/* * tkWinDraw.c -- * * This file contains the Xlib emulation functions pertaining to * actually drawing objects on a window. * * Copyright (c) 1995 Sun Microsystems, Inc. * Copyright (c) 1994 Software Research Associates, Inc. * * See the file "license.terms" for information on usage and redistribution * of this file, and for a DISCLAIMER OF ALL WARRANTIES. * * SCCS: @(#) tkWinDraw.c 1.23 96/10/17 17:34:29 */ #include "tkWinInt.h" /* * These macros convert between X's bizarre angle units to radians. */ #define PI 3.14159265358979 #define XAngleToRadians(a) ((double)(a) / 64 * PI / 180); /* * Translation table between X gc functions and Win32 raster op modes. */ static int ropModes[] = { R2_BLACK, /* GXclear */ R2_MASKPEN, /* GXand */ R2_MASKPENNOT, /* GXandReverse */ R2_COPYPEN, /* GXcopy */ R2_MASKNOTPEN, /* GXandInverted */ R2_NOT, /* GXnoop */ R2_XORPEN, /* GXxor */ R2_MERGEPEN, /* GXor */ R2_NOTMERGEPEN, /* GXnor */ R2_NOTXORPEN, /* GXequiv */ R2_NOT, /* GXinvert */ R2_MERGEPENNOT, /* GXorReverse */ R2_NOTCOPYPEN, /* GXcopyInverted */ R2_MERGENOTPEN, /* GXorInverted */ R2_NOTMASKPEN, /* GXnand */ R2_WHITE /* GXset */ }; /* * Translation table between X gc functions and Win32 BitBlt op modes. Some * of the operations defined in X don't have names, so we have to construct * new opcodes for those functions. This is arcane and probably not all that * useful, but at least it's accurate. */ #define NOTSRCAND (DWORD)0x00220326 /* dest = (NOT source) AND dest */ #define NOTSRCINVERT (DWORD)0x00990066 /* dest = (NOT source) XOR dest */ #define SRCORREVERSE (DWORD)0x00DD0228 /* dest = source OR (NOT dest) */ #define SRCNAND (DWORD)0x007700E6 /* dest = NOT (source AND dest) */ static int bltModes[] = { BLACKNESS, /* GXclear */ SRCAND, /* GXand */ SRCERASE, /* GXandReverse */ SRCCOPY, /* GXcopy */ NOTSRCAND, /* GXandInverted */ PATCOPY, /* GXnoop */ SRCINVERT, /* GXxor */ SRCPAINT, /* GXor */ NOTSRCERASE, /* GXnor */ NOTSRCINVERT, /* GXequiv */ DSTINVERT, /* GXinvert */ SRCORREVERSE, /* GXorReverse */ NOTSRCCOPY, /* GXcopyInverted */ MERGEPAINT, /* GXorInverted */ SRCNAND, /* GXnand */ WHITENESS /* GXset */ }; /* * The following raster op uses the source bitmap as a mask for the * pattern. This is used to draw in a foreground color but leave the * background color transparent. */ #define MASKPAT 0x00E20746 /* dest = (src & pat) | (!src & dst) */ /* * The following two raster ops are used to copy the foreground and background * bits of a source pattern as defined by a stipple used as the pattern. */ #define COPYFG 0x00CA0749 /* dest = (pat & src) | (!pat & dst) */ #define COPYBG 0x00AC0744 /* dest = (!pat & src) | (pat & dst) */ /* * Macros used later in the file. */ #define MIN(a,b) ((a>b) ? b : a) #define MAX(a,b) ((atype != TWD_BITMAP) { TkWindow *winPtr = twdPtr->window.winPtr; dc = GetDC(twdPtr->window.handle); if (winPtr == NULL) { cmap = DefaultColormap(display, DefaultScreen(display)); } else { cmap = winPtr->atts.colormap; } } else { HDC dcMem; dc = GetDC(NULL); dcMem = CreateCompatibleDC(dc); ReleaseDC(NULL, dc); SelectObject(dcMem, twdPtr->bitmap.handle); dc = dcMem; cmap = twdPtr->bitmap.colormap; } state->palette = TkWinSelectPalette(dc, cmap); return dc; } /* *---------------------------------------------------------------------- * * TkWinReleaseDrawableDC -- * * Frees the resources associated with a drawable's DC. * * Results: * None. * * Side effects: * Restores the old bitmap handle to the memory DC for pixmaps. * *---------------------------------------------------------------------- */ void TkWinReleaseDrawableDC(d, dc, state) Drawable d; HDC dc; TkWinDCState *state; { TkWinDrawable *twdPtr = (TkWinDrawable *)d; SelectPalette(dc, state->palette, TRUE); RealizePalette(dc); if (twdPtr->type != TWD_BITMAP) { ReleaseDC(TkWinGetHWND(d), dc); } else { DeleteDC(dc); } } /* *---------------------------------------------------------------------- * * ConvertPoints -- * * Convert an array of X points to an array of Win32 points. * * Results: * Returns the converted array of POINTs. * * Side effects: * Allocates a block of memory that should not be freed. * *---------------------------------------------------------------------- */ static POINT * ConvertPoints(points, npoints, mode, bbox) XPoint *points; int npoints; int mode; /* CoordModeOrigin or CoordModePrevious. */ RECT *bbox; /* Bounding box of points. */ { static POINT *winPoints = NULL; /* Array of points that is reused. */ static int nWinPoints = -1; /* Current size of point array. */ int i; /* * To avoid paying the cost of a malloc on every drawing routine, * we reuse the last array if it is large enough. */ if (npoints > nWinPoints) { if (winPoints != NULL) { ckfree((char *) winPoints); } winPoints = (POINT *) ckalloc(sizeof(POINT) * npoints); if (winPoints == NULL) { nWinPoints = -1; return NULL; } nWinPoints = npoints; } bbox->left = bbox->right = points[0].x; bbox->top = bbox->bottom = points[0].y; if (mode == CoordModeOrigin) { for (i = 0; i < npoints; i++) { winPoints[i].x = points[i].x; winPoints[i].y = points[i].y; bbox->left = MIN(bbox->left, winPoints[i].x); bbox->right = MAX(bbox->right, winPoints[i].x); bbox->top = MIN(bbox->top, winPoints[i].y); bbox->bottom = MAX(bbox->bottom, winPoints[i].y); } } else { winPoints[0].x = points[0].x; winPoints[0].y = points[0].y; for (i = 1; i < npoints; i++) { winPoints[i].x = winPoints[i-1].x + points[i].x; winPoints[i].y = winPoints[i-1].y + points[i].y; bbox->left = MIN(bbox->left, winPoints[i].x); bbox->right = MAX(bbox->right, winPoints[i].x); bbox->top = MIN(bbox->top, winPoints[i].y); bbox->bottom = MAX(bbox->bottom, winPoints[i].y); } } return winPoints; } /* *---------------------------------------------------------------------- * * XCopyArea -- * * Copies data from one drawable to another using block transfer * routines. * * Results: * None. * * Side effects: * Data is moved from a window or bitmap to a second window or * bitmap. * *---------------------------------------------------------------------- */ void XCopyArea(display, src, dest, gc, src_x, src_y, width, height, dest_x, dest_y) Display* display; Drawable src; Drawable dest; GC gc; int src_x, src_y; unsigned int width, height; int dest_x, dest_y; { HDC srcDC, destDC; TkWinDCState srcState, destState; TkpClipMask *clipPtr = (TkpClipMask*)gc->clip_mask; srcDC = TkWinGetDrawableDC(display, src, &srcState); if (src != dest) { destDC = TkWinGetDrawableDC(display, dest, &destState); } else { destDC = srcDC; } if (clipPtr && clipPtr->type == TKP_CLIP_REGION) { SelectClipRgn(destDC, (HRGN) clipPtr->value.region); OffsetClipRgn(destDC, gc->clip_x_origin, gc->clip_y_origin); } BitBlt(destDC, dest_x, dest_y, width, height, srcDC, src_x, src_y, bltModes[gc->function]); SelectClipRgn(destDC, NULL); if (src != dest) { TkWinReleaseDrawableDC(dest, destDC, &destState); } TkWinReleaseDrawableDC(src, srcDC, &srcState); } /* *---------------------------------------------------------------------- * * XCopyPlane -- * * Copies a bitmap from a source drawable to a destination * drawable. The plane argument specifies which bit plane of * the source contains the bitmap. Note that this implementation * ignores the gc->function. * * Results: * None. * * Side effects: * Changes the destination drawable. * *---------------------------------------------------------------------- */ void XCopyPlane(display, src, dest, gc, src_x, src_y, width, height, dest_x, dest_y, plane) Display* display; Drawable src; Drawable dest; GC gc; int src_x, src_y; unsigned int width, height; int dest_x, dest_y; unsigned long plane; { HDC srcDC, destDC; TkWinDCState srcState, destState; HBRUSH bgBrush, fgBrush, oldBrush; TkpClipMask *clipPtr = (TkpClipMask*)gc->clip_mask; display->request++; if (plane != 1) { panic("Unexpected plane specified for XCopyPlane"); } srcDC = TkWinGetDrawableDC(display, src, &srcState); if (src != dest) { destDC = TkWinGetDrawableDC(display, dest, &destState); } else { destDC = srcDC; } if (clipPtr == NULL || clipPtr->type == TKP_CLIP_REGION) { /* * Case 1: opaque bitmaps. Windows handles the conversion * from one bit to multiple bits by setting 0 to the * foreground color, and 1 to the background color (seems * backwards, but there you are). */ if (clipPtr && clipPtr->type == TKP_CLIP_REGION) { SelectClipRgn(destDC, (HRGN) clipPtr->value.region); OffsetClipRgn(destDC, gc->clip_x_origin, gc->clip_y_origin); } SetBkMode(destDC, OPAQUE); SetBkColor(destDC, gc->foreground); SetTextColor(destDC, gc->background); BitBlt(destDC, dest_x, dest_y, width, height, srcDC, src_x, src_y, SRCCOPY); SelectClipRgn(destDC, NULL); } else if (clipPtr->type == TKP_CLIP_PIXMAP) { if (clipPtr->value.pixmap == src) { /* * Case 2: transparent bitmaps are handled by setting the * destination to the foreground color whenever the source * pixel is set. */ fgBrush = CreateSolidBrush(gc->foreground); oldBrush = SelectObject(destDC, fgBrush); BitBlt(destDC, dest_x, dest_y, width, height, srcDC, src_x, src_y, MASKPAT); SelectObject(destDC, oldBrush); DeleteObject(fgBrush); } else { /* * Case 3: two arbitrary bitmaps. Copy the source rectangle * into a color pixmap. Use the result as a brush when * copying the clip mask into the destination. */ HDC memDC, maskDC; HBITMAP bitmap; TkWinDCState maskState; fgBrush = CreateSolidBrush(gc->foreground); bgBrush = CreateSolidBrush(gc->background); maskDC = TkWinGetDrawableDC(display, clipPtr->value.pixmap, &maskState); memDC = CreateCompatibleDC(destDC); bitmap = CreateBitmap(width, height, 1, 1, NULL); SelectObject(memDC, bitmap); /* * Set foreground bits. We create a new bitmap containing * (source AND mask), then use it to set the foreground color * into the destination. */ BitBlt(memDC, 0, 0, width, height, srcDC, src_x, src_y, SRCCOPY); BitBlt(memDC, 0, 0, width, height, maskDC, dest_x - gc->clip_x_origin, dest_y - gc->clip_y_origin, SRCAND); oldBrush = SelectObject(destDC, fgBrush); BitBlt(destDC, dest_x, dest_y, width, height, memDC, 0, 0, MASKPAT); /* * Set background bits. Same as foreground, except we use * ((NOT source) AND mask) and the background brush. */ BitBlt(memDC, 0, 0, width, height, srcDC, src_x, src_y, NOTSRCCOPY); BitBlt(memDC, 0, 0, width, height, maskDC, dest_x - gc->clip_x_origin, dest_y - gc->clip_y_origin, SRCAND); SelectObject(destDC, bgBrush); BitBlt(destDC, dest_x, dest_y, width, height, memDC, 0, 0, MASKPAT); TkWinReleaseDrawableDC(clipPtr->value.pixmap, maskDC, &maskState); SelectObject(destDC, oldBrush); DeleteDC(memDC); DeleteObject(bitmap); DeleteObject(fgBrush); DeleteObject(bgBrush); } } if (src != dest) { TkWinReleaseDrawableDC(dest, destDC, &destState); } TkWinReleaseDrawableDC(src, srcDC, &srcState); } /* *---------------------------------------------------------------------- * * TkPutImage -- * * Copies a subimage from an in-memory image to a rectangle of * of the specified drawable. * * Results: * None. * * Side effects: * Draws the image on the specified drawable. * *---------------------------------------------------------------------- */ void TkPutImage(colors, ncolors, display, d, gc, image, src_x, src_y, dest_x, dest_y, width, height) unsigned long *colors; /* Array of pixel values used by this * image. May be NULL. */ int ncolors; /* Number of colors used, or 0. */ Display* display; Drawable d; /* Destination drawable. */ GC gc; XImage* image; /* Source image. */ int src_x, src_y; /* Offset of subimage. */ int dest_x, dest_y; /* Position of subimage origin in * drawable. */ unsigned int width, height; /* Dimensions of subimage. */ { HDC dc, dcMem; TkWinDCState state; BITMAPINFO *infoPtr; HBITMAP bitmap; char *data; display->request++; dc = TkWinGetDrawableDC(display, d, &state); SetROP2(dc, ropModes[gc->function]); dcMem = CreateCompatibleDC(dc); if (image->bits_per_pixel == 1) { data = TkAlignImageData(image, sizeof(WORD), MSBFirst); bitmap = CreateBitmap(image->width, image->height, 1, 1, data); SetTextColor(dc, gc->foreground); SetBkColor(dc, gc->background); ckfree(data); } else { int i, usePalette; /* * Do not use a palette for TrueColor images. */ usePalette = (image->bits_per_pixel < 24); if (usePalette) { infoPtr = (BITMAPINFO*) ckalloc(sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*ncolors); } else { infoPtr = (BITMAPINFO*) ckalloc(sizeof(BITMAPINFOHEADER)); } infoPtr->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); infoPtr->bmiHeader.biWidth = image->width; /* * The following code works around a bug in Win32s. CreateDIBitmap * fails under Win32s for top-down images. So we have to reverse the * order of the scanlines. If we are not running under Win32s, we can * just declare the image to be top-down. */ if ((GetVersion() & 0x80000000)) { int y; char *srcPtr, *dstPtr, *temp; temp = ckalloc((unsigned) image->bytes_per_line); srcPtr = image->data; dstPtr = image->data+(image->bytes_per_line * (image->height - 1)); for (y = 0; y < (image->height/2); y++) { memcpy(temp, srcPtr, image->bytes_per_line); memcpy(srcPtr, dstPtr, image->bytes_per_line); memcpy(dstPtr, temp, image->bytes_per_line); srcPtr += image->bytes_per_line; dstPtr -= image->bytes_per_line; } ckfree(temp); infoPtr->bmiHeader.biHeight = image->height; /* Bottom-up order */ } else { infoPtr->bmiHeader.biHeight = -image->height; /* Top-down order */ } infoPtr->bmiHeader.biPlanes = 1; infoPtr->bmiHeader.biBitCount = image->bits_per_pixel; infoPtr->bmiHeader.biCompression = BI_RGB; infoPtr->bmiHeader.biSizeImage = 0; infoPtr->bmiHeader.biXPelsPerMeter = 0; infoPtr->bmiHeader.biYPelsPerMeter = 0; infoPtr->bmiHeader.biClrImportant = 0; if (usePalette) { infoPtr->bmiHeader.biClrUsed = ncolors; for (i = 0; i < ncolors; i++) { infoPtr->bmiColors[i].rgbBlue = GetBValue(colors[i]); infoPtr->bmiColors[i].rgbGreen = GetGValue(colors[i]); infoPtr->bmiColors[i].rgbRed = GetRValue(colors[i]); infoPtr->bmiColors[i].rgbReserved = 0; } } else { infoPtr->bmiHeader.biClrUsed = 0; } bitmap = CreateDIBitmap(dc, &infoPtr->bmiHeader, CBM_INIT, image->data, infoPtr, DIB_RGB_COLORS); ckfree((char *) infoPtr); } bitmap = SelectObject(dcMem, bitmap); BitBlt(dc, dest_x, dest_y, width, height, dcMem, src_x, src_y, SRCCOPY); DeleteObject(SelectObject(dcMem, bitmap)); DeleteDC(dcMem); TkWinReleaseDrawableDC(d, dc, &state); } /* *---------------------------------------------------------------------- * * XDrawString -- * * Draw a single string in the current font. * * Results: * None. * * Side effects: * Renders the specified string in the drawable. * *---------------------------------------------------------------------- */ void XDrawString(display, d, gc, x, y, string, length) Display* display; Drawable d; GC gc; int x; int y; _Xconst char* string; int length; { HDC dc; HFONT oldFont; TkWinDCState state; display->request++; if (d == None) { return; } dc = TkWinGetDrawableDC(display, d, &state); SetROP2(dc, ropModes[gc->function]); if ((gc->fill_style == FillStippled || gc->fill_style == FillOpaqueStippled) && gc->stipple != None) { TkWinDrawable *twdPtr = (TkWinDrawable *)gc->stipple; HBRUSH oldBrush, stipple; HBITMAP oldBitmap, bitmap; HDC dcMem; TEXTMETRIC tm; SIZE size; if (twdPtr->type != TWD_BITMAP) { panic("unexpected drawable type in stipple"); } /* * Select stipple pattern into destination dc. */ dcMem = CreateCompatibleDC(dc); stipple = CreatePatternBrush(twdPtr->bitmap.handle); SetBrushOrgEx(dc, gc->ts_x_origin, gc->ts_y_origin, NULL); oldBrush = SelectObject(dc, stipple); SetTextAlign(dcMem, TA_LEFT | TA_TOP); SetTextColor(dcMem, gc->foreground); SetBkMode(dcMem, TRANSPARENT); SetBkColor(dcMem, RGB(0, 0, 0)); if (gc->font != None) { oldFont = SelectObject(dcMem, (HFONT)gc->font); } /* * Compute the bounding box and create a compatible bitmap. */ GetTextExtentPoint(dcMem, string, length, &size); GetTextMetrics(dcMem, &tm); size.cx -= tm.tmOverhang; bitmap = CreateCompatibleBitmap(dc, size.cx, size.cy); oldBitmap = SelectObject(dcMem, bitmap); /* * The following code is tricky because fonts are rendered in multiple * colors. First we draw onto a black background and copy the white * bits. Then we draw onto a white background and copy the black bits. * Both the foreground and background bits of the font are ANDed with * the stipple pattern as they are copied. */ PatBlt(dcMem, 0, 0, size.cx, size.cy, BLACKNESS); TextOut(dcMem, 0, 0, string, length); BitBlt(dc, x, y - tm.tmAscent, size.cx, size.cy, dcMem, 0, 0, 0xEA02E9); PatBlt(dcMem, 0, 0, size.cx, size.cy, WHITENESS); TextOut(dcMem, 0, 0, string, length); BitBlt(dc, x, y - tm.tmAscent, size.cx, size.cy, dcMem, 0, 0, 0x8A0E06); /* * Destroy the temporary bitmap and restore the device context. */ if (gc->font != None) { SelectObject(dcMem, oldFont); } SelectObject(dcMem, oldBitmap); DeleteObject(bitmap); DeleteDC(dcMem); SelectObject(dc, oldBrush); DeleteObject(stipple); } else { SetTextAlign(dc, TA_LEFT | TA_BASELINE); SetTextColor(dc, gc->foreground); SetBkMode(dc, TRANSPARENT); if (gc->font != None) { oldFont = SelectObject(dc, (HFONT)gc->font); } TextOut(dc, x, y, string, length); if (gc->font != None) { SelectObject(dc, oldFont); } } TkWinReleaseDrawableDC(d, dc, &state); } /* *---------------------------------------------------------------------- * * XFillRectangles -- * * Fill multiple rectangular areas in the given drawable. * * Results: * None. * * Side effects: * Draws onto the specified drawable. * *---------------------------------------------------------------------- */ void XFillRectangles(display, d, gc, rectangles, nrectangles) Display* display; Drawable d; GC gc; XRectangle* rectangles; int nrectangles; { HDC dc; HBRUSH brush; int i; RECT rect; TkWinDCState state; if (d == None) { return; } dc = TkWinGetDrawableDC(display, d, &state); SetROP2(dc, ropModes[gc->function]); brush = CreateSolidBrush(gc->foreground); if ((gc->fill_style == FillStippled || gc->fill_style == FillOpaqueStippled) && gc->stipple != None) { TkWinDrawable *twdPtr = (TkWinDrawable *)gc->stipple; HBRUSH oldBrush, stipple; HBITMAP oldBitmap, bitmap; HDC dcMem; HBRUSH bgBrush = CreateSolidBrush(gc->background); if (twdPtr->type != TWD_BITMAP) { panic("unexpected drawable type in stipple"); } /* * Select stipple pattern into destination dc. */ stipple = CreatePatternBrush(twdPtr->bitmap.handle); SetBrushOrgEx(dc, gc->ts_x_origin, gc->ts_y_origin, NULL); oldBrush = SelectObject(dc, stipple); dcMem = CreateCompatibleDC(dc); /* * For each rectangle, create a drawing surface which is the size of * the rectangle and fill it with the background color. Then merge the * result with the stipple pattern. */ for (i = 0; i < nrectangles; i++) { bitmap = CreateCompatibleBitmap(dc, rectangles[i].width, rectangles[i].height); oldBitmap = SelectObject(dcMem, bitmap); rect.left = 0; rect.top = 0; rect.right = rectangles[i].width; rect.bottom = rectangles[i].height; FillRect(dcMem, &rect, brush); BitBlt(dc, rectangles[i].x, rectangles[i].y, rectangles[i].width, rectangles[i].height, dcMem, 0, 0, COPYFG); if (gc->fill_style == FillOpaqueStippled) { FillRect(dcMem, &rect, bgBrush); BitBlt(dc, rectangles[i].x, rectangles[i].y, rectangles[i].width, rectangles[i].height, dcMem, 0, 0, COPYBG); } SelectObject(dcMem, oldBitmap); DeleteObject(bitmap); } DeleteDC(dcMem); SelectObject(dc, oldBrush); DeleteObject(stipple); DeleteObject(bgBrush); } else { for (i = 0; i < nrectangles; i++) { rect.left = rectangles[i].x; rect.top = rectangles[i].y; rect.right = rect.left + rectangles[i].width; rect.bottom = rect.top + rectangles[i].height; FillRect(dc, &rect, brush); } } DeleteObject(brush); TkWinReleaseDrawableDC(d, dc, &state); } /* *---------------------------------------------------------------------- * * RenderObject -- * * This function draws a shape using a list of points, a * stipple pattern, and the specified drawing function. * * Results: * None. * * Side effects: * None. * *---------------------------------------------------------------------- */ static void RenderObject(dc, gc, points, npoints, mode, pen, func) HDC dc; GC gc; XPoint* points; int npoints; int mode; HPEN pen; WinDrawFunc func; { RECT rect; HPEN oldPen; HBRUSH oldBrush; POINT *winPoints = ConvertPoints(points, npoints, mode, &rect); if ((gc->fill_style == FillStippled || gc->fill_style == FillOpaqueStippled) && gc->stipple != None) { TkWinDrawable *twdPtr = (TkWinDrawable *)gc->stipple; HDC dcMem; LONG width, height; HBITMAP oldBitmap; int i; HBRUSH oldMemBrush; if (twdPtr->type != TWD_BITMAP) { panic("unexpected drawable type in stipple"); } width = rect.right - rect.left; height = rect.bottom - rect.top; /* * Select stipple pattern into destination dc. */ oldBrush = SelectObject(dc, CreatePatternBrush(twdPtr->bitmap.handle)); SetBrushOrgEx(dc, gc->ts_x_origin, gc->ts_y_origin, NULL); /* * Create temporary drawing surface containing a copy of the * destination equal in size to the bounding box of the object. */ dcMem = CreateCompatibleDC(dc); oldBitmap = SelectObject(dcMem, CreateCompatibleBitmap(dc, width, height)); oldPen = SelectObject(dcMem, pen); BitBlt(dcMem, 0, 0, width, height, dc, rect.left, rect.top, SRCCOPY); /* * Translate the object to 0,0 for rendering in the temporary drawing * surface. */ for (i = 0; i < npoints; i++) { winPoints[i].x -= rect.left; winPoints[i].y -= rect.top; } /* * Draw the object in the foreground color and copy it to the * destination wherever the pattern is set. */ SetPolyFillMode(dcMem, (gc->fill_rule == EvenOddRule) ? ALTERNATE : WINDING); oldMemBrush = SelectObject(dcMem, CreateSolidBrush(gc->foreground)); (*func)(dcMem, winPoints, npoints); BitBlt(dc, rect.left, rect.top, width, height, dcMem, 0, 0, COPYFG); /* * If we are rendering an opaque stipple, then draw the polygon in the * background color and copy it to the destination wherever the pattern * is clear. */ if (gc->fill_style == FillOpaqueStippled) { DeleteObject(SelectObject(dcMem, CreateSolidBrush(gc->background))); (*func)(dcMem, winPoints, npoints); BitBlt(dc, rect.left, rect.top, width, height, dcMem, 0, 0, COPYBG); } SelectObject(dcMem, oldPen); DeleteObject(SelectObject(dcMem, oldMemBrush)); DeleteObject(SelectObject(dcMem, oldBitmap)); DeleteDC(dcMem); } else { oldPen = SelectObject(dc, pen); oldBrush = SelectObject(dc, CreateSolidBrush(gc->foreground)); SetROP2(dc, ropModes[gc->function]); SetPolyFillMode(dc, (gc->fill_rule == EvenOddRule) ? ALTERNATE : WINDING); (*func)(dc, winPoints, npoints); SelectObject(dc, oldPen); } DeleteObject(SelectObject(dc, oldBrush)); } /* *---------------------------------------------------------------------- * * XDrawLines -- * * Draw connected lines. * * Results: * None. * * Side effects: * Renders a series of connected lines. * *---------------------------------------------------------------------- */ void XDrawLines(display, d, gc, points, npoints, mode) Display* display; Drawable d; GC gc; XPoint* points; int npoints; int mode; { HPEN pen; TkWinDCState state; HDC dc; if (d == None) { return; } dc = TkWinGetDrawableDC(display, d, &state); pen = CreatePen(PS_SOLID, gc->line_width, gc->foreground); RenderObject(dc, gc, points, npoints, mode, pen, Polyline); DeleteObject(pen); TkWinReleaseDrawableDC(d, dc, &state); } /* *---------------------------------------------------------------------- * * XFillPolygon -- * * Draws a filled polygon. * * Results: * None. * * Side effects: * Draws a filled polygon on the specified drawable. * *---------------------------------------------------------------------- */ void XFillPolygon(display, d, gc, points, npoints, shape, mode) Display* display; Drawable d; GC gc; XPoint* points; int npoints; int shape; int mode; { HPEN pen; TkWinDCState state; HDC dc; if (d == None) { return; } dc = TkWinGetDrawableDC(display, d, &state); pen = GetStockObject(NULL_PEN); RenderObject(dc, gc, points, npoints, mode, pen, Polygon); TkWinReleaseDrawableDC(d, dc, &state); } /* *---------------------------------------------------------------------- * * XDrawRectangle -- * * Draws a rectangle. * * Results: * None. * * Side effects: * Draws a rectangle on the specified drawable. * *---------------------------------------------------------------------- */ void XDrawRectangle(display, d, gc, x, y, width, height) Display* display; Drawable d; GC gc; int x; int y; unsigned int width; unsigned int height; { HPEN pen, oldPen; TkWinDCState state; HBRUSH oldBrush; HDC dc; if (d == None) { return; } dc = TkWinGetDrawableDC(display, d, &state); pen = CreatePen(PS_SOLID, gc->line_width, gc->foreground); oldPen = SelectObject(dc, pen); oldBrush = SelectObject(dc, GetStockObject(NULL_BRUSH)); SetROP2(dc, ropModes[gc->function]); Rectangle(dc, x, y, x+width+1, y+height+1); DeleteObject(SelectObject(dc, oldPen)); SelectObject(dc, oldBrush); TkWinReleaseDrawableDC(d, dc, &state); } /* *---------------------------------------------------------------------- * * XDrawArc -- * * Draw an arc. * * Results: * None. * * Side effects: * Draws an arc on the specified drawable. * *---------------------------------------------------------------------- */ void XDrawArc(display, d, gc, x, y, width, height, angle1, angle2) Display* display; Drawable d; GC gc; int x; int y; unsigned int width; unsigned int height; int angle1; int angle2; { display->request++; DrawOrFillArc(display, d, gc, x, y, width, height, angle1, angle2, 0); } /* *---------------------------------------------------------------------- * * XFillArc -- * * Draw a filled arc. * * Results: * None. * * Side effects: * Draws a filled arc on the specified drawable. * *---------------------------------------------------------------------- */ void XFillArc(display, d, gc, x, y, width, height, angle1, angle2) Display* display; Drawable d; GC gc; int x; int y; unsigned int width; unsigned int height; int angle1; int angle2; { display->request++; DrawOrFillArc(display, d, gc, x, y, width, height, angle1, angle2, 1); } /* *---------------------------------------------------------------------- * * DrawOrFillArc -- * * This procedure handles the rendering of drawn or filled * arcs and chords. * * Results: * None. * * Side effects: * Renders the requested arc. * *---------------------------------------------------------------------- */ static void DrawOrFillArc(display, d, gc, x, y, width, height, angle1, angle2, fill) Display *display; Drawable d; GC gc; int x, y; /* left top */ unsigned int width, height; int angle1; /* angle1: three-o'clock (deg*64) */ int angle2; /* angle2: relative (deg*64) */ int fill; /* ==0 draw, !=0 fill */ { HDC dc; HBRUSH brush, oldBrush; HPEN pen, oldPen; TkWinDCState state; int xr, yr, xstart, ystart, xend, yend; double radian_start, radian_end, radian_tmp; if (d == None) { return; } dc = TkWinGetDrawableDC(display, d, &state); SetROP2(dc, ropModes[gc->function]); /* * Convert the X arc description to a Win32 arc description. */ xr = (width % 2) ? (width / 2) : ((width - 1) / 2); yr = (height % 2) ? (height / 2) : ((height - 1) / 2); radian_start = XAngleToRadians(angle1); radian_end = XAngleToRadians(angle1+angle2); if( angle2 < 0 ) { radian_tmp = radian_start; radian_start = radian_end; radian_end = radian_tmp; } xstart = x + (int) ((double)xr * (1+cos(radian_start))); ystart = y + (int) ((double)yr * (1-sin(radian_start))); xend = x + (int) ((double)xr * (1+cos(radian_end))); yend = y + (int) ((double)yr * (1-sin(radian_end))); /* * Now draw a filled or open figure. */ if (!fill) { pen = CreatePen(PS_SOLID, gc->line_width, gc->foreground); oldPen = SelectObject(dc, pen); oldBrush = SelectObject(dc, GetStockObject(NULL_BRUSH)); Arc(dc, x, y, x + width, y + height, xstart, ystart, xend, yend); DeleteObject(SelectObject(dc, oldPen)); SelectObject(dc, oldBrush); } else { brush = CreateSolidBrush(gc->foreground); oldBrush = SelectObject(dc, brush); oldPen = SelectObject(dc, GetStockObject(NULL_PEN)); if (gc->arc_mode == ArcChord) { Chord(dc, x, y, x + width, y + height, xstart, ystart, xend, yend); } else if ( gc->arc_mode == ArcPieSlice ) { Pie(dc, x, y, x + width, y + height, xstart, ystart, xend, yend); } DeleteObject(SelectObject(dc, oldBrush)); SelectObject(dc, oldPen); } TkWinReleaseDrawableDC(d, dc, &state); } /* *---------------------------------------------------------------------- * * TkScrollWindow -- * * Scroll a rectangle of the specified window and accumulate * a damage region. * * Results: * Returns 0 if the scroll genereated no additional damage. * Otherwise, sets the region that needs to be repainted after * scrolling and returns 1. * * Side effects: * Scrolls the bits in the window. * *---------------------------------------------------------------------- */ int TkScrollWindow(tkwin, gc, x, y, width, height, dx, dy, damageRgn) Tk_Window tkwin; /* The window to be scrolled. */ GC gc; /* GC for window to be scrolled. */ int x, y, width, height; /* Position rectangle to be scrolled. */ int dx, dy; /* Distance rectangle should be moved. */ TkRegion damageRgn; /* Region to accumulate damage in. */ { HWND hwnd = TkWinGetHWND(Tk_WindowId(tkwin)); RECT scrollRect; scrollRect.left = x; scrollRect.top = y; scrollRect.right = x + width; scrollRect.bottom = y + height; return (ScrollWindowEx(hwnd, dx, dy, &scrollRect, NULL, (HRGN) damageRgn, NULL, 0) == NULLREGION) ? 0 : 1; }