# menu.tcl -- # # This demonstration script creates a window with a bunch of menus # and cascaded menus. # # SCCS: @(#) menu.tcl 1.7 96/04/12 11:57:35 set w .menu catch {destroy $w} toplevel $w wm title $w "Menu Demonstration" wm iconname $w "menu" positionWindow $w frame $w.menu -relief raised -bd 2 pack $w.menu -side top -fill x label $w.msg -font $font -wraplength 4i -justify left -text "This window contains a collection of menus and cascaded menus. You can post a menu from the keyboard by typing Alt+x, where \"x\" is the character underlined on the menu. You can then traverse among the menus using the arrow keys. When a menu is posted, you can invoke the current entry by typing space, or you can invoke any entry by typing its underlined character. If a menu entry has an accelerator, you can invoke the entry without posting the menu just by typing the accelerator." pack $w.msg -side top frame $w.buttons pack $w.buttons -side bottom -fill x -pady 2m button $w.buttons.dismiss -text Dismiss -command "destroy $w" button $w.buttons.code -text "See Code" -command "showCode $w" pack $w.buttons.dismiss $w.buttons.code -side left -expand 1 set m $w.menu.file.m menubutton $w.menu.file -text "File" -menu $m -underline 0 menu $m $m add command -label "Open ..." -command {error "this is just a demo: no action has been defined for the \"Open ...\" entry"} $m add command -label "New" -command {error "this is just a demo: no action has been defined for the \"New\" entry"} $m add command -label "Save" -command {error "this is just a demo: no action has been defined for the \"Save\" entry"} $m add command -label "Save As ..." -command {error "this is just a demo: no action has been defined for the \"Save As ...\" entry"} $m add separator $m add command -label "Print Setup ..." -command {error "this is just a demo: no action has been defined for the \"Print Setup ...\" entry"} $m add command -label "Print ..." -command {error "this is just a demo: no action has been defined for the \"Print ...\" entry"} $m add separator $m add command -label "Quit" -command "destroy $w" set m $w.menu.basic.m menubutton $w.menu.basic -text "Basic" -menu $m -underline 0 menu $m $m add command -label "Long entry that does nothing" foreach i {a b c d e f g} { $m add command -label "Print letter \"$i\"" -underline 14 \ -accelerator Meta+$i -command "puts $i" bind $w "puts $i" } set m $w.menu.cascade.m menubutton $w.menu.cascade -text "Cascades" -menu $m -underline 0 menu $m $m add command -label "Print hello" \ -command {puts stdout "Hello"} -accelerator Control+a -underline 6 bind . {puts stdout "Hello"} $m add command -label "Print goodbye" -command {\ puts stdout "Goodbye"} -accelerator Control+b -underline 6 bind . {puts stdout "Goodbye"} $m add cascade -label "Check buttons" \ -menu $w.menu.cascade.m.check -underline 0 $m add cascade -label "Radio buttons" \ -menu $w.menu.cascade.m.radio -underline 0 set m $w.menu.cascade.m.check menu $m $m add check -label "Oil checked" -variable oil $m add check -label "Transmission checked" -variable trans $m add check -label "Brakes checked" -variable brakes $m add check -label "Lights checked" -variable lights $m add separator $m add command -label "Show current values" \ -command "showVars $w.menu.cascade.dialog oil trans brakes lights" $m invoke 1 $m invoke 3 set m $w.menu.cascade.m.radio menu $m $m add radio -label "10 point" -variable pointSize -value 10 $m add radio -label "14 point" -variable pointSize -value 14 $m add radio -label "18 point" -variable pointSize -value 18 $m add radio -label "24 point" -variable pointSize -value 24 $m add radio -label "32 point" -variable pointSize -value 32 $m add sep $m add radio -label "Roman" -variable style -value roman $m add radio -label "Bold" -variable style -value bold $m add radio -label "Italic" -variable style -value italic $m add sep $m add command -label "Show current values" \ -command "showVars $w.menu.cascade.dialog pointSize style" $m invoke 1 $m invoke 7 set m $w.menu.icon.m menubutton $w.menu.icon -text "Icons" -menu $m -underline 0 menu $m $m add command \ -bitmap @[file join $tk_library demos images pattern.bmp] \ -command { tk_dialog .pattern {Bitmap Menu Entry} {The menu entry you invoked displays a bitmap rather than a text string. Other than this, it is just like any other menu entry.} {} 0 OK } foreach i {info questhead error} { $m add command -bitmap $i -command "puts {You invoked the $i bitmap}" } set m $w.menu.more.m menubutton $w.menu.more -text "More" -menu $m -underline 0 menu $m foreach i {{An entry} {Another entry} {Does nothing} {Does almost nothing} {Make life meaningful}} { $m add command -label $i -command [list puts "You invoked \"$i\""] } set m $w.menu.colors.m menubutton $w.menu.colors -text "Colors" -menu $m -underline 1 menu $m foreach i {red orange yellow green blue} { $m add command -label $i -background $i \ -command [list puts "You invoked \"$i\""] } pack $w.menu.file $w.menu.basic $w.menu.cascade $w.menu.icon $w.menu.more \ $w.menu.colors -side left