103 lines
2.5 KiB
C++
103 lines
2.5 KiB
C++
// $Id: MyValidator.h 175 2009-02-22 04:11:02Z felfert $
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//
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// Copyright (C) 2006 The OpenNX Team
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// Author: Fritz Elfert
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Library General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this program; if not, write to the
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// Free Software Foundation, Inc.,
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// 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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#ifndef _MYVALIDATOR_H_
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#define _MYVALIDATOR_H_
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "MyValidator.h"
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#endif
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#include "wx/validate.h"
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class KeyTypeCallback
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{
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public:
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virtual ~KeyTypeCallback() {};
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virtual void KeyTyped() = 0;
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};
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class MyValidator : public wxValidator
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{
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DECLARE_DYNAMIC_CLASS(MyValidator)
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public:
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typedef enum {
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MYVAL_ANY,
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MYVAL_NUMERIC,
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MYVAL_HEX,
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MYVAL_HOST,
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MYVAL_FILENAME,
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} MyValidatorType;
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MyValidator() { };
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MyValidator(bool*);
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MyValidator(int*);
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MyValidator(wxString*);
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MyValidator(wxArrayInt*);
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MyValidator(const MyValidator&);
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MyValidator(MyValidatorType, bool*);
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MyValidator(MyValidatorType, int*);
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MyValidator(MyValidatorType, wxString*);
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MyValidator(MyValidatorType, wxArrayInt*);
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MyValidator(MyValidatorType, const MyValidator&);
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virtual wxObject *Clone() const { return new MyValidator(*this); }
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bool Copy(const MyValidator& val);
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// Called when the value in the window must be validated.
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// This function can pop up an error message.
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virtual bool Validate(wxWindow * WXUNUSED(parent)) { return TRUE; }
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// Called to transfer data to the window
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virtual bool TransferToWindow();
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// Called to transfer data to the window
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virtual bool TransferFromWindow();
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void SetKeyTyped(KeyTypeCallback *);
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virtual ~MyValidator();
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void OnChar(wxKeyEvent& event);
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DECLARE_EVENT_TABLE()
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protected:
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void Init();
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bool* m_pBool;
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int* m_pInt;
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wxString* m_pString;
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wxArrayInt* m_pArrayInt;
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KeyTypeCallback *m_ktc;
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private:
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MyValidatorType m_type;
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};
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#endif
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// _MYVALIDATOR_H_
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