#include "GetStatesAndBuddyGroupsRespMsg.h" static void GetStatesAndBuddyGroupsRespMsg_release(NetMessage* msg) { GetStatesAndBuddyGroupsRespMsg* this = container_of(msg, struct GetStatesAndBuddyGroupsRespMsg, netMessage); BEEGFS_KFREE_LIST(&this->groups, struct BuddyGroupMapping, _list); BEEGFS_KFREE_LIST(&this->states, struct TargetStateMapping, _list); } const struct NetMessageOps GetStatesAndBuddyGroupsRespMsg_Ops = { .serializePayload = _NetMessage_serializeDummy, .deserializePayload = GetStatesAndBuddyGroupsRespMsg_deserializePayload, .processIncoming = NetMessage_processIncoming, .getSupportedHeaderFeatureFlagsMask = NetMessage_getSupportedHeaderFeatureFlagsMask, .release = GetStatesAndBuddyGroupsRespMsg_release, }; bool GetStatesAndBuddyGroupsRespMsg_deserializePayload(NetMessage* this, DeserializeCtx* ctx) { GetStatesAndBuddyGroupsRespMsg* thisCast = (GetStatesAndBuddyGroupsRespMsg*)this; if (!BuddyGroupMappingList_deserialize(ctx, &thisCast->groups)) return false; if (!TargetStateMappingList_deserialize(ctx, &thisCast->states)) return false; return true; }