# dialog.tcl -- # # This file defines the procedure tk_dialog, which creates a dialog # box containing a bitmap, a message, and one or more buttons. # # $Header: /user6/ouster/wish/library/RCS/dialog.tcl,v 1.4 93/08/16 16:59:52 ouster Exp $ SPRITE (Berkeley) # # Copyright (c) 1992-1993 The Regents of the University of California. # All rights reserved. # # Permission is hereby granted, without written agreement and without # license or royalty fees, to use, copy, modify, and distribute this # software and its documentation for any purpose, provided that the # above copyright notice and the following two paragraphs appear in # all copies of this software. # # IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR # DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT # OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF # CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # # THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES, # INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY # AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS # ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO # PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. # # # tk_dialog: # # This procedure displays a dialog box, waits for a button in the dialog # to be invoked, then returns the index of the selected button. # # Arguments: # w - Window to use for dialog top-level. # title - Title to display in dialog's decorative frame. # text - Message to display in dialog. # bitmap - Bitmap to display in dialog (empty string means none). # default - Index of button that is to display the default ring # (-1 means none). # args - One or more strings to display in buttons across the # bottom of the dialog box. proc tk_dialog {w title text bitmap default args} { global tk_priv # 1. Create the top-level window and divide it into top # and bottom parts. catch {destroy $w} toplevel $w -class Dialog wm title $w $title wm iconname $w Dialog frame $w.top -relief raised -bd 1 pack $w.top -side top -fill both frame $w.bot -relief raised -bd 1 pack $w.bot -side bottom -fill both # 2. Fill the top part with bitmap and message. message $w.msg -width 3i -text $text \ -font -Adobe-Times-Medium-R-Normal-*-180-* pack $w.msg -in $w.top -side right -expand 1 -fill both -padx 5m -pady 5m if {$bitmap != ""} { label $w.bitmap -bitmap $bitmap pack $w.bitmap -in $w.top -side left -padx 5m -pady 5m } # 3. Create a row of buttons at the bottom of the dialog. set i 0 foreach but $args { button $w.button$i -text $but -command "set tk_priv(button) $i" if {$i == $default} { frame $w.default -relief sunken -bd 1 raise $w.button$i $w.default pack $w.default -in $w.bot -side left -expand 1 -padx 3m -pady 2m pack $w.button$i -in $w.default -padx 2m -pady 2m \ -ipadx 2m -ipady 1m bind $w "$w.button$i flash; set tk_priv(button) $i" } else { pack $w.button$i -in $w.bot -side left -expand 1 \ -padx 3m -pady 3m -ipadx 2m -ipady 1m } incr i } # 4. Withdraw the window, then update all the geometry information # so we know how big it wants to be, then center the window in the # display and de-iconify it. wm withdraw $w update idletasks set x [expr [winfo screenwidth $w]/2 - [winfo reqwidth $w]/2 \ - [winfo vrootx [winfo parent $w]]] set y [expr [winfo screenheight $w]/2 - [winfo reqheight $w]/2 \ - [winfo vrooty [winfo parent $w]]] wm geom $w +$x+$y wm deiconify $w # 5. Set a grab and claim the focus too. set oldFocus [focus] grab $w focus $w # 6. Wait for the user to respond, then restore the focus and # return the index of the selected button. tkwait variable tk_priv(button) destroy $w focus $oldFocus return $tk_priv(button) }