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'\" '\" $Header: /user6/ouster/wish/man/RCS/checkbutton.n,v 1.22 93/04/01 09:52:35 ouster Exp $ SPRITE (Berkeley) '/" .so man.macros .HS checkbutton tk .BS '\" Note: do not modify the .SH NAME line immediately below! .SH NAME checkbutton \- Create and manipulate check-button widgets .SH SYNOPSIS \fBcheckbutton\fI pathName \fR?\fIoptions\fR? .SH "STANDARD OPTIONS" .LP .nf .ta 4c 8c 12c .VS \fBactiveBackground\fR \fBbitmap\fR \fBfont\fR \fBrelief\fR \fBactiveForeground\fR \fBborderWidth\fR \fBforeground\fR \fBtext\fR \fBanchor\fR \fBcursor\fR \fBpadX\fR \fBtextVariable\fR \fBbackground\fR \fBdisabledForeground\fR \fBpadY\fR .VE .fi .LP See the ``options'' manual entry for details on the standard options. .SH "WIDGET-SPECIFIC OPTIONS" .ta 4c .LP .nf Name: \fBcommand\fR Class: \fBCommand\fR Command-Line Switch: \fB\-command\fR .fi .IP Specifies a Tcl command to associate with the button. This command is typically invoked when mouse button 1 is released over the button window. The button's global variable (\fB\-variable\fR option) will be updated before the command is invoked. .LP .nf .VS Name: \fBheight\fR Class: \fBHeight\fR Command-Line Switch: \fB\-height\fR .fi .IP Specifies a desired height for the button. If a bitmap is being displayed in the button then the value is in screen units (i.e. any of the forms acceptable to \fBTk_GetPixels\fR); for text it is in lines of text. If this option isn't specified, the button's desired height is computed from the size of the bitmap or text being displayed in it. .VE .LP .nf Name: \fBoffValue\fR Class: \fBValue\fR Command-Line Switch: \fB\-offvalue\fR .fi .IP Specifies value to store in the button's associated variable whenever this button is deselected. Defaults to ``0''. .LP .nf Name: \fBonValue\fR Class: \fBValue\fR Command-Line Switch: \fB\-onvalue\fR .fi .IP Specifies value to store in the button's associated variable whenever this button is selected. Defaults to ``1''. .LP .nf Name: \fBselector\fR Class: \fBForeground\fR Command-Line Switch: \fB\-selector\fR .fi .IP Specifies the color to draw in the selector when this button is selected. .VS If specified as an empty string then no selector is drawn for the button. .LP .nf Name: \fBstate\fR Class: \fBState\fR Command-Line Switch: \fB\-state\fR .fi .IP Specifies one of three states for the check button: \fBnormal\fR, \fBactive\fR, or \fBdisabled\fR. In normal state the check button is displayed using the \fBforeground\fR and \fBbackground\fR options. The active state is typically used when the pointer is over the check button. In active state the check button is displayed using the \fBactiveForeground\fR and \fBactiveBackground\fR options. Disabled state means that the check button is insensitive: it doesn't activate and doesn't respond to mouse button presses. In this state the \fBdisabledForeground\fR and \fBbackground\fR options determine how the check button is displayed. .VE .LP .nf Name: \fBvariable\fR Class: \fBVariable\fR Command-Line Switch: \fB\-variable\fR .fi .IP Specifies name of global variable to set to indicate whether or not this button is selected. Defaults to the name of the button within its parent (i.e. the last element of the button window's path name). .LP .nf .VS Name: \fBwidth\fR Class: \fBWidth\fR Command-Line Switch: \fB\-width\fR .fi .IP Specifies a desired width for the button. If a bitmap is being displayed in the button then the value is in screen units (i.e. any of the forms acceptable to \fBTk_GetPixels\fR); for text it is in characters. If this option isn't specified, the button's desired width is computed from the size of the bitmap or text being displayed in it. .VE .BE .SH DESCRIPTION .PP The \fBcheckbutton\fR command creates a new window (given by the \fIpathName\fR argument) and makes it into a check-button widget. Additional options, described above, may be specified on the command line or in the option database to configure aspects of the check button such as its colors, font, text, and initial relief. The \fBcheckbutton\fR command returns its \fIpathName\fR argument. At the time this command is invoked, there must not exist a window named \fIpathName\fR, but \fIpathName\fR's parent must exist. .PP A check button is a widget .VS that displays a textual string or bitmap and a square called a \fIselector\fR. A check button has all of the behavior of a simple button, including the following: it can display itself in either of three different ways, according to the \fBstate\fR option; .VE it can be made to appear raised, sunken, or flat; it can be made to flash; and it invokes a Tcl command whenever mouse button 1 is clicked over the check button. .PP In addition, check buttons can be \fIselected\fR. If a check button is selected then a special highlight appears in the selector, and a Tcl variable associated with the check button is set to a particular value (normally 1). If the check button is not selected, then the selector is drawn in a different fashion and the associated variable is set to a different value (typically 0). By default, the name of the variable associated with a check button is the same as the \fIname\fR used to create the check button. The variable name, and the ``on'' and ``off'' values stored in it, may be modified with options on the command line or in the option database. By default a check button is configured to select and deselect itself on alternate button clicks. .VS In addition, each check button monitors its associated variable and automatically selects and deselects itself when the variables value changes to and from the button's ``on'' value. .VE .SH "WIDGET COMMAND" .PP The \fBcheckbutton\fR command creates a new Tcl command whose name is \fIpathName\fR. This command may be used to invoke various operations on the widget. It has the following general form: .DS C \fIpathName option \fR?\fIarg arg ...\fR? .DE \fIOption\fR and the \fIarg\fRs determine the exact behavior of the command. The following commands are possible for check button widgets: .TP \fIpathName \fBactivate\fR Change the check button's state to \fBactive\fR and redisplay the button using its active foreground and background colors instead of normal colors. .VS This command is ignored if the check button's state is \fBdisabled\fR. This command is obsolete and will eventually be removed; use ``\fIpathName \fBconfigure \-state active\fR'' instead. .VE .TP \fIpathName \fBconfigure\fR ?\fIoption\fR? ?\fIvalue option value ...\fR? Query or modify the configuration options of the widget. If no \fIoption\fR is specified, returns a list describing all of the available options for \fIpathName\fR (see \fBTk_ConfigureInfo\fR for information on the format of this list). If \fIoption\fR is specified with no \fIvalue\fR, then the command returns a list describing the one named option (this list will be identical to the corresponding sublist of the value returned if no \fIoption\fR is specified). If one or more \fIoption\-value\fR pairs are specified, then the command modifies the given widget option(s) to have the given value(s); in this case the command returns an empty string. \fIOption\fR may have any of the values accepted by the \fBcheckbutton\fR command. .TP \fIpathName \fBdeactivate\fR Change the check button's state to \fBnormal\fR and redisplay the button using its normal foreground and background colors. .VS This command is ignored if the check button's state is \fBdisabled\fR. This command is obsolete and will eventually be removed; use ``\fIpathName \fBconfigure \-state normal\fR'' instead. .VE .TP \fIpathName \fBdeselect\fR Deselect the check button: redisplay it without a highlight in the selector and set the associated variable to its ``off'' value. .TP \fIpathName \fBflash\fR Flash the check button. This is accomplished by redisplaying the check button several times, alternating between active and normal colors. At the end of the flash the check button is left in the same normal/active state as when the command was invoked. .VS This command is ignored if the check button's state is \fBdisabled\fR. .VE .TP \fIpathName \fBinvoke\fR .VS Does just what would have happened if the user invoked the check button with the mouse: toggle the selection state of the button and invoke the Tcl command associated with the check button, if there is one. The return value is the return value from the Tcl command, or an empty string if there is no command associated with the check button. This command is ignored if the check button's state is \fBdisabled\fR. .VE .TP \fIpathName \fBselect\fR Select the check button: display it with a highlighted selector and set the associated variable to its ``on'' value. .TP \fIpathName \fBtoggle\fR Toggle the selection state of the button, redisplaying it and modifying its associated variable to reflect the new state. .SH BINDINGS .PP .VS Tk automatically creates class bindings for check buttons that give them the following default behavior: .IP [1] The check button activates whenever the mouse passes over it and deactivates whenever the mouse leaves the check button. .IP [2] The check button's relief is changed to sunken whenever mouse button 1 is pressed over it, and the relief is restored to its original value when button 1 is later released. .IP [3] If mouse button 1 is pressed over the check button and later released over the check button, the check button is invoked (i.e. its selection state toggles and the command associated with the button is invoked, if there is one). However, if the mouse is not over the check button when button 1 is released, then no invocation occurs. .PP If the check button's state is \fBdisabled\fR then none of the above actions occur: the check button is completely non-responsive. .PP The behavior of check buttons can be changed by defining new bindings for individual widgets or by redefining the class bindings. .VE .SH KEYWORDS check button, widget