using System;
using System.IO;
using sscs.cache;

namespace sscs.common
{
    abstract class User
    {
        protected UserIdentifier userId;
        public UserIdentifier UserIdentifier
        {
            get
            {
                return userId;
            }
        }


        protected SecretStore secretStore;

        protected string home;

/* Change the protection level after getting the latest requirements */

        protected string userName = null;

        abstract internal void SetUserName(string userName); 
        abstract internal string GetUserName();
        abstract internal string GetUserHomeDir();

        internal SecretStore GetSecretStore()
        {
            return secretStore;
        }

        internal static User CreateUser(UserIdentifier userId)
        {
             User user = null;
#if LINUX
                user = new UnixUser(userId);
#endif
#if W32
                user = new WinUser(userId);
#endif
             return user;

        }
    }
}