153 lines
4.8 KiB
C++
153 lines
4.8 KiB
C++
#include "RetrieveChunksWork.h"
|
|
|
|
#include <common/net/message/fsck/FetchFsckChunkListMsg.h>
|
|
#include <common/net/message/fsck/FetchFsckChunkListRespMsg.h>
|
|
#include <common/storage/Storagedata.h>
|
|
#include <common/toolkit/FsckTk.h>
|
|
#include <common/toolkit/MessagingTk.h>
|
|
#include <common/toolkit/StorageTk.h>
|
|
|
|
#include <database/FsckDBException.h>
|
|
#include <toolkit/FsckException.h>
|
|
#include <program/Program.h>
|
|
|
|
RetrieveChunksWork::RetrieveChunksWork(FsckDB* db, NodeHandle node, SynchronizedCounter* counter,
|
|
AtomicUInt64* numChunksFound, bool forceRestart) :
|
|
log("RetrieveChunksWork"), node(std::move(node)), counter(counter),
|
|
numChunksFound(numChunksFound),
|
|
chunks(db->getChunksTable()), chunksHandle(chunks->newBulkHandle()),
|
|
malformedChunks(db->getMalformedChunksList()),
|
|
forceRestart(forceRestart),
|
|
started(false), startedBarrier(2)
|
|
{
|
|
}
|
|
|
|
RetrieveChunksWork::~RetrieveChunksWork()
|
|
{
|
|
}
|
|
|
|
void RetrieveChunksWork::process(char* bufIn, unsigned bufInLen, char* bufOut, unsigned bufOutLen)
|
|
{
|
|
log.log(Log_DEBUG, "Processing RetrieveChunksWork");
|
|
|
|
try
|
|
{
|
|
doWork();
|
|
// flush buffers before signaling completion
|
|
chunks->flush(chunksHandle);
|
|
// work package finished => increment counter
|
|
this->counter->incCount();
|
|
|
|
}
|
|
catch (std::exception& e)
|
|
{
|
|
// exception thrown, but work package is finished => increment counter
|
|
this->counter->incCount();
|
|
|
|
// after incrementing counter, re-throw exception
|
|
throw;
|
|
}
|
|
|
|
log.log(Log_DEBUG, "Processed RetrieveChunksWork");
|
|
}
|
|
|
|
void RetrieveChunksWork::doWork()
|
|
{
|
|
// take the node associated with the current target and send a RetrieveChunksMsg to
|
|
// that node; the chunks are retrieved incrementally
|
|
if ( node )
|
|
{
|
|
std::string nodeID = node->getAlias();
|
|
FetchFsckChunkListStatus status = FetchFsckChunkListStatus_NOTSTARTED;
|
|
unsigned resultCount = 0;
|
|
|
|
do
|
|
{
|
|
FetchFsckChunkListMsg fetchFsckChunkListMsg(RETRIEVE_CHUNKS_PACKET_SIZE, status,
|
|
forceRestart);
|
|
|
|
const auto respMsg = MessagingTk::requestResponse(*node, fetchFsckChunkListMsg,
|
|
NETMSGTYPE_FetchFsckChunkListResp);
|
|
|
|
if (respMsg)
|
|
{
|
|
auto* fetchFsckChunkListRespMsg = (FetchFsckChunkListRespMsg*) respMsg.get();
|
|
|
|
FsckChunkList& chunks = fetchFsckChunkListRespMsg->getChunkList();
|
|
resultCount = chunks.size();
|
|
|
|
status = fetchFsckChunkListRespMsg->getStatus();
|
|
|
|
// check entry IDs
|
|
for (auto it = chunks.begin(); it != chunks.end(); )
|
|
{
|
|
if (db::EntryID::tryFromStr(it->getID()).first
|
|
&& it->getSavedPath()->str().size() <= db::Chunk::SAVED_PATH_SIZE)
|
|
{
|
|
++it;
|
|
continue;
|
|
}
|
|
|
|
++it;
|
|
malformedChunks->append(*std::prev(it));
|
|
chunks.erase(std::prev(it));
|
|
}
|
|
|
|
if (status == FetchFsckChunkListStatus_NOTSTARTED)
|
|
{
|
|
// Another fsck run is still in progress or was aborted, and --forceRestart was not
|
|
// set - this means we can't start a new chunk fetcher.
|
|
started = false;
|
|
startedBarrier.wait();
|
|
startedBarrier.wait();
|
|
return;
|
|
}
|
|
else if (status == FetchFsckChunkListStatus_READERROR)
|
|
{
|
|
throw FsckException("Read error occured while fetching chunks from node; nodeID: "
|
|
+ nodeID);
|
|
}
|
|
|
|
if (!started)
|
|
{
|
|
started = true;
|
|
startedBarrier.wait();
|
|
startedBarrier.wait();
|
|
}
|
|
|
|
this->chunks->insert(chunks, this->chunksHandle);
|
|
|
|
numChunksFound->increase(resultCount);
|
|
}
|
|
else
|
|
{
|
|
throw FsckException("Communication error occured with node; nodeID: " + nodeID);
|
|
}
|
|
|
|
if ( Program::getApp()->getShallAbort() )
|
|
break;
|
|
|
|
} while ( (resultCount > 0) || (status == FetchFsckChunkListStatus_RUNNING) );
|
|
}
|
|
else
|
|
{
|
|
// basically this should never ever happen
|
|
log.logErr("Requested node does not exist");
|
|
throw FsckException("Requested node does not exist");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Waits until started conditin is is signalled and returns the value of stared
|
|
* @param isStarted ptr to boolean which is set to whether the server replied it actually started
|
|
* the process. Note: this is a ptr and not a return to ensure the member variable
|
|
* started is no longer accessed after doWork is finished and the object possibly
|
|
* already deleted.
|
|
*/
|
|
void RetrieveChunksWork::waitForStarted(bool* isStarted)
|
|
{
|
|
startedBarrier.wait();
|
|
*isStarted = started;
|
|
startedBarrier.wait();
|
|
}
|