New upstream version 8.1.0
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49
fsck/source/components/worker/RetrieveFsIDsWork.h
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49
fsck/source/components/worker/RetrieveFsIDsWork.h
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#ifndef RETRIEVEFSIDSWORK_H
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#define RETRIEVEFSIDSWORK_H
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/*
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* retrieve all FS-IDs from one node, inside a specified range of hashDirs and save them to DB
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*/
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#include <common/app/log/LogContext.h>
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#include <common/components/worker/Work.h>
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#include <common/toolkit/SynchronizedCounter.h>
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#include <database/FsckDB.h>
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#include <database/FsckDBTable.h>
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// the size of one response packet, i.e. how many fsids are asked for at once
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#define RETRIEVE_FSIDS_PACKET_SIZE 1000
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class RetrieveFsIDsWork : public Work
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{
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public:
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/*
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* @param db database instance
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* @param node the node to retrieve data from
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* @param counter a pointer to a Synchronized counter; this is incremented by one at the end
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* and the calling thread can wait for the counter
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* @param hashDirStart the first top-level hashDir to open
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* @param hashDirEnd the last top-level hashDir to open
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*/
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RetrieveFsIDsWork(FsckDB* db, Node& node, SynchronizedCounter* counter, AtomicUInt64& errors,
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unsigned hashDirStart, unsigned hashDirEnd);
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virtual ~RetrieveFsIDsWork();
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void process(char* bufIn, unsigned bufInLen, char* bufOut, unsigned bufOutLen);
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private:
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LogContext log;
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Node& node;
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SynchronizedCounter* counter;
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AtomicUInt64* errors;
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unsigned hashDirStart;
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unsigned hashDirEnd;
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FsckDBFsIDsTable* table;
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FsckDBFsIDsTable::BulkHandle bulkHandle;
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void doWork(bool isBuddyMirrored);
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};
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#endif /* RETRIEVEFSIDSWORK_H */
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