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dosemu2/src/base/dev/misc/kbd.c
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New upstream version 2.0pre9.2
2025-08-10 12:35:43 +02:00

253 lines
5.7 KiB
C

/*
* (C) Copyright 1992, ..., 2014 the "DOSEMU-Development-Team".
*
* for details see file COPYING in the DOSEMU distribution
*/
/*
* DANG_BEGIN_MODULE
*
* Description: Keyboard interface
*
* Maintainer: Eric Biederman
*
* REMARK
* This module handles interfacing to the DOS side both on int9/port60h level,
* or on the bios buffer level.
* Keycodes are buffered in a queue, which, however, has limited depth, so it
* shouldn't be used for pasting.
*
* More information about this module is in doc/README.newkbd
*
* /REMARK
* DANG_END_MODULE
*
*/
#include <string.h>
#include <stdlib.h>
#include "emu.h"
#include "types.h"
#include "keyboard/keyboard.h"
#include "keyboard/keyb_server.h"
#include "keyboard/keyb_clients.h"
#include "bios.h"
#include "pic.h"
#include "cpu.h"
#include "timers.h"
/*
* Our keyboard clock rate is 27.5KHz. This looks optimal for dosemu,
* even though the real keyboards are usually clocked to <= 20KHz.
* Anyway, 8042 should give an extra delay.
*/
#define KBD_CHAR_PERIOD 400
/* If this is set to 1, the server will check whether the BIOS keyboard buffer is
* full.
* This is somewhat inaccurate emulation, as the state of BIOS variables really
* shouldn't affect 'hardware' behaviour, but this seems the only way of knowing how
* fast DOS is processing keystrokes, in particular for pasting.
*/
#define KEYBUF_HACK 0
/* the below hack helps MOS to read arrow keys */
#define USE_KBD_DELAY 1
#define KBD_PIC_HACK 1
/********** QUEUE ***********/
/*
* This is the dosemu keyboard queue.
* Each queue entry holds a data structure corresponding to (mostly)
* one keypress or release event. [The exception are the braindead
* 0xe02a / 0xe0aa shift key emulation codes the keyboard processor
* 'decorates' some kinds of keyboard events, which for convenience
* are treated as separate events.]
* Each queue entry holds a up to 4 bytes of raw keycodes for the
* port 60h emulation, along with a 2-byte translated int16h keycode
* and the shift state after this event was processed.
* Note that the bios_key field can be empty (=0), e.g. for shift keys,
* while the raw field should always contain something.
*/
struct keyboard_queue keyb_queue = {
0, 0, 0, 0
};
static inline Boolean queue_empty(struct keyboard_queue *q)
{
return (q->head == q->tail);
}
int queue_level(struct keyboard_queue *q)
{
int n;
/* q->tail is the first item to pop
* q->head is the place to write the next item
*/
n = q->head - q->tail;
return (n < 0) ? n + q->size : n;
}
static inline Boolean queue_full(struct keyboard_queue *q)
{
return (q->size == 0) || (queue_level(q) == (q->size - 1));
}
/*
* this has to work even if the variables are uninitialized!
*/
void clear_queue(struct keyboard_queue *q)
{
q->head = q->tail = 0;
k_printf("KBD: clear_queue() queuelevel=0\n");
}
void write_queue(struct keyboard_queue *q, t_rawkeycode raw)
{
int qh;
k_printf("KBD: writing to queue: scan=%08x\n",
(unsigned int)raw);
if (queue_full(q)) {
/* If the queue is full grow it */
t_rawkeycode *_new;
int sweep1, sweep2;
_new = malloc(q->size + KEYB_QUEUE_LENGTH);
if (!_new) {
k_printf("KBD: queue overflow!\n");
return;
}
k_printf("KBD: resize queue %d->%d head=%d tail=%d level=%d\n",
q->size, q->size + KEYB_QUEUE_LENGTH, q->head, q->tail, queue_level(q));
if (q->tail <= q->head) {
sweep1 = q->head - q->tail;
sweep2 = 0;
} else {
sweep1 = q->size - q->tail;
sweep2 = q->head;
}
if (q->queue) {
memcpy(_new, q->queue + q->tail, sweep1);
memcpy(_new + sweep1, q->queue, sweep2);
free(q->queue);
}
q->tail = 0;
q->head = sweep1 + sweep2;
q->size += KEYB_QUEUE_LENGTH;
q->queue = _new;
}
qh = q->head;
if (++qh == q->size)
qh = 0;
if (qh == q->tail) {
k_printf("KBD: queue overflow!\n");
return;
}
q->queue[q->head] = raw;
q->head = qh;
k_printf("KBD: queuelevel=%d\n", queue_level(q));
}
t_rawkeycode read_queue(struct keyboard_queue *q)
{
t_rawkeycode *qp;
t_rawkeycode raw = 0;
if (!queue_empty(q)) {
qp = &q->queue[q->tail];
raw = *qp;
if (++q->tail == q->size) q->tail = 0;
}
return raw;
}
/****************** END QUEUE *******************/
#if USE_KBD_DELAY
static int kbd_period_elapsed(void)
{
static hitimer_t kbd_time = 0;
hitimer_t delta = GETusTIME(0) - kbd_time;
if (delta >= KBD_CHAR_PERIOD) {
kbd_time = GETusTIME(0);
return 1;
}
return 0;
}
#endif
/****************** KEYBINT MODE BACKEND *******************/
/* run the queue backend in keybint=on mode
* called either periodically from keyb_server_run or, for faster response,
* when writing to the queue and after the IRQ1 handler is finished.
*/
void int_check_queue(void)
{
t_rawkeycode rawscan;
#if 0
k_printf("KBD: int_check_queue(): queue_empty=%d port60_ready=%d\n",
queue_empty(&keyb_queue), port60_ready);
#endif
if (queue_empty(&keyb_queue))
return;
#if 1
if (port60_ready) {
k_printf("KBD: port60 still has data\n");
return;
}
#endif
#if KEYBUF_HACK
if (bios_keybuf_full() && !(READ_BYTE(BIOS_KEYBOARD_FLAGS2) & PAUSE_MASK))
return;
#endif
#if USE_KBD_DELAY
if (!kbd_period_elapsed())
return;
#endif
#if KBD_PIC_HACK
/* HACK - extra sentinel needed, timing is not
* a reliable measure under heavy loads */
if (pic_irq_active(1))
return;
#endif
rawscan = read_queue(&keyb_queue);
k_printf("KBD: read queue: raw=%02x, queuelevel=%d\n",
rawscan, queue_level(&keyb_queue));
output_byte_8042(rawscan);
}
/******************* GENERAL ********************************/
void backend_run(void)
{
int_check_queue();
}
void backend_reset(void)
{
clear_queue(&keyb_queue);
/* initialise keyboard-related BIOS variables */
clear_bios_keybuf();
}