Files
beegfs/client_module/source/common/net/message/nodes/RegisterNodeMsg.h
2025-08-10 01:34:16 +02:00

79 lines
2.2 KiB
C

#ifndef REGISTERNODEMSG_H
#define REGISTERNODEMSG_H
#include <common/net/message/NetMessage.h>
#include <common/net/sock/NetworkInterfaceCard.h>
#include <toolkit/BitStore.h>
struct RegisterNodeMsg;
typedef struct RegisterNodeMsg RegisterNodeMsg;
static inline void RegisterNodeMsg_init(RegisterNodeMsg* this);
static inline void RegisterNodeMsg_initFromNodeData(RegisterNodeMsg* this, const char* nodeID,
const NumNodeID nodeNumID, const int nodeType, NicAddressList* nicList, const uint16_t portUDP);
// virtual functions
extern void RegisterNodeMsg_serializePayload(NetMessage* this, SerializeCtx* ctx);
struct RegisterNodeMsg
{
NetMessage netMessage;
const char* nodeID; // not owned by this object
unsigned nodeIDLen;
NumNodeID nodeNumID;
NumNodeID rootNumID;
bool rootIsBuddyMirrored;
int nodeType;
NicAddressList* nicList; // not owned by this object
uint16_t portUDP;
uint16_t portTCP;
uint64_t instanceVersion; // not used currently
uint64_t nicListVersion; // not used currently
const char* machineUUID;
unsigned machineUUIDLen;
};
extern const struct NetMessageOps RegisterNodeMsg_Ops;
void RegisterNodeMsg_init(RegisterNodeMsg* this)
{
NetMessage_init(&this->netMessage, NETMSGTYPE_RegisterNode, &RegisterNodeMsg_Ops);
}
/**
* @param nodeID just a reference, so do not free it as long as you use this object
* @param nicList just a reference, so do not free it as long as you use this object
*/
void RegisterNodeMsg_initFromNodeData(RegisterNodeMsg* this, const char* nodeID,
const NumNodeID nodeNumID, const int nodeType,
NicAddressList* nicList, const uint16_t portUDP)
{
RegisterNodeMsg_init(this);
this->nodeID = nodeID;
this->nodeIDLen = strlen(nodeID);
this->nodeNumID = nodeNumID;
this->nodeType = nodeType;
this->nicList = nicList;
this->portUDP = portUDP;
// not used in client, but general RegisterNodeMsg has it and expects it to be serialized
this->rootNumID = (NumNodeID){0};
this->rootIsBuddyMirrored = false;
this->nicListVersion = 0; // undefined
this->instanceVersion = 0; // undefined
this->portTCP = 0; // undefined
this->machineUUID = ""; // not currently needed on the client
this->machineUUIDLen = 0;
}
#endif /*REGISTERNODEMSG_H*/