48 lines
1.4 KiB
C
48 lines
1.4 KiB
C
#ifndef REFRESHTARGETSTATESMSGEX_H_
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#define REFRESHTARGETSTATESMSGEX_H_
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#include <common/net/message/NetMessage.h>
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#include <common/Common.h>
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/**
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* Note: Only the receive/deserialize part of this message is implemented (so it cannot be sent).
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* Note: Processing only sends response when ackID is set (no RefreshTargetStatesRespMsg
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* implemented).
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*/
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struct RefreshTargetStatesMsgEx;
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typedef struct RefreshTargetStatesMsgEx RefreshTargetStatesMsgEx;
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static inline void RefreshTargetStatesMsgEx_init(RefreshTargetStatesMsgEx* this);
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// virtual functions
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extern bool RefreshTargetStatesMsgEx_deserializePayload(NetMessage* this, DeserializeCtx* ctx);
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extern bool __RefreshTargetStatesMsgEx_processIncoming(NetMessage* this, struct App* app,
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fhgfs_sockaddr_in* fromAddr, struct Socket* sock, char* respBuf, size_t bufLen);
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// getters & setters
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static inline const char* RefreshTargetStatesMsgEx_getAckID(RefreshTargetStatesMsgEx* this);
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struct RefreshTargetStatesMsgEx
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{
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NetMessage netMessage;
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unsigned ackIDLen;
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const char* ackID;
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};
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extern const struct NetMessageOps RefreshTargetStatesMsgEx_Ops;
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void RefreshTargetStatesMsgEx_init(RefreshTargetStatesMsgEx* this)
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{
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NetMessage_init(&this->netMessage, NETMSGTYPE_RefreshTargetStates, &RefreshTargetStatesMsgEx_Ops);
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}
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const char* RefreshTargetStatesMsgEx_getAckID(RefreshTargetStatesMsgEx* this)
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{
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return this->ackID;
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}
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#endif /* REFRESHTARGETSTATESMSGEX_H_ */
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