79 lines
2.2 KiB
C
79 lines
2.2 KiB
C
#ifndef REGISTERNODEMSG_H
|
|
#define REGISTERNODEMSG_H
|
|
|
|
#include <common/net/message/NetMessage.h>
|
|
#include <common/net/sock/NetworkInterfaceCard.h>
|
|
#include <toolkit/BitStore.h>
|
|
|
|
struct RegisterNodeMsg;
|
|
typedef struct RegisterNodeMsg RegisterNodeMsg;
|
|
|
|
static inline void RegisterNodeMsg_init(RegisterNodeMsg* this);
|
|
static inline void RegisterNodeMsg_initFromNodeData(RegisterNodeMsg* this, const char* nodeID,
|
|
const NumNodeID nodeNumID, const int nodeType, NicAddressList* nicList, const uint16_t portUDP);
|
|
|
|
// virtual functions
|
|
extern void RegisterNodeMsg_serializePayload(NetMessage* this, SerializeCtx* ctx);
|
|
|
|
struct RegisterNodeMsg
|
|
{
|
|
NetMessage netMessage;
|
|
|
|
const char* nodeID; // not owned by this object
|
|
unsigned nodeIDLen;
|
|
NumNodeID nodeNumID;
|
|
|
|
NumNodeID rootNumID;
|
|
bool rootIsBuddyMirrored;
|
|
|
|
int nodeType;
|
|
|
|
NicAddressList* nicList; // not owned by this object
|
|
|
|
uint16_t portUDP;
|
|
uint16_t portTCP;
|
|
|
|
uint64_t instanceVersion; // not used currently
|
|
uint64_t nicListVersion; // not used currently
|
|
|
|
const char* machineUUID;
|
|
unsigned machineUUIDLen;
|
|
};
|
|
|
|
extern const struct NetMessageOps RegisterNodeMsg_Ops;
|
|
|
|
void RegisterNodeMsg_init(RegisterNodeMsg* this)
|
|
{
|
|
NetMessage_init(&this->netMessage, NETMSGTYPE_RegisterNode, &RegisterNodeMsg_Ops);
|
|
}
|
|
|
|
/**
|
|
* @param nodeID just a reference, so do not free it as long as you use this object
|
|
* @param nicList just a reference, so do not free it as long as you use this object
|
|
*/
|
|
void RegisterNodeMsg_initFromNodeData(RegisterNodeMsg* this, const char* nodeID,
|
|
const NumNodeID nodeNumID, const int nodeType,
|
|
NicAddressList* nicList, const uint16_t portUDP)
|
|
{
|
|
RegisterNodeMsg_init(this);
|
|
|
|
this->nodeID = nodeID;
|
|
this->nodeIDLen = strlen(nodeID);
|
|
this->nodeNumID = nodeNumID;
|
|
this->nodeType = nodeType;
|
|
this->nicList = nicList;
|
|
this->portUDP = portUDP;
|
|
|
|
// not used in client, but general RegisterNodeMsg has it and expects it to be serialized
|
|
this->rootNumID = (NumNodeID){0};
|
|
this->rootIsBuddyMirrored = false;
|
|
|
|
this->nicListVersion = 0; // undefined
|
|
this->instanceVersion = 0; // undefined
|
|
this->portTCP = 0; // undefined
|
|
this->machineUUID = ""; // not currently needed on the client
|
|
this->machineUUIDLen = 0;
|
|
}
|
|
|
|
#endif /*REGISTERNODEMSG_H*/
|