#include "SimpleIntStringMsg.h" const struct NetMessageOps SimpleIntStringMsg_Ops = { .serializePayload = SimpleIntStringMsg_serializePayload, .deserializePayload = SimpleIntStringMsg_deserializePayload, .processIncoming = NetMessage_processIncoming, .getSupportedHeaderFeatureFlagsMask = NetMessage_getSupportedHeaderFeatureFlagsMask, }; void SimpleIntStringMsg_serializePayload(NetMessage* this, SerializeCtx* ctx) { SimpleIntStringMsg* thisCast = (SimpleIntStringMsg*)this; Serialization_serializeInt(ctx, thisCast->intValue); Serialization_serializeStr(ctx, thisCast->strValueLen, thisCast->strValue); } bool SimpleIntStringMsg_deserializePayload(NetMessage* this, DeserializeCtx* ctx) { SimpleIntStringMsg* thisCast = (SimpleIntStringMsg*)this; // intValue if(!Serialization_deserializeInt(ctx, &thisCast->intValue) ) return false; // strValue if(!Serialization_deserializeStr(ctx, &thisCast->strValueLen, &thisCast->strValue) ) return false; return true; }