2025-08-10 01:34:16 +02:00

97 lines
3.2 KiB
C

#ifndef RAID10PATTERN_H_
#define RAID10PATTERN_H_
#include <common/toolkit/Serialization.h>
#include "StripePattern.h"
struct Raid10Pattern;
typedef struct Raid10Pattern Raid10Pattern;
static inline void Raid10Pattern_initFromChunkSize(Raid10Pattern* this, unsigned chunkSize);
static inline Raid10Pattern* Raid10Pattern_constructFromChunkSize(unsigned chunkSize);
static inline void Raid10Pattern_uninit(StripePattern* this);
static inline void __Raid10Pattern_assignVirtualFunctions(Raid10Pattern* this);
// virtual functions
extern bool Raid10Pattern_deserializePattern(StripePattern* this, DeserializeCtx* ctx);
extern size_t Raid10Pattern_getStripeTargetIndex(StripePattern* this, int64_t pos);
extern uint16_t Raid10Pattern_getStripeTargetID(StripePattern* this, int64_t pos);
extern void Raid10Pattern_getStripeTargetIDsCopy(StripePattern* this, UInt16Vec* outTargetIDs);
extern UInt16Vec* Raid10Pattern_getStripeTargetIDs(StripePattern* this);
extern UInt16Vec* Raid10Pattern_getMirrorTargetIDs(StripePattern* this);
extern unsigned Raid10Pattern_getMinNumTargets(StripePattern* this);
extern unsigned Raid10Pattern_getDefaultNumTargets(StripePattern* this);
/**
* Note: We don't have the general _construct() and _init() methods implemented, because we just
* don't need them at the moment in the client. (We only have the special _constructFrom...() and
* _initFrom...() for deserialization.)
*/
struct Raid10Pattern
{
StripePattern stripePattern;
UInt16Vec stripeTargetIDs;
UInt16Vec mirrorTargetIDs;
unsigned stripeSetSize; // = numStripeTargets * chunkSize
unsigned defaultNumTargets;
};
/**
* Note: for deserialization only
*/
void Raid10Pattern_initFromChunkSize(Raid10Pattern* this, unsigned chunkSize)
{
StripePattern_initFromPatternType( (StripePattern*)this, STRIPEPATTERN_Raid10, chunkSize);
// assign virtual functions
__Raid10Pattern_assignVirtualFunctions(this);
// init attribs
UInt16Vec_init(&this->stripeTargetIDs);
UInt16Vec_init(&this->mirrorTargetIDs);
}
/**
* Note: for deserialization only
*/
Raid10Pattern* Raid10Pattern_constructFromChunkSize(unsigned chunkSize)
{
struct Raid10Pattern* this = os_kmalloc(sizeof(*this) );
Raid10Pattern_initFromChunkSize(this, chunkSize);
return this;
}
void Raid10Pattern_uninit(StripePattern* this)
{
Raid10Pattern* thisCast = (Raid10Pattern*)this;
UInt16Vec_uninit(&thisCast->stripeTargetIDs);
UInt16Vec_uninit(&thisCast->mirrorTargetIDs);
}
void __Raid10Pattern_assignVirtualFunctions(Raid10Pattern* this)
{
( (StripePattern*)this)->uninit = Raid10Pattern_uninit;
( (StripePattern*)this)->deserializePattern = Raid10Pattern_deserializePattern;
( (StripePattern*)this)->getStripeTargetIndex = Raid10Pattern_getStripeTargetIndex;
( (StripePattern*)this)->getStripeTargetID = Raid10Pattern_getStripeTargetID;
( (StripePattern*)this)->getStripeTargetIDsCopy = Raid10Pattern_getStripeTargetIDsCopy;
( (StripePattern*)this)->getStripeTargetIDs = Raid10Pattern_getStripeTargetIDs;
( (StripePattern*)this)->getMirrorTargetIDs = Raid10Pattern_getMirrorTargetIDs;
( (StripePattern*)this)->getMinNumTargets = Raid10Pattern_getMinNumTargets;
( (StripePattern*)this)->getDefaultNumTargets = Raid10Pattern_getDefaultNumTargets;
}
#endif /* RAID10PATTERN_H_ */