253 lines
5.7 KiB
C
253 lines
5.7 KiB
C
/*
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* (C) Copyright 1992, ..., 2014 the "DOSEMU-Development-Team".
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*
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* for details see file COPYING in the DOSEMU distribution
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*/
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/*
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* DANG_BEGIN_MODULE
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*
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* Description: Keyboard interface
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*
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* Maintainer: Eric Biederman
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*
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* REMARK
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* This module handles interfacing to the DOS side both on int9/port60h level,
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* or on the bios buffer level.
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* Keycodes are buffered in a queue, which, however, has limited depth, so it
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* shouldn't be used for pasting.
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*
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* More information about this module is in doc/README.newkbd
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*
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* /REMARK
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* DANG_END_MODULE
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*
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*/
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#include <string.h>
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#include <stdlib.h>
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#include "emu.h"
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#include "types.h"
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#include "keyboard/keyboard.h"
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#include "keyboard/keyb_server.h"
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#include "keyboard/keyb_clients.h"
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#include "bios.h"
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#include "pic.h"
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#include "cpu.h"
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#include "timers.h"
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/*
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* Our keyboard clock rate is 27.5KHz. This looks optimal for dosemu,
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* even though the real keyboards are usually clocked to <= 20KHz.
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* Anyway, 8042 should give an extra delay.
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*/
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#define KBD_CHAR_PERIOD 400
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/* If this is set to 1, the server will check whether the BIOS keyboard buffer is
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* full.
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* This is somewhat inaccurate emulation, as the state of BIOS variables really
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* shouldn't affect 'hardware' behaviour, but this seems the only way of knowing how
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* fast DOS is processing keystrokes, in particular for pasting.
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*/
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#define KEYBUF_HACK 0
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/* the below hack helps MOS to read arrow keys */
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#define USE_KBD_DELAY 1
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#define KBD_PIC_HACK 1
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/********** QUEUE ***********/
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/*
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* This is the dosemu keyboard queue.
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* Each queue entry holds a data structure corresponding to (mostly)
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* one keypress or release event. [The exception are the braindead
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* 0xe02a / 0xe0aa shift key emulation codes the keyboard processor
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* 'decorates' some kinds of keyboard events, which for convenience
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* are treated as separate events.]
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* Each queue entry holds a up to 4 bytes of raw keycodes for the
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* port 60h emulation, along with a 2-byte translated int16h keycode
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* and the shift state after this event was processed.
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* Note that the bios_key field can be empty (=0), e.g. for shift keys,
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* while the raw field should always contain something.
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*/
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struct keyboard_queue keyb_queue = {
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0, 0, 0, 0
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};
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static inline Boolean queue_empty(struct keyboard_queue *q)
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{
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return (q->head == q->tail);
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}
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int queue_level(struct keyboard_queue *q)
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{
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int n;
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/* q->tail is the first item to pop
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* q->head is the place to write the next item
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*/
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n = q->head - q->tail;
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return (n < 0) ? n + q->size : n;
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}
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static inline Boolean queue_full(struct keyboard_queue *q)
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{
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return (q->size == 0) || (queue_level(q) == (q->size - 1));
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}
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/*
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* this has to work even if the variables are uninitialized!
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*/
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void clear_queue(struct keyboard_queue *q)
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{
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q->head = q->tail = 0;
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k_printf("KBD: clear_queue() queuelevel=0\n");
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}
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void write_queue(struct keyboard_queue *q, t_rawkeycode raw)
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{
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int qh;
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k_printf("KBD: writing to queue: scan=%08x\n",
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(unsigned int)raw);
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if (queue_full(q)) {
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/* If the queue is full grow it */
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t_rawkeycode *_new;
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int sweep1, sweep2;
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_new = malloc(q->size + KEYB_QUEUE_LENGTH);
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if (!_new) {
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k_printf("KBD: queue overflow!\n");
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return;
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}
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k_printf("KBD: resize queue %d->%d head=%d tail=%d level=%d\n",
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q->size, q->size + KEYB_QUEUE_LENGTH, q->head, q->tail, queue_level(q));
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if (q->tail <= q->head) {
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sweep1 = q->head - q->tail;
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sweep2 = 0;
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} else {
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sweep1 = q->size - q->tail;
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sweep2 = q->head;
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}
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if (q->queue) {
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memcpy(_new, q->queue + q->tail, sweep1);
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memcpy(_new + sweep1, q->queue, sweep2);
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free(q->queue);
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}
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q->tail = 0;
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q->head = sweep1 + sweep2;
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q->size += KEYB_QUEUE_LENGTH;
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q->queue = _new;
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}
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qh = q->head;
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if (++qh == q->size)
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qh = 0;
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if (qh == q->tail) {
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k_printf("KBD: queue overflow!\n");
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return;
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}
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q->queue[q->head] = raw;
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q->head = qh;
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k_printf("KBD: queuelevel=%d\n", queue_level(q));
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}
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t_rawkeycode read_queue(struct keyboard_queue *q)
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{
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t_rawkeycode *qp;
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t_rawkeycode raw = 0;
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if (!queue_empty(q)) {
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qp = &q->queue[q->tail];
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raw = *qp;
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if (++q->tail == q->size) q->tail = 0;
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}
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return raw;
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}
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/****************** END QUEUE *******************/
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#if USE_KBD_DELAY
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static int kbd_period_elapsed(void)
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{
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static hitimer_t kbd_time = 0;
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hitimer_t delta = GETusTIME(0) - kbd_time;
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if (delta >= KBD_CHAR_PERIOD) {
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kbd_time = GETusTIME(0);
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return 1;
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}
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return 0;
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}
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#endif
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/****************** KEYBINT MODE BACKEND *******************/
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/* run the queue backend in keybint=on mode
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* called either periodically from keyb_server_run or, for faster response,
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* when writing to the queue and after the IRQ1 handler is finished.
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*/
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void int_check_queue(void)
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{
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t_rawkeycode rawscan;
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#if 0
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k_printf("KBD: int_check_queue(): queue_empty=%d port60_ready=%d\n",
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queue_empty(&keyb_queue), port60_ready);
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#endif
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if (queue_empty(&keyb_queue))
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return;
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#if 1
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if (port60_ready) {
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k_printf("KBD: port60 still has data\n");
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return;
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}
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#endif
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#if KEYBUF_HACK
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if (bios_keybuf_full() && !(READ_BYTE(BIOS_KEYBOARD_FLAGS2) & PAUSE_MASK))
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return;
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#endif
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#if USE_KBD_DELAY
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if (!kbd_period_elapsed())
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return;
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#endif
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#if KBD_PIC_HACK
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/* HACK - extra sentinel needed, timing is not
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* a reliable measure under heavy loads */
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if (pic_irq_active(1))
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return;
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#endif
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rawscan = read_queue(&keyb_queue);
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k_printf("KBD: read queue: raw=%02x, queuelevel=%d\n",
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rawscan, queue_level(&keyb_queue));
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output_byte_8042(rawscan);
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}
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/******************* GENERAL ********************************/
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void backend_run(void)
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{
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int_check_queue();
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}
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void backend_reset(void)
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{
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clear_queue(&keyb_queue);
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/* initialise keyboard-related BIOS variables */
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clear_bios_keybuf();
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}
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