state;
cbehave_state *cur = (cbehave_state*)state;
if ((*_scenario_state) == 1) {
cur->failed_scenarios++;
}
}
void cbehave_feature_exit(void *old_state, void *state) {
cbehave_state *cur = (cbehave_state*)state;
cbehave_state *old = (cbehave_state*)old_state;
if (cur->failed_scenarios > old->failed_scenarios) {
cur->failed_features++;
}
}
void cbehave_feature_return(const char *file, int line, int ret, void *state) {
cbehave_state *cur = (cbehave_state*)state;
cur->failed_scenarios++;
setColor(RED);
printf("\t\t\t%s:%d: Exception occurred, error code: %d.\n",
file,
line,
ret);
setColor(DEFAULT_COLOR);
}
int _cbehave_runner(const char *description, const cbehave_feature *features, int count) {
cbehave_state *state = NULL;
int i;
int ret;
printf("%s\n", CBEHAVE_LOGO);
printf("%s\n", description);
state = (cbehave_state*)malloc(sizeof(*state));
if (!state) {
setColor(RED);
printf("\t%s:%d: Failed to alloc memory, error code: %d.\n",
__FILE__, __LINE__, errno);
setColor(DEFAULT_COLOR);
return -1;
}
memset(state, 0, sizeof(*state));
APR_RING_INIT(&_symbol_list, cbehave_symbol_t, link);
for (i = 0; i < count; i++) {
features[i].func(state);
}
printf("\nSummary: \n");
if (state->failed_features) {
setColor(RED);
} else {
setColor(GREEN);
}
printf("\tfeatures: [%d/%d]\n",
state->total_features - state->failed_features, state->total_features);
setColor(DEFAULT_COLOR);
if (state->failed_scenarios) {
setColor(RED);
} else {
setColor(GREEN);
}
printf("\tscenarios: [%d/%d]\n", state->total_scenarios - state->failed_scenarios, state->total_scenarios);
setColor(DEFAULT_COLOR);
ret = (state->failed_features == 0) ? 0 : 1;
if (state) {
free(state);
}
return ret;
}
void* cbehave_mock_obj(const char *fcname,
int lineno,
const char *fname,
int obj_type) {
cbehave_symbol_t *s = NULL;
cbehave_value_t *v = NULL;
void *p;
s = lookup_symbol(fcname, obj_type);
if (!s) {
printf("\t[CBEHAVE]: can't find the symbol: <%s> which is being mocked!, %d line in file %s\n",
fcname, lineno, fname);
exit(EXIT_FAILURE);
}
if (s->always_return_flag) return s->value;
v = get_value(s);
if (!v) {
printf("\t[CBEHAVE]: you have not set the value of mock obj <%s>!, %d line in file %s\n",
fcname, lineno, fname);
exit(EXIT_FAILURE);
}
p = v->value;
APR_RING_REMOVE(v, link);
free(v);
return p;
}
void cbehave_mock_obj_return(const char *symbol_name,
void *value,
const char *fcname,
int lineno,
const char *fname,
int obj_type,
int count) {
cbehave_symbol_t *s = lookup_symbol(symbol_name, obj_type);
(void)(fcname);
(void)(lineno);
(void)(fname);
if (!s) {
errno = 0;
s = (cbehave_symbol_t*)malloc(sizeof(*s));
if (!s) {
printf("\t[CBEHAVE]: malloc error!, errcode[%d]\n", errno);
exit(EXIT_FAILURE);
}
memset(s, 0, sizeof(*s));
strcpy(s->desc, symbol_name);
s->obj_type = obj_type;
APR_RING_INIT(&(s->value_list), cbehave_value_t, link);
APR_RING_INSERT_TAIL(&_symbol_list, s, cbehave_symbol_t, link);
}
add_value(s, value, count);
}
static cbehave_symbol_t* lookup_symbol(const char *symbol_name, int obj_type) {
cbehave_symbol_t *s = NULL;
APR_RING_FOREACH(s, &_symbol_list, cbehave_symbol_t, link) {
if (s != NULL) {
if ((s->obj_type == obj_type)
&& (!strcmp(s->desc, symbol_name))) {
return s;
}
}
}
return NULL;
}
static void add_value(cbehave_symbol_t *s, void *value, int count) {
cbehave_value_t *v = NULL;
int i;
/*
* make the obj always to return one same value
* until another cbehave_mock_obj_return invoking
*/
if (count == -1) {
s->always_return_flag = 1;
s->value = value;
return;
}
s->always_return_flag = 0;
for (i = 0; i < count; i++) {
errno = 0;
v = (cbehave_value_t*)malloc(sizeof(*v));
if (!v) {
printf("\t[CBEHAVE]: malloc error!, errcode[%d]\n", errno);
exit(EXIT_FAILURE);
}
memset(v, 0, sizeof(*v));
v->value = value;
APR_RING_INSERT_TAIL(&(s->value_list), v, cbehave_value_t, link);
}
}
static cbehave_value_t* get_value(cbehave_symbol_t *s) {
cbehave_value_t *v = NULL;
v = APR_RING_FIRST(&(s->value_list));
return v;
}