2025-08-10 01:34:16 +02:00

118 lines
3.6 KiB
C

#include "AcknowledgmentStore.h"
/**
* Note: This method does not lock the notifier->waitAcksMutex, because this is typically
* called from a context that does not yet require syncing.
*
* @param waitAcks do not access this map until you called unregister (for thread-safety)
* @param receivedAcks do not access this map until you called unregister (for thread-safety)
* @param notifier used to wake up the thread waiting for acks
*/
void AcknowledgmentStore_registerWaitAcks(AcknowledgmentStore* this,
WaitAckMap* waitAcks, WaitAckMap* receivedAcks, WaitAckNotification* notifier)
{
WaitAckMapIter iter;
Mutex_lock(&this->mutex);
for(iter = WaitAckMap_begin(waitAcks); !WaitAckMapIter_end(&iter); WaitAckMapIter_next(&iter) )
{
WaitAck* currentWaitAck = WaitAckMapIter_value(&iter);
AckStoreEntry* newStoreEntry = AckStoreEntry_construct(
currentWaitAck->ackID, waitAcks, receivedAcks, notifier);
AckStoreMap_insert(&this->storeMap, currentWaitAck->ackID, newStoreEntry);
}
Mutex_unlock(&this->mutex);
}
void AcknowledgmentStore_unregisterWaitAcks(AcknowledgmentStore* this, WaitAckMap* waitAcks)
{
WaitAckMapIter iter;
Mutex_lock(&this->mutex);
for(iter = WaitAckMap_begin(waitAcks); !WaitAckMapIter_end(&iter); WaitAckMapIter_next(&iter) )
{
char* currentKey = WaitAckMapIter_key(&iter);
AckStoreMapIter storeIter = AckStoreMap_find(&this->storeMap, currentKey);
// free allocated entry and remove it from store map
AckStoreEntry_destruct(AckStoreMapIter_value(&storeIter) );
AckStoreMap_erase(&this->storeMap, currentKey);
}
Mutex_unlock(&this->mutex);
}
/**
* @return true if someone was waiting for this ackID, false otherwise
*/
bool AcknowledgmentStore_receivedAck(AcknowledgmentStore* this, const char* ackID)
{
bool retVal = false;
AckStoreMapIter storeIter;
Mutex_lock(&this->mutex); // L O C K (store)
storeIter = AckStoreMap_find(&this->storeMap, ackID);
if(!AckStoreMapIter_end(&storeIter) )
{ // ack entry exists in store
WaitAckMapIter waitIter;
AckStoreEntry* storeEntry = AckStoreMapIter_value(&storeIter);
Mutex_lock(&storeEntry->notifier->waitAcksMutex); // L O C K (notifier)
waitIter = WaitAckMap_find(storeEntry->waitMap, ackID);
if(!WaitAckMapIter_end(&waitIter) )
{ // entry exists in waitMap => move to receivedMap
char* waitAckID = WaitAckMapIter_key(&waitIter);
WaitAck* waitAck = WaitAckMapIter_value(&waitIter);
WaitAckMap_insert(storeEntry->receivedMap, waitAckID, waitAck);
WaitAckMap_erase(storeEntry->waitMap, ackID);
if(!WaitAckMap_length(storeEntry->waitMap) )
{ // all acks received => notify
WaitAckNotification* notifier = storeEntry->notifier;
Condition_broadcast(&notifier->waitAcksCompleteCond);
}
retVal = true;
}
Mutex_unlock(&storeEntry->notifier->waitAcksMutex); // U N L O C K (notifier)
AckStoreEntry_destruct(storeEntry);
AckStoreMap_erase(&this->storeMap, ackID);
}
Mutex_unlock(&this->mutex); // U N L O C K (store)
return retVal;
}
bool AcknowledgmentStore_waitForAckCompletion(AcknowledgmentStore* this,
WaitAckMap* waitAcks, WaitAckNotification* notifier, int timeoutMS)
{
bool retVal;
Mutex_lock(&notifier->waitAcksMutex);
if(WaitAckMap_length(waitAcks) )
Condition_timedwait(&notifier->waitAcksCompleteCond, &notifier->waitAcksMutex, timeoutMS);
retVal = WaitAckMap_length(waitAcks) ? false : true;
Mutex_unlock(&notifier->waitAcksMutex);
return retVal;
}