New upstream version 8.1.0
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#include "RegisterNodeMsg.h"
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const struct NetMessageOps RegisterNodeMsg_Ops = {
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.serializePayload = RegisterNodeMsg_serializePayload,
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.deserializePayload = _NetMessage_deserializeDummy,
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.processIncoming = NetMessage_processIncoming,
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.getSupportedHeaderFeatureFlagsMask = NetMessage_getSupportedHeaderFeatureFlagsMask,
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};
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void RegisterNodeMsg_serializePayload(NetMessage* this, SerializeCtx* ctx)
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{
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RegisterNodeMsg* thisCast = (RegisterNodeMsg*)this;
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// instanceVersion
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Serialization_serializeUInt64(ctx, thisCast->instanceVersion);
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// nicListVersion
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Serialization_serializeUInt64(ctx, thisCast->nicListVersion);
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// nodeID
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Serialization_serializeStr(ctx, thisCast->nodeIDLen, thisCast->nodeID);
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// nicList
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Serialization_serializeNicList(ctx, thisCast->nicList);
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// nodeType
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Serialization_serializeInt(ctx, thisCast->nodeType);
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// nodeNumID
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NumNodeID_serialize(ctx, &thisCast->nodeNumID);
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// rootNumID
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NumNodeID_serialize(ctx, &thisCast->rootNumID);
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// rootIsBuddyMirrored
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Serialization_serializeBool(ctx, thisCast->rootIsBuddyMirrored);
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// portUDP
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Serialization_serializeUShort(ctx, thisCast->portUDP);
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// portTCP
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Serialization_serializeUShort(ctx, thisCast->portTCP);
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// machineUUID
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Serialization_serializeStr(ctx, thisCast->machineUUIDLen, thisCast->machineUUID);
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}
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